using System; public static class GameBalance { public static int InitialMoney = 5; public static int InitialGem = 0; public static UpgradeBalance[] UpgradeBase = new UpgradeBalance[4] { new UpgradeBalance(10, 1.4f, 1), new UpgradeBalance(10, 1.4f, 1), new UpgradeBalance(10, 1.4f, 1), new UpgradeBalance(10, 1.4f, 1), }; public class UpgradeBalance { public int BasePrice; public float BasePriceCoefficient; public float BaseValue; public UpgradeBalance(int basePrice, float basePriceCoefficient, float baseValue) { BasePrice = basePrice; BasePriceCoefficient = basePriceCoefficient; BaseValue = baseValue; } } }