BasicFrame_Diamond02_WhiteCustom.prefab 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3705117163590610312
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3705117163590610311}
  12. - component: {fileID: 3705117163590610308}
  13. - component: {fileID: 3705117163590610309}
  14. - component: {fileID: 3705117163590610310}
  15. m_Layer: 0
  16. m_Name: BasicFrame_Diamond02_WhiteCustom
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &3705117163590610311
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 3705117163590610312}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children:
  33. - {fileID: 3705117165231524560}
  34. m_Father: {fileID: 0}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. m_AnchorMin: {x: 0.5, y: 0.5}
  38. m_AnchorMax: {x: 0.5, y: 0.5}
  39. m_AnchoredPosition: {x: 0, y: 0}
  40. m_SizeDelta: {x: 82, y: 82}
  41. m_Pivot: {x: 0.5, y: 0.5}
  42. --- !u!222 &3705117163590610308
  43. CanvasRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 3705117163590610312}
  49. m_CullTransparentMesh: 0
  50. --- !u!114 &3705117163590610309
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 3705117163590610312}
  57. m_Enabled: 1
  58. m_EditorHideFlags: 0
  59. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  60. m_Name:
  61. m_EditorClassIdentifier:
  62. m_Material: {fileID: 0}
  63. m_Color: {r: 1, g: 1, b: 1, a: 1}
  64. m_RaycastTarget: 1
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: adbd49ec0660741d3839a3b48a75c5f6, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!114 &3705117163590610310
  80. MonoBehaviour:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 3705117163590610312}
  86. m_Enabled: 1
  87. m_EditorHideFlags: 0
  88. m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
  89. m_Name:
  90. m_EditorClassIdentifier:
  91. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.101960786}
  92. m_EffectDistance: {x: 0, y: -6}
  93. m_UseGraphicAlpha: 1
  94. --- !u!1 &3705117165231524561
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 3705117165231524560}
  103. - component: {fileID: 3705117165231524557}
  104. - component: {fileID: 3705117165231524558}
  105. - component: {fileID: 3705117165231524559}
  106. m_Layer: 0
  107. m_Name: Icon
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!224 &3705117165231524560
  114. RectTransform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 3705117165231524561}
  120. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  121. m_LocalPosition: {x: 0, y: 0, z: 0}
  122. m_LocalScale: {x: 1, y: 1, z: 1}
  123. m_Children: []
  124. m_Father: {fileID: 3705117163590610311}
  125. m_RootOrder: 0
  126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  127. m_AnchorMin: {x: 0.5, y: 0.5}
  128. m_AnchorMax: {x: 0.5, y: 0.5}
  129. m_AnchoredPosition: {x: 0, y: -3.6}
  130. m_SizeDelta: {x: 56, y: 41}
  131. m_Pivot: {x: 0.5, y: 0.5}
  132. --- !u!222 &3705117165231524557
  133. CanvasRenderer:
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. m_GameObject: {fileID: 3705117165231524561}
  139. m_CullTransparentMesh: 0
  140. --- !u!114 &3705117165231524558
  141. MonoBehaviour:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 3705117165231524561}
  147. m_Enabled: 1
  148. m_EditorHideFlags: 0
  149. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  150. m_Name:
  151. m_EditorClassIdentifier:
  152. m_Material: {fileID: 0}
  153. m_Color: {r: 0.6509434, g: 0.6509434, b: 0.6509434, a: 1}
  154. m_RaycastTarget: 1
  155. m_Maskable: 1
  156. m_OnCullStateChanged:
  157. m_PersistentCalls:
  158. m_Calls: []
  159. m_Sprite: {fileID: 21300000, guid: 51d3930fed8ee42918c785639006b5fd, type: 3}
  160. m_Type: 0
  161. m_PreserveAspect: 0
  162. m_FillCenter: 1
  163. m_FillMethod: 4
  164. m_FillAmount: 1
  165. m_FillClockwise: 1
  166. m_FillOrigin: 0
  167. m_UseSpriteMesh: 0
  168. m_PixelsPerUnitMultiplier: 1
  169. --- !u!114 &3705117165231524559
  170. MonoBehaviour:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 3705117165231524561}
  176. m_Enabled: 1
  177. m_EditorHideFlags: 0
  178. m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
  179. m_Name:
  180. m_EditorClassIdentifier:
  181. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.101960786}
  182. m_EffectDistance: {x: 0, y: -6}
  183. m_UseGraphicAlpha: 1