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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- #if !UNITY_2020_1_OR_NEWER
- using System.Reflection;
- #endif
- using System.Xml.Linq;
- using UnityEditor;
- using UnityEditor.PackageManager;
- using UnityEngine;
- namespace AppLovinMax.Scripts.IntegrationManager.Editor
- {
- [Serializable]
- public class PackageInfo
- {
- // ReSharper disable InconsistentNaming - For JSON Deserialization
- public string Name;
- public string Version;
- }
- public interface IPackageManagerClient
- {
- IEnumerator AddNetwork(Network network, bool showImport);
- void RemoveNetwork(Network network);
- }
- public static class AppLovinPackageManager
- {
- private const string AppLovinMediationAmazonAdapterDependenciesPath = "Amazon/Scripts/Mediations/AppLovinMediation/Editor/Dependencies.xml";
- #if UNITY_2019_2_OR_NEWER
- private static readonly IPackageManagerClient _upmPackageManager = new AppLovinUpmPackageManager();
- #endif
- private static readonly IPackageManagerClient _assetsPackageManager = new AppLovinAssetsPackageManager();
- private static IPackageManagerClient PackageManagerClient
- {
- get
- {
- #if UNITY_2019_2_OR_NEWER
- return AppLovinIntegrationManager.IsPluginInPackageManager ? _upmPackageManager : _assetsPackageManager;
- #else
- return _assetsPackageManager;
- #endif
- }
- }
- internal static PluginData PluginData { get; set; }
- /// <summary>
- /// Checks whether or not an adapter with the given version or newer exists.
- /// </summary>
- /// <param name="adapterName">The name of the network (the root adapter folder name in "MaxSdk/Mediation/" folder.</param>
- /// <param name="iosVersion">The min iOS adapter version to check for. Can be <c>null</c> if we want to check for any version.</param>
- /// <param name="androidVersion">The min android adapter version to check for. Can be <c>null</c> if we want to check for any version.</param>
- /// <returns><c>true</c> if an adapter with the min version is installed.</returns>
- internal static bool IsAdapterInstalled(string adapterName, string iosVersion = null, string androidVersion = null)
- {
- var dependencyFilePathList = GetAssetPathListForExportPath("MaxSdk/Mediation/" + adapterName + "/Editor/Dependencies.xml");
- if (dependencyFilePathList.Count <= 0) return false;
- var currentVersion = GetCurrentVersions(dependencyFilePathList);
- if (iosVersion != null)
- {
- var iosVersionComparison = MaxSdkUtils.CompareVersions(currentVersion.Ios, iosVersion);
- if (iosVersionComparison == MaxSdkUtils.VersionComparisonResult.Lesser)
- {
- return false;
- }
- }
- if (androidVersion != null)
- {
- var androidVersionComparison = MaxSdkUtils.CompareVersions(currentVersion.Android, androidVersion);
- if (androidVersionComparison == MaxSdkUtils.VersionComparisonResult.Lesser)
- {
- return false;
- }
- }
- return true;
- }
- /// <summary>
- /// Checks whether an adapter is installed using the plugin data.
- /// </summary>
- /// <param name="pluginData">The plugin data to check for the adapter</param>
- /// <param name="adapterName">The name of the network.</param>
- /// <returns>Whether an adapter is installed in the plugin data</returns>
- internal static bool IsAdapterInstalled(PluginData pluginData, string adapterName)
- {
- var network = pluginData.MediatedNetworks.Where(mediatedNetwork => mediatedNetwork.Name.Equals(adapterName)).ToList().FirstOrDefault();
- var networkVersion = network != null ? network.CurrentVersions : null;
- var currentVersion = networkVersion != null ? networkVersion.Unity : "";
- return MaxSdkUtils.IsValidString(currentVersion);
- }
- /// <summary>
- /// Gets the mediation networks that are currently installed in the project. If using UPM, checks
- /// for networks in Packages folder and Mediation folder in case a custom adapter was added to the project.
- /// </summary>
- /// <returns>A list of the installed mediation network names.</returns>
- internal static List<string> GetInstalledMediationNetworks()
- {
- var installedNetworks = new List<string>();
- var installedNetworksInAssets = AppLovinAssetsPackageManager.GetInstalledMediationNetworks();
- installedNetworks.AddRange(installedNetworksInAssets);
- #if UNITY_2019_2_OR_NEWER
- var installedNetworksInPackages = AppLovinUpmPackageManager.GetInstalledMediationNetworks();
- installedNetworks.AddRange(installedNetworksInPackages);
- #endif
- if (IsAmazonAppLovinAdapterInstalled())
- {
- installedNetworks.Add("AmazonAdMarketplace");
- }
- return installedNetworks;
- }
- /// <summary>
- /// Adds a network to the project.
- /// </summary>
- /// <param name="network">The network to add.</param>
- /// <param name="showImport">Whether to show the import window (only for non UPM)</param>
- internal static IEnumerator AddNetwork(Network network, bool showImport)
- {
- yield return PackageManagerClient.AddNetwork(network, showImport);
- AppLovinEditorCoroutine.StartCoroutine(RefreshAssetsAtEndOfFrame(network));
- }
- /// <summary>
- /// Removes a network from the project.
- /// </summary>
- /// <param name="network">The network to remove.</param>
- internal static void RemoveNetwork(Network network)
- {
- PackageManagerClient.RemoveNetwork(network);
- AppLovinEditorCoroutine.StartCoroutine(RefreshAssetsAtEndOfFrame(network));
- }
- #region Utility
- /// <summary>
- /// Gets the list of all asset paths for a given MAX plugin export path.
- /// </summary>
- /// <param name="exportPath">The actual exported path of the asset.</param>
- /// <returns>The exported path of the MAX plugin asset or an empty list if the asset is not found.</returns>
- private static List<string> GetAssetPathListForExportPath(string exportPath)
- {
- var assetLabelToFind = "l:al_max_export_path-" + exportPath.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
- var assetGuids = AssetDatabase.FindAssets(assetLabelToFind);
- var assetPaths = new List<string>();
- foreach (var assetGuid in assetGuids)
- {
- assetPaths.Add(AssetDatabase.GUIDToAssetPath(assetGuid));
- }
- return assetPaths.Count <= 0 ? new List<string>() : assetPaths;
- }
- /// <summary>
- /// Updates the CurrentVersion fields for a given network data object.
- /// </summary>
- /// <param name="network">Network for which to update the current versions.</param>
- internal static void UpdateCurrentVersions(Network network)
- {
- var assetPaths = GetAssetPathListForExportPath(network.DependenciesFilePath);
- #if UNITY_2019_2_OR_NEWER
- if (HasDuplicateAdapters(assetPaths))
- {
- ShowDeleteDuplicateAdapterPrompt(network);
- }
- #endif
- var currentVersions = GetCurrentVersions(assetPaths);
- network.CurrentVersions = currentVersions;
- // If AppLovin mediation plugin, get the version from MaxSdk and the latest and current version comparison.
- if (network.Name.Equals("APPLOVIN_NETWORK"))
- {
- network.CurrentVersions.Unity = MaxSdk.Version;
- var unityVersionComparison = MaxSdkUtils.CompareVersions(network.CurrentVersions.Unity, network.LatestVersions.Unity);
- var androidVersionComparison = MaxSdkUtils.CompareVersions(network.CurrentVersions.Android, network.LatestVersions.Android);
- var iosVersionComparison = MaxSdkUtils.CompareVersions(network.CurrentVersions.Ios, network.LatestVersions.Ios);
- // Overall version is same if all the current and latest (from db) versions are same.
- if (unityVersionComparison == MaxSdkUtils.VersionComparisonResult.Equal &&
- androidVersionComparison == MaxSdkUtils.VersionComparisonResult.Equal &&
- iosVersionComparison == MaxSdkUtils.VersionComparisonResult.Equal)
- {
- network.CurrentToLatestVersionComparisonResult = MaxSdkUtils.VersionComparisonResult.Equal;
- }
- // One of the installed versions is newer than the latest versions which means that the publisher is on a beta version.
- else if (unityVersionComparison == MaxSdkUtils.VersionComparisonResult.Greater ||
- androidVersionComparison == MaxSdkUtils.VersionComparisonResult.Greater ||
- iosVersionComparison == MaxSdkUtils.VersionComparisonResult.Greater)
- {
- network.CurrentToLatestVersionComparisonResult = MaxSdkUtils.VersionComparisonResult.Greater;
- }
- // We have a new version available if all Android, iOS and Unity has a newer version available in db.
- else
- {
- network.CurrentToLatestVersionComparisonResult = MaxSdkUtils.VersionComparisonResult.Lesser;
- }
- }
- // For all other mediation adapters, get the version comparison using their Unity versions.
- else
- {
- // If adapter is indeed installed, compare the current (installed) and the latest (from db) versions, so that we can determine if the publisher is on an older, current or a newer version of the adapter.
- // If the publisher is on a newer version of the adapter than the db version, that means they are on a beta version.
- if (MaxSdkUtils.IsValidString(currentVersions.Unity))
- {
- network.CurrentToLatestVersionComparisonResult = AppLovinIntegrationManagerUtils.CompareUnityMediationVersions(currentVersions.Unity, network.LatestVersions.Unity);
- }
- if (MaxSdkUtils.IsValidString(network.CurrentVersions.Unity) && AppLovinAutoUpdater.MinAdapterVersions.ContainsKey(network.Name))
- {
- var comparisonResult = AppLovinIntegrationManagerUtils.CompareUnityMediationVersions(network.CurrentVersions.Unity, AppLovinAutoUpdater.MinAdapterVersions[network.Name]);
- // Requires update if current version is lower than the min required version.
- network.RequiresUpdate = comparisonResult < 0;
- }
- else
- {
- // Reset value so that the Integration manager can hide the alert icon once adapter is updated.
- network.RequiresUpdate = false;
- }
- }
- }
- #if UNITY_2019_2_OR_NEWER
- /// <summary>
- /// Checks whether a network has duplicate adapters installed in both the Assets folder and via UPM.
- /// </summary>
- /// <param name="dependencyPaths">The list of paths to the dependencies.xml files</param>
- /// <returns><c>True</c> if there are adapters in both the Assets folder and installed via UPM</returns>
- private static bool HasDuplicateAdapters(List<string> dependencyPaths)
- {
- var inPackagesFolder = dependencyPaths.Any(path => path.Contains("Packages"));
- var inAssetsFolder = dependencyPaths.Any(path => path.Contains("Assets"));
- return inPackagesFolder && inAssetsFolder;
- }
- /// <summary>
- /// Displays a prompt informing the user that duplicate adapters were detected
- /// and allows them to choose which version to keep.
- /// </summary>
- /// <param name="network">The network that has duplicate adapters installed.</param>
- private static void ShowDeleteDuplicateAdapterPrompt(Network network)
- {
- var keepAssetsAdapter = EditorUtility.DisplayDialog("Duplicate Adapters Detected",
- "The " + network.DisplayName + " adapter is installed in both the Assets folder and via UPM. Please choose which version to keep.",
- "Keep Assets Folder Version",
- "Keep UPM Version");
- DeleteDuplicateAdapter(network, keepAssetsAdapter);
- }
- /// <summary>
- /// Removes a duplicate adapter by either deleting it from the Assets folder
- /// or uninstalling it from the Unity Package Manager (UPM).
- /// </summary>
- /// <param name="network">The network for which the duplicate adapter is being removed.</param>
- /// <param name="keepAssetsAdapter">If <c>true</c>, retains the adapter in the Assets folder and removes the UPM version;
- /// otherwise, deletes the adapter from the Assets folder.</param>
- internal static void DeleteDuplicateAdapter(Network network, bool keepAssetsAdapter)
- {
- if (keepAssetsAdapter)
- {
- var appLovinManifest = AppLovinUpmManifest.Load();
- AppLovinUpmPackageManager.RemovePackages(network, appLovinManifest);
- appLovinManifest.Save();
- }
- else
- {
- foreach (var pluginFilePath in network.PluginFilePaths)
- {
- var filePath = Path.Combine(AppLovinIntegrationManager.MediationDirectory, pluginFilePath.Replace("MaxSdk/Mediation/", ""));
- FileUtil.DeleteFileOrDirectory(filePath);
- FileUtil.DeleteFileOrDirectory(filePath + ".meta");
- }
- }
- AppLovinUpmPackageManager.ResolvePackageManager();
- }
- #endif
- /// <summary>
- /// Gets the current versions for a given network's dependency file paths. UPM will have multiple paths
- /// for each network - one each for iOS and Android.
- /// </summary>
- /// <param name="dependencyPaths">A list of dependency file paths to extract current versions from.</param>
- /// <returns>Current versions of a given network's dependency files.</returns>
- private static Versions GetCurrentVersions(List<string> dependencyPaths)
- {
- var currentVersions = new Versions();
- foreach (var dependencyPath in dependencyPaths)
- {
- GetCurrentVersion(currentVersions, dependencyPath);
- }
- if (currentVersions.Android != null && currentVersions.Ios != null)
- {
- currentVersions.Unity = "android_" + currentVersions.Android + "_ios_" + currentVersions.Ios;
- }
- else if (currentVersions.Android != null)
- {
- currentVersions.Unity = "android_" + currentVersions.Android;
- }
- else if (currentVersions.Ios != null)
- {
- currentVersions.Unity = "ios_" + currentVersions.Ios;
- }
- return currentVersions;
- }
- /// <summary>
- /// Extracts the current version of a network from its dependency.xml file.
- /// </summary>
- /// <param name="currentVersions">The Versions object we are using.</param>
- /// <param name="dependencyPath">The path to the dependency.xml file.</param>
- private static void GetCurrentVersion(Versions currentVersions, string dependencyPath)
- {
- XDocument dependency;
- try
- {
- dependency = XDocument.Load(dependencyPath);
- }
- #pragma warning disable 0168
- catch (IOException exception)
- #pragma warning restore 0168
- {
- // Couldn't find the dependencies file. The plugin is not installed.
- return;
- }
- // <dependencies>
- // <androidPackages>
- // <androidPackage spec="com.applovin.mediation:network_name-adapter:1.2.3.4" />
- // </androidPackages>
- // <iosPods>
- // <iosPod name="AppLovinMediationNetworkNameAdapter" version="2.3.4.5" />
- // </iosPods>
- // </dependencies>
- string androidVersion = null;
- string iosVersion = null;
- var dependenciesElement = dependency.Element("dependencies");
- if (dependenciesElement != null)
- {
- var androidPackages = dependenciesElement.Element("androidPackages");
- if (androidPackages != null)
- {
- var adapterPackage = androidPackages.Descendants().FirstOrDefault(element => element.Name.LocalName.Equals("androidPackage")
- && element.FirstAttribute.Name.LocalName.Equals("spec")
- && element.FirstAttribute.Value.StartsWith("com.applovin"));
- if (adapterPackage != null)
- {
- androidVersion = adapterPackage.FirstAttribute.Value.Split(':').Last();
- // Hack alert: Some Android versions might have square brackets to force a specific version. Remove them if they are detected.
- if (androidVersion.StartsWith("["))
- {
- androidVersion = androidVersion.Trim('[', ']');
- }
- }
- }
- var iosPods = dependenciesElement.Element("iosPods");
- if (iosPods != null)
- {
- var adapterPod = iosPods.Descendants().FirstOrDefault(element => element.Name.LocalName.Equals("iosPod")
- && element.FirstAttribute.Name.LocalName.Equals("name")
- && element.FirstAttribute.Value.StartsWith("AppLovin"));
- if (adapterPod != null)
- {
- iosVersion = adapterPod.Attributes().First(attribute => attribute.Name.LocalName.Equals("version")).Value;
- }
- }
- }
- if (androidVersion != null)
- {
- currentVersions.Android = androidVersion;
- }
- if (iosVersion != null)
- {
- currentVersions.Ios = iosVersion;
- }
- }
- /// <summary>
- /// Check for the Amazon AppLovin adapter in the project.
- /// </summary>
- /// <returns>Whether the AppLovin Adapter is installed through the Amazon SDK.</returns>
- private static bool IsAmazonAppLovinAdapterInstalled()
- {
- string[] dependenciesFiles = AssetDatabase.FindAssets("t:TextAsset Dependencies", new[] {"Assets"})
- .Select(AssetDatabase.GUIDToAssetPath)
- .ToArray();
- // Use regex to search for Amazon and then AppLovin in the file paths of the dependencies.xml files.
- return dependenciesFiles.Any(filePath => filePath.Contains(AppLovinMediationAmazonAdapterDependenciesPath));
- }
- /// <summary>
- /// Refresh assets and update current versions after a slight delay to allow for Client.Resolve to finish.
- /// </summary>
- /// <param name="network">The network that was just installed/removed.</param>
- private static IEnumerator RefreshAssetsAtEndOfFrame(Network network)
- {
- yield return new WaitForEndOfFrame();
- UpdateCurrentVersions(network);
- AssetDatabase.Refresh();
- }
- #endregion
- }
- #if UNITY_2019_2_OR_NEWER
- public class AppLovinUpmPackageManager : IPackageManagerClient
- {
- public const string PackageNamePrefixAppLovin = "com.applovin.mediation.ads";
- private const string PackageNamePrefixNetwork = "com.applovin.mediation.adapters";
- private const string PackageNamePrefixDsp = "com.applovin.mediation.dsp";
- private const float TimeoutFetchPackageCollectionSeconds = 10f;
- #if !UNITY_2020_1_OR_NEWER
- private static Type packageManagerClientType;
- private static MethodInfo packageManagerResolveMethod;
- #endif
- public static List<string> GetInstalledMediationNetworks()
- {
- // Return empty list if we failed to get the package list
- var packageCollection = GetPackageCollectionSync(TimeoutFetchPackageCollectionSeconds);
- if (packageCollection == null)
- {
- return new List<string>();
- }
- return packageCollection.Where(package => package.name.StartsWith(PackageNamePrefixNetwork) || package.name.StartsWith(PackageNamePrefixDsp))
- .SelectMany(package => package.keywords)
- .Where(keyword => keyword.StartsWith("dir:"))
- .Select(keyword => keyword.Replace("dir:", ""))
- .Distinct()
- .ToList();
- }
- public IEnumerator AddNetwork(Network network, bool showImport)
- {
- var appLovinManifest = AppLovinUpmManifest.Load();
- AddPackages(network, appLovinManifest);
- appLovinManifest.Save();
- // Remove any versions of the adapter in the Assets folder
- AppLovinPackageManager.DeleteDuplicateAdapter(network, false);
- ResolvePackageManager();
- yield break;
- }
- public void RemoveNetwork(Network network)
- {
- var appLovinManifest = AppLovinUpmManifest.Load();
- RemovePackages(network, appLovinManifest);
- appLovinManifest.Save();
- ResolvePackageManager();
- }
- /// <summary>
- /// Adds a network's packages to the package manager removes any beta version that exists
- /// </summary>
- /// <param name="network">The network to add.</param>
- /// <param name="appLovinManifest">The AppLovinUpmManifest instance to edit</param>
- internal static void AddPackages(Network network, AppLovinUpmManifest appLovinManifest)
- {
- foreach (var packageInfo in network.Packages)
- {
- appLovinManifest.AddPackageDependency(packageInfo.Name, packageInfo.Version);
- RemoveBetaPackage(packageInfo.Name, appLovinManifest);
- }
- }
- /// <summary>
- /// Removes a network's packages from the package manager
- /// </summary>
- /// <param name="network">The network to add.</param>
- /// <param name="appLovinManifest">The AppLovinUpmManifest instance to edit</param>
- internal static void RemovePackages(Network network, AppLovinUpmManifest appLovinManifest)
- {
- foreach (var packageInfo in network.Packages)
- {
- appLovinManifest.RemovePackageDependency(packageInfo.Name);
- RemoveBetaPackage(packageInfo.Name, appLovinManifest);
- }
- }
- /// <summary>
- /// Removes the beta version of a package name
- /// </summary>
- /// <param name="packageName">The name of the package to remove a beta for</param>
- /// <param name="appLovinManifest">The AppLovinUpmManifest instance to edit</param>
- private static void RemoveBetaPackage(string packageName, AppLovinUpmManifest appLovinManifest)
- {
- var prefix = "";
- if (packageName.Contains(PackageNamePrefixNetwork))
- {
- prefix = PackageNamePrefixNetwork;
- }
- else if (packageName.Contains(PackageNamePrefixDsp))
- {
- prefix = PackageNamePrefixDsp;
- }
- else if (packageName.Contains(PackageNamePrefixAppLovin))
- {
- prefix = PackageNamePrefixAppLovin;
- }
- else
- {
- return;
- }
- var betaPackageName = packageName.Replace(prefix, prefix + ".beta");
- appLovinManifest.RemovePackageDependency(betaPackageName);
- }
- /// <summary>
- /// Resolves the Unity Package Manager so any changes made to the manifest.json file are reflected in the Unity Editor.
- /// </summary>
- internal static void ResolvePackageManager()
- {
- #if UNITY_2020_1_OR_NEWER
- Client.Resolve();
- #else
- packageManagerClientType = packageManagerClientType ?? typeof(Client);
- if (packageManagerClientType != null)
- {
- packageManagerResolveMethod = packageManagerResolveMethod ?? packageManagerClientType.GetMethod("Resolve", BindingFlags.NonPublic | BindingFlags.Static);
- }
- if (packageManagerResolveMethod != null)
- {
- packageManagerResolveMethod.Invoke(null, null);
- }
- #endif
- }
- /// <summary>
- /// Gets the PackageCollection from the Unity Package Manager synchronously.
- /// </summary>
- /// <param name="timeoutSeconds">How long to wait before exiting with a timeout error</param>
- /// <returns></returns>
- private static PackageCollection GetPackageCollectionSync(float timeoutSeconds = -1)
- {
- var request = Client.List();
- // Just wait till the request is complete
- var now = DateTime.Now;
- while (!request.IsCompleted)
- {
- // Wait indefinitely if there is no timeout set.
- if (timeoutSeconds < 0) continue;
- var delta = DateTime.Now - now;
- if (delta.TotalSeconds > timeoutSeconds)
- {
- MaxSdkLogger.UserError("Failed to list UPM packages: Timeout");
- break;
- }
- }
- if (!request.IsCompleted)
- {
- return null;
- }
- if (request.Status >= StatusCode.Failure)
- {
- MaxSdkLogger.UserError("Failed to list packages: " + request.Error.message);
- return null;
- }
- return (request.Status == StatusCode.Success) ? request.Result : null;
- }
- }
- #endif
- public class AppLovinAssetsPackageManager : IPackageManagerClient
- {
- public static List<string> GetInstalledMediationNetworks()
- {
- var maxMediationDirectory = AppLovinIntegrationManager.MediationDirectory;
- if (!Directory.Exists(maxMediationDirectory)) return new List<string>();
- var mediationNetworkDirectories = Directory.GetDirectories(maxMediationDirectory);
- return mediationNetworkDirectories.Select(Path.GetFileName).ToList();
- }
- public IEnumerator AddNetwork(Network network, bool showImport)
- {
- yield return AppLovinIntegrationManager.Instance.DownloadPlugin(network, showImport);
- }
- public void RemoveNetwork(Network network)
- {
- foreach (var pluginFilePath in network.PluginFilePaths)
- {
- var filePath = Path.Combine(AppLovinIntegrationManager.PluginParentDirectory, pluginFilePath);
- FileUtil.DeleteFileOrDirectory(filePath);
- FileUtil.DeleteFileOrDirectory(filePath + ".meta");
- }
- }
- }
- }
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