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- using System;
- public static class GameBalance
- {
- public static int InitialMoney = 5;
- public static int InitialGem = 0;
- public static UpgradeBalance[] UpgradeBase = new UpgradeBalance[4]
- {
- new UpgradeBalance(10, 1.4f, 1),
- new UpgradeBalance(10, 1.4f, 1),
- new UpgradeBalance(10, 1.4f, 1),
- new UpgradeBalance(10, 1.4f, 1),
- };
-
- public class UpgradeBalance
- {
- public int BasePrice;
- public float BasePriceCoefficient;
- public float BaseValue;
- public UpgradeBalance(int basePrice, float basePriceCoefficient, float baseValue)
- {
- BasePrice = basePrice;
- BasePriceCoefficient = basePriceCoefficient;
- BaseValue = baseValue;
- }
- }
- }
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