using System.Collections; using System.Collections.Generic; using UnityEngine; namespace AnyThinkAds.Api { public class ATConst { public const string ADAPTIVE_HEIGHT = "AdaptiveHeight";//value is string public const string ADAPTIVE_HEIGHT_YES = "1"; public const string POSITION = "Position";//value is string public const string POSITION_TOP = "Top"; public const string POSITION_BOTTOM = "Bottom"; public const string SCENARIO = "Scenario";//value is string public const string USERID_KEY = "UserId";//value is string public const string USER_EXTRA_DATA = "UserExtraData"; //value is string public const string USE_REWARDED_VIDEO_AS_INTERSTITIAL = "UseRewardedVideoAsInterstitial";//value is string public const string USE_REWARDED_VIDEO_AS_INTERSTITIAL_YES = "1"; public const string USE_REWARDED_VIDEO_AS_INTERSTITIAL_NO = "0"; public const string WIDTH = "Width";//value is string public const string HEIGHT = "Height";//value is string } }