%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &73289721390976709 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1289660522728446144} - component: {fileID: 8489116520033989115} - component: {fileID: 8749205623452182892} m_Layer: 0 m_Name: UD_weapon_staff_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1289660522728446144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73289721390976709} m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698, w: 1} m_LocalPosition: {x: -0.00000009689331, y: 0.00000038757324, z: -0.0000003633499} m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994} m_Children: [] m_Father: {fileID: 5413042152081369887} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8489116520033989115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73289721390976709} m_Mesh: {fileID: 5509293495533852240, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &8749205623452182892 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 73289721390976709} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &297773040977019794 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7388228025400611553} - component: {fileID: 5339648656040132251} m_Layer: 0 m_Name: UD_Units_legs_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7388228025400611553 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297773040977019794} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5339648656040132251 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 297773040977019794} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1281471266334133934, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717134} - {fileID: 9138527073741717246} - {fileID: 9138527073741717122} - {fileID: 9138527073741717214} - {fileID: 9138527073741717146} - {fileID: 9138527073741717202} - {fileID: 9138527073741717226} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: 0.42507273, y: 0.036520287, z: -0.0000011622906} m_Extent: {x: 0.3018039, y: 0.28709775, z: 0.58907115} m_DirtyAABB: 0 --- !u!1 &793132054928339091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 687703848277649820} - component: {fileID: 7325500420207922385} - component: {fileID: 4993835141901907891} m_Layer: 0 m_Name: UD_Shield_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &687703848277649820 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793132054928339091} m_LocalRotation: {x: -0.000000055879333, y: 0.000000061001685, z: -0.000000029802347, w: 1} m_LocalPosition: {x: -0, y: 0.00000009689331, z: 0} m_LocalScale: {x: 0.99999887, y: 1.0000002, z: 1.0000008} m_Children: [] m_Father: {fileID: 7274003372791883349} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7325500420207922385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793132054928339091} m_Mesh: {fileID: 4423574727285109583, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &4993835141901907891 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793132054928339091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1070276787352878063 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 913716690836703985} m_Layer: 0 m_Name: R_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &913716690836703985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1070276787352878063} m_LocalRotation: {x: 0.06561878, y: 0.6861204, z: -0.077861406, w: 0.7203267} m_LocalPosition: {x: -0.08010257, y: 0.03110905, z: 0.060528062} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3074490158081534695} - {fileID: 2104887394107738072} - {fileID: 6909665525291437039} - {fileID: 8241867602375072358} - {fileID: 388015486903883388} - {fileID: 511334907960246615} - {fileID: 8905162416477135940} - {fileID: 8480788810229234159} m_Father: {fileID: 9138527073741717142} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083784458134935311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6909665525291437039} - component: {fileID: 5979930086354717493} - component: {fileID: 3867193738563100718} m_Layer: 0 m_Name: UD_weapon_Hammer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6909665525291437039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083784458134935311} m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265, w: 1} m_LocalPosition: {x: -0, y: 0.000000048446655, z: 0.00000019378662} m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5979930086354717493 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083784458134935311} m_Mesh: {fileID: 6057600930148594623, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &3867193738563100718 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083784458134935311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1254029362746845493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2381222642102177023} - component: {fileID: 8657057047674395368} m_Layer: 0 m_Name: UD_Horse m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2381222642102177023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254029362746845493} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8657057047674395368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254029362746845493} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6977181293307054336, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717156} - {fileID: 9138527073741717140} - {fileID: 9138527073741717128} - {fileID: 9138527073741717240} - {fileID: 9138527073741717220} - {fileID: 9138527073741717208} - {fileID: 9138527073741717152} - {fileID: 9138527073741717236} - {fileID: 9138527073741717132} - {fileID: 9138527073741717232} - {fileID: 9138527073741717212} - {fileID: 9138527073741717160} - {fileID: 9138527073741717166} - {fileID: 9138527073741717188} - {fileID: 9138527073741717136} - {fileID: 9138527073741717216} - {fileID: 9138527073741717124} - {fileID: 9138527073741717204} - {fileID: 9138527073741717244} - {fileID: 9138527073741717144} - {fileID: 9138527073741717224} - {fileID: 9138527073741717196} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717240} m_AABB: m_Center: {x: -0.6441615, y: 0.21557012, z: 0.0000042170286} m_Extent: {x: 1.2466824, y: 0.9953145, z: 0.3402558} m_DirtyAABB: 0 --- !u!1 &1320878819148336464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3966951037984748834} - component: {fileID: 5231149939059014562} m_Layer: 0 m_Name: UD_Units_head_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3966951037984748834 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320878819148336464} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5231149939059014562 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320878819148336464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -2362587752086777174, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.11675909, y: 0.0044786036, z: 0.000000052154064} m_Extent: {x: 0.15062016, y: 0.15178995, z: 0.101360925} m_DirtyAABB: 0 --- !u!1 &1375740097150251473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2921831296602136770} - component: {fileID: 5534646797892457707} m_Layer: 0 m_Name: UD_Units_head_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2921831296602136770 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375740097150251473} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5534646797892457707 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375740097150251473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4926959304318001374, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.16374403, y: -0.032683924, z: 0} m_Extent: {x: 0.21450937, y: 0.18918025, z: 0.26511914} m_DirtyAABB: 0 --- !u!1 &1868474394797712710 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8020791432979686311} - component: {fileID: 1537955908987284412} m_Layer: 0 m_Name: UD_Units_body_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8020791432979686311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868474394797712710} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1537955908987284412 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868474394797712710} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 2229054288536543207, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717146} - {fileID: 9138527073741717246} - {fileID: 9138527073741717158} - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} - {fileID: 9138527073741717194} - {fileID: 9138527073741717134} - {fileID: 9138527073741717122} - {fileID: 9138527073741717214} - {fileID: 9138527073741717226} - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717242} - {fileID: 9138527073741717238} - {fileID: 9138527073741717202} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.045585185, y: 0.05679217, z: 0.0031795055} m_Extent: {x: 0.5499134, y: 0.29623023, z: 0.47485334} m_DirtyAABB: 0 --- !u!1 &1885823093506178157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8241867602375072358} - component: {fileID: 5016312170144390720} - component: {fileID: 1741165403457724512} m_Layer: 0 m_Name: UD_weapon_lance m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8241867602375072358 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885823093506178157} m_LocalRotation: {x: -0.00000001490116, y: -0.00000007450581, z: -0.0000000093132275, w: 1} m_LocalPosition: {x: -0.000000048446655, y: -0.00000009689331, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5016312170144390720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885823093506178157} m_Mesh: {fileID: 5743799408283275200, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &1741165403457724512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1885823093506178157} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1927860926320302624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 388015486903883388} - component: {fileID: 779425761004058301} - component: {fileID: 6371288480681793855} m_Layer: 0 m_Name: UD_weapon_Spear m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &388015486903883388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927860926320302624} m_LocalRotation: {x: -0.000000014901157, y: -0.0000000372529, z: -0.00000001862645, w: 1} m_LocalPosition: {x: -0, y: 0.00000019378662, z: 0} m_LocalScale: {x: 0.9999999, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &779425761004058301 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927860926320302624} m_Mesh: {fileID: -5938186462438715444, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &6371288480681793855 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927860926320302624} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1960603272501855655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2890108545983872523} - component: {fileID: 7355786083897248877} - component: {fileID: 5378421915555645920} m_Layer: 0 m_Name: UD_weapon_staff_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2890108545983872523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960603272501855655} m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698, w: 1} m_LocalPosition: {x: -0.00000009689331, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994} m_Children: [] m_Father: {fileID: 5413042152081369887} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7355786083897248877 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960603272501855655} m_Mesh: {fileID: 5289686188672566640, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &5378421915555645920 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960603272501855655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1974608683350876514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8905162416477135940} - component: {fileID: 8004434910556184635} - component: {fileID: 7179486901366882314} m_Layer: 0 m_Name: UD_weapon_Sword_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8905162416477135940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974608683350876514} m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265, w: 1} m_LocalPosition: {x: -0, y: 0.00000009689331, z: 0.00000009689331} m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8004434910556184635 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974608683350876514} m_Mesh: {fileID: -4403356927874098908, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &7179486901366882314 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1974608683350876514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2205078077576698164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7428311349470642798} - component: {fileID: 3405384914313119834} - component: {fileID: 3360806378415294995} m_Layer: 0 m_Name: UD_Shield_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7428311349470642798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2205078077576698164} m_LocalRotation: {x: -0.00000012293454, y: 0.0000000603032, z: -0.000000037252935, w: 1} m_LocalPosition: {x: -0, y: -0.00000009689331, z: 0.0000001332283} m_LocalScale: {x: 0.9999989, y: 1.0000002, z: 1.000001} m_Children: [] m_Father: {fileID: 7274003372791883349} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3405384914313119834 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2205078077576698164} m_Mesh: {fileID: 8399819517487881609, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &3360806378415294995 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2205078077576698164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2598954212845445905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8101120975217054216} - component: {fileID: 6188145542597036630} - component: {fileID: 8247137525442472803} m_Layer: 0 m_Name: UD_Shield_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8101120975217054216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2598954212845445905} m_LocalRotation: {x: -0.00000008195637, y: -0.000000007217737, z: -0.00000026449592, w: 1} m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.000000024223327} m_LocalScale: {x: 0.99999875, y: 1.0000002, z: 1.000001} m_Children: [] m_Father: {fileID: 7274003372791883349} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6188145542597036630 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2598954212845445905} m_Mesh: {fileID: 7762472174728352863, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &8247137525442472803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2598954212845445905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2664728242381550582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9205500302085615095} - component: {fileID: 5038062956772185403} m_Layer: 0 m_Name: UD_Units_arms_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &9205500302085615095 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2664728242381550582} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5038062956772185403 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2664728242381550582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 6939520536379827843, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717158} - {fileID: 9138527073741717138} - {fileID: 9138527073741717126} - {fileID: 9138527073741717246} - {fileID: 9138527073741717142} - {fileID: 9138527073741717238} - {fileID: 9138527073741717218} - {fileID: 9138527073741717206} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.046364456, y: 0.057658195, z: -0.04985693} m_Extent: {x: 0.26965475, y: 0.31823927, z: 0.5712786} m_DirtyAABB: 0 --- !u!1 &2739914141620553970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6197288034459124494} - component: {fileID: 5998961942969058706} m_Layer: 0 m_Name: UD_Units_head_G m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6197288034459124494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2739914141620553970} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5998961942969058706 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2739914141620553970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -6812812129967922065, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} - {fileID: 9138527073741717194} - {fileID: 9138527073741717246} - {fileID: 9138527073741717158} - {fileID: 9138527073741717242} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.58950084, y: 0.21086204, z: -0.01151295} m_Extent: {x: 0.1971674, y: 0.23868906, z: 0.14551163} m_DirtyAABB: 0 --- !u!1 &2805401652873266827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1194457654379725920} - component: {fileID: 3125334961536826469} m_Layer: 0 m_Name: UD_Units_head_I m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1194457654379725920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2805401652873266827} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &3125334961536826469 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2805401652873266827} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7022774675415491914, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.093339205, y: 0.003910616, z: 0.000000044703484} m_Extent: {x: 0.15292698, y: 0.1523938, z: 0.101360925} m_DirtyAABB: 0 --- !u!1 &2850230124118085329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 824290067806296174} - component: {fileID: 7413819581053369482} m_Layer: 0 m_Name: UD_Units_body_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &824290067806296174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2850230124118085329} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7413819581053369482 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2850230124118085329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 5685987436686693922, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717214} - {fileID: 9138527073741717122} - {fileID: 9138527073741717134} - {fileID: 9138527073741717146} - {fileID: 9138527073741717246} - {fileID: 9138527073741717162} - {fileID: 9138527073741717226} - {fileID: 9138527073741717194} - {fileID: 9138527073741717206} - {fileID: 9138527073741717126} - {fileID: 9138527073741717158} - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717242} - {fileID: 9138527073741717202} - {fileID: 9138527073741717238} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.113624334, y: 0.07783552, z: 0.012473419} m_Extent: {x: 0.46372694, y: 0.2732471, z: 0.41078883} m_DirtyAABB: 0 --- !u!1 &2900492966943902109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1748697481149856647} - component: {fileID: 4353012833464338182} m_Layer: 0 m_Name: UD_Units_head_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1748697481149856647 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2900492966943902109} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4353012833464338182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2900492966943902109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 311088663534362999, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.14204668, y: -0.0080964565, z: -0.00000010430813} m_Extent: {x: 0.15389921, y: 0.15426287, z: 0.22649482} m_DirtyAABB: 0 --- !u!1 &2910421729832334610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8997599477554818403} - component: {fileID: 6825358838583300127} m_Layer: 0 m_Name: UD_Units_arms_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8997599477554818403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2910421729832334610} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6825358838583300127 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2910421729832334610} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 5257026173456860085, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717246} - {fileID: 9138527073741717126} - {fileID: 9138527073741717158} - {fileID: 9138527073741717162} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} - {fileID: 9138527073741717206} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.025372364, y: 0.070401356, z: -0.048268825} m_Extent: {x: 0.25875095, y: 0.3174644, z: 0.5585916} m_DirtyAABB: 0 --- !u!1 &2944201351493166235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6172350464996220717} - component: {fileID: 5383759001269340474} m_Layer: 0 m_Name: UD_Units_head_H m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6172350464996220717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2944201351493166235} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5383759001269340474 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2944201351493166235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1394432686403391501, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.06948291, y: 0.0049640983, z: 0.000000029802322} m_Extent: {x: 0.12010841, y: 0.1355783, z: 0.08661921} m_DirtyAABB: 0 --- !u!1 &3028014945372175915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3074490158081534695} - component: {fileID: 2953776083248825986} - component: {fileID: 8981092237646145417} m_Layer: 0 m_Name: UD_weapon_Axe_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3074490158081534695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3028014945372175915} m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2953776083248825986 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3028014945372175915} m_Mesh: {fileID: -7234778215114624328, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &8981092237646145417 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3028014945372175915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3676246736283641025 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3199976948898697925} - component: {fileID: 3486926726993130427} m_Layer: 0 m_Name: UD_Units_arms_E m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3199976948898697925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3676246736283641025} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &3486926726993130427 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3676246736283641025} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -1378132683937478464, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717246} - {fileID: 9138527073741717162} - {fileID: 9138527073741717158} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.04770522, y: 0.05643633, z: -0.048143208} m_Extent: {x: 0.26144522, y: 0.31372282, z: 0.56443006} m_DirtyAABB: 0 --- !u!1 &3748540807385948166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3793685163724511315} m_Layer: 0 m_Name: Bone_Mount m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3793685163724511315 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3748540807385948166} m_LocalRotation: {x: 0.7035794, y: 0.07054743, z: 0.070546955, w: 0.7035782} m_LocalPosition: {x: -0.16740344, y: -0.2893186, z: -0.0000012410156} m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717170} m_Father: {fileID: 9138527073741717156} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3908459484714104578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8389923377023409331} - component: {fileID: 127519649408233788} m_Layer: 0 m_Name: UD_Units_legs_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8389923377023409331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3908459484714104578} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &127519649408233788 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3908459484714104578} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4456985903161761061, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717134} - {fileID: 9138527073741717246} - {fileID: 9138527073741717146} - {fileID: 9138527073741717122} - {fileID: 9138527073741717214} - {fileID: 9138527073741717202} - {fileID: 9138527073741717226} - {fileID: 9138527073741717162} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: 0.44936043, y: 0.009023599, z: -0.000569433} m_Extent: {x: 0.2807458, y: 0.22538537, z: 0.5841911} m_DirtyAABB: 0 --- !u!1 &3941342428832856244 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5242024569509437848} - component: {fileID: 4780292576157190390} m_Layer: 0 m_Name: UD_Units_arms_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5242024569509437848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3941342428832856244} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4780292576157190390 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3941342428832856244} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4315403836711247144, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717126} - {fileID: 9138527073741717138} - {fileID: 9138527073741717158} - {fileID: 9138527073741717162} - {fileID: 9138527073741717246} - {fileID: 9138527073741717142} - {fileID: 9138527073741717206} - {fileID: 9138527073741717218} - {fileID: 9138527073741717238} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.047265, y: 0.056734174, z: -0.05004242} m_Extent: {x: 0.29054165, y: 0.3346803, z: 0.5958576} m_DirtyAABB: 0 --- !u!1 &4044095381746095964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8788987920746249338} - component: {fileID: 2536235729926963411} m_Layer: 0 m_Name: UD_Units_body_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8788987920746249338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4044095381746095964} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2536235729926963411 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4044095381746095964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3490259674455502960, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717146} - {fileID: 9138527073741717134} - {fileID: 9138527073741717122} - {fileID: 9138527073741717214} - {fileID: 9138527073741717246} - {fileID: 9138527073741717162} - {fileID: 9138527073741717158} - {fileID: 9138527073741717138} - {fileID: 9138527073741717126} - {fileID: 9138527073741717142} - {fileID: 9138527073741717206} - {fileID: 9138527073741717194} - {fileID: 9138527073741717242} - {fileID: 9138527073741717226} - {fileID: 9138527073741717202} - {fileID: 9138527073741717238} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.07219651, y: 0.061207324, z: 0.005635321} m_Extent: {x: 0.49798808, y: 0.29879037, z: 0.441445} m_DirtyAABB: 0 --- !u!1 &4259896903940639599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 257473743133923605} - component: {fileID: 7023908861484052570} m_Layer: 0 m_Name: UD_Units_body_G m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &257473743133923605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4259896903940639599} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &7023908861484052570 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4259896903940639599} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 5446815969890575943, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717122} - {fileID: 9138527073741717134} - {fileID: 9138527073741717246} - {fileID: 9138527073741717146} - {fileID: 9138527073741717206} - {fileID: 9138527073741717126} - {fileID: 9138527073741717158} - {fileID: 9138527073741717162} - {fileID: 9138527073741717214} - {fileID: 9138527073741717194} - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717242} - {fileID: 9138527073741717202} - {fileID: 9138527073741717226} - {fileID: 9138527073741717238} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: 0.06292099, y: 0.04737474, z: -0.0000011622906} m_Extent: {x: 0.6625523, y: 0.31502926, z: 0.5828366} m_DirtyAABB: 0 --- !u!1 &4265614509015950352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60523265529348464} - component: {fileID: 7073542228890304915} - component: {fileID: 5371769062318014403} m_Layer: 0 m_Name: UD_weapon_staff_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &60523265529348464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4265614509015950352} m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698, w: 1} m_LocalPosition: {x: -0.00000009689331, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994} m_Children: [] m_Father: {fileID: 5413042152081369887} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7073542228890304915 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4265614509015950352} m_Mesh: {fileID: -459799688526668846, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &5371769062318014403 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4265614509015950352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4451194672903318903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2670857930138359154} - component: {fileID: 2841705361257446554} m_Layer: 0 m_Name: UD_Units_head_L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2670857930138359154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4451194672903318903} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2841705361257446554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4451194672903318903} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8976547541477301926, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} - {fileID: 9138527073741717206} - {fileID: 9138527073741717126} - {fileID: 9138527073741717158} - {fileID: 9138527073741717162} - {fileID: 9138527073741717246} - {fileID: 9138527073741717242} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.48555598, y: 0.20180033, z: -0.024547279} m_Extent: {x: 0.29932466, y: 0.28429157, z: 0.15114726} m_DirtyAABB: 0 --- !u!1 &4537120656977993683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5820731166769167423} - component: {fileID: 4375468754342786945} m_Layer: 0 m_Name: UD_Units_legs_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5820731166769167423 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4537120656977993683} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4375468754342786945 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4537120656977993683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -3124661457831733442, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717146} - {fileID: 9138527073741717134} - {fileID: 9138527073741717122} - {fileID: 9138527073741717214} - {fileID: 9138527073741717246} - {fileID: 9138527073741717202} - {fileID: 9138527073741717226} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: 0.44535515, y: 0.0059952065, z: -0.0000011622906} m_Extent: {x: 0.2867662, y: 0.24377987, z: 0.582016} m_DirtyAABB: 0 --- !u!1 &4646421009114668302 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3182740558924840539} - component: {fileID: 181775393218917411} m_Layer: 0 m_Name: UD_Units_head_M m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3182740558924840539 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4646421009114668302} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &181775393218917411 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4646421009114668302} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -5551766956588871736, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} - {fileID: 9138527073741717206} - {fileID: 9138527073741717126} - {fileID: 9138527073741717158} - {fileID: 9138527073741717162} - {fileID: 9138527073741717246} - {fileID: 9138527073741717242} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.54659617, y: 0.22217607, z: -0.0177041} m_Extent: {x: 0.36246732, y: 0.3046673, z: 0.26879907} m_DirtyAABB: 0 --- !u!1 &4711709831841348231 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 311634277333647918} - component: {fileID: 250070898763488993} - component: {fileID: 2759787933461398934} m_Layer: 0 m_Name: UD_Xtra_Quiver m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &311634277333647918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4711709831841348231} m_LocalRotation: {x: 0.000000037252903, y: -0.00000002980232, z: 0.000000059604645, w: 1} m_LocalPosition: {x: 0.00000014533997, y: 0, z: 0.00000019378662} m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 0.99999964} m_Children: [] m_Father: {fileID: 7600249278747565837} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &250070898763488993 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4711709831841348231} m_Mesh: {fileID: 6896649081312189152, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &2759787933461398934 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4711709831841348231} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4935822608607143775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8526717844453071768} - component: {fileID: 363655005694020335} m_Layer: 0 m_Name: UD_Units_head_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8526717844453071768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4935822608607143775} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &363655005694020335 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4935822608607143775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -2718798340081461161, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.15724766, y: -0.00987722, z: 0.00000009685755} m_Extent: {x: 0.15917313, y: 0.15532048, z: 0.09994822} m_DirtyAABB: 0 --- !u!1 &5212067094512389441 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5429765797730505212} - component: {fileID: 1071887005352602726} m_Layer: 0 m_Name: UD_Units_arms_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5429765797730505212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5212067094512389441} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1071887005352602726 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5212067094512389441} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -6682486392190720562, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717142} - {fileID: 9138527073741717138} - {fileID: 9138527073741717246} - {fileID: 9138527073741717162} - {fileID: 9138527073741717158} - {fileID: 9138527073741717126} - {fileID: 9138527073741717222} - {fileID: 9138527073741717218} - {fileID: 9138527073741717238} - {fileID: 9138527073741717206} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.034983307, y: 0.06292835, z: -0.0474782} m_Extent: {x: 0.2613513, y: 0.31646547, z: 0.5713248} m_DirtyAABB: 0 --- !u!1 &5352568445795676979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1152019510497792311} - component: {fileID: 3393157221806557745} m_Layer: 0 m_Name: UD_Units_head_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1152019510497792311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5352568445795676979} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &3393157221806557745 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5352568445795676979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 3469812155418692696, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.09791525, y: 0.00079357624, z: 0.00000023841858} m_Extent: {x: 0.13177632, y: 0.14752297, z: 0.09559364} m_DirtyAABB: 0 --- !u!1 &5389657637777631755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7600249278747565837} m_Layer: 0 m_Name: Quiver_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7600249278747565837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5389657637777631755} m_LocalRotation: {x: 0.00033640405, y: -0.8433913, z: 0.00021287189, w: 0.5372997} m_LocalPosition: {x: -0.25345758, y: -0.18598366, z: -0.0531902} m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002} m_Children: - {fileID: 311634277333647918} m_Father: {fileID: 9138527073741717162} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5421931053281538091 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 980282255384180818} - component: {fileID: 3345298791276543745} m_Layer: 0 m_Name: UD_Units_body_F m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &980282255384180818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5421931053281538091} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &3345298791276543745 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5421931053281538091} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7808973288493330226, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717214} - {fileID: 9138527073741717122} - {fileID: 9138527073741717134} - {fileID: 9138527073741717146} - {fileID: 9138527073741717246} - {fileID: 9138527073741717162} - {fileID: 9138527073741717126} - {fileID: 9138527073741717138} - {fileID: 9138527073741717158} - {fileID: 9138527073741717142} - {fileID: 9138527073741717194} - {fileID: 9138527073741717206} - {fileID: 9138527073741717226} - {fileID: 9138527073741717202} - {fileID: 9138527073741717218} - {fileID: 9138527073741717238} - {fileID: 9138527073741717222} - {fileID: 9138527073741717242} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.077982634, y: 0.082648546, z: 0.011294872} m_Extent: {x: 0.5145639, y: 0.2938417, z: 0.4455311} m_DirtyAABB: 0 --- !u!1 &5853208628406297620 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4099018038358661976} - component: {fileID: 7267422803991962168} - component: {fileID: 1050512800228299954} m_Layer: 0 m_Name: UD_weapon_staff_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4099018038358661976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5853208628406297620} m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698, w: 1} m_LocalPosition: {x: -0.00000009689331, y: 0.00000038757324, z: -0.000000024223327} m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994} m_Children: [] m_Father: {fileID: 5413042152081369887} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7267422803991962168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5853208628406297620} m_Mesh: {fileID: 8170216724752754444, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &1050512800228299954 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5853208628406297620} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6431660038238449284 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6519039411532950161} - component: {fileID: 8582967729967377554} m_Layer: 0 m_Name: UD_Units_shoulderpads_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6519039411532950161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6431660038238449284} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8582967729967377554 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6431660038238449284} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 9153774014071233987, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717126} - {fileID: 9138527073741717162} - {fileID: 9138527073741717246} - {fileID: 9138527073741717194} - {fileID: 9138527073741717206} - {fileID: 9138527073741717158} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.40378448, y: 0.072867066, z: -0.031501412} m_Extent: {x: 0.3116552, y: 0.34467384, z: 0.49683714} m_DirtyAABB: 0 --- !u!1 &6847603601484502338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5633176262365260233} - component: {fileID: 8858499842783999777} m_Layer: 0 m_Name: UD_Units_shoulderpads_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5633176262365260233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6847603601484502338} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8858499842783999777 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6847603601484502338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -9052683114116344933, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717206} m_AABB: m_Center: {x: 0.081709385, y: 0.09104022, z: -0.09520241} m_Extent: {x: 0.34357452, y: 0.25832602, z: 0.24014133} m_DirtyAABB: 0 --- !u!1 &6886729540950680814 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7224676574309716451} - component: {fileID: 6070495273922135683} m_Layer: 0 m_Name: UD_Units_head_F m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7224676574309716451 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6886729540950680814} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6070495273922135683 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6886729540950680814} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1938214209879500020, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} - {fileID: 9138527073741717194} - {fileID: 9138527073741717246} - {fileID: 9138527073741717158} - {fileID: 9138527073741717242} - {fileID: 9138527073741717238} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.5784902, y: 0.21316092, z: -0.012407482} m_Extent: {x: 0.19169922, y: 0.23115964, z: 0.14424807} m_DirtyAABB: 0 --- !u!1 &7167077002954324824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453431490542004452} - component: {fileID: 8968357724669883886} m_Layer: 0 m_Name: UD_Units_head_K m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &453431490542004452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7167077002954324824} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9810173, y: 0.9810173, z: 0.9810173} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &8968357724669883886 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7167077002954324824} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 5996902530495146938, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717194} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717194} m_AABB: m_Center: {x: -0.102464326, y: -0.019588634, z: 0.0023271367} m_Extent: {x: 0.15197271, y: 0.15133454, z: 0.120424} m_DirtyAABB: 0 --- !u!1 &7471739218308489563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5413042152081369887} m_Layer: 0 m_Name: L_hand_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5413042152081369887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471739218308489563} m_LocalRotation: {x: 0.7203261, y: -0.07786148, z: 0.68612117, w: 0.065617554} m_LocalPosition: {x: -0.09491259, y: 0.039906867, z: -0.06172094} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 1792034533629068109} - {fileID: 60523265529348464} - {fileID: 4099018038358661976} - {fileID: 2890108545983872523} - {fileID: 1289660522728446144} m_Father: {fileID: 9138527073741717222} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7759261795722080035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3195593726680520093} - component: {fileID: 1559162640240177981} m_Layer: 0 m_Name: UD_Units_body_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3195593726680520093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7759261795722080035} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1559162640240177981 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7759261795722080035} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 1323095850996545516, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717214} - {fileID: 9138527073741717122} - {fileID: 9138527073741717134} - {fileID: 9138527073741717146} - {fileID: 9138527073741717246} - {fileID: 9138527073741717162} - {fileID: 9138527073741717226} - {fileID: 9138527073741717194} - {fileID: 9138527073741717206} - {fileID: 9138527073741717126} - {fileID: 9138527073741717158} - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717242} - {fileID: 9138527073741717202} - {fileID: 9138527073741717238} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.11579749, y: 0.07512284, z: 0.012473434} m_Extent: {x: 0.4659001, y: 0.31422138, z: 0.4107888} m_DirtyAABB: 0 --- !u!1 &7786615521509219817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5868249783098072713} - component: {fileID: 403576779539537708} m_Layer: 0 m_Name: UD_Units_legs_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5868249783098072713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7786615521509219817} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &403576779539537708 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7786615521509219817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 9110180436015344766, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717214} - {fileID: 9138527073741717134} - {fileID: 9138527073741717246} - {fileID: 9138527073741717122} - {fileID: 9138527073741717146} - {fileID: 9138527073741717162} - {fileID: 9138527073741717202} - {fileID: 9138527073741717226} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: 0.44910356, y: -0.011950746, z: -0.0000012218952} m_Extent: {x: 0.25611833, y: 0.23067255, z: 0.5748489} m_DirtyAABB: 0 --- !u!1 &7832056170192853254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792034533629068109} - component: {fileID: 2286430487903624904} - component: {fileID: 8719860768255627558} m_Layer: 0 m_Name: UD_weapon_Bow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792034533629068109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7832056170192853254} m_LocalRotation: {x: 0.000000096857526, y: 0.000000014901159, z: -0.000000029802326, w: 1} m_LocalPosition: {x: -0, y: 0.00000019378662, z: -0.00000021800994} m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 0.99999994} m_Children: [] m_Father: {fileID: 5413042152081369887} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2286430487903624904 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7832056170192853254} m_Mesh: {fileID: -2120976278098487195, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &8719860768255627558 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7832056170192853254} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7976468467524999036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7375958099194089164} - component: {fileID: 887791094831918302} m_Layer: 0 m_Name: UD_Units_body_D m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &7375958099194089164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7976468467524999036} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &887791094831918302 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7976468467524999036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 5106450495407931900, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717146} - {fileID: 9138527073741717246} - {fileID: 9138527073741717158} - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} - {fileID: 9138527073741717194} - {fileID: 9138527073741717134} - {fileID: 9138527073741717122} - {fileID: 9138527073741717214} - {fileID: 9138527073741717226} - {fileID: 9138527073741717138} - {fileID: 9138527073741717142} - {fileID: 9138527073741717242} - {fileID: 9138527073741717238} - {fileID: 9138527073741717202} - {fileID: 9138527073741717218} - {fileID: 9138527073741717222} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.045585185, y: 0.052098095, z: 0.0007081628} m_Extent: {x: 0.5499134, y: 0.28097886, z: 0.47028887} m_DirtyAABB: 0 --- !u!1 &8024783358009906995 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7274003372791883349} m_Layer: 0 m_Name: L_shield_container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7274003372791883349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8024783358009906995} m_LocalRotation: {x: 0.4558553, y: 0.22069533, z: 0.24929321, w: 0.8254347} m_LocalPosition: {x: -0.13220288, y: -0.017843582, z: -0.010303925} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 7428311349470642798} - {fileID: 8101120975217054216} - {fileID: 687703848277649820} m_Father: {fileID: 9138527073741717222} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8114712719353908750 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1529763945719656428} - component: {fileID: 2489981851098452988} m_Layer: 0 m_Name: UD_Units_head_J m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1529763945719656428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8114712719353908750} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &2489981851098452988 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8114712719353908750} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -4969189316066759933, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717162} - {fileID: 9138527073741717158} - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} - {fileID: 9138527073741717194} - {fileID: 9138527073741717246} - {fileID: 9138527073741717238} - {fileID: 9138527073741717242} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717246} m_AABB: m_Center: {x: -0.576086, y: 0.2131609, z: -0.012407482} m_Extent: {x: 0.19410343, y: 0.23115963, z: 0.14424807} m_DirtyAABB: 0 --- !u!1 &8485632351588044840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8480788810229234159} - component: {fileID: 7137395411371624607} - component: {fileID: 6283247623203712687} m_Layer: 0 m_Name: UD_weapon_Sword_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &8480788810229234159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8485632351588044840} m_LocalRotation: {x: -4.4270143e-15, y: -0.00000008195639, z: -0.00000005401671, w: 1} m_LocalPosition: {x: 0.000000012111664, y: 0.00000009689331, z: -0.00000009689331} m_LocalScale: {x: 0.9999998, y: 1.0000005, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7137395411371624607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8485632351588044840} m_Mesh: {fileID: 2139152339239302921, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &6283247623203712687 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8485632351588044840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8864927177762619246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3119163481153744017} - component: {fileID: 517852434598317308} m_Layer: 0 m_Name: UD_Units_shoulderpads_C m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3119163481153744017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8864927177762619246} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717334} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &517852434598317308 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8864927177762619246} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4010657505451751880, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Bones: - {fileID: 9138527073741717126} - {fileID: 9138527073741717206} m_BlendShapeWeights: [] m_RootBone: {fileID: 9138527073741717206} m_AABB: m_Center: {x: 0.09233081, y: 0.0952191, z: -0.08518033} m_Extent: {x: 0.387448, y: 0.27218708, z: 0.2633546} m_DirtyAABB: 0 --- !u!1 &8983212993730368134 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 511334907960246615} - component: {fileID: 6820358490780273748} - component: {fileID: 3059921670661735017} m_Layer: 0 m_Name: UD_weapon_Sword_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &511334907960246615 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8983212993730368134} m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265, w: 1} m_LocalPosition: {x: -0, y: 0.000000048446655, z: 0.00000019378662} m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6820358490780273748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8983212993730368134} m_Mesh: {fileID: -1626157378236976830, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &3059921670661735017 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8983212993730368134} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &9138527073741939328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717216} m_Layer: 0 m_Name: Bip001 L Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717216 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939328} m_LocalRotation: {x: -0.08942825, y: 0.01135078, z: 0.05407837, w: 0.99445933} m_LocalPosition: {x: -0.30221048, y: 0.000000048446655, z: -0.000000012111664} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717204} m_Father: {fileID: 9138527073741717212} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717218} m_Layer: 0 m_Name: Bip001 L Forearm001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939330} m_LocalRotation: {x: 0.000000048340834, y: 0.000000037919957, z: 0.78959745, w: 0.61362517} m_LocalPosition: {x: -0.29778764, y: 0.000000048446655, z: 0} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} m_Children: - {fileID: 9138527073741717222} m_Father: {fileID: 9138527073741717238} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717220} m_Layer: 0 m_Name: Bip001 L Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939332} m_LocalRotation: {x: -0.68597376, y: 0.7248446, z: -0.0020572199, w: -0.0635305} m_LocalPosition: {x: 0.27488315, y: 0.012579949, z: 0.15755498} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 9138527073741717196} m_Father: {fileID: 9138527073741717156} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939334 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717222} m_Layer: 0 m_Name: Bip001 L Hand001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939334} m_LocalRotation: {x: -0.74581325, y: 0.20911556, z: 0.09921858, w: 0.6246511} m_LocalPosition: {x: -0.22806439, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 5413042152081369887} - {fileID: 7274003372791883349} m_Father: {fileID: 9138527073741717218} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717224} m_Layer: 0 m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939336} m_LocalRotation: {x: 0.00000001689829, y: -0.0000000136806415, z: -0.75309277, w: 0.65791434} m_LocalPosition: {x: -0.106847495, y: 0.34738377, z: -0.004764971} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717228} m_Father: {fileID: 9138527073741717208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717226} m_Layer: 0 m_Name: Bip001 L Thigh001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717226 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939338} m_LocalRotation: {x: -0.19342834, y: 0.93046385, z: 0.13128838, w: 0.2821097} m_LocalPosition: {x: 0.00000019378662, y: 0.00000021800994, z: 0.11169196} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717202} m_Father: {fileID: 9138527073741717246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717228} m_Layer: 0 m_Name: Bip001 L Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939340} m_LocalRotation: {x: 3.9918943e-25, y: -0.000000006519258, z: 1, w: -6.123234e-17} m_LocalPosition: {x: -0.20023409, y: 0, z: -0.000000024223327} m_LocalScale: {x: -1.0000001, y: -1, z: -1} m_Children: [] m_Father: {fileID: 9138527073741717224} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717230} m_Layer: 0 m_Name: Bip001 L Toe001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717230 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939342} m_LocalRotation: {x: 0.0000000079025355, y: -0.000000013170892, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717234} m_Father: {fileID: 9138527073741717214} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717232} m_Layer: 0 m_Name: Bip001 L UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939344} m_LocalRotation: {x: 0.6176757, y: 0.71388996, z: 0.0607048, w: -0.3242727} m_LocalPosition: {x: -0.10147072, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 9138527073741717212} m_Father: {fileID: 9138527073741717200} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717234} m_Layer: 0 m_Name: Bip001 L Toe0Nub001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717234 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939346} m_LocalRotation: {x: 9.12433e-25, y: 0.000000014901163, z: 1, w: 6.123234e-17} m_LocalPosition: {x: -0.010443597, y: 0, z: 0.000000048446655} m_LocalScale: {x: -1, y: -0.99999994, z: -1} m_Children: [] m_Father: {fileID: 9138527073741717230} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939348 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717236} m_Layer: 0 m_Name: Bip001 Neck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939348} m_LocalRotation: {x: 1.826116e-14, y: -0.0000010714982, z: 0.38632035, w: 0.9223647} m_LocalPosition: {x: -0.66775465, y: -0.13705288, z: -0.0000004469266} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_Children: - {fileID: 9138527073741717188} - {fileID: 9138527073741717200} - {fileID: 9138527073741717120} m_Father: {fileID: 9138527073741717156} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717238} m_Layer: 0 m_Name: Bip001 L UpperArm001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939350} m_LocalRotation: {x: 0.12025538, y: -0.20327243, z: -0.091939904, w: 0.96735} m_LocalPosition: {x: -0.16319337, y: -0.000000048446655, z: -0.00000019378662} m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 9138527073741717218} m_Father: {fileID: 9138527073741717206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717240} m_Layer: 0 m_Name: Bip001 Pelvis m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939352} m_LocalRotation: {x: -0.70702195, y: 0.010922757, z: 0.010923722, w: 0.70702296} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 9138527073741717156} m_Father: {fileID: 9138527073741717186} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717242} m_Layer: 0 m_Name: Bip001 Neck001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939354} m_LocalRotation: {x: -0.0054438654, y: -0.003348474, z: -0.4038034, w: 0.9148235} m_LocalPosition: {x: -0.39117515, y: -0.0062012444, z: 0.0000004072547} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717194} m_Father: {fileID: 9138527073741717162} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717244} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717244 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939356} m_LocalRotation: {x: -0.0000000014757249, y: 0.0000000034205299, z: 0.39613688, w: 0.9181915} m_LocalPosition: {x: -0.4507942, y: 0, z: 0} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717128} m_Father: {fileID: 9138527073741717140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717246} m_Layer: 0 m_Name: Bip001 Pelvis001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939358} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717226} - {fileID: 9138527073741717146} - {fileID: 9138527073741717162} m_Father: {fileID: 9138527073741717170} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717120} m_Layer: 0 m_Name: Bip001 R Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939360} m_LocalRotation: {x: 0.84919125, y: -0.41582516, z: 0.29471314, w: -0.13823122} m_LocalPosition: {x: 0.12581325, y: 0.06755605, z: -0.08885521} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: - {fileID: 9138527073741717152} m_Father: {fileID: 9138527073741717236} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717122} m_Layer: 0 m_Name: Bip001 R Calf001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939362} m_LocalRotation: {x: 0.0000000025697109, y: -0.000000016460628, z: 0.579822, w: 0.8147432} m_LocalPosition: {x: -0.38664588, y: 0.000000048446655, z: -0.000000048446655} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 9138527073741717134} m_Father: {fileID: 9138527073741717146} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717124} m_Layer: 0 m_Name: Bip001 R Finger0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939364} m_LocalRotation: {x: -0.0012802548, y: 0.010798104, z: 0.15233296, w: 0.98826945} m_LocalPosition: {x: -0.3456558, y: 0, z: 0.000000006055832} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: - {fileID: 9138527073741717130} m_Father: {fileID: 9138527073741717136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717126} m_Layer: 0 m_Name: Bip001 R Clavicle001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939366} m_LocalRotation: {x: 0.5541074, y: 0.030757591, z: 0.831636, w: 0.020015802} m_LocalPosition: {x: -0.3283377, y: 0.000026984786, z: -0.06485968} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717158} m_Father: {fileID: 9138527073741717162} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717128} m_Layer: 0 m_Name: Bip001 R Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939368} m_LocalRotation: {x: 0.06649697, y: -0.002498879, z: 0.2618778, w: 0.9628042} m_LocalPosition: {x: -0.18646032, y: -0.000000048446655, z: -0.000000012111664} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717144} m_Father: {fileID: 9138527073741717244} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717130} m_Layer: 0 m_Name: Bip001 R Finger0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939370} m_LocalRotation: {x: -0.0000000018626451, y: -4.656613e-10, z: 1, w: 6.036498e-17} m_LocalPosition: {x: -0.124177836, y: 0, z: 0.000000006055832} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: [] m_Father: {fileID: 9138527073741717124} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717132} m_Layer: 0 m_Name: Bip001 R Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939372} m_LocalRotation: {x: -2.7859307e-10, y: -0.0000000014282747, z: 0.091030985, w: 0.99584806} m_LocalPosition: {x: -0.29557082, y: 0.000000024223327, z: 0.000000012111664} m_LocalScale: {x: 0.9999998, y: 1, z: 1} m_Children: - {fileID: 9138527073741717136} m_Father: {fileID: 9138527073741717152} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717134} m_Layer: 0 m_Name: Bip001 R Foot001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939374} m_LocalRotation: {x: -0.069073565, y: -0.0060868924, z: -0.12597814, w: 0.9896067} m_LocalPosition: {x: -0.24324624, y: 0, z: 0.000000048446655} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717150} m_Father: {fileID: 9138527073741717122} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717136} m_Layer: 0 m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939376} m_LocalRotation: {x: 0.08942823, y: -0.011350778, z: 0.05407836, w: 0.99445933} m_LocalPosition: {x: -0.30221042, y: 0, z: 0.000000024223327} m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001} m_Children: - {fileID: 9138527073741717124} m_Father: {fileID: 9138527073741717132} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717138} m_Layer: 0 m_Name: Bip001 R Forearm001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939378} m_LocalRotation: {x: 0.000000007520998, y: -0.000000012863871, z: 0.5047257, w: 0.86327976} m_LocalPosition: {x: -0.29778782, y: -0.00000009689331, z: 0.00000009689331} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: - {fileID: 9138527073741717142} m_Father: {fileID: 9138527073741717158} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717140} m_Layer: 0 m_Name: Bip001 R Thigh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939380} m_LocalRotation: {x: -0.6859736, y: 0.7248446, z: 0.0020591512, w: 0.06353233} m_LocalPosition: {x: 0.27488315, y: 0.012580821, z: -0.15755452} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} m_Children: - {fileID: 9138527073741717244} m_Father: {fileID: 9138527073741717156} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717142} m_Layer: 0 m_Name: Bip001 R Hand001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939382} m_LocalRotation: {x: 0.69046223, y: -0.21185215, z: -0.3445255, w: 0.5997357} m_LocalPosition: {x: -0.22806446, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_Children: - {fileID: 913716690836703985} m_Father: {fileID: 9138527073741717138} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717144} m_Layer: 0 m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939384} m_LocalRotation: {x: -0.000000027798357, y: 0.00000002332645, z: -0.75309277, w: 0.65791434} m_LocalPosition: {x: -0.10684745, y: 0.34738377, z: 0.0047649345} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717148} m_Father: {fileID: 9138527073741717128} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717146} m_Layer: 0 m_Name: Bip001 R Thigh001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939386} m_LocalRotation: {x: -0.19342814, y: 0.93046325, z: -0.13128936, w: -0.28211135} m_LocalPosition: {x: -0.00000009689331, y: -0.00000009689331, z: -0.11169196} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_Children: - {fileID: 9138527073741717122} m_Father: {fileID: 9138527073741717246} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939388 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717148} m_Layer: 0 m_Name: Bip001 R Toe0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939388} m_LocalRotation: {x: 0.0000000023283067, y: 1.7347236e-17, z: 0.0000000074505815, w: 1} m_LocalPosition: {x: -0.20023406, y: 0, z: 0.000000024223327} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717144} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939390 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717150} m_Layer: 0 m_Name: Bip001 R Toe001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939390} m_LocalRotation: {x: -0.00000012644053, y: -0.00000012644054, z: -0.7071067, w: 0.7071068} m_LocalPosition: {x: -0.10453756, y: 0.2332749, z: 0} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_Children: - {fileID: 9138527073741717154} m_Father: {fileID: 9138527073741717134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717184} m_Layer: 0 m_Name: Bip001 Footsteps m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717184 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939424} m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725} m_LocalPosition: {x: -0, y: 0, z: -0.6759342} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717186} m_Layer: 0 m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939426} m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036} m_LocalPosition: {x: -0, y: 1.1042998, z: -0.42312557} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994} m_Children: - {fileID: 9138527073741717184} - {fileID: 9138527073741717240} m_Father: {fileID: 9138527073741717334} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717188} m_Layer: 0 m_Name: Bip001 Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939428} m_LocalRotation: {x: 0.0000012139465, y: 0.0000031411623, z: -0.6486235, w: 0.7611094} m_LocalPosition: {x: -0.5053265, y: 0.06436846, z: 0.000000011962245} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: - {fileID: 9138527073741717192} m_Father: {fileID: 9138527073741717236} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717190} m_Layer: 0 m_Name: Bip001 Footsteps001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939430} m_LocalRotation: {x: 0.048754886, y: -0.048754852, z: -0.7054235, w: 0.7054244} m_LocalPosition: {x: 0.07799977, y: 0.00000008182556, z: -0.5615856} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717192} m_Layer: 0 m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939432} m_LocalRotation: {x: 9.947597e-14, y: -1.3500309e-13, z: 1.3429563e-26, w: 1} m_LocalPosition: {x: -0.33996287, y: 0, z: 0} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717188} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717194} m_Layer: 0 m_Name: Bip001 Head001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939434} m_LocalRotation: {x: 0.12247685, y: 0.07839024, z: 0.39781153, w: 0.90586996} m_LocalPosition: {x: -0.07070935, y: 0.014921958, z: 0.000000021195412} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: - {fileID: 9138527073741717198} m_Father: {fileID: 9138527073741717242} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717196} m_Layer: 0 m_Name: Bip001 L Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939436} m_LocalRotation: {x: 0.0000000019448054, y: 0.0000000048962545, z: 0.39613685, w: 0.9181915} m_LocalPosition: {x: -0.4507942, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717208} m_Father: {fileID: 9138527073741717220} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717198} m_Layer: 0 m_Name: Bip001 HeadNub001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717198 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939438} m_LocalRotation: {x: -0.0000000018626449, y: 0, z: -0, w: 1} m_LocalPosition: {x: -0.24751377, y: 0, z: -0.000000003027916} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_Children: [] m_Father: {fileID: 9138527073741717194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939440 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717200} m_Layer: 0 m_Name: Bip001 L Clavicle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717200 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939440} m_LocalRotation: {x: 0.84919167, y: -0.41582435, z: -0.29471427, w: 0.13822888} m_LocalPosition: {x: 0.12581335, y: 0.06755547, z: 0.0888557} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717232} m_Father: {fileID: 9138527073741717236} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939442 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717202} m_Layer: 0 m_Name: Bip001 L Calf001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939442} m_LocalRotation: {x: 0.000000036421863, y: 0.000000025920052, z: 0.57982177, w: 0.81474334} m_LocalPosition: {x: -0.3866459, y: 0, z: 0.000000048446655} m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} m_Children: - {fileID: 9138527073741717214} m_Father: {fileID: 9138527073741717226} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717204} m_Layer: 0 m_Name: Bip001 L Finger0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939444} m_LocalRotation: {x: 0.0012802451, y: -0.010798098, z: 0.15233295, w: 0.98826945} m_LocalPosition: {x: -0.3456558, y: -0.000000048446655, z: 0.000000006055832} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: - {fileID: 9138527073741717210} m_Father: {fileID: 9138527073741717216} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717206} m_Layer: 0 m_Name: Bip001 L Clavicle001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939446} m_LocalRotation: {x: -0.51357406, y: -0.12869835, z: 0.84476435, w: 0.07779205} m_LocalPosition: {x: -0.3283379, y: 0.000026645661, z: 0.064859666} m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1} m_Children: - {fileID: 9138527073741717238} m_Father: {fileID: 9138527073741717162} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717208} m_Layer: 0 m_Name: Bip001 L Foot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939448} m_LocalRotation: {x: -0.066497035, y: 0.0024988435, z: 0.26187778, w: 0.9628042} m_LocalPosition: {x: -0.18646039, y: -0.00000009689331, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} m_Children: - {fileID: 9138527073741717224} m_Father: {fileID: 9138527073741717196} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717210} m_Layer: 0 m_Name: Bip001 L Finger0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939450} m_LocalRotation: {x: -0.0000000020954758, y: -9.313226e-10, z: -0.000000014901161, w: 1} m_LocalPosition: {x: -0.124177836, y: 0.000000048446655, z: -0.000000006055832} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717212} m_Layer: 0 m_Name: Bip001 L Forearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939452} m_LocalRotation: {x: 6.5320227e-10, y: 5.2731236e-10, z: 0.09103096, w: 0.99584806} m_LocalPosition: {x: -0.2955707, y: 0.000000024223327, z: -0.000000012111664} m_LocalScale: {x: 0.9999998, y: 1, z: 1} m_Children: - {fileID: 9138527073741717216} m_Father: {fileID: 9138527073741717232} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717214} m_Layer: 0 m_Name: Bip001 L Foot001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939454} m_LocalRotation: {x: 0.069073506, y: 0.006086862, z: -0.12597784, w: 0.9896067} m_LocalPosition: {x: -0.24324624, y: -0.000000072669984, z: 0} m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994} m_Children: - {fileID: 9138527073741717230} m_Father: {fileID: 9138527073741717202} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717152} m_Layer: 0 m_Name: Bip001 R UpperArm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939520} m_LocalRotation: {x: 0.6176757, y: 0.71388996, z: -0.0607048, w: 0.3242727} m_LocalPosition: {x: -0.10147072, y: -0.00000009689331, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717132} m_Father: {fileID: 9138527073741717120} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717154} m_Layer: 0 m_Name: Bip001 R Toe0Nub001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939522} m_LocalRotation: {x: 0.000000014901161, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: -0.010443597, y: -0.000000048446655, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717150} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717156} m_Layer: 0 m_Name: Bip001 Spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939524} m_LocalRotation: {x: -0.0000021101112, y: 0.0000007248021, z: -0.046362326, w: 0.99892473} m_LocalPosition: {x: -0.27486676, y: 0.012934772, z: 0.00000017104841} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} m_Children: - {fileID: 9138527073741717220} - {fileID: 9138527073741717236} - {fileID: 9138527073741717140} - {fileID: 9138527073741717160} - {fileID: 3793685163724511315} m_Father: {fileID: 9138527073741717240} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717158} m_Layer: 0 m_Name: Bip001 R UpperArm001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939526} m_LocalRotation: {x: -0.030385071, y: 0.29036406, z: -0.10538378, w: 0.95061016} m_LocalPosition: {x: -0.16319329, y: 0, z: -0.00000019378662} m_LocalScale: {x: 1, y: 1, z: 1.0000002} m_Children: - {fileID: 9138527073741717138} m_Father: {fileID: 9138527073741717126} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717160} m_Layer: 0 m_Name: Bip001 Tail m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939528} m_LocalRotation: {x: -4.4606597e-15, y: 0.0000021629633, z: -0.77983963, w: 0.62597936} m_LocalPosition: {x: 0.5825062, y: 0.03092282, z: 0.00000041257277} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_Children: - {fileID: 9138527073741717166} m_Father: {fileID: 9138527073741717156} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717162} m_Layer: 0 m_Name: Bip001 Spine001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717162 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939530} m_LocalRotation: {x: -0.120183796, y: 0.0015092401, z: -0.18832992, w: 0.9747233} m_LocalPosition: {x: -0.11277984, y: -0.0002595045, z: 0.000067866364} m_LocalScale: {x: 1.0000001, y: 1, z: 1} m_Children: - {fileID: 9138527073741717206} - {fileID: 9138527073741717242} - {fileID: 9138527073741717126} - {fileID: 9138527073741717168} - {fileID: 9138527073741717174} - {fileID: 7600249278747565837} m_Father: {fileID: 9138527073741717246} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717164} m_Layer: 0 m_Name: Bip001 TailNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717164 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939532} m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249} m_LocalPosition: {x: -0.3846251, y: 0.00000009689331, z: -1.8480932e-13} m_LocalScale: {x: 1, y: 1, z: 0.99999994} m_Children: [] m_Father: {fileID: 9138527073741717166} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717166} m_Layer: 0 m_Name: Bip001 Tail1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939534} m_LocalRotation: {x: 2.3567045e-13, y: -0.0000003222721, z: 0.116192706, w: 0.9932267} m_LocalPosition: {x: -0.2729866, y: -0.00029804383, z: -8.264673e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717164} m_Father: {fileID: 9138527073741717160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939536 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717168} m_Layer: 0 m_Name: Bone_bag m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939536} m_LocalRotation: {x: 0.4998007, y: 0.5001993, z: -0.50019854, w: -0.4998013} m_LocalPosition: {x: -0.4182293, y: 0.0037274372, z: 0.15497562} m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 9138527073741717162} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939538 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717170} m_Layer: 0 m_Name: Bip002 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717170 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939538} m_LocalRotation: {x: 0.00000037315934, y: 0.000000052154256, z: 0.0000005072394, w: 1} m_LocalPosition: {x: -0.000000024223327, y: 4.620233e-13, z: 0} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_Children: - {fileID: 9138527073741717190} - {fileID: 9138527073741717246} m_Father: {fileID: 3793685163724511315} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939542 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717174} m_Layer: 0 m_Name: Bone_wood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939542} m_LocalRotation: {x: 0.76026237, y: 0.26446936, z: -0.57268286, w: -0.15521461} m_LocalPosition: {x: -0.11521865, y: 0.35250247, z: 0.1611185} m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1} m_Children: [] m_Father: {fileID: 9138527073741717162} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9138527073741939574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9138527073741717334} - component: {fileID: 9138527073734545698} m_Layer: 0 m_Name: UD_Cavalry_Archer_A m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9138527073741717334 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939574} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9138527073741717186} - {fileID: 2381222642102177023} - {fileID: 8997599477554818403} - {fileID: 9205500302085615095} - {fileID: 5429765797730505212} - {fileID: 5242024569509437848} - {fileID: 3199976948898697925} - {fileID: 824290067806296174} - {fileID: 3195593726680520093} - {fileID: 8788987920746249338} - {fileID: 7375958099194089164} - {fileID: 8020791432979686311} - {fileID: 980282255384180818} - {fileID: 257473743133923605} - {fileID: 1152019510497792311} - {fileID: 3966951037984748834} - {fileID: 8526717844453071768} - {fileID: 1748697481149856647} - {fileID: 2921831296602136770} - {fileID: 7224676574309716451} - {fileID: 6197288034459124494} - {fileID: 6172350464996220717} - {fileID: 1194457654379725920} - {fileID: 1529763945719656428} - {fileID: 453431490542004452} - {fileID: 2670857930138359154} - {fileID: 3182740558924840539} - {fileID: 5868249783098072713} - {fileID: 5820731166769167423} - {fileID: 8389923377023409331} - {fileID: 7388228025400611553} - {fileID: 5633176262365260233} - {fileID: 6519039411532950161} - {fileID: 3119163481153744017} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &9138527073734545698 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9138527073741939574} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} m_Controller: {fileID: 0} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &9186908625866327465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2104887394107738072} - component: {fileID: 7448249693545492022} - component: {fileID: 703258201318070146} m_Layer: 0 m_Name: UD_weapon_Axe_B m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2104887394107738072 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9186908625866327465} m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265, w: 1} m_LocalPosition: {x: 0.000000024223327, y: 0.00000019378662, z: 0} m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001} m_Children: [] m_Father: {fileID: 913716690836703985} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7448249693545492022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9186908625866327465} m_Mesh: {fileID: -6636189872902210801, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3} --- !u!23 &703258201318070146 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9186908625866327465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0