using UnityEngine; using System.Collections; #if UNITY_ANDROID public class ATMsgTools { private AndroidJavaObject _Plugin; public ATMsgTools () { try{ if (Application.platform != RuntimePlatform.Android) return; _Plugin = new AndroidJavaObject ("com.anythink.unitybridge.MsgTools"); }catch(System.Exception e) { System.Console.WriteLine("Exception caught: {0}", e); } } public void printLogI (string msg) { try{ _Plugin.Call ("printLogI",msg); }catch(System.Exception e) { System.Console.WriteLine("Exception caught: {0}", e); } } public void printMsg (string msg) { try{ _Plugin.Call ("pirntMsg",msg); }catch(System.Exception e) { System.Console.WriteLine("Exception caught: {0}", e); } } } #endif