AppLovinPackageManager.cs 27 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. #if !UNITY_2020_1_OR_NEWER
  7. using System.Reflection;
  8. #endif
  9. using System.Xml.Linq;
  10. using UnityEditor;
  11. using UnityEditor.PackageManager;
  12. using UnityEngine;
  13. namespace AppLovinMax.Scripts.IntegrationManager.Editor
  14. {
  15. [Serializable]
  16. public class PackageInfo
  17. {
  18. // ReSharper disable InconsistentNaming - For JSON Deserialization
  19. public string Name;
  20. public string Version;
  21. }
  22. public interface IPackageManagerClient
  23. {
  24. IEnumerator AddNetwork(Network network, bool showImport);
  25. void RemoveNetwork(Network network);
  26. }
  27. public static class AppLovinPackageManager
  28. {
  29. private const string AppLovinMediationAmazonAdapterDependenciesPath = "Amazon/Scripts/Mediations/AppLovinMediation/Editor/Dependencies.xml";
  30. #if UNITY_2019_2_OR_NEWER
  31. private static readonly IPackageManagerClient _upmPackageManager = new AppLovinUpmPackageManager();
  32. #endif
  33. private static readonly IPackageManagerClient _assetsPackageManager = new AppLovinAssetsPackageManager();
  34. private static IPackageManagerClient PackageManagerClient
  35. {
  36. get
  37. {
  38. #if UNITY_2019_2_OR_NEWER
  39. return AppLovinIntegrationManager.IsPluginInPackageManager ? _upmPackageManager : _assetsPackageManager;
  40. #else
  41. return _assetsPackageManager;
  42. #endif
  43. }
  44. }
  45. internal static PluginData PluginData { get; set; }
  46. /// <summary>
  47. /// Checks whether or not an adapter with the given version or newer exists.
  48. /// </summary>
  49. /// <param name="adapterName">The name of the network (the root adapter folder name in "MaxSdk/Mediation/" folder.</param>
  50. /// <param name="iosVersion">The min iOS adapter version to check for. Can be <c>null</c> if we want to check for any version.</param>
  51. /// <param name="androidVersion">The min android adapter version to check for. Can be <c>null</c> if we want to check for any version.</param>
  52. /// <returns><c>true</c> if an adapter with the min version is installed.</returns>
  53. internal static bool IsAdapterInstalled(string adapterName, string iosVersion = null, string androidVersion = null)
  54. {
  55. var dependencyFilePathList = GetAssetPathListForExportPath("MaxSdk/Mediation/" + adapterName + "/Editor/Dependencies.xml");
  56. if (dependencyFilePathList.Count <= 0) return false;
  57. var currentVersion = GetCurrentVersions(dependencyFilePathList);
  58. if (iosVersion != null)
  59. {
  60. var iosVersionComparison = MaxSdkUtils.CompareVersions(currentVersion.Ios, iosVersion);
  61. if (iosVersionComparison == MaxSdkUtils.VersionComparisonResult.Lesser)
  62. {
  63. return false;
  64. }
  65. }
  66. if (androidVersion != null)
  67. {
  68. var androidVersionComparison = MaxSdkUtils.CompareVersions(currentVersion.Android, androidVersion);
  69. if (androidVersionComparison == MaxSdkUtils.VersionComparisonResult.Lesser)
  70. {
  71. return false;
  72. }
  73. }
  74. return true;
  75. }
  76. /// <summary>
  77. /// Checks whether an adapter is installed using the plugin data.
  78. /// </summary>
  79. /// <param name="pluginData">The plugin data to check for the adapter</param>
  80. /// <param name="adapterName">The name of the network.</param>
  81. /// <returns>Whether an adapter is installed in the plugin data</returns>
  82. internal static bool IsAdapterInstalled(PluginData pluginData, string adapterName)
  83. {
  84. var network = pluginData.MediatedNetworks.Where(mediatedNetwork => mediatedNetwork.Name.Equals(adapterName)).ToList().FirstOrDefault();
  85. var networkVersion = network != null ? network.CurrentVersions : null;
  86. var currentVersion = networkVersion != null ? networkVersion.Unity : "";
  87. return MaxSdkUtils.IsValidString(currentVersion);
  88. }
  89. /// <summary>
  90. /// Gets the mediation networks that are currently installed in the project. If using UPM, checks
  91. /// for networks in Packages folder and Mediation folder in case a custom adapter was added to the project.
  92. /// </summary>
  93. /// <returns>A list of the installed mediation network names.</returns>
  94. internal static List<string> GetInstalledMediationNetworks()
  95. {
  96. var installedNetworks = new List<string>();
  97. var installedNetworksInAssets = AppLovinAssetsPackageManager.GetInstalledMediationNetworks();
  98. installedNetworks.AddRange(installedNetworksInAssets);
  99. #if UNITY_2019_2_OR_NEWER
  100. var installedNetworksInPackages = AppLovinUpmPackageManager.GetInstalledMediationNetworks();
  101. installedNetworks.AddRange(installedNetworksInPackages);
  102. #endif
  103. if (IsAmazonAppLovinAdapterInstalled())
  104. {
  105. installedNetworks.Add("AmazonAdMarketplace");
  106. }
  107. return installedNetworks;
  108. }
  109. /// <summary>
  110. /// Adds a network to the project.
  111. /// </summary>
  112. /// <param name="network">The network to add.</param>
  113. /// <param name="showImport">Whether to show the import window (only for non UPM)</param>
  114. internal static IEnumerator AddNetwork(Network network, bool showImport)
  115. {
  116. yield return PackageManagerClient.AddNetwork(network, showImport);
  117. AppLovinEditorCoroutine.StartCoroutine(RefreshAssetsAtEndOfFrame(network));
  118. }
  119. /// <summary>
  120. /// Removes a network from the project.
  121. /// </summary>
  122. /// <param name="network">The network to remove.</param>
  123. internal static void RemoveNetwork(Network network)
  124. {
  125. PackageManagerClient.RemoveNetwork(network);
  126. AppLovinEditorCoroutine.StartCoroutine(RefreshAssetsAtEndOfFrame(network));
  127. }
  128. #region Utility
  129. /// <summary>
  130. /// Gets the list of all asset paths for a given MAX plugin export path.
  131. /// </summary>
  132. /// <param name="exportPath">The actual exported path of the asset.</param>
  133. /// <returns>The exported path of the MAX plugin asset or an empty list if the asset is not found.</returns>
  134. private static List<string> GetAssetPathListForExportPath(string exportPath)
  135. {
  136. var assetLabelToFind = "l:al_max_export_path-" + exportPath.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
  137. var assetGuids = AssetDatabase.FindAssets(assetLabelToFind);
  138. var assetPaths = new List<string>();
  139. foreach (var assetGuid in assetGuids)
  140. {
  141. assetPaths.Add(AssetDatabase.GUIDToAssetPath(assetGuid));
  142. }
  143. return assetPaths.Count <= 0 ? new List<string>() : assetPaths;
  144. }
  145. /// <summary>
  146. /// Updates the CurrentVersion fields for a given network data object.
  147. /// </summary>
  148. /// <param name="network">Network for which to update the current versions.</param>
  149. internal static void UpdateCurrentVersions(Network network)
  150. {
  151. var assetPaths = GetAssetPathListForExportPath(network.DependenciesFilePath);
  152. #if UNITY_2019_2_OR_NEWER
  153. if (HasDuplicateAdapters(assetPaths))
  154. {
  155. ShowDeleteDuplicateAdapterPrompt(network);
  156. }
  157. #endif
  158. var currentVersions = GetCurrentVersions(assetPaths);
  159. network.CurrentVersions = currentVersions;
  160. // If AppLovin mediation plugin, get the version from MaxSdk and the latest and current version comparison.
  161. if (network.Name.Equals("APPLOVIN_NETWORK"))
  162. {
  163. network.CurrentVersions.Unity = MaxSdk.Version;
  164. var unityVersionComparison = MaxSdkUtils.CompareVersions(network.CurrentVersions.Unity, network.LatestVersions.Unity);
  165. var androidVersionComparison = MaxSdkUtils.CompareVersions(network.CurrentVersions.Android, network.LatestVersions.Android);
  166. var iosVersionComparison = MaxSdkUtils.CompareVersions(network.CurrentVersions.Ios, network.LatestVersions.Ios);
  167. // Overall version is same if all the current and latest (from db) versions are same.
  168. if (unityVersionComparison == MaxSdkUtils.VersionComparisonResult.Equal &&
  169. androidVersionComparison == MaxSdkUtils.VersionComparisonResult.Equal &&
  170. iosVersionComparison == MaxSdkUtils.VersionComparisonResult.Equal)
  171. {
  172. network.CurrentToLatestVersionComparisonResult = MaxSdkUtils.VersionComparisonResult.Equal;
  173. }
  174. // One of the installed versions is newer than the latest versions which means that the publisher is on a beta version.
  175. else if (unityVersionComparison == MaxSdkUtils.VersionComparisonResult.Greater ||
  176. androidVersionComparison == MaxSdkUtils.VersionComparisonResult.Greater ||
  177. iosVersionComparison == MaxSdkUtils.VersionComparisonResult.Greater)
  178. {
  179. network.CurrentToLatestVersionComparisonResult = MaxSdkUtils.VersionComparisonResult.Greater;
  180. }
  181. // We have a new version available if all Android, iOS and Unity has a newer version available in db.
  182. else
  183. {
  184. network.CurrentToLatestVersionComparisonResult = MaxSdkUtils.VersionComparisonResult.Lesser;
  185. }
  186. }
  187. // For all other mediation adapters, get the version comparison using their Unity versions.
  188. else
  189. {
  190. // If adapter is indeed installed, compare the current (installed) and the latest (from db) versions, so that we can determine if the publisher is on an older, current or a newer version of the adapter.
  191. // If the publisher is on a newer version of the adapter than the db version, that means they are on a beta version.
  192. if (MaxSdkUtils.IsValidString(currentVersions.Unity))
  193. {
  194. network.CurrentToLatestVersionComparisonResult = AppLovinIntegrationManagerUtils.CompareUnityMediationVersions(currentVersions.Unity, network.LatestVersions.Unity);
  195. }
  196. if (MaxSdkUtils.IsValidString(network.CurrentVersions.Unity) && AppLovinAutoUpdater.MinAdapterVersions.ContainsKey(network.Name))
  197. {
  198. var comparisonResult = AppLovinIntegrationManagerUtils.CompareUnityMediationVersions(network.CurrentVersions.Unity, AppLovinAutoUpdater.MinAdapterVersions[network.Name]);
  199. // Requires update if current version is lower than the min required version.
  200. network.RequiresUpdate = comparisonResult < 0;
  201. }
  202. else
  203. {
  204. // Reset value so that the Integration manager can hide the alert icon once adapter is updated.
  205. network.RequiresUpdate = false;
  206. }
  207. }
  208. }
  209. #if UNITY_2019_2_OR_NEWER
  210. /// <summary>
  211. /// Checks whether a network has duplicate adapters installed in both the Assets folder and via UPM.
  212. /// </summary>
  213. /// <param name="dependencyPaths">The list of paths to the dependencies.xml files</param>
  214. /// <returns><c>True</c> if there are adapters in both the Assets folder and installed via UPM</returns>
  215. private static bool HasDuplicateAdapters(List<string> dependencyPaths)
  216. {
  217. var inPackagesFolder = dependencyPaths.Any(path => path.Contains("Packages"));
  218. var inAssetsFolder = dependencyPaths.Any(path => path.Contains("Assets"));
  219. return inPackagesFolder && inAssetsFolder;
  220. }
  221. /// <summary>
  222. /// Displays a prompt informing the user that duplicate adapters were detected
  223. /// and allows them to choose which version to keep.
  224. /// </summary>
  225. /// <param name="network">The network that has duplicate adapters installed.</param>
  226. private static void ShowDeleteDuplicateAdapterPrompt(Network network)
  227. {
  228. var keepAssetsAdapter = EditorUtility.DisplayDialog("Duplicate Adapters Detected",
  229. "The " + network.DisplayName + " adapter is installed in both the Assets folder and via UPM. Please choose which version to keep.",
  230. "Keep Assets Folder Version",
  231. "Keep UPM Version");
  232. DeleteDuplicateAdapter(network, keepAssetsAdapter);
  233. }
  234. /// <summary>
  235. /// Removes a duplicate adapter by either deleting it from the Assets folder
  236. /// or uninstalling it from the Unity Package Manager (UPM).
  237. /// </summary>
  238. /// <param name="network">The network for which the duplicate adapter is being removed.</param>
  239. /// <param name="keepAssetsAdapter">If <c>true</c>, retains the adapter in the Assets folder and removes the UPM version;
  240. /// otherwise, deletes the adapter from the Assets folder.</param>
  241. internal static void DeleteDuplicateAdapter(Network network, bool keepAssetsAdapter)
  242. {
  243. if (keepAssetsAdapter)
  244. {
  245. var appLovinManifest = AppLovinUpmManifest.Load();
  246. AppLovinUpmPackageManager.RemovePackages(network, appLovinManifest);
  247. appLovinManifest.Save();
  248. }
  249. else
  250. {
  251. foreach (var pluginFilePath in network.PluginFilePaths)
  252. {
  253. var filePath = Path.Combine(AppLovinIntegrationManager.MediationDirectory, pluginFilePath.Replace("MaxSdk/Mediation/", ""));
  254. FileUtil.DeleteFileOrDirectory(filePath);
  255. FileUtil.DeleteFileOrDirectory(filePath + ".meta");
  256. }
  257. }
  258. AppLovinUpmPackageManager.ResolvePackageManager();
  259. }
  260. #endif
  261. /// <summary>
  262. /// Gets the current versions for a given network's dependency file paths. UPM will have multiple paths
  263. /// for each network - one each for iOS and Android.
  264. /// </summary>
  265. /// <param name="dependencyPaths">A list of dependency file paths to extract current versions from.</param>
  266. /// <returns>Current versions of a given network's dependency files.</returns>
  267. private static Versions GetCurrentVersions(List<string> dependencyPaths)
  268. {
  269. var currentVersions = new Versions();
  270. foreach (var dependencyPath in dependencyPaths)
  271. {
  272. GetCurrentVersion(currentVersions, dependencyPath);
  273. }
  274. if (currentVersions.Android != null && currentVersions.Ios != null)
  275. {
  276. currentVersions.Unity = "android_" + currentVersions.Android + "_ios_" + currentVersions.Ios;
  277. }
  278. else if (currentVersions.Android != null)
  279. {
  280. currentVersions.Unity = "android_" + currentVersions.Android;
  281. }
  282. else if (currentVersions.Ios != null)
  283. {
  284. currentVersions.Unity = "ios_" + currentVersions.Ios;
  285. }
  286. return currentVersions;
  287. }
  288. /// <summary>
  289. /// Extracts the current version of a network from its dependency.xml file.
  290. /// </summary>
  291. /// <param name="currentVersions">The Versions object we are using.</param>
  292. /// <param name="dependencyPath">The path to the dependency.xml file.</param>
  293. private static void GetCurrentVersion(Versions currentVersions, string dependencyPath)
  294. {
  295. XDocument dependency;
  296. try
  297. {
  298. dependency = XDocument.Load(dependencyPath);
  299. }
  300. #pragma warning disable 0168
  301. catch (IOException exception)
  302. #pragma warning restore 0168
  303. {
  304. // Couldn't find the dependencies file. The plugin is not installed.
  305. return;
  306. }
  307. // <dependencies>
  308. // <androidPackages>
  309. // <androidPackage spec="com.applovin.mediation:network_name-adapter:1.2.3.4" />
  310. // </androidPackages>
  311. // <iosPods>
  312. // <iosPod name="AppLovinMediationNetworkNameAdapter" version="2.3.4.5" />
  313. // </iosPods>
  314. // </dependencies>
  315. string androidVersion = null;
  316. string iosVersion = null;
  317. var dependenciesElement = dependency.Element("dependencies");
  318. if (dependenciesElement != null)
  319. {
  320. var androidPackages = dependenciesElement.Element("androidPackages");
  321. if (androidPackages != null)
  322. {
  323. var adapterPackage = androidPackages.Descendants().FirstOrDefault(element => element.Name.LocalName.Equals("androidPackage")
  324. && element.FirstAttribute.Name.LocalName.Equals("spec")
  325. && element.FirstAttribute.Value.StartsWith("com.applovin"));
  326. if (adapterPackage != null)
  327. {
  328. androidVersion = adapterPackage.FirstAttribute.Value.Split(':').Last();
  329. // Hack alert: Some Android versions might have square brackets to force a specific version. Remove them if they are detected.
  330. if (androidVersion.StartsWith("["))
  331. {
  332. androidVersion = androidVersion.Trim('[', ']');
  333. }
  334. }
  335. }
  336. var iosPods = dependenciesElement.Element("iosPods");
  337. if (iosPods != null)
  338. {
  339. var adapterPod = iosPods.Descendants().FirstOrDefault(element => element.Name.LocalName.Equals("iosPod")
  340. && element.FirstAttribute.Name.LocalName.Equals("name")
  341. && element.FirstAttribute.Value.StartsWith("AppLovin"));
  342. if (adapterPod != null)
  343. {
  344. iosVersion = adapterPod.Attributes().First(attribute => attribute.Name.LocalName.Equals("version")).Value;
  345. }
  346. }
  347. }
  348. if (androidVersion != null)
  349. {
  350. currentVersions.Android = androidVersion;
  351. }
  352. if (iosVersion != null)
  353. {
  354. currentVersions.Ios = iosVersion;
  355. }
  356. }
  357. /// <summary>
  358. /// Check for the Amazon AppLovin adapter in the project.
  359. /// </summary>
  360. /// <returns>Whether the AppLovin Adapter is installed through the Amazon SDK.</returns>
  361. private static bool IsAmazonAppLovinAdapterInstalled()
  362. {
  363. string[] dependenciesFiles = AssetDatabase.FindAssets("t:TextAsset Dependencies", new[] {"Assets"})
  364. .Select(AssetDatabase.GUIDToAssetPath)
  365. .ToArray();
  366. // Use regex to search for Amazon and then AppLovin in the file paths of the dependencies.xml files.
  367. return dependenciesFiles.Any(filePath => filePath.Contains(AppLovinMediationAmazonAdapterDependenciesPath));
  368. }
  369. /// <summary>
  370. /// Refresh assets and update current versions after a slight delay to allow for Client.Resolve to finish.
  371. /// </summary>
  372. /// <param name="network">The network that was just installed/removed.</param>
  373. private static IEnumerator RefreshAssetsAtEndOfFrame(Network network)
  374. {
  375. yield return new WaitForEndOfFrame();
  376. UpdateCurrentVersions(network);
  377. AssetDatabase.Refresh();
  378. }
  379. #endregion
  380. }
  381. #if UNITY_2019_2_OR_NEWER
  382. public class AppLovinUpmPackageManager : IPackageManagerClient
  383. {
  384. public const string PackageNamePrefixAppLovin = "com.applovin.mediation.ads";
  385. private const string PackageNamePrefixNetwork = "com.applovin.mediation.adapters";
  386. private const string PackageNamePrefixDsp = "com.applovin.mediation.dsp";
  387. private const float TimeoutFetchPackageCollectionSeconds = 10f;
  388. #if !UNITY_2020_1_OR_NEWER
  389. private static Type packageManagerClientType;
  390. private static MethodInfo packageManagerResolveMethod;
  391. #endif
  392. public static List<string> GetInstalledMediationNetworks()
  393. {
  394. // Return empty list if we failed to get the package list
  395. var packageCollection = GetPackageCollectionSync(TimeoutFetchPackageCollectionSeconds);
  396. if (packageCollection == null)
  397. {
  398. return new List<string>();
  399. }
  400. return packageCollection.Where(package => package.name.StartsWith(PackageNamePrefixNetwork) || package.name.StartsWith(PackageNamePrefixDsp))
  401. .SelectMany(package => package.keywords)
  402. .Where(keyword => keyword.StartsWith("dir:"))
  403. .Select(keyword => keyword.Replace("dir:", ""))
  404. .Distinct()
  405. .ToList();
  406. }
  407. public IEnumerator AddNetwork(Network network, bool showImport)
  408. {
  409. var appLovinManifest = AppLovinUpmManifest.Load();
  410. AddPackages(network, appLovinManifest);
  411. appLovinManifest.Save();
  412. // Remove any versions of the adapter in the Assets folder
  413. AppLovinPackageManager.DeleteDuplicateAdapter(network, false);
  414. ResolvePackageManager();
  415. yield break;
  416. }
  417. public void RemoveNetwork(Network network)
  418. {
  419. var appLovinManifest = AppLovinUpmManifest.Load();
  420. RemovePackages(network, appLovinManifest);
  421. appLovinManifest.Save();
  422. ResolvePackageManager();
  423. }
  424. /// <summary>
  425. /// Adds a network's packages to the package manager removes any beta version that exists
  426. /// </summary>
  427. /// <param name="network">The network to add.</param>
  428. /// <param name="appLovinManifest">The AppLovinUpmManifest instance to edit</param>
  429. internal static void AddPackages(Network network, AppLovinUpmManifest appLovinManifest)
  430. {
  431. foreach (var packageInfo in network.Packages)
  432. {
  433. appLovinManifest.AddPackageDependency(packageInfo.Name, packageInfo.Version);
  434. RemoveBetaPackage(packageInfo.Name, appLovinManifest);
  435. }
  436. }
  437. /// <summary>
  438. /// Removes a network's packages from the package manager
  439. /// </summary>
  440. /// <param name="network">The network to add.</param>
  441. /// <param name="appLovinManifest">The AppLovinUpmManifest instance to edit</param>
  442. internal static void RemovePackages(Network network, AppLovinUpmManifest appLovinManifest)
  443. {
  444. foreach (var packageInfo in network.Packages)
  445. {
  446. appLovinManifest.RemovePackageDependency(packageInfo.Name);
  447. RemoveBetaPackage(packageInfo.Name, appLovinManifest);
  448. }
  449. }
  450. /// <summary>
  451. /// Removes the beta version of a package name
  452. /// </summary>
  453. /// <param name="packageName">The name of the package to remove a beta for</param>
  454. /// <param name="appLovinManifest">The AppLovinUpmManifest instance to edit</param>
  455. private static void RemoveBetaPackage(string packageName, AppLovinUpmManifest appLovinManifest)
  456. {
  457. var prefix = "";
  458. if (packageName.Contains(PackageNamePrefixNetwork))
  459. {
  460. prefix = PackageNamePrefixNetwork;
  461. }
  462. else if (packageName.Contains(PackageNamePrefixDsp))
  463. {
  464. prefix = PackageNamePrefixDsp;
  465. }
  466. else if (packageName.Contains(PackageNamePrefixAppLovin))
  467. {
  468. prefix = PackageNamePrefixAppLovin;
  469. }
  470. else
  471. {
  472. return;
  473. }
  474. var betaPackageName = packageName.Replace(prefix, prefix + ".beta");
  475. appLovinManifest.RemovePackageDependency(betaPackageName);
  476. }
  477. /// <summary>
  478. /// Resolves the Unity Package Manager so any changes made to the manifest.json file are reflected in the Unity Editor.
  479. /// </summary>
  480. internal static void ResolvePackageManager()
  481. {
  482. #if UNITY_2020_1_OR_NEWER
  483. Client.Resolve();
  484. #else
  485. packageManagerClientType = packageManagerClientType ?? typeof(Client);
  486. if (packageManagerClientType != null)
  487. {
  488. packageManagerResolveMethod = packageManagerResolveMethod ?? packageManagerClientType.GetMethod("Resolve", BindingFlags.NonPublic | BindingFlags.Static);
  489. }
  490. if (packageManagerResolveMethod != null)
  491. {
  492. packageManagerResolveMethod.Invoke(null, null);
  493. }
  494. #endif
  495. }
  496. /// <summary>
  497. /// Gets the PackageCollection from the Unity Package Manager synchronously.
  498. /// </summary>
  499. /// <param name="timeoutSeconds">How long to wait before exiting with a timeout error</param>
  500. /// <returns></returns>
  501. private static PackageCollection GetPackageCollectionSync(float timeoutSeconds = -1)
  502. {
  503. var request = Client.List();
  504. // Just wait till the request is complete
  505. var now = DateTime.Now;
  506. while (!request.IsCompleted)
  507. {
  508. // Wait indefinitely if there is no timeout set.
  509. if (timeoutSeconds < 0) continue;
  510. var delta = DateTime.Now - now;
  511. if (delta.TotalSeconds > timeoutSeconds)
  512. {
  513. MaxSdkLogger.UserError("Failed to list UPM packages: Timeout");
  514. break;
  515. }
  516. }
  517. if (!request.IsCompleted)
  518. {
  519. return null;
  520. }
  521. if (request.Status >= StatusCode.Failure)
  522. {
  523. MaxSdkLogger.UserError("Failed to list packages: " + request.Error.message);
  524. return null;
  525. }
  526. return (request.Status == StatusCode.Success) ? request.Result : null;
  527. }
  528. }
  529. #endif
  530. public class AppLovinAssetsPackageManager : IPackageManagerClient
  531. {
  532. public static List<string> GetInstalledMediationNetworks()
  533. {
  534. var maxMediationDirectory = AppLovinIntegrationManager.MediationDirectory;
  535. if (!Directory.Exists(maxMediationDirectory)) return new List<string>();
  536. var mediationNetworkDirectories = Directory.GetDirectories(maxMediationDirectory);
  537. return mediationNetworkDirectories.Select(Path.GetFileName).ToList();
  538. }
  539. public IEnumerator AddNetwork(Network network, bool showImport)
  540. {
  541. yield return AppLovinIntegrationManager.Instance.DownloadPlugin(network, showImport);
  542. }
  543. public void RemoveNetwork(Network network)
  544. {
  545. foreach (var pluginFilePath in network.PluginFilePaths)
  546. {
  547. var filePath = Path.Combine(AppLovinIntegrationManager.PluginParentDirectory, pluginFilePath);
  548. FileUtil.DeleteFileOrDirectory(filePath);
  549. FileUtil.DeleteFileOrDirectory(filePath + ".meta");
  550. }
  551. }
  552. }
  553. }