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- /*
- * Version for Unity
- * © 2015-2020 YANDEX
- * You may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- * https://yandex.com/legal/appmetrica_sdk_agreement/
- */
- using UnityEngine;
- using System.Collections.Generic;
- public class AppMetEvents : MonoBehaviour
- {
- //private AudioSource _audioSource;
- //private static AppMetEvents _instance;
- //public static AppMetEvents Instance { get { return _instance; } }
- //private Dictionary<string, object> eventParameters = new Dictionary<string, object>();
- //private void Awake()
- //{
- // if (_instance != null && _instance != this)
- // {
- // Destroy(gameObject);
- // }
- // else
- // {
- // _instance = this;
- // }
- // _audioSource = GetComponent<AudioSource>();
- // _audioSource.Play();
- // DontDestroyOnLoad(gameObject);
- //}
- //public void LevelStartEvent(int _level, int _gameCount, string type)
- //{
- // eventParameters["level_number"] = _level.ToString();
- // eventParameters["level_count"] = _gameCount.ToString();
- // eventParameters["level_random"] = "1";
- // eventParameters["level_type"] = type;
- // AppMetrica.Instance.ReportEvent("level_start", eventParameters);
- // eventParameters.Clear();
- //}
- //public void LevelFinishEvent(int _level, int _gameCount, string type, string _result, float _gametimer, int _progress)
- //{
- // eventParameters["level_number"] = _level.ToString();
- // eventParameters["level_count"] = _gameCount.ToString();
- // eventParameters["level_random"] = "1";
- // eventParameters["level_type"] = type;
- // eventParameters["result"] = _result;
- // eventParameters["time"] = _gametimer.ToString("f0");
- // eventParameters["progress"] = _progress.ToString("f0");
- // // eventParameters["continue"] = Spawn.ContinueCounter.ToString();
- // AppMetrica.Instance.ReportEvent("level_finish", eventParameters);
- // eventParameters.Clear();
- //}
- }
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