LanguageSourceAsset.cs 442 B

12345678910111213141516
  1. using UnityEngine;
  2. namespace I2.Loc
  3. {
  4. [CreateAssetMenu(fileName = "I2Languages", menuName = "I2 Localization/LanguageSource", order = 1)]
  5. public class LanguageSourceAsset : ScriptableObject, ILanguageSource
  6. {
  7. public LanguageSourceData SourceData
  8. {
  9. get { return mSource; }
  10. set { mSource = value; }
  11. }
  12. public LanguageSourceData mSource = new LanguageSourceData();
  13. }
  14. }