UD_Cavalry_Archer_B.prefab 188 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435343634373438343934403441344234433444344534463447344834493450345134523453345434553456345734583459346034613462346334643465346634673468346934703471347234733474347534763477347834793480348134823483348434853486348734883489349034913492349334943495349634973498349935003501350235033504350535063507350835093510351135123513351435153516351735183519352035213522352335243525352635273528352935303531353235333534353535363537353835393540354135423543354435453546354735483549355035513552355335543555355635573558355935603561356235633564356535663567356835693570357135723573357435753576357735783579358035813582358335843585358635873588358935903591359235933594359535963597359835993600360136023603360436053606360736083609361036113612361336143615361636173618361936203621362236233624362536263627362836293630363136323633363436353636363736383639364036413642364336443645364636473648364936503651365236533654365536563657365836593660366136623663366436653666366736683669367036713672367336743675367636773678367936803681368236833684368536863687368836893690369136923693369436953696369736983699370037013702370337043705370637073708370937103711371237133714371537163717371837193720372137223723372437253726372737283729373037313732373337343735373637373738373937403741374237433744374537463747374837493750375137523753375437553756375737583759376037613762376337643765376637673768376937703771377237733774377537763777377837793780378137823783378437853786378737883789379037913792379337943795379637973798379938003801380238033804380538063807380838093810381138123813381438153816381738183819382038213822382338243825382638273828382938303831383238333834383538363837383838393840384138423843384438453846384738483849385038513852385338543855385638573858385938603861386238633864386538663867386838693870387138723873387438753876387738783879388038813882388338843885388638873888388938903891389238933894389538963897389838993900390139023903390439053906390739083909391039113912391339143915391639173918391939203921392239233924392539263927392839293930393139323933393439353936393739383939394039413942394339443945394639473948394939503951395239533954395539563957395839593960396139623963396439653966396739683969397039713972397339743975397639773978397939803981398239833984398539863987398839893990399139923993399439953996399739983999400040014002400340044005400640074008400940104011401240134014401540164017401840194020402140224023402440254026402740284029403040314032403340344035403640374038403940404041404240434044404540464047404840494050405140524053405440554056405740584059406040614062406340644065406640674068406940704071407240734074407540764077407840794080408140824083408440854086408740884089409040914092409340944095409640974098409941004101410241034104410541064107410841094110411141124113411441154116411741184119412041214122412341244125412641274128412941304131413241334134413541364137413841394140414141424143414441454146414741484149415041514152415341544155415641574158415941604161416241634164416541664167416841694170417141724173417441754176417741784179418041814182418341844185418641874188418941904191419241934194419541964197419841994200420142024203420442054206420742084209421042114212421342144215421642174218421942204221422242234224422542264227422842294230423142324233423442354236423742384239424042414242424342444245424642474248424942504251425242534254425542564257425842594260426142624263426442654266426742684269427042714272427342744275427642774278427942804281428242834284428542864287428842894290429142924293429442954296429742984299430043014302430343044305430643074308430943104311431243134314431543164317431843194320432143224323432443254326432743284329433043314332433343344335433643374338433943404341434243434344434543464347434843494350435143524353435443554356435743584359436043614362436343644365436643674368436943704371437243734374437543764377437843794380438143824383438443854386438743884389439043914392439343944395439643974398439944004401440244034404440544064407440844094410441144124413441444154416441744184419442044214422442344244425442644274428442944304431443244334434443544364437443844394440444144424443444444454446444744484449445044514452445344544455445644574458445944604461446244634464446544664467446844694470447144724473447444754476447744784479448044814482448344844485448644874488448944904491449244934494449544964497449844994500450145024503450445054506450745084509451045114512451345144515451645174518451945204521452245234524452545264527452845294530453145324533453445354536453745384539454045414542454345444545454645474548454945504551455245534554455545564557455845594560456145624563456445654566456745684569457045714572457345744575457645774578457945804581458245834584458545864587458845894590459145924593459445954596459745984599460046014602460346044605460646074608460946104611461246134614461546164617461846194620462146224623462446254626462746284629463046314632463346344635463646374638463946404641464246434644464546464647464846494650465146524653465446554656465746584659466046614662466346644665466646674668466946704671467246734674467546764677467846794680468146824683468446854686468746884689469046914692469346944695469646974698469947004701470247034704470547064707470847094710471147124713471447154716471747184719472047214722472347244725472647274728472947304731473247334734473547364737473847394740474147424743474447454746474747484749475047514752475347544755475647574758475947604761476247634764476547664767476847694770477147724773477447754776477747784779478047814782478347844785478647874788478947904791479247934794479547964797479847994800480148024803480448054806480748084809481048114812481348144815481648174818481948204821482248234824482548264827482848294830483148324833483448354836483748384839484048414842484348444845484648474848484948504851485248534854485548564857485848594860486148624863486448654866486748684869487048714872487348744875487648774878487948804881488248834884488548864887488848894890489148924893489448954896489748984899490049014902490349044905490649074908490949104911491249134914491549164917491849194920492149224923492449254926492749284929493049314932493349344935493649374938493949404941494249434944494549464947494849494950495149524953495449554956495749584959496049614962496349644965496649674968496949704971497249734974497549764977497849794980498149824983498449854986498749884989499049914992499349944995499649974998499950005001500250035004500550065007500850095010501150125013501450155016501750185019502050215022502350245025502650275028502950305031503250335034503550365037503850395040504150425043504450455046504750485049505050515052505350545055505650575058505950605061506250635064506550665067506850695070507150725073507450755076507750785079508050815082508350845085508650875088508950905091509250935094509550965097509850995100510151025103510451055106510751085109511051115112511351145115511651175118511951205121512251235124512551265127512851295130513151325133513451355136513751385139514051415142514351445145514651475148514951505151515251535154515551565157515851595160516151625163516451655166516751685169517051715172517351745175517651775178517951805181518251835184518551865187518851895190519151925193519451955196519751985199520052015202520352045205520652075208520952105211521252135214521552165217521852195220522152225223522452255226522752285229523052315232523352345235523652375238523952405241524252435244524552465247524852495250525152525253525452555256525752585259526052615262526352645265526652675268526952705271527252735274527552765277527852795280528152825283528452855286528752885289529052915292529352945295529652975298529953005301530253035304530553065307530853095310531153125313531453155316531753185319532053215322532353245325532653275328532953305331533253335334533553365337533853395340534153425343534453455346534753485349535053515352535353545355535653575358535953605361536253635364536553665367536853695370537153725373537453755376537753785379538053815382538353845385538653875388538953905391539253935394539553965397539853995400540154025403540454055406540754085409541054115412541354145415541654175418541954205421542254235424542554265427542854295430543154325433543454355436543754385439544054415442544354445445544654475448544954505451545254535454545554565457545854595460546154625463546454655466546754685469547054715472547354745475547654775478547954805481548254835484548554865487548854895490549154925493549454955496549754985499550055015502550355045505550655075508550955105511551255135514551555165517551855195520552155225523552455255526552755285529553055315532553355345535553655375538553955405541554255435544554555465547554855495550555155525553555455555556555755585559556055615562556355645565556655675568556955705571557255735574557555765577557855795580558155825583558455855586558755885589559055915592559355945595559655975598559956005601560256035604560556065607560856095610561156125613561456155616561756185619562056215622562356245625562656275628562956305631563256335634563556365637563856395640564156425643564456455646564756485649565056515652565356545655565656575658565956605661566256635664566556665667566856695670567156725673567456755676567756785679568056815682568356845685568656875688568956905691569256935694569556965697569856995700570157025703570457055706570757085709571057115712571357145715571657175718571957205721572257235724572557265727572857295730573157325733573457355736573757385739574057415742574357445745574657475748574957505751575257535754575557565757575857595760576157625763576457655766576757685769577057715772577357745775577657775778577957805781578257835784578557865787578857895790579157925793579457955796579757985799580058015802580358045805580658075808580958105811581258135814581558165817581858195820582158225823582458255826582758285829583058315832583358345835583658375838583958405841584258435844584558465847584858495850585158525853585458555856585758585859586058615862586358645865586658675868586958705871587258735874587558765877587858795880588158825883588458855886588758885889589058915892589358945895589658975898589959005901590259035904590559065907590859095910591159125913591459155916591759185919592059215922592359245925592659275928592959305931593259335934593559365937593859395940594159425943594459455946594759485949595059515952595359545955595659575958595959605961596259635964596559665967596859695970597159725973597459755976597759785979598059815982598359845985598659875988598959905991599259935994599559965997599859996000600160026003600460056006600760086009601060116012601360146015601660176018601960206021602260236024602560266027602860296030603160326033603460356036603760386039604060416042604360446045604660476048604960506051605260536054605560566057605860596060606160626063606460656066606760686069607060716072607360746075607660776078607960806081608260836084608560866087608860896090609160926093609460956096609760986099610061016102610361046105610661076108610961106111611261136114611561166117611861196120612161226123612461256126612761286129613061316132613361346135613661376138613961406141614261436144614561466147614861496150615161526153615461556156615761586159616061616162616361646165616661676168616961706171617261736174617561766177617861796180618161826183618461856186618761886189619061916192619361946195619661976198619962006201620262036204620562066207620862096210621162126213621462156216621762186219622062216222622362246225622662276228622962306231623262336234623562366237623862396240624162426243624462456246624762486249625062516252625362546255625662576258625962606261626262636264626562666267626862696270627162726273627462756276627762786279628062816282628362846285628662876288628962906291629262936294629562966297629862996300630163026303630463056306630763086309631063116312631363146315631663176318631963206321632263236324632563266327632863296330633163326333633463356336633763386339634063416342634363446345634663476348634963506351635263536354635563566357635863596360636163626363636463656366636763686369637063716372637363746375637663776378637963806381638263836384638563866387638863896390639163926393
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &408862313978681856
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 361397469397339852}
  12. - component: {fileID: 528278115614614185}
  13. - component: {fileID: 5983602035917816738}
  14. m_Layer: 0
  15. m_Name: UD_weapon_Axe_A
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 0
  21. --- !u!4 &361397469397339852
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 408862313978681856}
  28. m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265,
  29. w: 1}
  30. m_LocalPosition: {x: -0, y: 0, z: 0}
  31. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  32. m_Children: []
  33. m_Father: {fileID: 2524010211961728730}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &528278115614614185
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 408862313978681856}
  43. m_Mesh: {fileID: -7234778215114624328, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  44. --- !u!23 &5983602035917816738
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 408862313978681856}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &536735468951994544
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 8791485641617849094}
  91. - component: {fileID: 7286769077777706257}
  92. m_Layer: 0
  93. m_Name: UD_Units_head_H
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 0
  99. --- !u!4 &8791485641617849094
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 536735468951994544}
  106. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  107. m_LocalPosition: {x: -0, y: 0, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children: []
  110. m_Father: {fileID: 5871471685104769917}
  111. m_RootOrder: 21
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  113. --- !u!137 &7286769077777706257
  114. SkinnedMeshRenderer:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 536735468951994544}
  120. m_Enabled: 1
  121. m_CastShadows: 1
  122. m_ReceiveShadows: 1
  123. m_DynamicOccludee: 1
  124. m_MotionVectors: 1
  125. m_LightProbeUsage: 1
  126. m_ReflectionProbeUsage: 1
  127. m_RenderingLayerMask: 1
  128. m_RendererPriority: 0
  129. m_Materials:
  130. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  131. m_StaticBatchInfo:
  132. firstSubMesh: 0
  133. subMeshCount: 0
  134. m_StaticBatchRoot: {fileID: 0}
  135. m_ProbeAnchor: {fileID: 0}
  136. m_LightProbeVolumeOverride: {fileID: 0}
  137. m_ScaleInLightmap: 1
  138. m_ReceiveGI: 1
  139. m_PreserveUVs: 0
  140. m_IgnoreNormalsForChartDetection: 0
  141. m_ImportantGI: 0
  142. m_StitchLightmapSeams: 1
  143. m_SelectedEditorRenderState: 3
  144. m_MinimumChartSize: 4
  145. m_AutoUVMaxDistance: 0.5
  146. m_AutoUVMaxAngle: 89
  147. m_LightmapParameters: {fileID: 0}
  148. m_SortingLayerID: 0
  149. m_SortingLayer: 0
  150. m_SortingOrder: 0
  151. serializedVersion: 2
  152. m_Quality: 0
  153. m_UpdateWhenOffscreen: 0
  154. m_SkinnedMotionVectors: 1
  155. m_Mesh: {fileID: 1394432686403391501, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  156. m_Bones:
  157. - {fileID: 5871471685104769761}
  158. m_BlendShapeWeights: []
  159. m_RootBone: {fileID: 5871471685104769761}
  160. m_AABB:
  161. m_Center: {x: -0.06948291, y: 0.0049640983, z: 0.000000029802322}
  162. m_Extent: {x: 0.12010841, y: 0.1355783, z: 0.08661921}
  163. m_DirtyAABB: 0
  164. --- !u!1 &561503767787131193
  165. GameObject:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. serializedVersion: 6
  171. m_Component:
  172. - component: {fileID: 6013673959401195848}
  173. - component: {fileID: 8147489070953641012}
  174. m_Layer: 0
  175. m_Name: UD_Units_arms_A
  176. m_TagString: Untagged
  177. m_Icon: {fileID: 0}
  178. m_NavMeshLayer: 0
  179. m_StaticEditorFlags: 0
  180. m_IsActive: 0
  181. --- !u!4 &6013673959401195848
  182. Transform:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 561503767787131193}
  188. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  189. m_LocalPosition: {x: -0, y: 0, z: 0}
  190. m_LocalScale: {x: 1, y: 1, z: 1}
  191. m_Children: []
  192. m_Father: {fileID: 5871471685104769917}
  193. m_RootOrder: 2
  194. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  195. --- !u!137 &8147489070953641012
  196. SkinnedMeshRenderer:
  197. m_ObjectHideFlags: 0
  198. m_CorrespondingSourceObject: {fileID: 0}
  199. m_PrefabInstance: {fileID: 0}
  200. m_PrefabAsset: {fileID: 0}
  201. m_GameObject: {fileID: 561503767787131193}
  202. m_Enabled: 1
  203. m_CastShadows: 1
  204. m_ReceiveShadows: 1
  205. m_DynamicOccludee: 1
  206. m_MotionVectors: 1
  207. m_LightProbeUsage: 1
  208. m_ReflectionProbeUsage: 1
  209. m_RenderingLayerMask: 1
  210. m_RendererPriority: 0
  211. m_Materials:
  212. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  213. m_StaticBatchInfo:
  214. firstSubMesh: 0
  215. subMeshCount: 0
  216. m_StaticBatchRoot: {fileID: 0}
  217. m_ProbeAnchor: {fileID: 0}
  218. m_LightProbeVolumeOverride: {fileID: 0}
  219. m_ScaleInLightmap: 1
  220. m_ReceiveGI: 1
  221. m_PreserveUVs: 0
  222. m_IgnoreNormalsForChartDetection: 0
  223. m_ImportantGI: 0
  224. m_StitchLightmapSeams: 1
  225. m_SelectedEditorRenderState: 3
  226. m_MinimumChartSize: 4
  227. m_AutoUVMaxDistance: 0.5
  228. m_AutoUVMaxAngle: 89
  229. m_LightmapParameters: {fileID: 0}
  230. m_SortingLayerID: 0
  231. m_SortingLayer: 0
  232. m_SortingOrder: 0
  233. serializedVersion: 2
  234. m_Quality: 0
  235. m_UpdateWhenOffscreen: 0
  236. m_SkinnedMotionVectors: 1
  237. m_Mesh: {fileID: 5257026173456860085, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  238. m_Bones:
  239. - {fileID: 5871471685104769721}
  240. - {fileID: 5871471685104769725}
  241. - {fileID: 5871471685104769749}
  242. - {fileID: 5871471685104769709}
  243. - {fileID: 5871471685104769677}
  244. - {fileID: 5871471685104769665}
  245. - {fileID: 5871471685104769737}
  246. - {fileID: 5871471685104769741}
  247. - {fileID: 5871471685104769789}
  248. - {fileID: 5871471685104769757}
  249. m_BlendShapeWeights: []
  250. m_RootBone: {fileID: 5871471685104769749}
  251. m_AABB:
  252. m_Center: {x: -0.025372364, y: 0.070401356, z: -0.048268825}
  253. m_Extent: {x: 0.25875095, y: 0.3174644, z: 0.5585916}
  254. m_DirtyAABB: 0
  255. --- !u!1 &570170907653369270
  256. GameObject:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. serializedVersion: 6
  262. m_Component:
  263. - component: {fileID: 4030060375017496492}
  264. - component: {fileID: 1423202958398382893}
  265. m_Layer: 0
  266. m_Name: UD_Units_head_D
  267. m_TagString: Untagged
  268. m_Icon: {fileID: 0}
  269. m_NavMeshLayer: 0
  270. m_StaticEditorFlags: 0
  271. m_IsActive: 0
  272. --- !u!4 &4030060375017496492
  273. Transform:
  274. m_ObjectHideFlags: 0
  275. m_CorrespondingSourceObject: {fileID: 0}
  276. m_PrefabInstance: {fileID: 0}
  277. m_PrefabAsset: {fileID: 0}
  278. m_GameObject: {fileID: 570170907653369270}
  279. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  280. m_LocalPosition: {x: -0, y: 0, z: 0}
  281. m_LocalScale: {x: 1, y: 1, z: 1}
  282. m_Children: []
  283. m_Father: {fileID: 5871471685104769917}
  284. m_RootOrder: 17
  285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  286. --- !u!137 &1423202958398382893
  287. SkinnedMeshRenderer:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 570170907653369270}
  293. m_Enabled: 1
  294. m_CastShadows: 1
  295. m_ReceiveShadows: 1
  296. m_DynamicOccludee: 1
  297. m_MotionVectors: 1
  298. m_LightProbeUsage: 1
  299. m_ReflectionProbeUsage: 1
  300. m_RenderingLayerMask: 1
  301. m_RendererPriority: 0
  302. m_Materials:
  303. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  304. m_StaticBatchInfo:
  305. firstSubMesh: 0
  306. subMeshCount: 0
  307. m_StaticBatchRoot: {fileID: 0}
  308. m_ProbeAnchor: {fileID: 0}
  309. m_LightProbeVolumeOverride: {fileID: 0}
  310. m_ScaleInLightmap: 1
  311. m_ReceiveGI: 1
  312. m_PreserveUVs: 0
  313. m_IgnoreNormalsForChartDetection: 0
  314. m_ImportantGI: 0
  315. m_StitchLightmapSeams: 1
  316. m_SelectedEditorRenderState: 3
  317. m_MinimumChartSize: 4
  318. m_AutoUVMaxDistance: 0.5
  319. m_AutoUVMaxAngle: 89
  320. m_LightmapParameters: {fileID: 0}
  321. m_SortingLayerID: 0
  322. m_SortingLayer: 0
  323. m_SortingOrder: 0
  324. serializedVersion: 2
  325. m_Quality: 0
  326. m_UpdateWhenOffscreen: 0
  327. m_SkinnedMotionVectors: 1
  328. m_Mesh: {fileID: 311088663534362999, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  329. m_Bones:
  330. - {fileID: 5871471685104769761}
  331. m_BlendShapeWeights: []
  332. m_RootBone: {fileID: 5871471685104769761}
  333. m_AABB:
  334. m_Center: {x: -0.14204668, y: -0.0080964565, z: -0.00000010430813}
  335. m_Extent: {x: 0.15389921, y: 0.15426287, z: 0.22649482}
  336. m_DirtyAABB: 0
  337. --- !u!1 &587496161278438138
  338. GameObject:
  339. m_ObjectHideFlags: 0
  340. m_CorrespondingSourceObject: {fileID: 0}
  341. m_PrefabInstance: {fileID: 0}
  342. m_PrefabAsset: {fileID: 0}
  343. serializedVersion: 6
  344. m_Component:
  345. - component: {fileID: 2655240196617878597}
  346. - component: {fileID: 5281055743766714529}
  347. m_Layer: 0
  348. m_Name: UD_Units_body_A
  349. m_TagString: Untagged
  350. m_Icon: {fileID: 0}
  351. m_NavMeshLayer: 0
  352. m_StaticEditorFlags: 0
  353. m_IsActive: 0
  354. --- !u!4 &2655240196617878597
  355. Transform:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. m_GameObject: {fileID: 587496161278438138}
  361. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  362. m_LocalPosition: {x: -0, y: 0, z: 0}
  363. m_LocalScale: {x: 1, y: 1, z: 1}
  364. m_Children: []
  365. m_Father: {fileID: 5871471685104769917}
  366. m_RootOrder: 7
  367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  368. --- !u!137 &5281055743766714529
  369. SkinnedMeshRenderer:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 587496161278438138}
  375. m_Enabled: 1
  376. m_CastShadows: 1
  377. m_ReceiveShadows: 1
  378. m_DynamicOccludee: 1
  379. m_MotionVectors: 1
  380. m_LightProbeUsage: 1
  381. m_ReflectionProbeUsage: 1
  382. m_RenderingLayerMask: 1
  383. m_RendererPriority: 0
  384. m_Materials:
  385. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  386. m_StaticBatchInfo:
  387. firstSubMesh: 0
  388. subMeshCount: 0
  389. m_StaticBatchRoot: {fileID: 0}
  390. m_ProbeAnchor: {fileID: 0}
  391. m_LightProbeVolumeOverride: {fileID: 0}
  392. m_ScaleInLightmap: 1
  393. m_ReceiveGI: 1
  394. m_PreserveUVs: 0
  395. m_IgnoreNormalsForChartDetection: 0
  396. m_ImportantGI: 0
  397. m_StitchLightmapSeams: 1
  398. m_SelectedEditorRenderState: 3
  399. m_MinimumChartSize: 4
  400. m_AutoUVMaxDistance: 0.5
  401. m_AutoUVMaxAngle: 89
  402. m_LightmapParameters: {fileID: 0}
  403. m_SortingLayerID: 0
  404. m_SortingLayer: 0
  405. m_SortingOrder: 0
  406. serializedVersion: 2
  407. m_Quality: 0
  408. m_UpdateWhenOffscreen: 0
  409. m_SkinnedMotionVectors: 1
  410. m_Mesh: {fileID: 5685987436686693922, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  411. m_Bones:
  412. - {fileID: 5871471685104769781}
  413. - {fileID: 5871471685104769705}
  414. - {fileID: 5871471685104769701}
  415. - {fileID: 5871471685104769713}
  416. - {fileID: 5871471685104769749}
  417. - {fileID: 5871471685104769665}
  418. - {fileID: 5871471685104769729}
  419. - {fileID: 5871471685104769761}
  420. - {fileID: 5871471685104769789}
  421. - {fileID: 5871471685104769709}
  422. - {fileID: 5871471685104769677}
  423. - {fileID: 5871471685104769721}
  424. - {fileID: 5871471685104769725}
  425. - {fileID: 5871471685104769745}
  426. - {fileID: 5871471685104769785}
  427. - {fileID: 5871471685104769757}
  428. - {fileID: 5871471685104769737}
  429. - {fileID: 5871471685104769741}
  430. m_BlendShapeWeights: []
  431. m_RootBone: {fileID: 5871471685104769749}
  432. m_AABB:
  433. m_Center: {x: -0.113624334, y: 0.07783552, z: 0.012473419}
  434. m_Extent: {x: 0.46372694, y: 0.2732471, z: 0.41078883}
  435. m_DirtyAABB: 0
  436. --- !u!1 &668767397142536864
  437. GameObject:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. serializedVersion: 6
  443. m_Component:
  444. - component: {fileID: 4556140338100166731}
  445. - component: {fileID: 357563387779471438}
  446. m_Layer: 0
  447. m_Name: UD_Units_head_I
  448. m_TagString: Untagged
  449. m_Icon: {fileID: 0}
  450. m_NavMeshLayer: 0
  451. m_StaticEditorFlags: 0
  452. m_IsActive: 0
  453. --- !u!4 &4556140338100166731
  454. Transform:
  455. m_ObjectHideFlags: 0
  456. m_CorrespondingSourceObject: {fileID: 0}
  457. m_PrefabInstance: {fileID: 0}
  458. m_PrefabAsset: {fileID: 0}
  459. m_GameObject: {fileID: 668767397142536864}
  460. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  461. m_LocalPosition: {x: -0, y: 0, z: 0}
  462. m_LocalScale: {x: 1, y: 1, z: 1}
  463. m_Children: []
  464. m_Father: {fileID: 5871471685104769917}
  465. m_RootOrder: 22
  466. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  467. --- !u!137 &357563387779471438
  468. SkinnedMeshRenderer:
  469. m_ObjectHideFlags: 0
  470. m_CorrespondingSourceObject: {fileID: 0}
  471. m_PrefabInstance: {fileID: 0}
  472. m_PrefabAsset: {fileID: 0}
  473. m_GameObject: {fileID: 668767397142536864}
  474. m_Enabled: 1
  475. m_CastShadows: 1
  476. m_ReceiveShadows: 1
  477. m_DynamicOccludee: 1
  478. m_MotionVectors: 1
  479. m_LightProbeUsage: 1
  480. m_ReflectionProbeUsage: 1
  481. m_RenderingLayerMask: 1
  482. m_RendererPriority: 0
  483. m_Materials:
  484. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  485. m_StaticBatchInfo:
  486. firstSubMesh: 0
  487. subMeshCount: 0
  488. m_StaticBatchRoot: {fileID: 0}
  489. m_ProbeAnchor: {fileID: 0}
  490. m_LightProbeVolumeOverride: {fileID: 0}
  491. m_ScaleInLightmap: 1
  492. m_ReceiveGI: 1
  493. m_PreserveUVs: 0
  494. m_IgnoreNormalsForChartDetection: 0
  495. m_ImportantGI: 0
  496. m_StitchLightmapSeams: 1
  497. m_SelectedEditorRenderState: 3
  498. m_MinimumChartSize: 4
  499. m_AutoUVMaxDistance: 0.5
  500. m_AutoUVMaxAngle: 89
  501. m_LightmapParameters: {fileID: 0}
  502. m_SortingLayerID: 0
  503. m_SortingLayer: 0
  504. m_SortingOrder: 0
  505. serializedVersion: 2
  506. m_Quality: 0
  507. m_UpdateWhenOffscreen: 0
  508. m_SkinnedMotionVectors: 1
  509. m_Mesh: {fileID: -7022774675415491914, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  510. m_Bones:
  511. - {fileID: 5871471685104769761}
  512. m_BlendShapeWeights: []
  513. m_RootBone: {fileID: 5871471685104769761}
  514. m_AABB:
  515. m_Center: {x: -0.093339205, y: 0.003910616, z: 0.000000044703484}
  516. m_Extent: {x: 0.15292698, y: 0.1523938, z: 0.101360925}
  517. m_DirtyAABB: 0
  518. --- !u!1 &697803895557713113
  519. GameObject:
  520. m_ObjectHideFlags: 0
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInstance: {fileID: 0}
  523. m_PrefabAsset: {fileID: 0}
  524. serializedVersion: 6
  525. m_Component:
  526. - component: {fileID: 8766266806428116773}
  527. - component: {fileID: 9000902959051514297}
  528. m_Layer: 0
  529. m_Name: UD_Units_head_G
  530. m_TagString: Untagged
  531. m_Icon: {fileID: 0}
  532. m_NavMeshLayer: 0
  533. m_StaticEditorFlags: 0
  534. m_IsActive: 0
  535. --- !u!4 &8766266806428116773
  536. Transform:
  537. m_ObjectHideFlags: 0
  538. m_CorrespondingSourceObject: {fileID: 0}
  539. m_PrefabInstance: {fileID: 0}
  540. m_PrefabAsset: {fileID: 0}
  541. m_GameObject: {fileID: 697803895557713113}
  542. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  543. m_LocalPosition: {x: -0, y: 0, z: 0}
  544. m_LocalScale: {x: 1, y: 1, z: 1}
  545. m_Children: []
  546. m_Father: {fileID: 5871471685104769917}
  547. m_RootOrder: 20
  548. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  549. --- !u!137 &9000902959051514297
  550. SkinnedMeshRenderer:
  551. m_ObjectHideFlags: 0
  552. m_CorrespondingSourceObject: {fileID: 0}
  553. m_PrefabInstance: {fileID: 0}
  554. m_PrefabAsset: {fileID: 0}
  555. m_GameObject: {fileID: 697803895557713113}
  556. m_Enabled: 1
  557. m_CastShadows: 1
  558. m_ReceiveShadows: 1
  559. m_DynamicOccludee: 1
  560. m_MotionVectors: 1
  561. m_LightProbeUsage: 1
  562. m_ReflectionProbeUsage: 1
  563. m_RenderingLayerMask: 1
  564. m_RendererPriority: 0
  565. m_Materials:
  566. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  567. m_StaticBatchInfo:
  568. firstSubMesh: 0
  569. subMeshCount: 0
  570. m_StaticBatchRoot: {fileID: 0}
  571. m_ProbeAnchor: {fileID: 0}
  572. m_LightProbeVolumeOverride: {fileID: 0}
  573. m_ScaleInLightmap: 1
  574. m_ReceiveGI: 1
  575. m_PreserveUVs: 0
  576. m_IgnoreNormalsForChartDetection: 0
  577. m_ImportantGI: 0
  578. m_StitchLightmapSeams: 1
  579. m_SelectedEditorRenderState: 3
  580. m_MinimumChartSize: 4
  581. m_AutoUVMaxDistance: 0.5
  582. m_AutoUVMaxAngle: 89
  583. m_LightmapParameters: {fileID: 0}
  584. m_SortingLayerID: 0
  585. m_SortingLayer: 0
  586. m_SortingOrder: 0
  587. serializedVersion: 2
  588. m_Quality: 0
  589. m_UpdateWhenOffscreen: 0
  590. m_SkinnedMotionVectors: 1
  591. m_Mesh: {fileID: -6812812129967922065, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  592. m_Bones:
  593. - {fileID: 5871471685104769665}
  594. - {fileID: 5871471685104769709}
  595. - {fileID: 5871471685104769789}
  596. - {fileID: 5871471685104769761}
  597. - {fileID: 5871471685104769749}
  598. - {fileID: 5871471685104769677}
  599. - {fileID: 5871471685104769745}
  600. - {fileID: 5871471685104769757}
  601. m_BlendShapeWeights: []
  602. m_RootBone: {fileID: 5871471685104769749}
  603. m_AABB:
  604. m_Center: {x: -0.58950084, y: 0.21086204, z: -0.01151295}
  605. m_Extent: {x: 0.1971674, y: 0.23868906, z: 0.14551163}
  606. m_DirtyAABB: 0
  607. --- !u!1 &815782243499726813
  608. GameObject:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. serializedVersion: 6
  614. m_Component:
  615. - component: {fileID: 5794365081510037980}
  616. - component: {fileID: 7657229907594899728}
  617. m_Layer: 0
  618. m_Name: UD_Units_arms_B
  619. m_TagString: Untagged
  620. m_Icon: {fileID: 0}
  621. m_NavMeshLayer: 0
  622. m_StaticEditorFlags: 0
  623. m_IsActive: 0
  624. --- !u!4 &5794365081510037980
  625. Transform:
  626. m_ObjectHideFlags: 0
  627. m_CorrespondingSourceObject: {fileID: 0}
  628. m_PrefabInstance: {fileID: 0}
  629. m_PrefabAsset: {fileID: 0}
  630. m_GameObject: {fileID: 815782243499726813}
  631. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  632. m_LocalPosition: {x: -0, y: 0, z: 0}
  633. m_LocalScale: {x: 1, y: 1, z: 1}
  634. m_Children: []
  635. m_Father: {fileID: 5871471685104769917}
  636. m_RootOrder: 3
  637. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  638. --- !u!137 &7657229907594899728
  639. SkinnedMeshRenderer:
  640. m_ObjectHideFlags: 0
  641. m_CorrespondingSourceObject: {fileID: 0}
  642. m_PrefabInstance: {fileID: 0}
  643. m_PrefabAsset: {fileID: 0}
  644. m_GameObject: {fileID: 815782243499726813}
  645. m_Enabled: 1
  646. m_CastShadows: 1
  647. m_ReceiveShadows: 1
  648. m_DynamicOccludee: 1
  649. m_MotionVectors: 1
  650. m_LightProbeUsage: 1
  651. m_ReflectionProbeUsage: 1
  652. m_RenderingLayerMask: 1
  653. m_RendererPriority: 0
  654. m_Materials:
  655. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  656. m_StaticBatchInfo:
  657. firstSubMesh: 0
  658. subMeshCount: 0
  659. m_StaticBatchRoot: {fileID: 0}
  660. m_ProbeAnchor: {fileID: 0}
  661. m_LightProbeVolumeOverride: {fileID: 0}
  662. m_ScaleInLightmap: 1
  663. m_ReceiveGI: 1
  664. m_PreserveUVs: 0
  665. m_IgnoreNormalsForChartDetection: 0
  666. m_ImportantGI: 0
  667. m_StitchLightmapSeams: 1
  668. m_SelectedEditorRenderState: 3
  669. m_MinimumChartSize: 4
  670. m_AutoUVMaxDistance: 0.5
  671. m_AutoUVMaxAngle: 89
  672. m_LightmapParameters: {fileID: 0}
  673. m_SortingLayerID: 0
  674. m_SortingLayer: 0
  675. m_SortingOrder: 0
  676. serializedVersion: 2
  677. m_Quality: 0
  678. m_UpdateWhenOffscreen: 0
  679. m_SkinnedMotionVectors: 1
  680. m_Mesh: {fileID: 6939520536379827843, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  681. m_Bones:
  682. - {fileID: 5871471685104769665}
  683. - {fileID: 5871471685104769677}
  684. - {fileID: 5871471685104769721}
  685. - {fileID: 5871471685104769709}
  686. - {fileID: 5871471685104769749}
  687. - {fileID: 5871471685104769725}
  688. - {fileID: 5871471685104769757}
  689. - {fileID: 5871471685104769737}
  690. - {fileID: 5871471685104769789}
  691. - {fileID: 5871471685104769741}
  692. m_BlendShapeWeights: []
  693. m_RootBone: {fileID: 5871471685104769749}
  694. m_AABB:
  695. m_Center: {x: -0.046364456, y: 0.057658195, z: -0.04985693}
  696. m_Extent: {x: 0.26965475, y: 0.31823927, z: 0.5712786}
  697. m_DirtyAABB: 0
  698. --- !u!1 &844546431400101690
  699. GameObject:
  700. m_ObjectHideFlags: 0
  701. m_CorrespondingSourceObject: {fileID: 0}
  702. m_PrefabInstance: {fileID: 0}
  703. m_PrefabAsset: {fileID: 0}
  704. serializedVersion: 6
  705. m_Component:
  706. - component: {fileID: 6901149662942754339}
  707. - component: {fileID: 8811728089218084477}
  708. - component: {fileID: 6762874425123524424}
  709. m_Layer: 0
  710. m_Name: UD_Shield_B
  711. m_TagString: Untagged
  712. m_Icon: {fileID: 0}
  713. m_NavMeshLayer: 0
  714. m_StaticEditorFlags: 0
  715. m_IsActive: 0
  716. --- !u!4 &6901149662942754339
  717. Transform:
  718. m_ObjectHideFlags: 0
  719. m_CorrespondingSourceObject: {fileID: 0}
  720. m_PrefabInstance: {fileID: 0}
  721. m_PrefabAsset: {fileID: 0}
  722. m_GameObject: {fileID: 844546431400101690}
  723. m_LocalRotation: {x: -0.00000008195637, y: -0.000000007217737, z: -0.00000026449592,
  724. w: 1}
  725. m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0.000000024223327}
  726. m_LocalScale: {x: 0.99999875, y: 1.0000002, z: 1.000001}
  727. m_Children: []
  728. m_Father: {fileID: 5430015209270264446}
  729. m_RootOrder: 1
  730. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  731. --- !u!33 &8811728089218084477
  732. MeshFilter:
  733. m_ObjectHideFlags: 0
  734. m_CorrespondingSourceObject: {fileID: 0}
  735. m_PrefabInstance: {fileID: 0}
  736. m_PrefabAsset: {fileID: 0}
  737. m_GameObject: {fileID: 844546431400101690}
  738. m_Mesh: {fileID: 7762472174728352863, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  739. --- !u!23 &6762874425123524424
  740. MeshRenderer:
  741. m_ObjectHideFlags: 0
  742. m_CorrespondingSourceObject: {fileID: 0}
  743. m_PrefabInstance: {fileID: 0}
  744. m_PrefabAsset: {fileID: 0}
  745. m_GameObject: {fileID: 844546431400101690}
  746. m_Enabled: 1
  747. m_CastShadows: 1
  748. m_ReceiveShadows: 1
  749. m_DynamicOccludee: 1
  750. m_MotionVectors: 1
  751. m_LightProbeUsage: 1
  752. m_ReflectionProbeUsage: 1
  753. m_RenderingLayerMask: 1
  754. m_RendererPriority: 0
  755. m_Materials:
  756. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  757. m_StaticBatchInfo:
  758. firstSubMesh: 0
  759. subMeshCount: 0
  760. m_StaticBatchRoot: {fileID: 0}
  761. m_ProbeAnchor: {fileID: 0}
  762. m_LightProbeVolumeOverride: {fileID: 0}
  763. m_ScaleInLightmap: 1
  764. m_ReceiveGI: 1
  765. m_PreserveUVs: 0
  766. m_IgnoreNormalsForChartDetection: 0
  767. m_ImportantGI: 0
  768. m_StitchLightmapSeams: 1
  769. m_SelectedEditorRenderState: 3
  770. m_MinimumChartSize: 4
  771. m_AutoUVMaxDistance: 0.5
  772. m_AutoUVMaxAngle: 89
  773. m_LightmapParameters: {fileID: 0}
  774. m_SortingLayerID: 0
  775. m_SortingLayer: 0
  776. m_SortingOrder: 0
  777. --- !u!1 &1251489036510936056
  778. GameObject:
  779. m_ObjectHideFlags: 0
  780. m_CorrespondingSourceObject: {fileID: 0}
  781. m_PrefabInstance: {fileID: 0}
  782. m_PrefabAsset: {fileID: 0}
  783. serializedVersion: 6
  784. m_Component:
  785. - component: {fileID: 9182379765638043668}
  786. - component: {fileID: 1374143456173691818}
  787. m_Layer: 0
  788. m_Name: UD_Units_legs_B
  789. m_TagString: Untagged
  790. m_Icon: {fileID: 0}
  791. m_NavMeshLayer: 0
  792. m_StaticEditorFlags: 0
  793. m_IsActive: 0
  794. --- !u!4 &9182379765638043668
  795. Transform:
  796. m_ObjectHideFlags: 0
  797. m_CorrespondingSourceObject: {fileID: 0}
  798. m_PrefabInstance: {fileID: 0}
  799. m_PrefabAsset: {fileID: 0}
  800. m_GameObject: {fileID: 1251489036510936056}
  801. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  802. m_LocalPosition: {x: -0, y: 0, z: 0}
  803. m_LocalScale: {x: 1, y: 1, z: 1}
  804. m_Children: []
  805. m_Father: {fileID: 5871471685104769917}
  806. m_RootOrder: 28
  807. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  808. --- !u!137 &1374143456173691818
  809. SkinnedMeshRenderer:
  810. m_ObjectHideFlags: 0
  811. m_CorrespondingSourceObject: {fileID: 0}
  812. m_PrefabInstance: {fileID: 0}
  813. m_PrefabAsset: {fileID: 0}
  814. m_GameObject: {fileID: 1251489036510936056}
  815. m_Enabled: 1
  816. m_CastShadows: 1
  817. m_ReceiveShadows: 1
  818. m_DynamicOccludee: 1
  819. m_MotionVectors: 1
  820. m_LightProbeUsage: 1
  821. m_ReflectionProbeUsage: 1
  822. m_RenderingLayerMask: 1
  823. m_RendererPriority: 0
  824. m_Materials:
  825. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  826. m_StaticBatchInfo:
  827. firstSubMesh: 0
  828. subMeshCount: 0
  829. m_StaticBatchRoot: {fileID: 0}
  830. m_ProbeAnchor: {fileID: 0}
  831. m_LightProbeVolumeOverride: {fileID: 0}
  832. m_ScaleInLightmap: 1
  833. m_ReceiveGI: 1
  834. m_PreserveUVs: 0
  835. m_IgnoreNormalsForChartDetection: 0
  836. m_ImportantGI: 0
  837. m_StitchLightmapSeams: 1
  838. m_SelectedEditorRenderState: 3
  839. m_MinimumChartSize: 4
  840. m_AutoUVMaxDistance: 0.5
  841. m_AutoUVMaxAngle: 89
  842. m_LightmapParameters: {fileID: 0}
  843. m_SortingLayerID: 0
  844. m_SortingLayer: 0
  845. m_SortingOrder: 0
  846. serializedVersion: 2
  847. m_Quality: 0
  848. m_UpdateWhenOffscreen: 0
  849. m_SkinnedMotionVectors: 1
  850. m_Mesh: {fileID: -3124661457831733442, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  851. m_Bones:
  852. - {fileID: 5871471685104769665}
  853. - {fileID: 5871471685104769713}
  854. - {fileID: 5871471685104769701}
  855. - {fileID: 5871471685104769705}
  856. - {fileID: 5871471685104769781}
  857. - {fileID: 5871471685104769749}
  858. - {fileID: 5871471685104769785}
  859. - {fileID: 5871471685104769729}
  860. m_BlendShapeWeights: []
  861. m_RootBone: {fileID: 5871471685104769749}
  862. m_AABB:
  863. m_Center: {x: 0.44535515, y: 0.0059952065, z: -0.0000011622906}
  864. m_Extent: {x: 0.2867662, y: 0.24377987, z: 0.582016}
  865. m_DirtyAABB: 0
  866. --- !u!1 &1327691556748413276
  867. GameObject:
  868. m_ObjectHideFlags: 0
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInstance: {fileID: 0}
  871. m_PrefabAsset: {fileID: 0}
  872. serializedVersion: 6
  873. m_Component:
  874. - component: {fileID: 772915674445754713}
  875. - component: {fileID: 632468153780639921}
  876. m_Layer: 0
  877. m_Name: UD_Units_head_L
  878. m_TagString: Untagged
  879. m_Icon: {fileID: 0}
  880. m_NavMeshLayer: 0
  881. m_StaticEditorFlags: 0
  882. m_IsActive: 0
  883. --- !u!4 &772915674445754713
  884. Transform:
  885. m_ObjectHideFlags: 0
  886. m_CorrespondingSourceObject: {fileID: 0}
  887. m_PrefabInstance: {fileID: 0}
  888. m_PrefabAsset: {fileID: 0}
  889. m_GameObject: {fileID: 1327691556748413276}
  890. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  891. m_LocalPosition: {x: -0, y: 0, z: 0}
  892. m_LocalScale: {x: 1, y: 1, z: 1}
  893. m_Children: []
  894. m_Father: {fileID: 5871471685104769917}
  895. m_RootOrder: 25
  896. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  897. --- !u!137 &632468153780639921
  898. SkinnedMeshRenderer:
  899. m_ObjectHideFlags: 0
  900. m_CorrespondingSourceObject: {fileID: 0}
  901. m_PrefabInstance: {fileID: 0}
  902. m_PrefabAsset: {fileID: 0}
  903. m_GameObject: {fileID: 1327691556748413276}
  904. m_Enabled: 1
  905. m_CastShadows: 1
  906. m_ReceiveShadows: 1
  907. m_DynamicOccludee: 1
  908. m_MotionVectors: 1
  909. m_LightProbeUsage: 1
  910. m_ReflectionProbeUsage: 1
  911. m_RenderingLayerMask: 1
  912. m_RendererPriority: 0
  913. m_Materials:
  914. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  915. m_StaticBatchInfo:
  916. firstSubMesh: 0
  917. subMeshCount: 0
  918. m_StaticBatchRoot: {fileID: 0}
  919. m_ProbeAnchor: {fileID: 0}
  920. m_LightProbeVolumeOverride: {fileID: 0}
  921. m_ScaleInLightmap: 1
  922. m_ReceiveGI: 1
  923. m_PreserveUVs: 0
  924. m_IgnoreNormalsForChartDetection: 0
  925. m_ImportantGI: 0
  926. m_StitchLightmapSeams: 1
  927. m_SelectedEditorRenderState: 3
  928. m_MinimumChartSize: 4
  929. m_AutoUVMaxDistance: 0.5
  930. m_AutoUVMaxAngle: 89
  931. m_LightmapParameters: {fileID: 0}
  932. m_SortingLayerID: 0
  933. m_SortingLayer: 0
  934. m_SortingOrder: 0
  935. serializedVersion: 2
  936. m_Quality: 0
  937. m_UpdateWhenOffscreen: 0
  938. m_SkinnedMotionVectors: 1
  939. m_Mesh: {fileID: -8976547541477301926, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  940. m_Bones:
  941. - {fileID: 5871471685104769761}
  942. - {fileID: 5871471685104769789}
  943. - {fileID: 5871471685104769709}
  944. - {fileID: 5871471685104769677}
  945. - {fileID: 5871471685104769665}
  946. - {fileID: 5871471685104769749}
  947. - {fileID: 5871471685104769745}
  948. - {fileID: 5871471685104769757}
  949. m_BlendShapeWeights: []
  950. m_RootBone: {fileID: 5871471685104769749}
  951. m_AABB:
  952. m_Center: {x: -0.48555598, y: 0.20180033, z: -0.024547279}
  953. m_Extent: {x: 0.29932466, y: 0.28429157, z: 0.15114726}
  954. m_DirtyAABB: 0
  955. --- !u!1 &1484983210468229179
  956. GameObject:
  957. m_ObjectHideFlags: 0
  958. m_CorrespondingSourceObject: {fileID: 0}
  959. m_PrefabInstance: {fileID: 0}
  960. m_PrefabAsset: {fileID: 0}
  961. serializedVersion: 6
  962. m_Component:
  963. - component: {fileID: 3422238745552954715}
  964. - component: {fileID: 5585445097207391672}
  965. - component: {fileID: 7288339424321002472}
  966. m_Layer: 0
  967. m_Name: UD_weapon_staff_A
  968. m_TagString: Untagged
  969. m_Icon: {fileID: 0}
  970. m_NavMeshLayer: 0
  971. m_StaticEditorFlags: 0
  972. m_IsActive: 0
  973. --- !u!4 &3422238745552954715
  974. Transform:
  975. m_ObjectHideFlags: 0
  976. m_CorrespondingSourceObject: {fileID: 0}
  977. m_PrefabInstance: {fileID: 0}
  978. m_PrefabAsset: {fileID: 0}
  979. m_GameObject: {fileID: 1484983210468229179}
  980. m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698,
  981. w: 1}
  982. m_LocalPosition: {x: -0.00000009689331, y: 0, z: 0.00000019378662}
  983. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  984. m_Children: []
  985. m_Father: {fileID: 7257485650872733492}
  986. m_RootOrder: 1
  987. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  988. --- !u!33 &5585445097207391672
  989. MeshFilter:
  990. m_ObjectHideFlags: 0
  991. m_CorrespondingSourceObject: {fileID: 0}
  992. m_PrefabInstance: {fileID: 0}
  993. m_PrefabAsset: {fileID: 0}
  994. m_GameObject: {fileID: 1484983210468229179}
  995. m_Mesh: {fileID: -459799688526668846, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  996. --- !u!23 &7288339424321002472
  997. MeshRenderer:
  998. m_ObjectHideFlags: 0
  999. m_CorrespondingSourceObject: {fileID: 0}
  1000. m_PrefabInstance: {fileID: 0}
  1001. m_PrefabAsset: {fileID: 0}
  1002. m_GameObject: {fileID: 1484983210468229179}
  1003. m_Enabled: 1
  1004. m_CastShadows: 1
  1005. m_ReceiveShadows: 1
  1006. m_DynamicOccludee: 1
  1007. m_MotionVectors: 1
  1008. m_LightProbeUsage: 1
  1009. m_ReflectionProbeUsage: 1
  1010. m_RenderingLayerMask: 1
  1011. m_RendererPriority: 0
  1012. m_Materials:
  1013. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1014. m_StaticBatchInfo:
  1015. firstSubMesh: 0
  1016. subMeshCount: 0
  1017. m_StaticBatchRoot: {fileID: 0}
  1018. m_ProbeAnchor: {fileID: 0}
  1019. m_LightProbeVolumeOverride: {fileID: 0}
  1020. m_ScaleInLightmap: 1
  1021. m_ReceiveGI: 1
  1022. m_PreserveUVs: 0
  1023. m_IgnoreNormalsForChartDetection: 0
  1024. m_ImportantGI: 0
  1025. m_StitchLightmapSeams: 1
  1026. m_SelectedEditorRenderState: 3
  1027. m_MinimumChartSize: 4
  1028. m_AutoUVMaxDistance: 0.5
  1029. m_AutoUVMaxAngle: 89
  1030. m_LightmapParameters: {fileID: 0}
  1031. m_SortingLayerID: 0
  1032. m_SortingLayer: 0
  1033. m_SortingOrder: 0
  1034. --- !u!1 &1492670859732463428
  1035. GameObject:
  1036. m_ObjectHideFlags: 0
  1037. m_CorrespondingSourceObject: {fileID: 0}
  1038. m_PrefabInstance: {fileID: 0}
  1039. m_PrefabAsset: {fileID: 0}
  1040. serializedVersion: 6
  1041. m_Component:
  1042. - component: {fileID: 3187284743489715518}
  1043. - component: {fileID: 5679274915979367537}
  1044. m_Layer: 0
  1045. m_Name: UD_Units_body_G
  1046. m_TagString: Untagged
  1047. m_Icon: {fileID: 0}
  1048. m_NavMeshLayer: 0
  1049. m_StaticEditorFlags: 0
  1050. m_IsActive: 0
  1051. --- !u!4 &3187284743489715518
  1052. Transform:
  1053. m_ObjectHideFlags: 0
  1054. m_CorrespondingSourceObject: {fileID: 0}
  1055. m_PrefabInstance: {fileID: 0}
  1056. m_PrefabAsset: {fileID: 0}
  1057. m_GameObject: {fileID: 1492670859732463428}
  1058. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1059. m_LocalPosition: {x: -0, y: 0, z: 0}
  1060. m_LocalScale: {x: 1, y: 1, z: 1}
  1061. m_Children: []
  1062. m_Father: {fileID: 5871471685104769917}
  1063. m_RootOrder: 13
  1064. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1065. --- !u!137 &5679274915979367537
  1066. SkinnedMeshRenderer:
  1067. m_ObjectHideFlags: 0
  1068. m_CorrespondingSourceObject: {fileID: 0}
  1069. m_PrefabInstance: {fileID: 0}
  1070. m_PrefabAsset: {fileID: 0}
  1071. m_GameObject: {fileID: 1492670859732463428}
  1072. m_Enabled: 1
  1073. m_CastShadows: 1
  1074. m_ReceiveShadows: 1
  1075. m_DynamicOccludee: 1
  1076. m_MotionVectors: 1
  1077. m_LightProbeUsage: 1
  1078. m_ReflectionProbeUsage: 1
  1079. m_RenderingLayerMask: 1
  1080. m_RendererPriority: 0
  1081. m_Materials:
  1082. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1083. m_StaticBatchInfo:
  1084. firstSubMesh: 0
  1085. subMeshCount: 0
  1086. m_StaticBatchRoot: {fileID: 0}
  1087. m_ProbeAnchor: {fileID: 0}
  1088. m_LightProbeVolumeOverride: {fileID: 0}
  1089. m_ScaleInLightmap: 1
  1090. m_ReceiveGI: 1
  1091. m_PreserveUVs: 0
  1092. m_IgnoreNormalsForChartDetection: 0
  1093. m_ImportantGI: 0
  1094. m_StitchLightmapSeams: 1
  1095. m_SelectedEditorRenderState: 3
  1096. m_MinimumChartSize: 4
  1097. m_AutoUVMaxDistance: 0.5
  1098. m_AutoUVMaxAngle: 89
  1099. m_LightmapParameters: {fileID: 0}
  1100. m_SortingLayerID: 0
  1101. m_SortingLayer: 0
  1102. m_SortingOrder: 0
  1103. serializedVersion: 2
  1104. m_Quality: 0
  1105. m_UpdateWhenOffscreen: 0
  1106. m_SkinnedMotionVectors: 1
  1107. m_Mesh: {fileID: 5446815969890575943, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1108. m_Bones:
  1109. - {fileID: 5871471685104769705}
  1110. - {fileID: 5871471685104769701}
  1111. - {fileID: 5871471685104769749}
  1112. - {fileID: 5871471685104769713}
  1113. - {fileID: 5871471685104769789}
  1114. - {fileID: 5871471685104769709}
  1115. - {fileID: 5871471685104769677}
  1116. - {fileID: 5871471685104769665}
  1117. - {fileID: 5871471685104769781}
  1118. - {fileID: 5871471685104769761}
  1119. - {fileID: 5871471685104769721}
  1120. - {fileID: 5871471685104769725}
  1121. - {fileID: 5871471685104769745}
  1122. - {fileID: 5871471685104769785}
  1123. - {fileID: 5871471685104769729}
  1124. - {fileID: 5871471685104769757}
  1125. - {fileID: 5871471685104769737}
  1126. - {fileID: 5871471685104769741}
  1127. m_BlendShapeWeights: []
  1128. m_RootBone: {fileID: 5871471685104769749}
  1129. m_AABB:
  1130. m_Center: {x: 0.06292099, y: 0.04737474, z: -0.0000011622906}
  1131. m_Extent: {x: 0.6625523, y: 0.31502926, z: 0.5828366}
  1132. m_DirtyAABB: 0
  1133. --- !u!1 &1708758467009000311
  1134. GameObject:
  1135. m_ObjectHideFlags: 0
  1136. m_CorrespondingSourceObject: {fileID: 0}
  1137. m_PrefabInstance: {fileID: 0}
  1138. m_PrefabAsset: {fileID: 0}
  1139. serializedVersion: 6
  1140. m_Component:
  1141. - component: {fileID: 6220025675810756689}
  1142. - component: {fileID: 908527980449785080}
  1143. m_Layer: 0
  1144. m_Name: UD_Units_body_C
  1145. m_TagString: Untagged
  1146. m_Icon: {fileID: 0}
  1147. m_NavMeshLayer: 0
  1148. m_StaticEditorFlags: 0
  1149. m_IsActive: 0
  1150. --- !u!4 &6220025675810756689
  1151. Transform:
  1152. m_ObjectHideFlags: 0
  1153. m_CorrespondingSourceObject: {fileID: 0}
  1154. m_PrefabInstance: {fileID: 0}
  1155. m_PrefabAsset: {fileID: 0}
  1156. m_GameObject: {fileID: 1708758467009000311}
  1157. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1158. m_LocalPosition: {x: -0, y: 0, z: 0}
  1159. m_LocalScale: {x: 1, y: 1, z: 1}
  1160. m_Children: []
  1161. m_Father: {fileID: 5871471685104769917}
  1162. m_RootOrder: 9
  1163. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1164. --- !u!137 &908527980449785080
  1165. SkinnedMeshRenderer:
  1166. m_ObjectHideFlags: 0
  1167. m_CorrespondingSourceObject: {fileID: 0}
  1168. m_PrefabInstance: {fileID: 0}
  1169. m_PrefabAsset: {fileID: 0}
  1170. m_GameObject: {fileID: 1708758467009000311}
  1171. m_Enabled: 1
  1172. m_CastShadows: 1
  1173. m_ReceiveShadows: 1
  1174. m_DynamicOccludee: 1
  1175. m_MotionVectors: 1
  1176. m_LightProbeUsage: 1
  1177. m_ReflectionProbeUsage: 1
  1178. m_RenderingLayerMask: 1
  1179. m_RendererPriority: 0
  1180. m_Materials:
  1181. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1182. m_StaticBatchInfo:
  1183. firstSubMesh: 0
  1184. subMeshCount: 0
  1185. m_StaticBatchRoot: {fileID: 0}
  1186. m_ProbeAnchor: {fileID: 0}
  1187. m_LightProbeVolumeOverride: {fileID: 0}
  1188. m_ScaleInLightmap: 1
  1189. m_ReceiveGI: 1
  1190. m_PreserveUVs: 0
  1191. m_IgnoreNormalsForChartDetection: 0
  1192. m_ImportantGI: 0
  1193. m_StitchLightmapSeams: 1
  1194. m_SelectedEditorRenderState: 3
  1195. m_MinimumChartSize: 4
  1196. m_AutoUVMaxDistance: 0.5
  1197. m_AutoUVMaxAngle: 89
  1198. m_LightmapParameters: {fileID: 0}
  1199. m_SortingLayerID: 0
  1200. m_SortingLayer: 0
  1201. m_SortingOrder: 0
  1202. serializedVersion: 2
  1203. m_Quality: 0
  1204. m_UpdateWhenOffscreen: 0
  1205. m_SkinnedMotionVectors: 1
  1206. m_Mesh: {fileID: -3490259674455502960, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1207. m_Bones:
  1208. - {fileID: 5871471685104769713}
  1209. - {fileID: 5871471685104769701}
  1210. - {fileID: 5871471685104769705}
  1211. - {fileID: 5871471685104769781}
  1212. - {fileID: 5871471685104769749}
  1213. - {fileID: 5871471685104769665}
  1214. - {fileID: 5871471685104769677}
  1215. - {fileID: 5871471685104769721}
  1216. - {fileID: 5871471685104769709}
  1217. - {fileID: 5871471685104769725}
  1218. - {fileID: 5871471685104769789}
  1219. - {fileID: 5871471685104769761}
  1220. - {fileID: 5871471685104769745}
  1221. - {fileID: 5871471685104769729}
  1222. - {fileID: 5871471685104769785}
  1223. - {fileID: 5871471685104769757}
  1224. - {fileID: 5871471685104769737}
  1225. - {fileID: 5871471685104769741}
  1226. m_BlendShapeWeights: []
  1227. m_RootBone: {fileID: 5871471685104769749}
  1228. m_AABB:
  1229. m_Center: {x: -0.07219651, y: 0.061207324, z: 0.005635321}
  1230. m_Extent: {x: 0.49798808, y: 0.29879037, z: 0.441445}
  1231. m_DirtyAABB: 0
  1232. --- !u!1 &1809127196334546079
  1233. GameObject:
  1234. m_ObjectHideFlags: 0
  1235. m_CorrespondingSourceObject: {fileID: 0}
  1236. m_PrefabInstance: {fileID: 0}
  1237. m_PrefabAsset: {fileID: 0}
  1238. serializedVersion: 6
  1239. m_Component:
  1240. - component: {fileID: 7428212620261311923}
  1241. - component: {fileID: 7925837619195047133}
  1242. m_Layer: 0
  1243. m_Name: UD_Units_arms_D
  1244. m_TagString: Untagged
  1245. m_Icon: {fileID: 0}
  1246. m_NavMeshLayer: 0
  1247. m_StaticEditorFlags: 0
  1248. m_IsActive: 0
  1249. --- !u!4 &7428212620261311923
  1250. Transform:
  1251. m_ObjectHideFlags: 0
  1252. m_CorrespondingSourceObject: {fileID: 0}
  1253. m_PrefabInstance: {fileID: 0}
  1254. m_PrefabAsset: {fileID: 0}
  1255. m_GameObject: {fileID: 1809127196334546079}
  1256. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1257. m_LocalPosition: {x: -0, y: 0, z: 0}
  1258. m_LocalScale: {x: 1, y: 1, z: 1}
  1259. m_Children: []
  1260. m_Father: {fileID: 5871471685104769917}
  1261. m_RootOrder: 5
  1262. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1263. --- !u!137 &7925837619195047133
  1264. SkinnedMeshRenderer:
  1265. m_ObjectHideFlags: 0
  1266. m_CorrespondingSourceObject: {fileID: 0}
  1267. m_PrefabInstance: {fileID: 0}
  1268. m_PrefabAsset: {fileID: 0}
  1269. m_GameObject: {fileID: 1809127196334546079}
  1270. m_Enabled: 1
  1271. m_CastShadows: 1
  1272. m_ReceiveShadows: 1
  1273. m_DynamicOccludee: 1
  1274. m_MotionVectors: 1
  1275. m_LightProbeUsage: 1
  1276. m_ReflectionProbeUsage: 1
  1277. m_RenderingLayerMask: 1
  1278. m_RendererPriority: 0
  1279. m_Materials:
  1280. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1281. m_StaticBatchInfo:
  1282. firstSubMesh: 0
  1283. subMeshCount: 0
  1284. m_StaticBatchRoot: {fileID: 0}
  1285. m_ProbeAnchor: {fileID: 0}
  1286. m_LightProbeVolumeOverride: {fileID: 0}
  1287. m_ScaleInLightmap: 1
  1288. m_ReceiveGI: 1
  1289. m_PreserveUVs: 0
  1290. m_IgnoreNormalsForChartDetection: 0
  1291. m_ImportantGI: 0
  1292. m_StitchLightmapSeams: 1
  1293. m_SelectedEditorRenderState: 3
  1294. m_MinimumChartSize: 4
  1295. m_AutoUVMaxDistance: 0.5
  1296. m_AutoUVMaxAngle: 89
  1297. m_LightmapParameters: {fileID: 0}
  1298. m_SortingLayerID: 0
  1299. m_SortingLayer: 0
  1300. m_SortingOrder: 0
  1301. serializedVersion: 2
  1302. m_Quality: 0
  1303. m_UpdateWhenOffscreen: 0
  1304. m_SkinnedMotionVectors: 1
  1305. m_Mesh: {fileID: 4315403836711247144, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1306. m_Bones:
  1307. - {fileID: 5871471685104769709}
  1308. - {fileID: 5871471685104769721}
  1309. - {fileID: 5871471685104769677}
  1310. - {fileID: 5871471685104769665}
  1311. - {fileID: 5871471685104769749}
  1312. - {fileID: 5871471685104769725}
  1313. - {fileID: 5871471685104769789}
  1314. - {fileID: 5871471685104769737}
  1315. - {fileID: 5871471685104769757}
  1316. - {fileID: 5871471685104769741}
  1317. m_BlendShapeWeights: []
  1318. m_RootBone: {fileID: 5871471685104769749}
  1319. m_AABB:
  1320. m_Center: {x: -0.047265, y: 0.056734174, z: -0.05004242}
  1321. m_Extent: {x: 0.29054165, y: 0.3346803, z: 0.5958576}
  1322. m_DirtyAABB: 0
  1323. --- !u!1 &1843268187515704105
  1324. GameObject:
  1325. m_ObjectHideFlags: 0
  1326. m_CorrespondingSourceObject: {fileID: 0}
  1327. m_PrefabInstance: {fileID: 0}
  1328. m_PrefabAsset: {fileID: 0}
  1329. serializedVersion: 6
  1330. m_Component:
  1331. - component: {fileID: 6613473703155792024}
  1332. - component: {fileID: 3345105682123265303}
  1333. m_Layer: 0
  1334. m_Name: UD_Units_legs_C
  1335. m_TagString: Untagged
  1336. m_Icon: {fileID: 0}
  1337. m_NavMeshLayer: 0
  1338. m_StaticEditorFlags: 0
  1339. m_IsActive: 1
  1340. --- !u!4 &6613473703155792024
  1341. Transform:
  1342. m_ObjectHideFlags: 0
  1343. m_CorrespondingSourceObject: {fileID: 0}
  1344. m_PrefabInstance: {fileID: 0}
  1345. m_PrefabAsset: {fileID: 0}
  1346. m_GameObject: {fileID: 1843268187515704105}
  1347. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1348. m_LocalPosition: {x: -0, y: 0, z: 0}
  1349. m_LocalScale: {x: 1, y: 1, z: 1}
  1350. m_Children: []
  1351. m_Father: {fileID: 5871471685104769917}
  1352. m_RootOrder: 29
  1353. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1354. --- !u!137 &3345105682123265303
  1355. SkinnedMeshRenderer:
  1356. m_ObjectHideFlags: 0
  1357. m_CorrespondingSourceObject: {fileID: 0}
  1358. m_PrefabInstance: {fileID: 0}
  1359. m_PrefabAsset: {fileID: 0}
  1360. m_GameObject: {fileID: 1843268187515704105}
  1361. m_Enabled: 1
  1362. m_CastShadows: 1
  1363. m_ReceiveShadows: 1
  1364. m_DynamicOccludee: 1
  1365. m_MotionVectors: 1
  1366. m_LightProbeUsage: 1
  1367. m_ReflectionProbeUsage: 1
  1368. m_RenderingLayerMask: 1
  1369. m_RendererPriority: 0
  1370. m_Materials:
  1371. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1372. m_StaticBatchInfo:
  1373. firstSubMesh: 0
  1374. subMeshCount: 0
  1375. m_StaticBatchRoot: {fileID: 0}
  1376. m_ProbeAnchor: {fileID: 0}
  1377. m_LightProbeVolumeOverride: {fileID: 0}
  1378. m_ScaleInLightmap: 1
  1379. m_ReceiveGI: 1
  1380. m_PreserveUVs: 0
  1381. m_IgnoreNormalsForChartDetection: 0
  1382. m_ImportantGI: 0
  1383. m_StitchLightmapSeams: 1
  1384. m_SelectedEditorRenderState: 3
  1385. m_MinimumChartSize: 4
  1386. m_AutoUVMaxDistance: 0.5
  1387. m_AutoUVMaxAngle: 89
  1388. m_LightmapParameters: {fileID: 0}
  1389. m_SortingLayerID: 0
  1390. m_SortingLayer: 0
  1391. m_SortingOrder: 0
  1392. serializedVersion: 2
  1393. m_Quality: 0
  1394. m_UpdateWhenOffscreen: 0
  1395. m_SkinnedMotionVectors: 1
  1396. m_Mesh: {fileID: -4456985903161761061, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1397. m_Bones:
  1398. - {fileID: 5871471685104769701}
  1399. - {fileID: 5871471685104769749}
  1400. - {fileID: 5871471685104769713}
  1401. - {fileID: 5871471685104769705}
  1402. - {fileID: 5871471685104769781}
  1403. - {fileID: 5871471685104769785}
  1404. - {fileID: 5871471685104769729}
  1405. - {fileID: 5871471685104769665}
  1406. m_BlendShapeWeights: []
  1407. m_RootBone: {fileID: 5871471685104769749}
  1408. m_AABB:
  1409. m_Center: {x: 0.44936043, y: 0.009023599, z: -0.000569433}
  1410. m_Extent: {x: 0.2807458, y: 0.22538537, z: 0.5841911}
  1411. m_DirtyAABB: 0
  1412. --- !u!1 &1994047452936569901
  1413. GameObject:
  1414. m_ObjectHideFlags: 0
  1415. m_CorrespondingSourceObject: {fileID: 0}
  1416. m_PrefabInstance: {fileID: 0}
  1417. m_PrefabAsset: {fileID: 0}
  1418. serializedVersion: 6
  1419. m_Component:
  1420. - component: {fileID: 1949171442268322936}
  1421. m_Layer: 0
  1422. m_Name: Bone_Mount
  1423. m_TagString: Untagged
  1424. m_Icon: {fileID: 0}
  1425. m_NavMeshLayer: 0
  1426. m_StaticEditorFlags: 0
  1427. m_IsActive: 1
  1428. --- !u!4 &1949171442268322936
  1429. Transform:
  1430. m_ObjectHideFlags: 0
  1431. m_CorrespondingSourceObject: {fileID: 0}
  1432. m_PrefabInstance: {fileID: 0}
  1433. m_PrefabAsset: {fileID: 0}
  1434. m_GameObject: {fileID: 1994047452936569901}
  1435. m_LocalRotation: {x: 0.7035794, y: 0.07054743, z: 0.070546955, w: 0.7035782}
  1436. m_LocalPosition: {x: -0.16740344, y: -0.2893186, z: -0.0000012410156}
  1437. m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
  1438. m_Children:
  1439. - {fileID: 5871471685104769689}
  1440. m_Father: {fileID: 5871471685104769679}
  1441. m_RootOrder: 4
  1442. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1443. --- !u!1 &2066483153943724266
  1444. GameObject:
  1445. m_ObjectHideFlags: 0
  1446. m_CorrespondingSourceObject: {fileID: 0}
  1447. m_PrefabInstance: {fileID: 0}
  1448. m_PrefabAsset: {fileID: 0}
  1449. serializedVersion: 6
  1450. m_Component:
  1451. - component: {fileID: 270677238663263982}
  1452. - component: {fileID: 2291546013279229840}
  1453. m_Layer: 0
  1454. m_Name: UD_Units_arms_E
  1455. m_TagString: Untagged
  1456. m_Icon: {fileID: 0}
  1457. m_NavMeshLayer: 0
  1458. m_StaticEditorFlags: 0
  1459. m_IsActive: 0
  1460. --- !u!4 &270677238663263982
  1461. Transform:
  1462. m_ObjectHideFlags: 0
  1463. m_CorrespondingSourceObject: {fileID: 0}
  1464. m_PrefabInstance: {fileID: 0}
  1465. m_PrefabAsset: {fileID: 0}
  1466. m_GameObject: {fileID: 2066483153943724266}
  1467. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1468. m_LocalPosition: {x: -0, y: 0, z: 0}
  1469. m_LocalScale: {x: 1, y: 1, z: 1}
  1470. m_Children: []
  1471. m_Father: {fileID: 5871471685104769917}
  1472. m_RootOrder: 6
  1473. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1474. --- !u!137 &2291546013279229840
  1475. SkinnedMeshRenderer:
  1476. m_ObjectHideFlags: 0
  1477. m_CorrespondingSourceObject: {fileID: 0}
  1478. m_PrefabInstance: {fileID: 0}
  1479. m_PrefabAsset: {fileID: 0}
  1480. m_GameObject: {fileID: 2066483153943724266}
  1481. m_Enabled: 1
  1482. m_CastShadows: 1
  1483. m_ReceiveShadows: 1
  1484. m_DynamicOccludee: 1
  1485. m_MotionVectors: 1
  1486. m_LightProbeUsage: 1
  1487. m_ReflectionProbeUsage: 1
  1488. m_RenderingLayerMask: 1
  1489. m_RendererPriority: 0
  1490. m_Materials:
  1491. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1492. m_StaticBatchInfo:
  1493. firstSubMesh: 0
  1494. subMeshCount: 0
  1495. m_StaticBatchRoot: {fileID: 0}
  1496. m_ProbeAnchor: {fileID: 0}
  1497. m_LightProbeVolumeOverride: {fileID: 0}
  1498. m_ScaleInLightmap: 1
  1499. m_ReceiveGI: 1
  1500. m_PreserveUVs: 0
  1501. m_IgnoreNormalsForChartDetection: 0
  1502. m_ImportantGI: 0
  1503. m_StitchLightmapSeams: 1
  1504. m_SelectedEditorRenderState: 3
  1505. m_MinimumChartSize: 4
  1506. m_AutoUVMaxDistance: 0.5
  1507. m_AutoUVMaxAngle: 89
  1508. m_LightmapParameters: {fileID: 0}
  1509. m_SortingLayerID: 0
  1510. m_SortingLayer: 0
  1511. m_SortingOrder: 0
  1512. serializedVersion: 2
  1513. m_Quality: 0
  1514. m_UpdateWhenOffscreen: 0
  1515. m_SkinnedMotionVectors: 1
  1516. m_Mesh: {fileID: -1378132683937478464, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1517. m_Bones:
  1518. - {fileID: 5871471685104769721}
  1519. - {fileID: 5871471685104769725}
  1520. - {fileID: 5871471685104769749}
  1521. - {fileID: 5871471685104769665}
  1522. - {fileID: 5871471685104769677}
  1523. - {fileID: 5871471685104769737}
  1524. - {fileID: 5871471685104769741}
  1525. - {fileID: 5871471685104769757}
  1526. m_BlendShapeWeights: []
  1527. m_RootBone: {fileID: 5871471685104769749}
  1528. m_AABB:
  1529. m_Center: {x: -0.04770522, y: 0.05643633, z: -0.048143208}
  1530. m_Extent: {x: 0.26144522, y: 0.31372282, z: 0.56443006}
  1531. m_DirtyAABB: 0
  1532. --- !u!1 &2351822042799403812
  1533. GameObject:
  1534. m_ObjectHideFlags: 0
  1535. m_CorrespondingSourceObject: {fileID: 0}
  1536. m_PrefabInstance: {fileID: 0}
  1537. m_PrefabAsset: {fileID: 0}
  1538. serializedVersion: 6
  1539. m_Component:
  1540. - component: {fileID: 8092169978591539140}
  1541. - component: {fileID: 9031339221526064926}
  1542. - component: {fileID: 1874114959469577221}
  1543. m_Layer: 0
  1544. m_Name: UD_weapon_Hammer
  1545. m_TagString: Untagged
  1546. m_Icon: {fileID: 0}
  1547. m_NavMeshLayer: 0
  1548. m_StaticEditorFlags: 0
  1549. m_IsActive: 0
  1550. --- !u!4 &8092169978591539140
  1551. Transform:
  1552. m_ObjectHideFlags: 0
  1553. m_CorrespondingSourceObject: {fileID: 0}
  1554. m_PrefabInstance: {fileID: 0}
  1555. m_PrefabAsset: {fileID: 0}
  1556. m_GameObject: {fileID: 2351822042799403812}
  1557. m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265,
  1558. w: 1}
  1559. m_LocalPosition: {x: -0, y: 0.000000048446655, z: 0.00000019378662}
  1560. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  1561. m_Children: []
  1562. m_Father: {fileID: 2524010211961728730}
  1563. m_RootOrder: 2
  1564. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1565. --- !u!33 &9031339221526064926
  1566. MeshFilter:
  1567. m_ObjectHideFlags: 0
  1568. m_CorrespondingSourceObject: {fileID: 0}
  1569. m_PrefabInstance: {fileID: 0}
  1570. m_PrefabAsset: {fileID: 0}
  1571. m_GameObject: {fileID: 2351822042799403812}
  1572. m_Mesh: {fileID: 6057600930148594623, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1573. --- !u!23 &1874114959469577221
  1574. MeshRenderer:
  1575. m_ObjectHideFlags: 0
  1576. m_CorrespondingSourceObject: {fileID: 0}
  1577. m_PrefabInstance: {fileID: 0}
  1578. m_PrefabAsset: {fileID: 0}
  1579. m_GameObject: {fileID: 2351822042799403812}
  1580. m_Enabled: 1
  1581. m_CastShadows: 1
  1582. m_ReceiveShadows: 1
  1583. m_DynamicOccludee: 1
  1584. m_MotionVectors: 1
  1585. m_LightProbeUsage: 1
  1586. m_ReflectionProbeUsage: 1
  1587. m_RenderingLayerMask: 1
  1588. m_RendererPriority: 0
  1589. m_Materials:
  1590. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1591. m_StaticBatchInfo:
  1592. firstSubMesh: 0
  1593. subMeshCount: 0
  1594. m_StaticBatchRoot: {fileID: 0}
  1595. m_ProbeAnchor: {fileID: 0}
  1596. m_LightProbeVolumeOverride: {fileID: 0}
  1597. m_ScaleInLightmap: 1
  1598. m_ReceiveGI: 1
  1599. m_PreserveUVs: 0
  1600. m_IgnoreNormalsForChartDetection: 0
  1601. m_ImportantGI: 0
  1602. m_StitchLightmapSeams: 1
  1603. m_SelectedEditorRenderState: 3
  1604. m_MinimumChartSize: 4
  1605. m_AutoUVMaxDistance: 0.5
  1606. m_AutoUVMaxAngle: 89
  1607. m_LightmapParameters: {fileID: 0}
  1608. m_SortingLayerID: 0
  1609. m_SortingLayer: 0
  1610. m_SortingOrder: 0
  1611. --- !u!1 &2410369758391607236
  1612. GameObject:
  1613. m_ObjectHideFlags: 0
  1614. m_CorrespondingSourceObject: {fileID: 0}
  1615. m_PrefabInstance: {fileID: 0}
  1616. m_PrefabAsset: {fileID: 0}
  1617. serializedVersion: 6
  1618. m_Component:
  1619. - component: {fileID: 2524010211961728730}
  1620. m_Layer: 0
  1621. m_Name: R_hand_container
  1622. m_TagString: Untagged
  1623. m_Icon: {fileID: 0}
  1624. m_NavMeshLayer: 0
  1625. m_StaticEditorFlags: 0
  1626. m_IsActive: 1
  1627. --- !u!4 &2524010211961728730
  1628. Transform:
  1629. m_ObjectHideFlags: 0
  1630. m_CorrespondingSourceObject: {fileID: 0}
  1631. m_PrefabInstance: {fileID: 0}
  1632. m_PrefabAsset: {fileID: 0}
  1633. m_GameObject: {fileID: 2410369758391607236}
  1634. m_LocalRotation: {x: 0.06561878, y: 0.6861204, z: -0.077861406, w: 0.7203267}
  1635. m_LocalPosition: {x: -0.08010257, y: 0.03110905, z: 0.060528062}
  1636. m_LocalScale: {x: 1, y: 1, z: 1}
  1637. m_Children:
  1638. - {fileID: 361397469397339852}
  1639. - {fileID: 3647694119905027059}
  1640. - {fileID: 8092169978591539140}
  1641. - {fileID: 6758152058862894669}
  1642. - {fileID: 3083764599489868375}
  1643. - {fileID: 2932294108833604988}
  1644. - {fileID: 6069805142901932143}
  1645. - {fileID: 6492196055748648388}
  1646. m_Father: {fileID: 5871471685104769725}
  1647. m_RootOrder: 0
  1648. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1649. --- !u!1 &2641639297131713720
  1650. GameObject:
  1651. m_ObjectHideFlags: 0
  1652. m_CorrespondingSourceObject: {fileID: 0}
  1653. m_PrefabInstance: {fileID: 0}
  1654. m_PrefabAsset: {fileID: 0}
  1655. serializedVersion: 6
  1656. m_Component:
  1657. - component: {fileID: 2747774762750512567}
  1658. - component: {fileID: 5332365617568868602}
  1659. - component: {fileID: 7702442948367602584}
  1660. m_Layer: 0
  1661. m_Name: UD_Shield_C
  1662. m_TagString: Untagged
  1663. m_Icon: {fileID: 0}
  1664. m_NavMeshLayer: 0
  1665. m_StaticEditorFlags: 0
  1666. m_IsActive: 0
  1667. --- !u!4 &2747774762750512567
  1668. Transform:
  1669. m_ObjectHideFlags: 0
  1670. m_CorrespondingSourceObject: {fileID: 0}
  1671. m_PrefabInstance: {fileID: 0}
  1672. m_PrefabAsset: {fileID: 0}
  1673. m_GameObject: {fileID: 2641639297131713720}
  1674. m_LocalRotation: {x: -0.000000055879333, y: 0.000000061001685, z: -0.000000029802347,
  1675. w: 1}
  1676. m_LocalPosition: {x: -0, y: 0.00000009689331, z: 0}
  1677. m_LocalScale: {x: 0.99999887, y: 1.0000002, z: 1.0000008}
  1678. m_Children: []
  1679. m_Father: {fileID: 5430015209270264446}
  1680. m_RootOrder: 2
  1681. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1682. --- !u!33 &5332365617568868602
  1683. MeshFilter:
  1684. m_ObjectHideFlags: 0
  1685. m_CorrespondingSourceObject: {fileID: 0}
  1686. m_PrefabInstance: {fileID: 0}
  1687. m_PrefabAsset: {fileID: 0}
  1688. m_GameObject: {fileID: 2641639297131713720}
  1689. m_Mesh: {fileID: 4423574727285109583, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1690. --- !u!23 &7702442948367602584
  1691. MeshRenderer:
  1692. m_ObjectHideFlags: 0
  1693. m_CorrespondingSourceObject: {fileID: 0}
  1694. m_PrefabInstance: {fileID: 0}
  1695. m_PrefabAsset: {fileID: 0}
  1696. m_GameObject: {fileID: 2641639297131713720}
  1697. m_Enabled: 1
  1698. m_CastShadows: 1
  1699. m_ReceiveShadows: 1
  1700. m_DynamicOccludee: 1
  1701. m_MotionVectors: 1
  1702. m_LightProbeUsage: 1
  1703. m_ReflectionProbeUsage: 1
  1704. m_RenderingLayerMask: 1
  1705. m_RendererPriority: 0
  1706. m_Materials:
  1707. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1708. m_StaticBatchInfo:
  1709. firstSubMesh: 0
  1710. subMeshCount: 0
  1711. m_StaticBatchRoot: {fileID: 0}
  1712. m_ProbeAnchor: {fileID: 0}
  1713. m_LightProbeVolumeOverride: {fileID: 0}
  1714. m_ScaleInLightmap: 1
  1715. m_ReceiveGI: 1
  1716. m_PreserveUVs: 0
  1717. m_IgnoreNormalsForChartDetection: 0
  1718. m_ImportantGI: 0
  1719. m_StitchLightmapSeams: 1
  1720. m_SelectedEditorRenderState: 3
  1721. m_MinimumChartSize: 4
  1722. m_AutoUVMaxDistance: 0.5
  1723. m_AutoUVMaxAngle: 89
  1724. m_LightmapParameters: {fileID: 0}
  1725. m_SortingLayerID: 0
  1726. m_SortingLayer: 0
  1727. m_SortingOrder: 0
  1728. --- !u!1 &3137001883954751417
  1729. GameObject:
  1730. m_ObjectHideFlags: 0
  1731. m_CorrespondingSourceObject: {fileID: 0}
  1732. m_PrefabInstance: {fileID: 0}
  1733. m_PrefabAsset: {fileID: 0}
  1734. serializedVersion: 6
  1735. m_Component:
  1736. - component: {fileID: 5269629007436183242}
  1737. - component: {fileID: 7328209533357841072}
  1738. m_Layer: 0
  1739. m_Name: UD_Units_legs_D
  1740. m_TagString: Untagged
  1741. m_Icon: {fileID: 0}
  1742. m_NavMeshLayer: 0
  1743. m_StaticEditorFlags: 0
  1744. m_IsActive: 0
  1745. --- !u!4 &5269629007436183242
  1746. Transform:
  1747. m_ObjectHideFlags: 0
  1748. m_CorrespondingSourceObject: {fileID: 0}
  1749. m_PrefabInstance: {fileID: 0}
  1750. m_PrefabAsset: {fileID: 0}
  1751. m_GameObject: {fileID: 3137001883954751417}
  1752. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1753. m_LocalPosition: {x: -0, y: 0, z: 0}
  1754. m_LocalScale: {x: 1, y: 1, z: 1}
  1755. m_Children: []
  1756. m_Father: {fileID: 5871471685104769917}
  1757. m_RootOrder: 30
  1758. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1759. --- !u!137 &7328209533357841072
  1760. SkinnedMeshRenderer:
  1761. m_ObjectHideFlags: 0
  1762. m_CorrespondingSourceObject: {fileID: 0}
  1763. m_PrefabInstance: {fileID: 0}
  1764. m_PrefabAsset: {fileID: 0}
  1765. m_GameObject: {fileID: 3137001883954751417}
  1766. m_Enabled: 1
  1767. m_CastShadows: 1
  1768. m_ReceiveShadows: 1
  1769. m_DynamicOccludee: 1
  1770. m_MotionVectors: 1
  1771. m_LightProbeUsage: 1
  1772. m_ReflectionProbeUsage: 1
  1773. m_RenderingLayerMask: 1
  1774. m_RendererPriority: 0
  1775. m_Materials:
  1776. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1777. m_StaticBatchInfo:
  1778. firstSubMesh: 0
  1779. subMeshCount: 0
  1780. m_StaticBatchRoot: {fileID: 0}
  1781. m_ProbeAnchor: {fileID: 0}
  1782. m_LightProbeVolumeOverride: {fileID: 0}
  1783. m_ScaleInLightmap: 1
  1784. m_ReceiveGI: 1
  1785. m_PreserveUVs: 0
  1786. m_IgnoreNormalsForChartDetection: 0
  1787. m_ImportantGI: 0
  1788. m_StitchLightmapSeams: 1
  1789. m_SelectedEditorRenderState: 3
  1790. m_MinimumChartSize: 4
  1791. m_AutoUVMaxDistance: 0.5
  1792. m_AutoUVMaxAngle: 89
  1793. m_LightmapParameters: {fileID: 0}
  1794. m_SortingLayerID: 0
  1795. m_SortingLayer: 0
  1796. m_SortingOrder: 0
  1797. serializedVersion: 2
  1798. m_Quality: 0
  1799. m_UpdateWhenOffscreen: 0
  1800. m_SkinnedMotionVectors: 1
  1801. m_Mesh: {fileID: 1281471266334133934, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1802. m_Bones:
  1803. - {fileID: 5871471685104769701}
  1804. - {fileID: 5871471685104769749}
  1805. - {fileID: 5871471685104769705}
  1806. - {fileID: 5871471685104769781}
  1807. - {fileID: 5871471685104769713}
  1808. - {fileID: 5871471685104769785}
  1809. - {fileID: 5871471685104769729}
  1810. m_BlendShapeWeights: []
  1811. m_RootBone: {fileID: 5871471685104769749}
  1812. m_AABB:
  1813. m_Center: {x: 0.42507273, y: 0.036520287, z: -0.0000011622906}
  1814. m_Extent: {x: 0.3018039, y: 0.28709775, z: 0.58907115}
  1815. m_DirtyAABB: 0
  1816. --- !u!1 &3363442396249942766
  1817. GameObject:
  1818. m_ObjectHideFlags: 0
  1819. m_CorrespondingSourceObject: {fileID: 0}
  1820. m_PrefabInstance: {fileID: 0}
  1821. m_PrefabAsset: {fileID: 0}
  1822. serializedVersion: 6
  1823. m_Component:
  1824. - component: {fileID: 4489230103898225899}
  1825. - component: {fileID: 6513999362857866704}
  1826. - component: {fileID: 6251653514916957511}
  1827. m_Layer: 0
  1828. m_Name: UD_weapon_staff_D
  1829. m_TagString: Untagged
  1830. m_Icon: {fileID: 0}
  1831. m_NavMeshLayer: 0
  1832. m_StaticEditorFlags: 0
  1833. m_IsActive: 0
  1834. --- !u!4 &4489230103898225899
  1835. Transform:
  1836. m_ObjectHideFlags: 0
  1837. m_CorrespondingSourceObject: {fileID: 0}
  1838. m_PrefabInstance: {fileID: 0}
  1839. m_PrefabAsset: {fileID: 0}
  1840. m_GameObject: {fileID: 3363442396249942766}
  1841. m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698,
  1842. w: 1}
  1843. m_LocalPosition: {x: -0.00000009689331, y: 0.00000038757324, z: -0.0000003633499}
  1844. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  1845. m_Children: []
  1846. m_Father: {fileID: 7257485650872733492}
  1847. m_RootOrder: 4
  1848. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1849. --- !u!33 &6513999362857866704
  1850. MeshFilter:
  1851. m_ObjectHideFlags: 0
  1852. m_CorrespondingSourceObject: {fileID: 0}
  1853. m_PrefabInstance: {fileID: 0}
  1854. m_PrefabAsset: {fileID: 0}
  1855. m_GameObject: {fileID: 3363442396249942766}
  1856. m_Mesh: {fileID: 5509293495533852240, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1857. --- !u!23 &6251653514916957511
  1858. MeshRenderer:
  1859. m_ObjectHideFlags: 0
  1860. m_CorrespondingSourceObject: {fileID: 0}
  1861. m_PrefabInstance: {fileID: 0}
  1862. m_PrefabAsset: {fileID: 0}
  1863. m_GameObject: {fileID: 3363442396249942766}
  1864. m_Enabled: 1
  1865. m_CastShadows: 1
  1866. m_ReceiveShadows: 1
  1867. m_DynamicOccludee: 1
  1868. m_MotionVectors: 1
  1869. m_LightProbeUsage: 1
  1870. m_ReflectionProbeUsage: 1
  1871. m_RenderingLayerMask: 1
  1872. m_RendererPriority: 0
  1873. m_Materials:
  1874. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1875. m_StaticBatchInfo:
  1876. firstSubMesh: 0
  1877. subMeshCount: 0
  1878. m_StaticBatchRoot: {fileID: 0}
  1879. m_ProbeAnchor: {fileID: 0}
  1880. m_LightProbeVolumeOverride: {fileID: 0}
  1881. m_ScaleInLightmap: 1
  1882. m_ReceiveGI: 1
  1883. m_PreserveUVs: 0
  1884. m_IgnoreNormalsForChartDetection: 0
  1885. m_ImportantGI: 0
  1886. m_StitchLightmapSeams: 1
  1887. m_SelectedEditorRenderState: 3
  1888. m_MinimumChartSize: 4
  1889. m_AutoUVMaxDistance: 0.5
  1890. m_AutoUVMaxAngle: 89
  1891. m_LightmapParameters: {fileID: 0}
  1892. m_SortingLayerID: 0
  1893. m_SortingLayer: 0
  1894. m_SortingOrder: 0
  1895. --- !u!1 &3545242491025423647
  1896. GameObject:
  1897. m_ObjectHideFlags: 0
  1898. m_CorrespondingSourceObject: {fileID: 0}
  1899. m_PrefabInstance: {fileID: 0}
  1900. m_PrefabAsset: {fileID: 0}
  1901. serializedVersion: 6
  1902. m_Component:
  1903. - component: {fileID: 5242067129153775173}
  1904. - component: {fileID: 66254502644067441}
  1905. - component: {fileID: 75085714752712248}
  1906. m_Layer: 0
  1907. m_Name: UD_Shield_A
  1908. m_TagString: Untagged
  1909. m_Icon: {fileID: 0}
  1910. m_NavMeshLayer: 0
  1911. m_StaticEditorFlags: 0
  1912. m_IsActive: 0
  1913. --- !u!4 &5242067129153775173
  1914. Transform:
  1915. m_ObjectHideFlags: 0
  1916. m_CorrespondingSourceObject: {fileID: 0}
  1917. m_PrefabInstance: {fileID: 0}
  1918. m_PrefabAsset: {fileID: 0}
  1919. m_GameObject: {fileID: 3545242491025423647}
  1920. m_LocalRotation: {x: -0.00000012293454, y: 0.0000000603032, z: -0.000000037252935,
  1921. w: 1}
  1922. m_LocalPosition: {x: -0, y: -0.00000009689331, z: 0.0000001332283}
  1923. m_LocalScale: {x: 0.9999989, y: 1.0000002, z: 1.000001}
  1924. m_Children: []
  1925. m_Father: {fileID: 5430015209270264446}
  1926. m_RootOrder: 0
  1927. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1928. --- !u!33 &66254502644067441
  1929. MeshFilter:
  1930. m_ObjectHideFlags: 0
  1931. m_CorrespondingSourceObject: {fileID: 0}
  1932. m_PrefabInstance: {fileID: 0}
  1933. m_PrefabAsset: {fileID: 0}
  1934. m_GameObject: {fileID: 3545242491025423647}
  1935. m_Mesh: {fileID: 8399819517487881609, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  1936. --- !u!23 &75085714752712248
  1937. MeshRenderer:
  1938. m_ObjectHideFlags: 0
  1939. m_CorrespondingSourceObject: {fileID: 0}
  1940. m_PrefabInstance: {fileID: 0}
  1941. m_PrefabAsset: {fileID: 0}
  1942. m_GameObject: {fileID: 3545242491025423647}
  1943. m_Enabled: 1
  1944. m_CastShadows: 1
  1945. m_ReceiveShadows: 1
  1946. m_DynamicOccludee: 1
  1947. m_MotionVectors: 1
  1948. m_LightProbeUsage: 1
  1949. m_ReflectionProbeUsage: 1
  1950. m_RenderingLayerMask: 1
  1951. m_RendererPriority: 0
  1952. m_Materials:
  1953. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1954. m_StaticBatchInfo:
  1955. firstSubMesh: 0
  1956. subMeshCount: 0
  1957. m_StaticBatchRoot: {fileID: 0}
  1958. m_ProbeAnchor: {fileID: 0}
  1959. m_LightProbeVolumeOverride: {fileID: 0}
  1960. m_ScaleInLightmap: 1
  1961. m_ReceiveGI: 1
  1962. m_PreserveUVs: 0
  1963. m_IgnoreNormalsForChartDetection: 0
  1964. m_ImportantGI: 0
  1965. m_StitchLightmapSeams: 1
  1966. m_SelectedEditorRenderState: 3
  1967. m_MinimumChartSize: 4
  1968. m_AutoUVMaxDistance: 0.5
  1969. m_AutoUVMaxAngle: 89
  1970. m_LightmapParameters: {fileID: 0}
  1971. m_SortingLayerID: 0
  1972. m_SortingLayer: 0
  1973. m_SortingOrder: 0
  1974. --- !u!1 &3790992805018739084
  1975. GameObject:
  1976. m_ObjectHideFlags: 0
  1977. m_CorrespondingSourceObject: {fileID: 0}
  1978. m_PrefabInstance: {fileID: 0}
  1979. m_PrefabAsset: {fileID: 0}
  1980. serializedVersion: 6
  1981. m_Component:
  1982. - component: {fileID: 554650839628995104}
  1983. - component: {fileID: 5313185361159006278}
  1984. - component: {fileID: 7280851286782373323}
  1985. m_Layer: 0
  1986. m_Name: UD_weapon_staff_C
  1987. m_TagString: Untagged
  1988. m_Icon: {fileID: 0}
  1989. m_NavMeshLayer: 0
  1990. m_StaticEditorFlags: 0
  1991. m_IsActive: 0
  1992. --- !u!4 &554650839628995104
  1993. Transform:
  1994. m_ObjectHideFlags: 0
  1995. m_CorrespondingSourceObject: {fileID: 0}
  1996. m_PrefabInstance: {fileID: 0}
  1997. m_PrefabAsset: {fileID: 0}
  1998. m_GameObject: {fileID: 3790992805018739084}
  1999. m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698,
  2000. w: 1}
  2001. m_LocalPosition: {x: -0.00000009689331, y: 0, z: 0.00000019378662}
  2002. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  2003. m_Children: []
  2004. m_Father: {fileID: 7257485650872733492}
  2005. m_RootOrder: 3
  2006. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2007. --- !u!33 &5313185361159006278
  2008. MeshFilter:
  2009. m_ObjectHideFlags: 0
  2010. m_CorrespondingSourceObject: {fileID: 0}
  2011. m_PrefabInstance: {fileID: 0}
  2012. m_PrefabAsset: {fileID: 0}
  2013. m_GameObject: {fileID: 3790992805018739084}
  2014. m_Mesh: {fileID: 5289686188672566640, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2015. --- !u!23 &7280851286782373323
  2016. MeshRenderer:
  2017. m_ObjectHideFlags: 0
  2018. m_CorrespondingSourceObject: {fileID: 0}
  2019. m_PrefabInstance: {fileID: 0}
  2020. m_PrefabAsset: {fileID: 0}
  2021. m_GameObject: {fileID: 3790992805018739084}
  2022. m_Enabled: 1
  2023. m_CastShadows: 1
  2024. m_ReceiveShadows: 1
  2025. m_DynamicOccludee: 1
  2026. m_MotionVectors: 1
  2027. m_LightProbeUsage: 1
  2028. m_ReflectionProbeUsage: 1
  2029. m_RenderingLayerMask: 1
  2030. m_RendererPriority: 0
  2031. m_Materials:
  2032. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2033. m_StaticBatchInfo:
  2034. firstSubMesh: 0
  2035. subMeshCount: 0
  2036. m_StaticBatchRoot: {fileID: 0}
  2037. m_ProbeAnchor: {fileID: 0}
  2038. m_LightProbeVolumeOverride: {fileID: 0}
  2039. m_ScaleInLightmap: 1
  2040. m_ReceiveGI: 1
  2041. m_PreserveUVs: 0
  2042. m_IgnoreNormalsForChartDetection: 0
  2043. m_ImportantGI: 0
  2044. m_StitchLightmapSeams: 1
  2045. m_SelectedEditorRenderState: 3
  2046. m_MinimumChartSize: 4
  2047. m_AutoUVMaxDistance: 0.5
  2048. m_AutoUVMaxAngle: 89
  2049. m_LightmapParameters: {fileID: 0}
  2050. m_SortingLayerID: 0
  2051. m_SortingLayer: 0
  2052. m_SortingOrder: 0
  2053. --- !u!1 &3804980615133185353
  2054. GameObject:
  2055. m_ObjectHideFlags: 0
  2056. m_CorrespondingSourceObject: {fileID: 0}
  2057. m_PrefabInstance: {fileID: 0}
  2058. m_PrefabAsset: {fileID: 0}
  2059. serializedVersion: 6
  2060. m_Component:
  2061. - component: {fileID: 6069805142901932143}
  2062. - component: {fileID: 4664689846041363472}
  2063. - component: {fileID: 5479632643413648417}
  2064. m_Layer: 0
  2065. m_Name: UD_weapon_Sword_B
  2066. m_TagString: Untagged
  2067. m_Icon: {fileID: 0}
  2068. m_NavMeshLayer: 0
  2069. m_StaticEditorFlags: 0
  2070. m_IsActive: 0
  2071. --- !u!4 &6069805142901932143
  2072. Transform:
  2073. m_ObjectHideFlags: 0
  2074. m_CorrespondingSourceObject: {fileID: 0}
  2075. m_PrefabInstance: {fileID: 0}
  2076. m_PrefabAsset: {fileID: 0}
  2077. m_GameObject: {fileID: 3804980615133185353}
  2078. m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265,
  2079. w: 1}
  2080. m_LocalPosition: {x: -0, y: 0.00000009689331, z: 0.00000009689331}
  2081. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  2082. m_Children: []
  2083. m_Father: {fileID: 2524010211961728730}
  2084. m_RootOrder: 6
  2085. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2086. --- !u!33 &4664689846041363472
  2087. MeshFilter:
  2088. m_ObjectHideFlags: 0
  2089. m_CorrespondingSourceObject: {fileID: 0}
  2090. m_PrefabInstance: {fileID: 0}
  2091. m_PrefabAsset: {fileID: 0}
  2092. m_GameObject: {fileID: 3804980615133185353}
  2093. m_Mesh: {fileID: -4403356927874098908, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2094. --- !u!23 &5479632643413648417
  2095. MeshRenderer:
  2096. m_ObjectHideFlags: 0
  2097. m_CorrespondingSourceObject: {fileID: 0}
  2098. m_PrefabInstance: {fileID: 0}
  2099. m_PrefabAsset: {fileID: 0}
  2100. m_GameObject: {fileID: 3804980615133185353}
  2101. m_Enabled: 1
  2102. m_CastShadows: 1
  2103. m_ReceiveShadows: 1
  2104. m_DynamicOccludee: 1
  2105. m_MotionVectors: 1
  2106. m_LightProbeUsage: 1
  2107. m_ReflectionProbeUsage: 1
  2108. m_RenderingLayerMask: 1
  2109. m_RendererPriority: 0
  2110. m_Materials:
  2111. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2112. m_StaticBatchInfo:
  2113. firstSubMesh: 0
  2114. subMeshCount: 0
  2115. m_StaticBatchRoot: {fileID: 0}
  2116. m_ProbeAnchor: {fileID: 0}
  2117. m_LightProbeVolumeOverride: {fileID: 0}
  2118. m_ScaleInLightmap: 1
  2119. m_ReceiveGI: 1
  2120. m_PreserveUVs: 0
  2121. m_IgnoreNormalsForChartDetection: 0
  2122. m_ImportantGI: 0
  2123. m_StitchLightmapSeams: 1
  2124. m_SelectedEditorRenderState: 3
  2125. m_MinimumChartSize: 4
  2126. m_AutoUVMaxDistance: 0.5
  2127. m_AutoUVMaxAngle: 89
  2128. m_LightmapParameters: {fileID: 0}
  2129. m_SortingLayerID: 0
  2130. m_SortingLayer: 0
  2131. m_SortingOrder: 0
  2132. --- !u!1 &3848355411005046283
  2133. GameObject:
  2134. m_ObjectHideFlags: 0
  2135. m_CorrespondingSourceObject: {fileID: 0}
  2136. m_PrefabInstance: {fileID: 0}
  2137. m_PrefabAsset: {fileID: 0}
  2138. serializedVersion: 6
  2139. m_Component:
  2140. - component: {fileID: 3083764599489868375}
  2141. - component: {fileID: 2699954218888483478}
  2142. - component: {fileID: 8629570383610559764}
  2143. m_Layer: 0
  2144. m_Name: UD_weapon_Spear
  2145. m_TagString: Untagged
  2146. m_Icon: {fileID: 0}
  2147. m_NavMeshLayer: 0
  2148. m_StaticEditorFlags: 0
  2149. m_IsActive: 0
  2150. --- !u!4 &3083764599489868375
  2151. Transform:
  2152. m_ObjectHideFlags: 0
  2153. m_CorrespondingSourceObject: {fileID: 0}
  2154. m_PrefabInstance: {fileID: 0}
  2155. m_PrefabAsset: {fileID: 0}
  2156. m_GameObject: {fileID: 3848355411005046283}
  2157. m_LocalRotation: {x: -0.000000014901157, y: -0.0000000372529, z: -0.00000001862645,
  2158. w: 1}
  2159. m_LocalPosition: {x: -0, y: 0.00000019378662, z: 0}
  2160. m_LocalScale: {x: 0.9999999, y: 1.0000004, z: 1.0000001}
  2161. m_Children: []
  2162. m_Father: {fileID: 2524010211961728730}
  2163. m_RootOrder: 4
  2164. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2165. --- !u!33 &2699954218888483478
  2166. MeshFilter:
  2167. m_ObjectHideFlags: 0
  2168. m_CorrespondingSourceObject: {fileID: 0}
  2169. m_PrefabInstance: {fileID: 0}
  2170. m_PrefabAsset: {fileID: 0}
  2171. m_GameObject: {fileID: 3848355411005046283}
  2172. m_Mesh: {fileID: -5938186462438715444, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2173. --- !u!23 &8629570383610559764
  2174. MeshRenderer:
  2175. m_ObjectHideFlags: 0
  2176. m_CorrespondingSourceObject: {fileID: 0}
  2177. m_PrefabInstance: {fileID: 0}
  2178. m_PrefabAsset: {fileID: 0}
  2179. m_GameObject: {fileID: 3848355411005046283}
  2180. m_Enabled: 1
  2181. m_CastShadows: 1
  2182. m_ReceiveShadows: 1
  2183. m_DynamicOccludee: 1
  2184. m_MotionVectors: 1
  2185. m_LightProbeUsage: 1
  2186. m_ReflectionProbeUsage: 1
  2187. m_RenderingLayerMask: 1
  2188. m_RendererPriority: 0
  2189. m_Materials:
  2190. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2191. m_StaticBatchInfo:
  2192. firstSubMesh: 0
  2193. subMeshCount: 0
  2194. m_StaticBatchRoot: {fileID: 0}
  2195. m_ProbeAnchor: {fileID: 0}
  2196. m_LightProbeVolumeOverride: {fileID: 0}
  2197. m_ScaleInLightmap: 1
  2198. m_ReceiveGI: 1
  2199. m_PreserveUVs: 0
  2200. m_IgnoreNormalsForChartDetection: 0
  2201. m_ImportantGI: 0
  2202. m_StitchLightmapSeams: 1
  2203. m_SelectedEditorRenderState: 3
  2204. m_MinimumChartSize: 4
  2205. m_AutoUVMaxDistance: 0.5
  2206. m_AutoUVMaxAngle: 89
  2207. m_LightmapParameters: {fileID: 0}
  2208. m_SortingLayerID: 0
  2209. m_SortingLayer: 0
  2210. m_SortingOrder: 0
  2211. --- !u!1 &3855912012234938438
  2212. GameObject:
  2213. m_ObjectHideFlags: 0
  2214. m_CorrespondingSourceObject: {fileID: 0}
  2215. m_PrefabInstance: {fileID: 0}
  2216. m_PrefabAsset: {fileID: 0}
  2217. serializedVersion: 6
  2218. m_Component:
  2219. - component: {fileID: 6758152058862894669}
  2220. - component: {fileID: 7652949201041095275}
  2221. - component: {fileID: 3999448405906097227}
  2222. m_Layer: 0
  2223. m_Name: UD_weapon_lance
  2224. m_TagString: Untagged
  2225. m_Icon: {fileID: 0}
  2226. m_NavMeshLayer: 0
  2227. m_StaticEditorFlags: 0
  2228. m_IsActive: 0
  2229. --- !u!4 &6758152058862894669
  2230. Transform:
  2231. m_ObjectHideFlags: 0
  2232. m_CorrespondingSourceObject: {fileID: 0}
  2233. m_PrefabInstance: {fileID: 0}
  2234. m_PrefabAsset: {fileID: 0}
  2235. m_GameObject: {fileID: 3855912012234938438}
  2236. m_LocalRotation: {x: -0.00000001490116, y: -0.00000007450581, z: -0.0000000093132275,
  2237. w: 1}
  2238. m_LocalPosition: {x: -0.000000048446655, y: -0.00000009689331, z: 0}
  2239. m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000002}
  2240. m_Children: []
  2241. m_Father: {fileID: 2524010211961728730}
  2242. m_RootOrder: 3
  2243. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2244. --- !u!33 &7652949201041095275
  2245. MeshFilter:
  2246. m_ObjectHideFlags: 0
  2247. m_CorrespondingSourceObject: {fileID: 0}
  2248. m_PrefabInstance: {fileID: 0}
  2249. m_PrefabAsset: {fileID: 0}
  2250. m_GameObject: {fileID: 3855912012234938438}
  2251. m_Mesh: {fileID: 5743799408283275200, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2252. --- !u!23 &3999448405906097227
  2253. MeshRenderer:
  2254. m_ObjectHideFlags: 0
  2255. m_CorrespondingSourceObject: {fileID: 0}
  2256. m_PrefabInstance: {fileID: 0}
  2257. m_PrefabAsset: {fileID: 0}
  2258. m_GameObject: {fileID: 3855912012234938438}
  2259. m_Enabled: 1
  2260. m_CastShadows: 1
  2261. m_ReceiveShadows: 1
  2262. m_DynamicOccludee: 1
  2263. m_MotionVectors: 1
  2264. m_LightProbeUsage: 1
  2265. m_ReflectionProbeUsage: 1
  2266. m_RenderingLayerMask: 1
  2267. m_RendererPriority: 0
  2268. m_Materials:
  2269. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2270. m_StaticBatchInfo:
  2271. firstSubMesh: 0
  2272. subMeshCount: 0
  2273. m_StaticBatchRoot: {fileID: 0}
  2274. m_ProbeAnchor: {fileID: 0}
  2275. m_LightProbeVolumeOverride: {fileID: 0}
  2276. m_ScaleInLightmap: 1
  2277. m_ReceiveGI: 1
  2278. m_PreserveUVs: 0
  2279. m_IgnoreNormalsForChartDetection: 0
  2280. m_ImportantGI: 0
  2281. m_StitchLightmapSeams: 1
  2282. m_SelectedEditorRenderState: 3
  2283. m_MinimumChartSize: 4
  2284. m_AutoUVMaxDistance: 0.5
  2285. m_AutoUVMaxAngle: 89
  2286. m_LightmapParameters: {fileID: 0}
  2287. m_SortingLayerID: 0
  2288. m_SortingLayer: 0
  2289. m_SortingOrder: 0
  2290. --- !u!1 &3911127894085173613
  2291. GameObject:
  2292. m_ObjectHideFlags: 0
  2293. m_CorrespondingSourceObject: {fileID: 0}
  2294. m_PrefabInstance: {fileID: 0}
  2295. m_PrefabAsset: {fileID: 0}
  2296. serializedVersion: 6
  2297. m_Component:
  2298. - component: {fileID: 4676613111913187212}
  2299. - component: {fileID: 4251067469715951511}
  2300. m_Layer: 0
  2301. m_Name: UD_Units_body_E
  2302. m_TagString: Untagged
  2303. m_Icon: {fileID: 0}
  2304. m_NavMeshLayer: 0
  2305. m_StaticEditorFlags: 0
  2306. m_IsActive: 0
  2307. --- !u!4 &4676613111913187212
  2308. Transform:
  2309. m_ObjectHideFlags: 0
  2310. m_CorrespondingSourceObject: {fileID: 0}
  2311. m_PrefabInstance: {fileID: 0}
  2312. m_PrefabAsset: {fileID: 0}
  2313. m_GameObject: {fileID: 3911127894085173613}
  2314. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2315. m_LocalPosition: {x: -0, y: 0, z: 0}
  2316. m_LocalScale: {x: 1, y: 1, z: 1}
  2317. m_Children: []
  2318. m_Father: {fileID: 5871471685104769917}
  2319. m_RootOrder: 11
  2320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2321. --- !u!137 &4251067469715951511
  2322. SkinnedMeshRenderer:
  2323. m_ObjectHideFlags: 0
  2324. m_CorrespondingSourceObject: {fileID: 0}
  2325. m_PrefabInstance: {fileID: 0}
  2326. m_PrefabAsset: {fileID: 0}
  2327. m_GameObject: {fileID: 3911127894085173613}
  2328. m_Enabled: 1
  2329. m_CastShadows: 1
  2330. m_ReceiveShadows: 1
  2331. m_DynamicOccludee: 1
  2332. m_MotionVectors: 1
  2333. m_LightProbeUsage: 1
  2334. m_ReflectionProbeUsage: 1
  2335. m_RenderingLayerMask: 1
  2336. m_RendererPriority: 0
  2337. m_Materials:
  2338. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2339. m_StaticBatchInfo:
  2340. firstSubMesh: 0
  2341. subMeshCount: 0
  2342. m_StaticBatchRoot: {fileID: 0}
  2343. m_ProbeAnchor: {fileID: 0}
  2344. m_LightProbeVolumeOverride: {fileID: 0}
  2345. m_ScaleInLightmap: 1
  2346. m_ReceiveGI: 1
  2347. m_PreserveUVs: 0
  2348. m_IgnoreNormalsForChartDetection: 0
  2349. m_ImportantGI: 0
  2350. m_StitchLightmapSeams: 1
  2351. m_SelectedEditorRenderState: 3
  2352. m_MinimumChartSize: 4
  2353. m_AutoUVMaxDistance: 0.5
  2354. m_AutoUVMaxAngle: 89
  2355. m_LightmapParameters: {fileID: 0}
  2356. m_SortingLayerID: 0
  2357. m_SortingLayer: 0
  2358. m_SortingOrder: 0
  2359. serializedVersion: 2
  2360. m_Quality: 0
  2361. m_UpdateWhenOffscreen: 0
  2362. m_SkinnedMotionVectors: 1
  2363. m_Mesh: {fileID: 2229054288536543207, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2364. m_Bones:
  2365. - {fileID: 5871471685104769665}
  2366. - {fileID: 5871471685104769713}
  2367. - {fileID: 5871471685104769749}
  2368. - {fileID: 5871471685104769677}
  2369. - {fileID: 5871471685104769709}
  2370. - {fileID: 5871471685104769789}
  2371. - {fileID: 5871471685104769761}
  2372. - {fileID: 5871471685104769701}
  2373. - {fileID: 5871471685104769705}
  2374. - {fileID: 5871471685104769781}
  2375. - {fileID: 5871471685104769729}
  2376. - {fileID: 5871471685104769721}
  2377. - {fileID: 5871471685104769725}
  2378. - {fileID: 5871471685104769745}
  2379. - {fileID: 5871471685104769757}
  2380. - {fileID: 5871471685104769785}
  2381. - {fileID: 5871471685104769737}
  2382. - {fileID: 5871471685104769741}
  2383. m_BlendShapeWeights: []
  2384. m_RootBone: {fileID: 5871471685104769749}
  2385. m_AABB:
  2386. m_Center: {x: -0.045585185, y: 0.05679217, z: 0.0031795055}
  2387. m_Extent: {x: 0.5499134, y: 0.29623023, z: 0.47485334}
  2388. m_DirtyAABB: 0
  2389. --- !u!1 &4377118146165986810
  2390. GameObject:
  2391. m_ObjectHideFlags: 0
  2392. m_CorrespondingSourceObject: {fileID: 0}
  2393. m_PrefabInstance: {fileID: 0}
  2394. m_PrefabAsset: {fileID: 0}
  2395. serializedVersion: 6
  2396. m_Component:
  2397. - component: {fileID: 514913950078584041}
  2398. - component: {fileID: 7162476472952107200}
  2399. m_Layer: 0
  2400. m_Name: UD_Units_head_E
  2401. m_TagString: Untagged
  2402. m_Icon: {fileID: 0}
  2403. m_NavMeshLayer: 0
  2404. m_StaticEditorFlags: 0
  2405. m_IsActive: 0
  2406. --- !u!4 &514913950078584041
  2407. Transform:
  2408. m_ObjectHideFlags: 0
  2409. m_CorrespondingSourceObject: {fileID: 0}
  2410. m_PrefabInstance: {fileID: 0}
  2411. m_PrefabAsset: {fileID: 0}
  2412. m_GameObject: {fileID: 4377118146165986810}
  2413. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2414. m_LocalPosition: {x: -0, y: 0, z: 0}
  2415. m_LocalScale: {x: 1, y: 1, z: 1}
  2416. m_Children: []
  2417. m_Father: {fileID: 5871471685104769917}
  2418. m_RootOrder: 18
  2419. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2420. --- !u!137 &7162476472952107200
  2421. SkinnedMeshRenderer:
  2422. m_ObjectHideFlags: 0
  2423. m_CorrespondingSourceObject: {fileID: 0}
  2424. m_PrefabInstance: {fileID: 0}
  2425. m_PrefabAsset: {fileID: 0}
  2426. m_GameObject: {fileID: 4377118146165986810}
  2427. m_Enabled: 1
  2428. m_CastShadows: 1
  2429. m_ReceiveShadows: 1
  2430. m_DynamicOccludee: 1
  2431. m_MotionVectors: 1
  2432. m_LightProbeUsage: 1
  2433. m_ReflectionProbeUsage: 1
  2434. m_RenderingLayerMask: 1
  2435. m_RendererPriority: 0
  2436. m_Materials:
  2437. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2438. m_StaticBatchInfo:
  2439. firstSubMesh: 0
  2440. subMeshCount: 0
  2441. m_StaticBatchRoot: {fileID: 0}
  2442. m_ProbeAnchor: {fileID: 0}
  2443. m_LightProbeVolumeOverride: {fileID: 0}
  2444. m_ScaleInLightmap: 1
  2445. m_ReceiveGI: 1
  2446. m_PreserveUVs: 0
  2447. m_IgnoreNormalsForChartDetection: 0
  2448. m_ImportantGI: 0
  2449. m_StitchLightmapSeams: 1
  2450. m_SelectedEditorRenderState: 3
  2451. m_MinimumChartSize: 4
  2452. m_AutoUVMaxDistance: 0.5
  2453. m_AutoUVMaxAngle: 89
  2454. m_LightmapParameters: {fileID: 0}
  2455. m_SortingLayerID: 0
  2456. m_SortingLayer: 0
  2457. m_SortingOrder: 0
  2458. serializedVersion: 2
  2459. m_Quality: 0
  2460. m_UpdateWhenOffscreen: 0
  2461. m_SkinnedMotionVectors: 1
  2462. m_Mesh: {fileID: 4926959304318001374, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2463. m_Bones:
  2464. - {fileID: 5871471685104769761}
  2465. m_BlendShapeWeights: []
  2466. m_RootBone: {fileID: 5871471685104769761}
  2467. m_AABB:
  2468. m_Center: {x: -0.16374403, y: -0.032683924, z: 0}
  2469. m_Extent: {x: 0.21450937, y: 0.18918025, z: 0.26511914}
  2470. m_DirtyAABB: 0
  2471. --- !u!1 &4466882392818821499
  2472. GameObject:
  2473. m_ObjectHideFlags: 0
  2474. m_CorrespondingSourceObject: {fileID: 0}
  2475. m_PrefabInstance: {fileID: 0}
  2476. m_PrefabAsset: {fileID: 0}
  2477. serializedVersion: 6
  2478. m_Component:
  2479. - component: {fileID: 1775624849213329673}
  2480. - component: {fileID: 7436004493238345609}
  2481. m_Layer: 0
  2482. m_Name: UD_Units_head_B
  2483. m_TagString: Untagged
  2484. m_Icon: {fileID: 0}
  2485. m_NavMeshLayer: 0
  2486. m_StaticEditorFlags: 0
  2487. m_IsActive: 0
  2488. --- !u!4 &1775624849213329673
  2489. Transform:
  2490. m_ObjectHideFlags: 0
  2491. m_CorrespondingSourceObject: {fileID: 0}
  2492. m_PrefabInstance: {fileID: 0}
  2493. m_PrefabAsset: {fileID: 0}
  2494. m_GameObject: {fileID: 4466882392818821499}
  2495. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2496. m_LocalPosition: {x: -0, y: 0, z: 0}
  2497. m_LocalScale: {x: 1, y: 1, z: 1}
  2498. m_Children: []
  2499. m_Father: {fileID: 5871471685104769917}
  2500. m_RootOrder: 15
  2501. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2502. --- !u!137 &7436004493238345609
  2503. SkinnedMeshRenderer:
  2504. m_ObjectHideFlags: 0
  2505. m_CorrespondingSourceObject: {fileID: 0}
  2506. m_PrefabInstance: {fileID: 0}
  2507. m_PrefabAsset: {fileID: 0}
  2508. m_GameObject: {fileID: 4466882392818821499}
  2509. m_Enabled: 1
  2510. m_CastShadows: 1
  2511. m_ReceiveShadows: 1
  2512. m_DynamicOccludee: 1
  2513. m_MotionVectors: 1
  2514. m_LightProbeUsage: 1
  2515. m_ReflectionProbeUsage: 1
  2516. m_RenderingLayerMask: 1
  2517. m_RendererPriority: 0
  2518. m_Materials:
  2519. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2520. m_StaticBatchInfo:
  2521. firstSubMesh: 0
  2522. subMeshCount: 0
  2523. m_StaticBatchRoot: {fileID: 0}
  2524. m_ProbeAnchor: {fileID: 0}
  2525. m_LightProbeVolumeOverride: {fileID: 0}
  2526. m_ScaleInLightmap: 1
  2527. m_ReceiveGI: 1
  2528. m_PreserveUVs: 0
  2529. m_IgnoreNormalsForChartDetection: 0
  2530. m_ImportantGI: 0
  2531. m_StitchLightmapSeams: 1
  2532. m_SelectedEditorRenderState: 3
  2533. m_MinimumChartSize: 4
  2534. m_AutoUVMaxDistance: 0.5
  2535. m_AutoUVMaxAngle: 89
  2536. m_LightmapParameters: {fileID: 0}
  2537. m_SortingLayerID: 0
  2538. m_SortingLayer: 0
  2539. m_SortingOrder: 0
  2540. serializedVersion: 2
  2541. m_Quality: 0
  2542. m_UpdateWhenOffscreen: 0
  2543. m_SkinnedMotionVectors: 1
  2544. m_Mesh: {fileID: -2362587752086777174, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2545. m_Bones:
  2546. - {fileID: 5871471685104769761}
  2547. m_BlendShapeWeights: []
  2548. m_RootBone: {fileID: 5871471685104769761}
  2549. m_AABB:
  2550. m_Center: {x: -0.11675909, y: 0.0044786036, z: 0.000000052154064}
  2551. m_Extent: {x: 0.15062016, y: 0.15178995, z: 0.101360925}
  2552. m_DirtyAABB: 0
  2553. --- !u!1 &4525568525542771998
  2554. GameObject:
  2555. m_ObjectHideFlags: 0
  2556. m_CorrespondingSourceObject: {fileID: 0}
  2557. m_PrefabInstance: {fileID: 0}
  2558. m_PrefabAsset: {fileID: 0}
  2559. serializedVersion: 6
  2560. m_Component:
  2561. - component: {fileID: 1054674606370793684}
  2562. - component: {fileID: 6308753712570023619}
  2563. m_Layer: 0
  2564. m_Name: UD_Horse
  2565. m_TagString: Untagged
  2566. m_Icon: {fileID: 0}
  2567. m_NavMeshLayer: 0
  2568. m_StaticEditorFlags: 0
  2569. m_IsActive: 1
  2570. --- !u!4 &1054674606370793684
  2571. Transform:
  2572. m_ObjectHideFlags: 0
  2573. m_CorrespondingSourceObject: {fileID: 0}
  2574. m_PrefabInstance: {fileID: 0}
  2575. m_PrefabAsset: {fileID: 0}
  2576. m_GameObject: {fileID: 4525568525542771998}
  2577. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2578. m_LocalPosition: {x: -0, y: 0, z: 0}
  2579. m_LocalScale: {x: 1, y: 1, z: 1}
  2580. m_Children: []
  2581. m_Father: {fileID: 5871471685104769917}
  2582. m_RootOrder: 1
  2583. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2584. --- !u!137 &6308753712570023619
  2585. SkinnedMeshRenderer:
  2586. m_ObjectHideFlags: 0
  2587. m_CorrespondingSourceObject: {fileID: 0}
  2588. m_PrefabInstance: {fileID: 0}
  2589. m_PrefabAsset: {fileID: 0}
  2590. m_GameObject: {fileID: 4525568525542771998}
  2591. m_Enabled: 1
  2592. m_CastShadows: 1
  2593. m_ReceiveShadows: 1
  2594. m_DynamicOccludee: 1
  2595. m_MotionVectors: 1
  2596. m_LightProbeUsage: 1
  2597. m_ReflectionProbeUsage: 1
  2598. m_RenderingLayerMask: 1
  2599. m_RendererPriority: 0
  2600. m_Materials:
  2601. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2602. m_StaticBatchInfo:
  2603. firstSubMesh: 0
  2604. subMeshCount: 0
  2605. m_StaticBatchRoot: {fileID: 0}
  2606. m_ProbeAnchor: {fileID: 0}
  2607. m_LightProbeVolumeOverride: {fileID: 0}
  2608. m_ScaleInLightmap: 1
  2609. m_ReceiveGI: 1
  2610. m_PreserveUVs: 0
  2611. m_IgnoreNormalsForChartDetection: 0
  2612. m_ImportantGI: 0
  2613. m_StitchLightmapSeams: 1
  2614. m_SelectedEditorRenderState: 3
  2615. m_MinimumChartSize: 4
  2616. m_AutoUVMaxDistance: 0.5
  2617. m_AutoUVMaxAngle: 89
  2618. m_LightmapParameters: {fileID: 0}
  2619. m_SortingLayerID: 0
  2620. m_SortingLayer: 0
  2621. m_SortingOrder: 0
  2622. serializedVersion: 2
  2623. m_Quality: 0
  2624. m_UpdateWhenOffscreen: 0
  2625. m_SkinnedMotionVectors: 1
  2626. m_Mesh: {fileID: 6977181293307054336, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2627. m_Bones:
  2628. - {fileID: 5871471685104769679}
  2629. - {fileID: 5871471685104769727}
  2630. - {fileID: 5871471685104769699}
  2631. - {fileID: 5871471685104769747}
  2632. - {fileID: 5871471685104769743}
  2633. - {fileID: 5871471685104769779}
  2634. - {fileID: 5871471685104769675}
  2635. - {fileID: 5871471685104769759}
  2636. - {fileID: 5871471685104769703}
  2637. - {fileID: 5871471685104769755}
  2638. - {fileID: 5871471685104769783}
  2639. - {fileID: 5871471685104769667}
  2640. - {fileID: 5871471685104769669}
  2641. - {fileID: 5871471685104769775}
  2642. - {fileID: 5871471685104769723}
  2643. - {fileID: 5871471685104769739}
  2644. - {fileID: 5871471685104769711}
  2645. - {fileID: 5871471685104769791}
  2646. - {fileID: 5871471685104769751}
  2647. - {fileID: 5871471685104769715}
  2648. - {fileID: 5871471685104769731}
  2649. - {fileID: 5871471685104769767}
  2650. m_BlendShapeWeights: []
  2651. m_RootBone: {fileID: 5871471685104769747}
  2652. m_AABB:
  2653. m_Center: {x: -0.6441615, y: 0.21557012, z: 0.0000042170286}
  2654. m_Extent: {x: 1.2466824, y: 0.9953145, z: 0.3402558}
  2655. m_DirtyAABB: 0
  2656. --- !u!1 &4680639027272004376
  2657. GameObject:
  2658. m_ObjectHideFlags: 0
  2659. m_CorrespondingSourceObject: {fileID: 0}
  2660. m_PrefabInstance: {fileID: 0}
  2661. m_PrefabAsset: {fileID: 0}
  2662. serializedVersion: 6
  2663. m_Component:
  2664. - component: {fileID: 5430015209270264446}
  2665. m_Layer: 0
  2666. m_Name: L_shield_container
  2667. m_TagString: Untagged
  2668. m_Icon: {fileID: 0}
  2669. m_NavMeshLayer: 0
  2670. m_StaticEditorFlags: 0
  2671. m_IsActive: 1
  2672. --- !u!4 &5430015209270264446
  2673. Transform:
  2674. m_ObjectHideFlags: 0
  2675. m_CorrespondingSourceObject: {fileID: 0}
  2676. m_PrefabInstance: {fileID: 0}
  2677. m_PrefabAsset: {fileID: 0}
  2678. m_GameObject: {fileID: 4680639027272004376}
  2679. m_LocalRotation: {x: 0.4558553, y: 0.22069533, z: 0.24929321, w: 0.8254347}
  2680. m_LocalPosition: {x: -0.13220288, y: -0.017843582, z: -0.010303925}
  2681. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  2682. m_Children:
  2683. - {fileID: 5242067129153775173}
  2684. - {fileID: 6901149662942754339}
  2685. - {fileID: 2747774762750512567}
  2686. m_Father: {fileID: 5871471685104769741}
  2687. m_RootOrder: 1
  2688. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2689. --- !u!1 &4691381199852778327
  2690. GameObject:
  2691. m_ObjectHideFlags: 0
  2692. m_CorrespondingSourceObject: {fileID: 0}
  2693. m_PrefabInstance: {fileID: 0}
  2694. m_PrefabAsset: {fileID: 0}
  2695. serializedVersion: 6
  2696. m_Component:
  2697. - component: {fileID: 5329327743708703463}
  2698. - component: {fileID: 2592710931711723765}
  2699. m_Layer: 0
  2700. m_Name: UD_Units_body_D
  2701. m_TagString: Untagged
  2702. m_Icon: {fileID: 0}
  2703. m_NavMeshLayer: 0
  2704. m_StaticEditorFlags: 0
  2705. m_IsActive: 0
  2706. --- !u!4 &5329327743708703463
  2707. Transform:
  2708. m_ObjectHideFlags: 0
  2709. m_CorrespondingSourceObject: {fileID: 0}
  2710. m_PrefabInstance: {fileID: 0}
  2711. m_PrefabAsset: {fileID: 0}
  2712. m_GameObject: {fileID: 4691381199852778327}
  2713. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2714. m_LocalPosition: {x: -0, y: 0, z: 0}
  2715. m_LocalScale: {x: 1, y: 1, z: 1}
  2716. m_Children: []
  2717. m_Father: {fileID: 5871471685104769917}
  2718. m_RootOrder: 10
  2719. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2720. --- !u!137 &2592710931711723765
  2721. SkinnedMeshRenderer:
  2722. m_ObjectHideFlags: 0
  2723. m_CorrespondingSourceObject: {fileID: 0}
  2724. m_PrefabInstance: {fileID: 0}
  2725. m_PrefabAsset: {fileID: 0}
  2726. m_GameObject: {fileID: 4691381199852778327}
  2727. m_Enabled: 1
  2728. m_CastShadows: 1
  2729. m_ReceiveShadows: 1
  2730. m_DynamicOccludee: 1
  2731. m_MotionVectors: 1
  2732. m_LightProbeUsage: 1
  2733. m_ReflectionProbeUsage: 1
  2734. m_RenderingLayerMask: 1
  2735. m_RendererPriority: 0
  2736. m_Materials:
  2737. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2738. m_StaticBatchInfo:
  2739. firstSubMesh: 0
  2740. subMeshCount: 0
  2741. m_StaticBatchRoot: {fileID: 0}
  2742. m_ProbeAnchor: {fileID: 0}
  2743. m_LightProbeVolumeOverride: {fileID: 0}
  2744. m_ScaleInLightmap: 1
  2745. m_ReceiveGI: 1
  2746. m_PreserveUVs: 0
  2747. m_IgnoreNormalsForChartDetection: 0
  2748. m_ImportantGI: 0
  2749. m_StitchLightmapSeams: 1
  2750. m_SelectedEditorRenderState: 3
  2751. m_MinimumChartSize: 4
  2752. m_AutoUVMaxDistance: 0.5
  2753. m_AutoUVMaxAngle: 89
  2754. m_LightmapParameters: {fileID: 0}
  2755. m_SortingLayerID: 0
  2756. m_SortingLayer: 0
  2757. m_SortingOrder: 0
  2758. serializedVersion: 2
  2759. m_Quality: 0
  2760. m_UpdateWhenOffscreen: 0
  2761. m_SkinnedMotionVectors: 1
  2762. m_Mesh: {fileID: 5106450495407931900, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2763. m_Bones:
  2764. - {fileID: 5871471685104769665}
  2765. - {fileID: 5871471685104769713}
  2766. - {fileID: 5871471685104769749}
  2767. - {fileID: 5871471685104769677}
  2768. - {fileID: 5871471685104769709}
  2769. - {fileID: 5871471685104769789}
  2770. - {fileID: 5871471685104769761}
  2771. - {fileID: 5871471685104769701}
  2772. - {fileID: 5871471685104769705}
  2773. - {fileID: 5871471685104769781}
  2774. - {fileID: 5871471685104769729}
  2775. - {fileID: 5871471685104769721}
  2776. - {fileID: 5871471685104769725}
  2777. - {fileID: 5871471685104769745}
  2778. - {fileID: 5871471685104769757}
  2779. - {fileID: 5871471685104769785}
  2780. - {fileID: 5871471685104769737}
  2781. - {fileID: 5871471685104769741}
  2782. m_BlendShapeWeights: []
  2783. m_RootBone: {fileID: 5871471685104769749}
  2784. m_AABB:
  2785. m_Center: {x: -0.045585185, y: 0.052098095, z: 0.0007081628}
  2786. m_Extent: {x: 0.5499134, y: 0.28097886, z: 0.47028887}
  2787. m_DirtyAABB: 0
  2788. --- !u!1 &4834671375635807533
  2789. GameObject:
  2790. m_ObjectHideFlags: 0
  2791. m_CorrespondingSourceObject: {fileID: 0}
  2792. m_PrefabInstance: {fileID: 0}
  2793. m_PrefabAsset: {fileID: 0}
  2794. serializedVersion: 6
  2795. m_Component:
  2796. - component: {fileID: 3996852855405586278}
  2797. - component: {fileID: 3463886026783292131}
  2798. - component: {fileID: 6244824432997102861}
  2799. m_Layer: 0
  2800. m_Name: UD_weapon_Bow
  2801. m_TagString: Untagged
  2802. m_Icon: {fileID: 0}
  2803. m_NavMeshLayer: 0
  2804. m_StaticEditorFlags: 0
  2805. m_IsActive: 1
  2806. --- !u!4 &3996852855405586278
  2807. Transform:
  2808. m_ObjectHideFlags: 0
  2809. m_CorrespondingSourceObject: {fileID: 0}
  2810. m_PrefabInstance: {fileID: 0}
  2811. m_PrefabAsset: {fileID: 0}
  2812. m_GameObject: {fileID: 4834671375635807533}
  2813. m_LocalRotation: {x: 0.000000096857526, y: 0.000000014901159, z: -0.000000029802326,
  2814. w: 1}
  2815. m_LocalPosition: {x: -0, y: 0.00000019378662, z: -0.00000021800994}
  2816. m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 0.99999994}
  2817. m_Children: []
  2818. m_Father: {fileID: 7257485650872733492}
  2819. m_RootOrder: 0
  2820. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2821. --- !u!33 &3463886026783292131
  2822. MeshFilter:
  2823. m_ObjectHideFlags: 0
  2824. m_CorrespondingSourceObject: {fileID: 0}
  2825. m_PrefabInstance: {fileID: 0}
  2826. m_PrefabAsset: {fileID: 0}
  2827. m_GameObject: {fileID: 4834671375635807533}
  2828. m_Mesh: {fileID: -2120976278098487195, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2829. --- !u!23 &6244824432997102861
  2830. MeshRenderer:
  2831. m_ObjectHideFlags: 0
  2832. m_CorrespondingSourceObject: {fileID: 0}
  2833. m_PrefabInstance: {fileID: 0}
  2834. m_PrefabAsset: {fileID: 0}
  2835. m_GameObject: {fileID: 4834671375635807533}
  2836. m_Enabled: 1
  2837. m_CastShadows: 1
  2838. m_ReceiveShadows: 1
  2839. m_DynamicOccludee: 1
  2840. m_MotionVectors: 1
  2841. m_LightProbeUsage: 1
  2842. m_ReflectionProbeUsage: 1
  2843. m_RenderingLayerMask: 1
  2844. m_RendererPriority: 0
  2845. m_Materials:
  2846. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2847. m_StaticBatchInfo:
  2848. firstSubMesh: 0
  2849. subMeshCount: 0
  2850. m_StaticBatchRoot: {fileID: 0}
  2851. m_ProbeAnchor: {fileID: 0}
  2852. m_LightProbeVolumeOverride: {fileID: 0}
  2853. m_ScaleInLightmap: 1
  2854. m_ReceiveGI: 1
  2855. m_PreserveUVs: 0
  2856. m_IgnoreNormalsForChartDetection: 0
  2857. m_ImportantGI: 0
  2858. m_StitchLightmapSeams: 1
  2859. m_SelectedEditorRenderState: 3
  2860. m_MinimumChartSize: 4
  2861. m_AutoUVMaxDistance: 0.5
  2862. m_AutoUVMaxAngle: 89
  2863. m_LightmapParameters: {fileID: 0}
  2864. m_SortingLayerID: 0
  2865. m_SortingLayer: 0
  2866. m_SortingOrder: 0
  2867. --- !u!1 &4874764072913779138
  2868. GameObject:
  2869. m_ObjectHideFlags: 0
  2870. m_CorrespondingSourceObject: {fileID: 0}
  2871. m_PrefabInstance: {fileID: 0}
  2872. m_PrefabAsset: {fileID: 0}
  2873. serializedVersion: 6
  2874. m_Component:
  2875. - component: {fileID: 9140353965938440866}
  2876. - component: {fileID: 3040197369427262215}
  2877. m_Layer: 0
  2878. m_Name: UD_Units_legs_A
  2879. m_TagString: Untagged
  2880. m_Icon: {fileID: 0}
  2881. m_NavMeshLayer: 0
  2882. m_StaticEditorFlags: 0
  2883. m_IsActive: 0
  2884. --- !u!4 &9140353965938440866
  2885. Transform:
  2886. m_ObjectHideFlags: 0
  2887. m_CorrespondingSourceObject: {fileID: 0}
  2888. m_PrefabInstance: {fileID: 0}
  2889. m_PrefabAsset: {fileID: 0}
  2890. m_GameObject: {fileID: 4874764072913779138}
  2891. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2892. m_LocalPosition: {x: -0, y: 0, z: 0}
  2893. m_LocalScale: {x: 1, y: 1, z: 1}
  2894. m_Children: []
  2895. m_Father: {fileID: 5871471685104769917}
  2896. m_RootOrder: 27
  2897. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2898. --- !u!137 &3040197369427262215
  2899. SkinnedMeshRenderer:
  2900. m_ObjectHideFlags: 0
  2901. m_CorrespondingSourceObject: {fileID: 0}
  2902. m_PrefabInstance: {fileID: 0}
  2903. m_PrefabAsset: {fileID: 0}
  2904. m_GameObject: {fileID: 4874764072913779138}
  2905. m_Enabled: 1
  2906. m_CastShadows: 1
  2907. m_ReceiveShadows: 1
  2908. m_DynamicOccludee: 1
  2909. m_MotionVectors: 1
  2910. m_LightProbeUsage: 1
  2911. m_ReflectionProbeUsage: 1
  2912. m_RenderingLayerMask: 1
  2913. m_RendererPriority: 0
  2914. m_Materials:
  2915. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2916. m_StaticBatchInfo:
  2917. firstSubMesh: 0
  2918. subMeshCount: 0
  2919. m_StaticBatchRoot: {fileID: 0}
  2920. m_ProbeAnchor: {fileID: 0}
  2921. m_LightProbeVolumeOverride: {fileID: 0}
  2922. m_ScaleInLightmap: 1
  2923. m_ReceiveGI: 1
  2924. m_PreserveUVs: 0
  2925. m_IgnoreNormalsForChartDetection: 0
  2926. m_ImportantGI: 0
  2927. m_StitchLightmapSeams: 1
  2928. m_SelectedEditorRenderState: 3
  2929. m_MinimumChartSize: 4
  2930. m_AutoUVMaxDistance: 0.5
  2931. m_AutoUVMaxAngle: 89
  2932. m_LightmapParameters: {fileID: 0}
  2933. m_SortingLayerID: 0
  2934. m_SortingLayer: 0
  2935. m_SortingOrder: 0
  2936. serializedVersion: 2
  2937. m_Quality: 0
  2938. m_UpdateWhenOffscreen: 0
  2939. m_SkinnedMotionVectors: 1
  2940. m_Mesh: {fileID: 9110180436015344766, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  2941. m_Bones:
  2942. - {fileID: 5871471685104769781}
  2943. - {fileID: 5871471685104769701}
  2944. - {fileID: 5871471685104769749}
  2945. - {fileID: 5871471685104769705}
  2946. - {fileID: 5871471685104769713}
  2947. - {fileID: 5871471685104769665}
  2948. - {fileID: 5871471685104769785}
  2949. - {fileID: 5871471685104769729}
  2950. m_BlendShapeWeights: []
  2951. m_RootBone: {fileID: 5871471685104769749}
  2952. m_AABB:
  2953. m_Center: {x: 0.44910356, y: -0.011950746, z: -0.0000012218952}
  2954. m_Extent: {x: 0.25611833, y: 0.23067255, z: 0.5748489}
  2955. m_DirtyAABB: 0
  2956. --- !u!1 &4901982278923782920
  2957. GameObject:
  2958. m_ObjectHideFlags: 0
  2959. m_CorrespondingSourceObject: {fileID: 0}
  2960. m_PrefabInstance: {fileID: 0}
  2961. m_PrefabAsset: {fileID: 0}
  2962. serializedVersion: 6
  2963. m_Component:
  2964. - component: {fileID: 283794977359098294}
  2965. - component: {fileID: 4182291260298909462}
  2966. m_Layer: 0
  2967. m_Name: UD_Units_body_B
  2968. m_TagString: Untagged
  2969. m_Icon: {fileID: 0}
  2970. m_NavMeshLayer: 0
  2971. m_StaticEditorFlags: 0
  2972. m_IsActive: 1
  2973. --- !u!4 &283794977359098294
  2974. Transform:
  2975. m_ObjectHideFlags: 0
  2976. m_CorrespondingSourceObject: {fileID: 0}
  2977. m_PrefabInstance: {fileID: 0}
  2978. m_PrefabAsset: {fileID: 0}
  2979. m_GameObject: {fileID: 4901982278923782920}
  2980. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2981. m_LocalPosition: {x: -0, y: 0, z: 0}
  2982. m_LocalScale: {x: 1, y: 1, z: 1}
  2983. m_Children: []
  2984. m_Father: {fileID: 5871471685104769917}
  2985. m_RootOrder: 8
  2986. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2987. --- !u!137 &4182291260298909462
  2988. SkinnedMeshRenderer:
  2989. m_ObjectHideFlags: 0
  2990. m_CorrespondingSourceObject: {fileID: 0}
  2991. m_PrefabInstance: {fileID: 0}
  2992. m_PrefabAsset: {fileID: 0}
  2993. m_GameObject: {fileID: 4901982278923782920}
  2994. m_Enabled: 1
  2995. m_CastShadows: 1
  2996. m_ReceiveShadows: 1
  2997. m_DynamicOccludee: 1
  2998. m_MotionVectors: 1
  2999. m_LightProbeUsage: 1
  3000. m_ReflectionProbeUsage: 1
  3001. m_RenderingLayerMask: 1
  3002. m_RendererPriority: 0
  3003. m_Materials:
  3004. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3005. m_StaticBatchInfo:
  3006. firstSubMesh: 0
  3007. subMeshCount: 0
  3008. m_StaticBatchRoot: {fileID: 0}
  3009. m_ProbeAnchor: {fileID: 0}
  3010. m_LightProbeVolumeOverride: {fileID: 0}
  3011. m_ScaleInLightmap: 1
  3012. m_ReceiveGI: 1
  3013. m_PreserveUVs: 0
  3014. m_IgnoreNormalsForChartDetection: 0
  3015. m_ImportantGI: 0
  3016. m_StitchLightmapSeams: 1
  3017. m_SelectedEditorRenderState: 3
  3018. m_MinimumChartSize: 4
  3019. m_AutoUVMaxDistance: 0.5
  3020. m_AutoUVMaxAngle: 89
  3021. m_LightmapParameters: {fileID: 0}
  3022. m_SortingLayerID: 0
  3023. m_SortingLayer: 0
  3024. m_SortingOrder: 0
  3025. serializedVersion: 2
  3026. m_Quality: 0
  3027. m_UpdateWhenOffscreen: 0
  3028. m_SkinnedMotionVectors: 1
  3029. m_Mesh: {fileID: 1323095850996545516, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  3030. m_Bones:
  3031. - {fileID: 5871471685104769781}
  3032. - {fileID: 5871471685104769705}
  3033. - {fileID: 5871471685104769701}
  3034. - {fileID: 5871471685104769713}
  3035. - {fileID: 5871471685104769749}
  3036. - {fileID: 5871471685104769665}
  3037. - {fileID: 5871471685104769729}
  3038. - {fileID: 5871471685104769761}
  3039. - {fileID: 5871471685104769789}
  3040. - {fileID: 5871471685104769709}
  3041. - {fileID: 5871471685104769677}
  3042. - {fileID: 5871471685104769721}
  3043. - {fileID: 5871471685104769725}
  3044. - {fileID: 5871471685104769745}
  3045. - {fileID: 5871471685104769785}
  3046. - {fileID: 5871471685104769757}
  3047. - {fileID: 5871471685104769737}
  3048. - {fileID: 5871471685104769741}
  3049. m_BlendShapeWeights: []
  3050. m_RootBone: {fileID: 5871471685104769749}
  3051. m_AABB:
  3052. m_Center: {x: -0.11579749, y: 0.07512284, z: 0.012473434}
  3053. m_Extent: {x: 0.4659001, y: 0.31422138, z: 0.4107888}
  3054. m_DirtyAABB: 0
  3055. --- !u!1 &5195406487016752496
  3056. GameObject:
  3057. m_ObjectHideFlags: 0
  3058. m_CorrespondingSourceObject: {fileID: 0}
  3059. m_PrefabInstance: {fileID: 0}
  3060. m_PrefabAsset: {fileID: 0}
  3061. serializedVersion: 6
  3062. m_Component:
  3063. - component: {fileID: 7257485650872733492}
  3064. m_Layer: 0
  3065. m_Name: L_hand_container
  3066. m_TagString: Untagged
  3067. m_Icon: {fileID: 0}
  3068. m_NavMeshLayer: 0
  3069. m_StaticEditorFlags: 0
  3070. m_IsActive: 1
  3071. --- !u!4 &7257485650872733492
  3072. Transform:
  3073. m_ObjectHideFlags: 0
  3074. m_CorrespondingSourceObject: {fileID: 0}
  3075. m_PrefabInstance: {fileID: 0}
  3076. m_PrefabAsset: {fileID: 0}
  3077. m_GameObject: {fileID: 5195406487016752496}
  3078. m_LocalRotation: {x: 0.7203261, y: -0.07786148, z: 0.68612117, w: 0.065617554}
  3079. m_LocalPosition: {x: -0.09491259, y: 0.039906867, z: -0.06172094}
  3080. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  3081. m_Children:
  3082. - {fileID: 3996852855405586278}
  3083. - {fileID: 3422238745552954715}
  3084. - {fileID: 1678605329174921075}
  3085. - {fileID: 554650839628995104}
  3086. - {fileID: 4489230103898225899}
  3087. m_Father: {fileID: 5871471685104769741}
  3088. m_RootOrder: 0
  3089. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3090. --- !u!1 &5539334189296623475
  3091. GameObject:
  3092. m_ObjectHideFlags: 0
  3093. m_CorrespondingSourceObject: {fileID: 0}
  3094. m_PrefabInstance: {fileID: 0}
  3095. m_PrefabAsset: {fileID: 0}
  3096. serializedVersion: 6
  3097. m_Component:
  3098. - component: {fileID: 3018485005899680975}
  3099. - component: {fileID: 6043611083461169605}
  3100. m_Layer: 0
  3101. m_Name: UD_Units_head_K
  3102. m_TagString: Untagged
  3103. m_Icon: {fileID: 0}
  3104. m_NavMeshLayer: 0
  3105. m_StaticEditorFlags: 0
  3106. m_IsActive: 0
  3107. --- !u!4 &3018485005899680975
  3108. Transform:
  3109. m_ObjectHideFlags: 0
  3110. m_CorrespondingSourceObject: {fileID: 0}
  3111. m_PrefabInstance: {fileID: 0}
  3112. m_PrefabAsset: {fileID: 0}
  3113. m_GameObject: {fileID: 5539334189296623475}
  3114. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3115. m_LocalPosition: {x: -0, y: 0, z: 0}
  3116. m_LocalScale: {x: 0.9810173, y: 0.9810173, z: 0.9810173}
  3117. m_Children: []
  3118. m_Father: {fileID: 5871471685104769917}
  3119. m_RootOrder: 24
  3120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3121. --- !u!137 &6043611083461169605
  3122. SkinnedMeshRenderer:
  3123. m_ObjectHideFlags: 0
  3124. m_CorrespondingSourceObject: {fileID: 0}
  3125. m_PrefabInstance: {fileID: 0}
  3126. m_PrefabAsset: {fileID: 0}
  3127. m_GameObject: {fileID: 5539334189296623475}
  3128. m_Enabled: 1
  3129. m_CastShadows: 1
  3130. m_ReceiveShadows: 1
  3131. m_DynamicOccludee: 1
  3132. m_MotionVectors: 1
  3133. m_LightProbeUsage: 1
  3134. m_ReflectionProbeUsage: 1
  3135. m_RenderingLayerMask: 1
  3136. m_RendererPriority: 0
  3137. m_Materials:
  3138. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3139. m_StaticBatchInfo:
  3140. firstSubMesh: 0
  3141. subMeshCount: 0
  3142. m_StaticBatchRoot: {fileID: 0}
  3143. m_ProbeAnchor: {fileID: 0}
  3144. m_LightProbeVolumeOverride: {fileID: 0}
  3145. m_ScaleInLightmap: 1
  3146. m_ReceiveGI: 1
  3147. m_PreserveUVs: 0
  3148. m_IgnoreNormalsForChartDetection: 0
  3149. m_ImportantGI: 0
  3150. m_StitchLightmapSeams: 1
  3151. m_SelectedEditorRenderState: 3
  3152. m_MinimumChartSize: 4
  3153. m_AutoUVMaxDistance: 0.5
  3154. m_AutoUVMaxAngle: 89
  3155. m_LightmapParameters: {fileID: 0}
  3156. m_SortingLayerID: 0
  3157. m_SortingLayer: 0
  3158. m_SortingOrder: 0
  3159. serializedVersion: 2
  3160. m_Quality: 0
  3161. m_UpdateWhenOffscreen: 0
  3162. m_SkinnedMotionVectors: 1
  3163. m_Mesh: {fileID: 5996902530495146938, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  3164. m_Bones:
  3165. - {fileID: 5871471685104769761}
  3166. m_BlendShapeWeights: []
  3167. m_RootBone: {fileID: 5871471685104769761}
  3168. m_AABB:
  3169. m_Center: {x: -0.102464326, y: -0.019588634, z: 0.0023271367}
  3170. m_Extent: {x: 0.15197271, y: 0.15133454, z: 0.120424}
  3171. m_DirtyAABB: 0
  3172. --- !u!1 &5825209509692907906
  3173. GameObject:
  3174. m_ObjectHideFlags: 0
  3175. m_CorrespondingSourceObject: {fileID: 0}
  3176. m_PrefabInstance: {fileID: 0}
  3177. m_PrefabAsset: {fileID: 0}
  3178. serializedVersion: 6
  3179. m_Component:
  3180. - component: {fileID: 3647694119905027059}
  3181. - component: {fileID: 5256903859534940701}
  3182. - component: {fileID: 2768376819071890345}
  3183. m_Layer: 0
  3184. m_Name: UD_weapon_Axe_B
  3185. m_TagString: Untagged
  3186. m_Icon: {fileID: 0}
  3187. m_NavMeshLayer: 0
  3188. m_StaticEditorFlags: 0
  3189. m_IsActive: 0
  3190. --- !u!4 &3647694119905027059
  3191. Transform:
  3192. m_ObjectHideFlags: 0
  3193. m_CorrespondingSourceObject: {fileID: 0}
  3194. m_PrefabInstance: {fileID: 0}
  3195. m_PrefabAsset: {fileID: 0}
  3196. m_GameObject: {fileID: 5825209509692907906}
  3197. m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265,
  3198. w: 1}
  3199. m_LocalPosition: {x: 0.000000024223327, y: 0.00000019378662, z: 0}
  3200. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  3201. m_Children: []
  3202. m_Father: {fileID: 2524010211961728730}
  3203. m_RootOrder: 1
  3204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3205. --- !u!33 &5256903859534940701
  3206. MeshFilter:
  3207. m_ObjectHideFlags: 0
  3208. m_CorrespondingSourceObject: {fileID: 0}
  3209. m_PrefabInstance: {fileID: 0}
  3210. m_PrefabAsset: {fileID: 0}
  3211. m_GameObject: {fileID: 5825209509692907906}
  3212. m_Mesh: {fileID: -6636189872902210801, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  3213. --- !u!23 &2768376819071890345
  3214. MeshRenderer:
  3215. m_ObjectHideFlags: 0
  3216. m_CorrespondingSourceObject: {fileID: 0}
  3217. m_PrefabInstance: {fileID: 0}
  3218. m_PrefabAsset: {fileID: 0}
  3219. m_GameObject: {fileID: 5825209509692907906}
  3220. m_Enabled: 1
  3221. m_CastShadows: 1
  3222. m_ReceiveShadows: 1
  3223. m_DynamicOccludee: 1
  3224. m_MotionVectors: 1
  3225. m_LightProbeUsage: 1
  3226. m_ReflectionProbeUsage: 1
  3227. m_RenderingLayerMask: 1
  3228. m_RendererPriority: 0
  3229. m_Materials:
  3230. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3231. m_StaticBatchInfo:
  3232. firstSubMesh: 0
  3233. subMeshCount: 0
  3234. m_StaticBatchRoot: {fileID: 0}
  3235. m_ProbeAnchor: {fileID: 0}
  3236. m_LightProbeVolumeOverride: {fileID: 0}
  3237. m_ScaleInLightmap: 1
  3238. m_ReceiveGI: 1
  3239. m_PreserveUVs: 0
  3240. m_IgnoreNormalsForChartDetection: 0
  3241. m_ImportantGI: 0
  3242. m_StitchLightmapSeams: 1
  3243. m_SelectedEditorRenderState: 3
  3244. m_MinimumChartSize: 4
  3245. m_AutoUVMaxDistance: 0.5
  3246. m_AutoUVMaxAngle: 89
  3247. m_LightmapParameters: {fileID: 0}
  3248. m_SortingLayerID: 0
  3249. m_SortingLayer: 0
  3250. m_SortingOrder: 0
  3251. --- !u!1 &5871471685104338561
  3252. GameObject:
  3253. m_ObjectHideFlags: 0
  3254. m_CorrespondingSourceObject: {fileID: 0}
  3255. m_PrefabInstance: {fileID: 0}
  3256. m_PrefabAsset: {fileID: 0}
  3257. serializedVersion: 6
  3258. m_Component:
  3259. - component: {fileID: 5871471685104769697}
  3260. m_Layer: 0
  3261. m_Name: Bip001 R Finger0Nub
  3262. m_TagString: Untagged
  3263. m_Icon: {fileID: 0}
  3264. m_NavMeshLayer: 0
  3265. m_StaticEditorFlags: 0
  3266. m_IsActive: 1
  3267. --- !u!4 &5871471685104769697
  3268. Transform:
  3269. m_ObjectHideFlags: 0
  3270. m_CorrespondingSourceObject: {fileID: 0}
  3271. m_PrefabInstance: {fileID: 0}
  3272. m_PrefabAsset: {fileID: 0}
  3273. m_GameObject: {fileID: 5871471685104338561}
  3274. m_LocalRotation: {x: -0.0000000018626451, y: -4.656613e-10, z: 1, w: 6.036498e-17}
  3275. m_LocalPosition: {x: -0.124177836, y: 0, z: 0.000000006055832}
  3276. m_LocalScale: {x: -1, y: -1, z: -1}
  3277. m_Children: []
  3278. m_Father: {fileID: 5871471685104769711}
  3279. m_RootOrder: 0
  3280. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3281. --- !u!1 &5871471685104338563
  3282. GameObject:
  3283. m_ObjectHideFlags: 0
  3284. m_CorrespondingSourceObject: {fileID: 0}
  3285. m_PrefabInstance: {fileID: 0}
  3286. m_PrefabAsset: {fileID: 0}
  3287. serializedVersion: 6
  3288. m_Component:
  3289. - component: {fileID: 5871471685104769699}
  3290. m_Layer: 0
  3291. m_Name: Bip001 R Foot
  3292. m_TagString: Untagged
  3293. m_Icon: {fileID: 0}
  3294. m_NavMeshLayer: 0
  3295. m_StaticEditorFlags: 0
  3296. m_IsActive: 1
  3297. --- !u!4 &5871471685104769699
  3298. Transform:
  3299. m_ObjectHideFlags: 0
  3300. m_CorrespondingSourceObject: {fileID: 0}
  3301. m_PrefabInstance: {fileID: 0}
  3302. m_PrefabAsset: {fileID: 0}
  3303. m_GameObject: {fileID: 5871471685104338563}
  3304. m_LocalRotation: {x: 0.06649697, y: -0.002498879, z: 0.2618778, w: 0.9628042}
  3305. m_LocalPosition: {x: -0.18646032, y: -0.000000048446655, z: -0.000000012111664}
  3306. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  3307. m_Children:
  3308. - {fileID: 5871471685104769715}
  3309. m_Father: {fileID: 5871471685104769751}
  3310. m_RootOrder: 0
  3311. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3312. --- !u!1 &5871471685104338565
  3313. GameObject:
  3314. m_ObjectHideFlags: 0
  3315. m_CorrespondingSourceObject: {fileID: 0}
  3316. m_PrefabInstance: {fileID: 0}
  3317. m_PrefabAsset: {fileID: 0}
  3318. serializedVersion: 6
  3319. m_Component:
  3320. - component: {fileID: 5871471685104769701}
  3321. m_Layer: 0
  3322. m_Name: Bip001 R Foot001
  3323. m_TagString: Untagged
  3324. m_Icon: {fileID: 0}
  3325. m_NavMeshLayer: 0
  3326. m_StaticEditorFlags: 0
  3327. m_IsActive: 1
  3328. --- !u!4 &5871471685104769701
  3329. Transform:
  3330. m_ObjectHideFlags: 0
  3331. m_CorrespondingSourceObject: {fileID: 0}
  3332. m_PrefabInstance: {fileID: 0}
  3333. m_PrefabAsset: {fileID: 0}
  3334. m_GameObject: {fileID: 5871471685104338565}
  3335. m_LocalRotation: {x: -0.069073565, y: -0.0060868924, z: -0.12597814, w: 0.9896067}
  3336. m_LocalPosition: {x: -0.24324624, y: 0, z: 0.000000048446655}
  3337. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  3338. m_Children:
  3339. - {fileID: 5871471685104769717}
  3340. m_Father: {fileID: 5871471685104769705}
  3341. m_RootOrder: 0
  3342. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3343. --- !u!1 &5871471685104338567
  3344. GameObject:
  3345. m_ObjectHideFlags: 0
  3346. m_CorrespondingSourceObject: {fileID: 0}
  3347. m_PrefabInstance: {fileID: 0}
  3348. m_PrefabAsset: {fileID: 0}
  3349. serializedVersion: 6
  3350. m_Component:
  3351. - component: {fileID: 5871471685104769703}
  3352. m_Layer: 0
  3353. m_Name: Bip001 R Forearm
  3354. m_TagString: Untagged
  3355. m_Icon: {fileID: 0}
  3356. m_NavMeshLayer: 0
  3357. m_StaticEditorFlags: 0
  3358. m_IsActive: 1
  3359. --- !u!4 &5871471685104769703
  3360. Transform:
  3361. m_ObjectHideFlags: 0
  3362. m_CorrespondingSourceObject: {fileID: 0}
  3363. m_PrefabInstance: {fileID: 0}
  3364. m_PrefabAsset: {fileID: 0}
  3365. m_GameObject: {fileID: 5871471685104338567}
  3366. m_LocalRotation: {x: -2.7859307e-10, y: -0.0000000014282747, z: 0.091030985, w: 0.99584806}
  3367. m_LocalPosition: {x: -0.29557082, y: 0.000000024223327, z: 0.000000012111664}
  3368. m_LocalScale: {x: 0.9999998, y: 1, z: 1}
  3369. m_Children:
  3370. - {fileID: 5871471685104769723}
  3371. m_Father: {fileID: 5871471685104769675}
  3372. m_RootOrder: 0
  3373. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3374. --- !u!1 &5871471685104338569
  3375. GameObject:
  3376. m_ObjectHideFlags: 0
  3377. m_CorrespondingSourceObject: {fileID: 0}
  3378. m_PrefabInstance: {fileID: 0}
  3379. m_PrefabAsset: {fileID: 0}
  3380. serializedVersion: 6
  3381. m_Component:
  3382. - component: {fileID: 5871471685104769705}
  3383. m_Layer: 0
  3384. m_Name: Bip001 R Calf001
  3385. m_TagString: Untagged
  3386. m_Icon: {fileID: 0}
  3387. m_NavMeshLayer: 0
  3388. m_StaticEditorFlags: 0
  3389. m_IsActive: 1
  3390. --- !u!4 &5871471685104769705
  3391. Transform:
  3392. m_ObjectHideFlags: 0
  3393. m_CorrespondingSourceObject: {fileID: 0}
  3394. m_PrefabInstance: {fileID: 0}
  3395. m_PrefabAsset: {fileID: 0}
  3396. m_GameObject: {fileID: 5871471685104338569}
  3397. m_LocalRotation: {x: 0.0000000025697109, y: -0.000000016460628, z: 0.579822, w: 0.8147432}
  3398. m_LocalPosition: {x: -0.38664588, y: 0.000000048446655, z: -0.000000048446655}
  3399. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  3400. m_Children:
  3401. - {fileID: 5871471685104769701}
  3402. m_Father: {fileID: 5871471685104769713}
  3403. m_RootOrder: 0
  3404. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3405. --- !u!1 &5871471685104338571
  3406. GameObject:
  3407. m_ObjectHideFlags: 0
  3408. m_CorrespondingSourceObject: {fileID: 0}
  3409. m_PrefabInstance: {fileID: 0}
  3410. m_PrefabAsset: {fileID: 0}
  3411. serializedVersion: 6
  3412. m_Component:
  3413. - component: {fileID: 5871471685104769707}
  3414. m_Layer: 0
  3415. m_Name: Bip001 R Clavicle
  3416. m_TagString: Untagged
  3417. m_Icon: {fileID: 0}
  3418. m_NavMeshLayer: 0
  3419. m_StaticEditorFlags: 0
  3420. m_IsActive: 1
  3421. --- !u!4 &5871471685104769707
  3422. Transform:
  3423. m_ObjectHideFlags: 0
  3424. m_CorrespondingSourceObject: {fileID: 0}
  3425. m_PrefabInstance: {fileID: 0}
  3426. m_PrefabAsset: {fileID: 0}
  3427. m_GameObject: {fileID: 5871471685104338571}
  3428. m_LocalRotation: {x: 0.84919125, y: -0.41582516, z: 0.29471314, w: -0.13823122}
  3429. m_LocalPosition: {x: 0.12581325, y: 0.06755605, z: -0.08885521}
  3430. m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  3431. m_Children:
  3432. - {fileID: 5871471685104769675}
  3433. m_Father: {fileID: 5871471685104769759}
  3434. m_RootOrder: 2
  3435. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3436. --- !u!1 &5871471685104338573
  3437. GameObject:
  3438. m_ObjectHideFlags: 0
  3439. m_CorrespondingSourceObject: {fileID: 0}
  3440. m_PrefabInstance: {fileID: 0}
  3441. m_PrefabAsset: {fileID: 0}
  3442. serializedVersion: 6
  3443. m_Component:
  3444. - component: {fileID: 5871471685104769709}
  3445. m_Layer: 0
  3446. m_Name: Bip001 R Clavicle001
  3447. m_TagString: Untagged
  3448. m_Icon: {fileID: 0}
  3449. m_NavMeshLayer: 0
  3450. m_StaticEditorFlags: 0
  3451. m_IsActive: 1
  3452. --- !u!4 &5871471685104769709
  3453. Transform:
  3454. m_ObjectHideFlags: 0
  3455. m_CorrespondingSourceObject: {fileID: 0}
  3456. m_PrefabInstance: {fileID: 0}
  3457. m_PrefabAsset: {fileID: 0}
  3458. m_GameObject: {fileID: 5871471685104338573}
  3459. m_LocalRotation: {x: 0.5541074, y: 0.030757591, z: 0.831636, w: 0.020015802}
  3460. m_LocalPosition: {x: -0.3283377, y: 0.000026984786, z: -0.06485968}
  3461. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  3462. m_Children:
  3463. - {fileID: 5871471685104769677}
  3464. m_Father: {fileID: 5871471685104769665}
  3465. m_RootOrder: 2
  3466. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3467. --- !u!1 &5871471685104338575
  3468. GameObject:
  3469. m_ObjectHideFlags: 0
  3470. m_CorrespondingSourceObject: {fileID: 0}
  3471. m_PrefabInstance: {fileID: 0}
  3472. m_PrefabAsset: {fileID: 0}
  3473. serializedVersion: 6
  3474. m_Component:
  3475. - component: {fileID: 5871471685104769711}
  3476. m_Layer: 0
  3477. m_Name: Bip001 R Finger0
  3478. m_TagString: Untagged
  3479. m_Icon: {fileID: 0}
  3480. m_NavMeshLayer: 0
  3481. m_StaticEditorFlags: 0
  3482. m_IsActive: 1
  3483. --- !u!4 &5871471685104769711
  3484. Transform:
  3485. m_ObjectHideFlags: 0
  3486. m_CorrespondingSourceObject: {fileID: 0}
  3487. m_PrefabInstance: {fileID: 0}
  3488. m_PrefabAsset: {fileID: 0}
  3489. m_GameObject: {fileID: 5871471685104338575}
  3490. m_LocalRotation: {x: -0.0012802548, y: 0.010798104, z: 0.15233296, w: 0.98826945}
  3491. m_LocalPosition: {x: -0.3456558, y: 0, z: 0.000000006055832}
  3492. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  3493. m_Children:
  3494. - {fileID: 5871471685104769697}
  3495. m_Father: {fileID: 5871471685104769723}
  3496. m_RootOrder: 0
  3497. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3498. --- !u!1 &5871471685104338577
  3499. GameObject:
  3500. m_ObjectHideFlags: 0
  3501. m_CorrespondingSourceObject: {fileID: 0}
  3502. m_PrefabInstance: {fileID: 0}
  3503. m_PrefabAsset: {fileID: 0}
  3504. serializedVersion: 6
  3505. m_Component:
  3506. - component: {fileID: 5871471685104769713}
  3507. m_Layer: 0
  3508. m_Name: Bip001 R Thigh001
  3509. m_TagString: Untagged
  3510. m_Icon: {fileID: 0}
  3511. m_NavMeshLayer: 0
  3512. m_StaticEditorFlags: 0
  3513. m_IsActive: 1
  3514. --- !u!4 &5871471685104769713
  3515. Transform:
  3516. m_ObjectHideFlags: 0
  3517. m_CorrespondingSourceObject: {fileID: 0}
  3518. m_PrefabInstance: {fileID: 0}
  3519. m_PrefabAsset: {fileID: 0}
  3520. m_GameObject: {fileID: 5871471685104338577}
  3521. m_LocalRotation: {x: -0.19342814, y: 0.93046325, z: -0.13128936, w: -0.28211135}
  3522. m_LocalPosition: {x: -0.00000009689331, y: -0.00000009689331, z: -0.11169196}
  3523. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  3524. m_Children:
  3525. - {fileID: 5871471685104769705}
  3526. m_Father: {fileID: 5871471685104769749}
  3527. m_RootOrder: 1
  3528. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3529. --- !u!1 &5871471685104338579
  3530. GameObject:
  3531. m_ObjectHideFlags: 0
  3532. m_CorrespondingSourceObject: {fileID: 0}
  3533. m_PrefabInstance: {fileID: 0}
  3534. m_PrefabAsset: {fileID: 0}
  3535. serializedVersion: 6
  3536. m_Component:
  3537. - component: {fileID: 5871471685104769715}
  3538. m_Layer: 0
  3539. m_Name: Bip001 R Toe0
  3540. m_TagString: Untagged
  3541. m_Icon: {fileID: 0}
  3542. m_NavMeshLayer: 0
  3543. m_StaticEditorFlags: 0
  3544. m_IsActive: 1
  3545. --- !u!4 &5871471685104769715
  3546. Transform:
  3547. m_ObjectHideFlags: 0
  3548. m_CorrespondingSourceObject: {fileID: 0}
  3549. m_PrefabInstance: {fileID: 0}
  3550. m_PrefabAsset: {fileID: 0}
  3551. m_GameObject: {fileID: 5871471685104338579}
  3552. m_LocalRotation: {x: -0.000000027798357, y: 0.00000002332645, z: -0.75309277, w: 0.65791434}
  3553. m_LocalPosition: {x: -0.10684745, y: 0.34738377, z: 0.0047649345}
  3554. m_LocalScale: {x: 1, y: 1, z: 1}
  3555. m_Children:
  3556. - {fileID: 5871471685104769719}
  3557. m_Father: {fileID: 5871471685104769699}
  3558. m_RootOrder: 0
  3559. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3560. --- !u!1 &5871471685104338581
  3561. GameObject:
  3562. m_ObjectHideFlags: 0
  3563. m_CorrespondingSourceObject: {fileID: 0}
  3564. m_PrefabInstance: {fileID: 0}
  3565. m_PrefabAsset: {fileID: 0}
  3566. serializedVersion: 6
  3567. m_Component:
  3568. - component: {fileID: 5871471685104769717}
  3569. m_Layer: 0
  3570. m_Name: Bip001 R Toe001
  3571. m_TagString: Untagged
  3572. m_Icon: {fileID: 0}
  3573. m_NavMeshLayer: 0
  3574. m_StaticEditorFlags: 0
  3575. m_IsActive: 1
  3576. --- !u!4 &5871471685104769717
  3577. Transform:
  3578. m_ObjectHideFlags: 0
  3579. m_CorrespondingSourceObject: {fileID: 0}
  3580. m_PrefabInstance: {fileID: 0}
  3581. m_PrefabAsset: {fileID: 0}
  3582. m_GameObject: {fileID: 5871471685104338581}
  3583. m_LocalRotation: {x: -0.00000012644053, y: -0.00000012644054, z: -0.7071067, w: 0.7071068}
  3584. m_LocalPosition: {x: -0.10453756, y: 0.2332749, z: 0}
  3585. m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
  3586. m_Children:
  3587. - {fileID: 5871471685104769673}
  3588. m_Father: {fileID: 5871471685104769701}
  3589. m_RootOrder: 0
  3590. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3591. --- !u!1 &5871471685104338583
  3592. GameObject:
  3593. m_ObjectHideFlags: 0
  3594. m_CorrespondingSourceObject: {fileID: 0}
  3595. m_PrefabInstance: {fileID: 0}
  3596. m_PrefabAsset: {fileID: 0}
  3597. serializedVersion: 6
  3598. m_Component:
  3599. - component: {fileID: 5871471685104769719}
  3600. m_Layer: 0
  3601. m_Name: Bip001 R Toe0Nub
  3602. m_TagString: Untagged
  3603. m_Icon: {fileID: 0}
  3604. m_NavMeshLayer: 0
  3605. m_StaticEditorFlags: 0
  3606. m_IsActive: 1
  3607. --- !u!4 &5871471685104769719
  3608. Transform:
  3609. m_ObjectHideFlags: 0
  3610. m_CorrespondingSourceObject: {fileID: 0}
  3611. m_PrefabInstance: {fileID: 0}
  3612. m_PrefabAsset: {fileID: 0}
  3613. m_GameObject: {fileID: 5871471685104338583}
  3614. m_LocalRotation: {x: 0.0000000023283067, y: 1.7347236e-17, z: 0.0000000074505815,
  3615. w: 1}
  3616. m_LocalPosition: {x: -0.20023406, y: 0, z: 0.000000024223327}
  3617. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  3618. m_Children: []
  3619. m_Father: {fileID: 5871471685104769715}
  3620. m_RootOrder: 0
  3621. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3622. --- !u!1 &5871471685104338585
  3623. GameObject:
  3624. m_ObjectHideFlags: 0
  3625. m_CorrespondingSourceObject: {fileID: 0}
  3626. m_PrefabInstance: {fileID: 0}
  3627. m_PrefabAsset: {fileID: 0}
  3628. serializedVersion: 6
  3629. m_Component:
  3630. - component: {fileID: 5871471685104769721}
  3631. m_Layer: 0
  3632. m_Name: Bip001 R Forearm001
  3633. m_TagString: Untagged
  3634. m_Icon: {fileID: 0}
  3635. m_NavMeshLayer: 0
  3636. m_StaticEditorFlags: 0
  3637. m_IsActive: 1
  3638. --- !u!4 &5871471685104769721
  3639. Transform:
  3640. m_ObjectHideFlags: 0
  3641. m_CorrespondingSourceObject: {fileID: 0}
  3642. m_PrefabInstance: {fileID: 0}
  3643. m_PrefabAsset: {fileID: 0}
  3644. m_GameObject: {fileID: 5871471685104338585}
  3645. m_LocalRotation: {x: 0.000000007520998, y: -0.000000012863871, z: 0.5047257, w: 0.86327976}
  3646. m_LocalPosition: {x: -0.29778782, y: -0.00000009689331, z: 0.00000009689331}
  3647. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  3648. m_Children:
  3649. - {fileID: 5871471685104769725}
  3650. m_Father: {fileID: 5871471685104769677}
  3651. m_RootOrder: 0
  3652. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3653. --- !u!1 &5871471685104338587
  3654. GameObject:
  3655. m_ObjectHideFlags: 0
  3656. m_CorrespondingSourceObject: {fileID: 0}
  3657. m_PrefabInstance: {fileID: 0}
  3658. m_PrefabAsset: {fileID: 0}
  3659. serializedVersion: 6
  3660. m_Component:
  3661. - component: {fileID: 5871471685104769723}
  3662. m_Layer: 0
  3663. m_Name: Bip001 R Hand
  3664. m_TagString: Untagged
  3665. m_Icon: {fileID: 0}
  3666. m_NavMeshLayer: 0
  3667. m_StaticEditorFlags: 0
  3668. m_IsActive: 1
  3669. --- !u!4 &5871471685104769723
  3670. Transform:
  3671. m_ObjectHideFlags: 0
  3672. m_CorrespondingSourceObject: {fileID: 0}
  3673. m_PrefabInstance: {fileID: 0}
  3674. m_PrefabAsset: {fileID: 0}
  3675. m_GameObject: {fileID: 5871471685104338587}
  3676. m_LocalRotation: {x: 0.08942823, y: -0.011350778, z: 0.05407836, w: 0.99445933}
  3677. m_LocalPosition: {x: -0.30221042, y: 0, z: 0.000000024223327}
  3678. m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001}
  3679. m_Children:
  3680. - {fileID: 5871471685104769711}
  3681. m_Father: {fileID: 5871471685104769703}
  3682. m_RootOrder: 0
  3683. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3684. --- !u!1 &5871471685104338589
  3685. GameObject:
  3686. m_ObjectHideFlags: 0
  3687. m_CorrespondingSourceObject: {fileID: 0}
  3688. m_PrefabInstance: {fileID: 0}
  3689. m_PrefabAsset: {fileID: 0}
  3690. serializedVersion: 6
  3691. m_Component:
  3692. - component: {fileID: 5871471685104769725}
  3693. m_Layer: 0
  3694. m_Name: Bip001 R Hand001
  3695. m_TagString: Untagged
  3696. m_Icon: {fileID: 0}
  3697. m_NavMeshLayer: 0
  3698. m_StaticEditorFlags: 0
  3699. m_IsActive: 1
  3700. --- !u!4 &5871471685104769725
  3701. Transform:
  3702. m_ObjectHideFlags: 0
  3703. m_CorrespondingSourceObject: {fileID: 0}
  3704. m_PrefabInstance: {fileID: 0}
  3705. m_PrefabAsset: {fileID: 0}
  3706. m_GameObject: {fileID: 5871471685104338589}
  3707. m_LocalRotation: {x: 0.69046223, y: -0.21185215, z: -0.3445255, w: 0.5997357}
  3708. m_LocalPosition: {x: -0.22806446, y: 0, z: 0}
  3709. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  3710. m_Children:
  3711. - {fileID: 2524010211961728730}
  3712. m_Father: {fileID: 5871471685104769721}
  3713. m_RootOrder: 0
  3714. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3715. --- !u!1 &5871471685104338591
  3716. GameObject:
  3717. m_ObjectHideFlags: 0
  3718. m_CorrespondingSourceObject: {fileID: 0}
  3719. m_PrefabInstance: {fileID: 0}
  3720. m_PrefabAsset: {fileID: 0}
  3721. serializedVersion: 6
  3722. m_Component:
  3723. - component: {fileID: 5871471685104769727}
  3724. m_Layer: 0
  3725. m_Name: Bip001 R Thigh
  3726. m_TagString: Untagged
  3727. m_Icon: {fileID: 0}
  3728. m_NavMeshLayer: 0
  3729. m_StaticEditorFlags: 0
  3730. m_IsActive: 1
  3731. --- !u!4 &5871471685104769727
  3732. Transform:
  3733. m_ObjectHideFlags: 0
  3734. m_CorrespondingSourceObject: {fileID: 0}
  3735. m_PrefabInstance: {fileID: 0}
  3736. m_PrefabAsset: {fileID: 0}
  3737. m_GameObject: {fileID: 5871471685104338591}
  3738. m_LocalRotation: {x: -0.6859736, y: 0.7248446, z: 0.0020591512, w: 0.06353233}
  3739. m_LocalPosition: {x: 0.27488315, y: 0.012580821, z: -0.15755452}
  3740. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
  3741. m_Children:
  3742. - {fileID: 5871471685104769751}
  3743. m_Father: {fileID: 5871471685104769679}
  3744. m_RootOrder: 2
  3745. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3746. --- !u!1 &5871471685104338593
  3747. GameObject:
  3748. m_ObjectHideFlags: 0
  3749. m_CorrespondingSourceObject: {fileID: 0}
  3750. m_PrefabInstance: {fileID: 0}
  3751. m_PrefabAsset: {fileID: 0}
  3752. serializedVersion: 6
  3753. m_Component:
  3754. - component: {fileID: 5871471685104769729}
  3755. m_Layer: 0
  3756. m_Name: Bip001 L Thigh001
  3757. m_TagString: Untagged
  3758. m_Icon: {fileID: 0}
  3759. m_NavMeshLayer: 0
  3760. m_StaticEditorFlags: 0
  3761. m_IsActive: 1
  3762. --- !u!4 &5871471685104769729
  3763. Transform:
  3764. m_ObjectHideFlags: 0
  3765. m_CorrespondingSourceObject: {fileID: 0}
  3766. m_PrefabInstance: {fileID: 0}
  3767. m_PrefabAsset: {fileID: 0}
  3768. m_GameObject: {fileID: 5871471685104338593}
  3769. m_LocalRotation: {x: -0.19342834, y: 0.93046385, z: 0.13128838, w: 0.2821097}
  3770. m_LocalPosition: {x: 0.00000019378662, y: 0.00000021800994, z: 0.11169196}
  3771. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  3772. m_Children:
  3773. - {fileID: 5871471685104769785}
  3774. m_Father: {fileID: 5871471685104769749}
  3775. m_RootOrder: 0
  3776. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3777. --- !u!1 &5871471685104338595
  3778. GameObject:
  3779. m_ObjectHideFlags: 0
  3780. m_CorrespondingSourceObject: {fileID: 0}
  3781. m_PrefabInstance: {fileID: 0}
  3782. m_PrefabAsset: {fileID: 0}
  3783. serializedVersion: 6
  3784. m_Component:
  3785. - component: {fileID: 5871471685104769731}
  3786. m_Layer: 0
  3787. m_Name: Bip001 L Toe0
  3788. m_TagString: Untagged
  3789. m_Icon: {fileID: 0}
  3790. m_NavMeshLayer: 0
  3791. m_StaticEditorFlags: 0
  3792. m_IsActive: 1
  3793. --- !u!4 &5871471685104769731
  3794. Transform:
  3795. m_ObjectHideFlags: 0
  3796. m_CorrespondingSourceObject: {fileID: 0}
  3797. m_PrefabInstance: {fileID: 0}
  3798. m_PrefabAsset: {fileID: 0}
  3799. m_GameObject: {fileID: 5871471685104338595}
  3800. m_LocalRotation: {x: 0.00000001689829, y: -0.0000000136806415, z: -0.75309277, w: 0.65791434}
  3801. m_LocalPosition: {x: -0.106847495, y: 0.34738377, z: -0.004764971}
  3802. m_LocalScale: {x: 1, y: 1, z: 1}
  3803. m_Children:
  3804. - {fileID: 5871471685104769735}
  3805. m_Father: {fileID: 5871471685104769779}
  3806. m_RootOrder: 0
  3807. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3808. --- !u!1 &5871471685104338597
  3809. GameObject:
  3810. m_ObjectHideFlags: 0
  3811. m_CorrespondingSourceObject: {fileID: 0}
  3812. m_PrefabInstance: {fileID: 0}
  3813. m_PrefabAsset: {fileID: 0}
  3814. serializedVersion: 6
  3815. m_Component:
  3816. - component: {fileID: 5871471685104769733}
  3817. m_Layer: 0
  3818. m_Name: Bip001 L Toe001
  3819. m_TagString: Untagged
  3820. m_Icon: {fileID: 0}
  3821. m_NavMeshLayer: 0
  3822. m_StaticEditorFlags: 0
  3823. m_IsActive: 1
  3824. --- !u!4 &5871471685104769733
  3825. Transform:
  3826. m_ObjectHideFlags: 0
  3827. m_CorrespondingSourceObject: {fileID: 0}
  3828. m_PrefabInstance: {fileID: 0}
  3829. m_PrefabAsset: {fileID: 0}
  3830. m_GameObject: {fileID: 5871471685104338597}
  3831. m_LocalRotation: {x: 0.0000000079025355, y: -0.000000013170892, z: -0.7071068, w: 0.7071068}
  3832. m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0}
  3833. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  3834. m_Children:
  3835. - {fileID: 5871471685104769753}
  3836. m_Father: {fileID: 5871471685104769781}
  3837. m_RootOrder: 0
  3838. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3839. --- !u!1 &5871471685104338599
  3840. GameObject:
  3841. m_ObjectHideFlags: 0
  3842. m_CorrespondingSourceObject: {fileID: 0}
  3843. m_PrefabInstance: {fileID: 0}
  3844. m_PrefabAsset: {fileID: 0}
  3845. serializedVersion: 6
  3846. m_Component:
  3847. - component: {fileID: 5871471685104769735}
  3848. m_Layer: 0
  3849. m_Name: Bip001 L Toe0Nub
  3850. m_TagString: Untagged
  3851. m_Icon: {fileID: 0}
  3852. m_NavMeshLayer: 0
  3853. m_StaticEditorFlags: 0
  3854. m_IsActive: 1
  3855. --- !u!4 &5871471685104769735
  3856. Transform:
  3857. m_ObjectHideFlags: 0
  3858. m_CorrespondingSourceObject: {fileID: 0}
  3859. m_PrefabInstance: {fileID: 0}
  3860. m_PrefabAsset: {fileID: 0}
  3861. m_GameObject: {fileID: 5871471685104338599}
  3862. m_LocalRotation: {x: 3.9918943e-25, y: -0.000000006519258, z: 1, w: -6.123234e-17}
  3863. m_LocalPosition: {x: -0.20023409, y: 0, z: -0.000000024223327}
  3864. m_LocalScale: {x: -1.0000001, y: -1, z: -1}
  3865. m_Children: []
  3866. m_Father: {fileID: 5871471685104769731}
  3867. m_RootOrder: 0
  3868. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3869. --- !u!1 &5871471685104338601
  3870. GameObject:
  3871. m_ObjectHideFlags: 0
  3872. m_CorrespondingSourceObject: {fileID: 0}
  3873. m_PrefabInstance: {fileID: 0}
  3874. m_PrefabAsset: {fileID: 0}
  3875. serializedVersion: 6
  3876. m_Component:
  3877. - component: {fileID: 5871471685104769737}
  3878. m_Layer: 0
  3879. m_Name: Bip001 L Forearm001
  3880. m_TagString: Untagged
  3881. m_Icon: {fileID: 0}
  3882. m_NavMeshLayer: 0
  3883. m_StaticEditorFlags: 0
  3884. m_IsActive: 1
  3885. --- !u!4 &5871471685104769737
  3886. Transform:
  3887. m_ObjectHideFlags: 0
  3888. m_CorrespondingSourceObject: {fileID: 0}
  3889. m_PrefabInstance: {fileID: 0}
  3890. m_PrefabAsset: {fileID: 0}
  3891. m_GameObject: {fileID: 5871471685104338601}
  3892. m_LocalRotation: {x: 0.000000048340834, y: 0.000000037919957, z: 0.78959745, w: 0.61362517}
  3893. m_LocalPosition: {x: -0.29778764, y: 0.000000048446655, z: 0}
  3894. m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
  3895. m_Children:
  3896. - {fileID: 5871471685104769741}
  3897. m_Father: {fileID: 5871471685104769757}
  3898. m_RootOrder: 0
  3899. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3900. --- !u!1 &5871471685104338603
  3901. GameObject:
  3902. m_ObjectHideFlags: 0
  3903. m_CorrespondingSourceObject: {fileID: 0}
  3904. m_PrefabInstance: {fileID: 0}
  3905. m_PrefabAsset: {fileID: 0}
  3906. serializedVersion: 6
  3907. m_Component:
  3908. - component: {fileID: 5871471685104769739}
  3909. m_Layer: 0
  3910. m_Name: Bip001 L Hand
  3911. m_TagString: Untagged
  3912. m_Icon: {fileID: 0}
  3913. m_NavMeshLayer: 0
  3914. m_StaticEditorFlags: 0
  3915. m_IsActive: 1
  3916. --- !u!4 &5871471685104769739
  3917. Transform:
  3918. m_ObjectHideFlags: 0
  3919. m_CorrespondingSourceObject: {fileID: 0}
  3920. m_PrefabInstance: {fileID: 0}
  3921. m_PrefabAsset: {fileID: 0}
  3922. m_GameObject: {fileID: 5871471685104338603}
  3923. m_LocalRotation: {x: -0.08942825, y: 0.01135078, z: 0.05407837, w: 0.99445933}
  3924. m_LocalPosition: {x: -0.30221048, y: 0.000000048446655, z: -0.000000012111664}
  3925. m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1}
  3926. m_Children:
  3927. - {fileID: 5871471685104769791}
  3928. m_Father: {fileID: 5871471685104769783}
  3929. m_RootOrder: 0
  3930. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3931. --- !u!1 &5871471685104338605
  3932. GameObject:
  3933. m_ObjectHideFlags: 0
  3934. m_CorrespondingSourceObject: {fileID: 0}
  3935. m_PrefabInstance: {fileID: 0}
  3936. m_PrefabAsset: {fileID: 0}
  3937. serializedVersion: 6
  3938. m_Component:
  3939. - component: {fileID: 5871471685104769741}
  3940. m_Layer: 0
  3941. m_Name: Bip001 L Hand001
  3942. m_TagString: Untagged
  3943. m_Icon: {fileID: 0}
  3944. m_NavMeshLayer: 0
  3945. m_StaticEditorFlags: 0
  3946. m_IsActive: 1
  3947. --- !u!4 &5871471685104769741
  3948. Transform:
  3949. m_ObjectHideFlags: 0
  3950. m_CorrespondingSourceObject: {fileID: 0}
  3951. m_PrefabInstance: {fileID: 0}
  3952. m_PrefabAsset: {fileID: 0}
  3953. m_GameObject: {fileID: 5871471685104338605}
  3954. m_LocalRotation: {x: -0.74581325, y: 0.20911556, z: 0.09921858, w: 0.6246511}
  3955. m_LocalPosition: {x: -0.22806439, y: 0, z: 0}
  3956. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  3957. m_Children:
  3958. - {fileID: 7257485650872733492}
  3959. - {fileID: 5430015209270264446}
  3960. m_Father: {fileID: 5871471685104769737}
  3961. m_RootOrder: 0
  3962. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3963. --- !u!1 &5871471685104338607
  3964. GameObject:
  3965. m_ObjectHideFlags: 0
  3966. m_CorrespondingSourceObject: {fileID: 0}
  3967. m_PrefabInstance: {fileID: 0}
  3968. m_PrefabAsset: {fileID: 0}
  3969. serializedVersion: 6
  3970. m_Component:
  3971. - component: {fileID: 5871471685104769743}
  3972. m_Layer: 0
  3973. m_Name: Bip001 L Thigh
  3974. m_TagString: Untagged
  3975. m_Icon: {fileID: 0}
  3976. m_NavMeshLayer: 0
  3977. m_StaticEditorFlags: 0
  3978. m_IsActive: 1
  3979. --- !u!4 &5871471685104769743
  3980. Transform:
  3981. m_ObjectHideFlags: 0
  3982. m_CorrespondingSourceObject: {fileID: 0}
  3983. m_PrefabInstance: {fileID: 0}
  3984. m_PrefabAsset: {fileID: 0}
  3985. m_GameObject: {fileID: 5871471685104338607}
  3986. m_LocalRotation: {x: -0.68597376, y: 0.7248446, z: -0.0020572199, w: -0.0635305}
  3987. m_LocalPosition: {x: 0.27488315, y: 0.012579949, z: 0.15755498}
  3988. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
  3989. m_Children:
  3990. - {fileID: 5871471685104769767}
  3991. m_Father: {fileID: 5871471685104769679}
  3992. m_RootOrder: 0
  3993. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3994. --- !u!1 &5871471685104338609
  3995. GameObject:
  3996. m_ObjectHideFlags: 0
  3997. m_CorrespondingSourceObject: {fileID: 0}
  3998. m_PrefabInstance: {fileID: 0}
  3999. m_PrefabAsset: {fileID: 0}
  4000. serializedVersion: 6
  4001. m_Component:
  4002. - component: {fileID: 5871471685104769745}
  4003. m_Layer: 0
  4004. m_Name: Bip001 Neck001
  4005. m_TagString: Untagged
  4006. m_Icon: {fileID: 0}
  4007. m_NavMeshLayer: 0
  4008. m_StaticEditorFlags: 0
  4009. m_IsActive: 1
  4010. --- !u!4 &5871471685104769745
  4011. Transform:
  4012. m_ObjectHideFlags: 0
  4013. m_CorrespondingSourceObject: {fileID: 0}
  4014. m_PrefabInstance: {fileID: 0}
  4015. m_PrefabAsset: {fileID: 0}
  4016. m_GameObject: {fileID: 5871471685104338609}
  4017. m_LocalRotation: {x: -0.0054438654, y: -0.003348474, z: -0.4038034, w: 0.9148235}
  4018. m_LocalPosition: {x: -0.39117515, y: -0.0062012444, z: 0.0000004072547}
  4019. m_LocalScale: {x: 1, y: 1, z: 1}
  4020. m_Children:
  4021. - {fileID: 5871471685104769761}
  4022. m_Father: {fileID: 5871471685104769665}
  4023. m_RootOrder: 1
  4024. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4025. --- !u!1 &5871471685104338611
  4026. GameObject:
  4027. m_ObjectHideFlags: 0
  4028. m_CorrespondingSourceObject: {fileID: 0}
  4029. m_PrefabInstance: {fileID: 0}
  4030. m_PrefabAsset: {fileID: 0}
  4031. serializedVersion: 6
  4032. m_Component:
  4033. - component: {fileID: 5871471685104769747}
  4034. m_Layer: 0
  4035. m_Name: Bip001 Pelvis
  4036. m_TagString: Untagged
  4037. m_Icon: {fileID: 0}
  4038. m_NavMeshLayer: 0
  4039. m_StaticEditorFlags: 0
  4040. m_IsActive: 1
  4041. --- !u!4 &5871471685104769747
  4042. Transform:
  4043. m_ObjectHideFlags: 0
  4044. m_CorrespondingSourceObject: {fileID: 0}
  4045. m_PrefabInstance: {fileID: 0}
  4046. m_PrefabAsset: {fileID: 0}
  4047. m_GameObject: {fileID: 5871471685104338611}
  4048. m_LocalRotation: {x: -0.70702195, y: 0.010922757, z: 0.010923722, w: 0.70702296}
  4049. m_LocalPosition: {x: -0, y: 0, z: 0}
  4050. m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
  4051. m_Children:
  4052. - {fileID: 5871471685104769679}
  4053. m_Father: {fileID: 5871471685104769769}
  4054. m_RootOrder: 1
  4055. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4056. --- !u!1 &5871471685104338613
  4057. GameObject:
  4058. m_ObjectHideFlags: 0
  4059. m_CorrespondingSourceObject: {fileID: 0}
  4060. m_PrefabInstance: {fileID: 0}
  4061. m_PrefabAsset: {fileID: 0}
  4062. serializedVersion: 6
  4063. m_Component:
  4064. - component: {fileID: 5871471685104769749}
  4065. m_Layer: 0
  4066. m_Name: Bip001 Pelvis001
  4067. m_TagString: Untagged
  4068. m_Icon: {fileID: 0}
  4069. m_NavMeshLayer: 0
  4070. m_StaticEditorFlags: 0
  4071. m_IsActive: 1
  4072. --- !u!4 &5871471685104769749
  4073. Transform:
  4074. m_ObjectHideFlags: 0
  4075. m_CorrespondingSourceObject: {fileID: 0}
  4076. m_PrefabInstance: {fileID: 0}
  4077. m_PrefabAsset: {fileID: 0}
  4078. m_GameObject: {fileID: 5871471685104338613}
  4079. m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
  4080. m_LocalPosition: {x: -0, y: 0, z: 0}
  4081. m_LocalScale: {x: 1, y: 1, z: 1}
  4082. m_Children:
  4083. - {fileID: 5871471685104769729}
  4084. - {fileID: 5871471685104769713}
  4085. - {fileID: 5871471685104769665}
  4086. m_Father: {fileID: 5871471685104769689}
  4087. m_RootOrder: 1
  4088. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4089. --- !u!1 &5871471685104338615
  4090. GameObject:
  4091. m_ObjectHideFlags: 0
  4092. m_CorrespondingSourceObject: {fileID: 0}
  4093. m_PrefabInstance: {fileID: 0}
  4094. m_PrefabAsset: {fileID: 0}
  4095. serializedVersion: 6
  4096. m_Component:
  4097. - component: {fileID: 5871471685104769751}
  4098. m_Layer: 0
  4099. m_Name: Bip001 R Calf
  4100. m_TagString: Untagged
  4101. m_Icon: {fileID: 0}
  4102. m_NavMeshLayer: 0
  4103. m_StaticEditorFlags: 0
  4104. m_IsActive: 1
  4105. --- !u!4 &5871471685104769751
  4106. Transform:
  4107. m_ObjectHideFlags: 0
  4108. m_CorrespondingSourceObject: {fileID: 0}
  4109. m_PrefabInstance: {fileID: 0}
  4110. m_PrefabAsset: {fileID: 0}
  4111. m_GameObject: {fileID: 5871471685104338615}
  4112. m_LocalRotation: {x: -0.0000000014757249, y: 0.0000000034205299, z: 0.39613688,
  4113. w: 0.9181915}
  4114. m_LocalPosition: {x: -0.4507942, y: 0, z: 0}
  4115. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  4116. m_Children:
  4117. - {fileID: 5871471685104769699}
  4118. m_Father: {fileID: 5871471685104769727}
  4119. m_RootOrder: 0
  4120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4121. --- !u!1 &5871471685104338617
  4122. GameObject:
  4123. m_ObjectHideFlags: 0
  4124. m_CorrespondingSourceObject: {fileID: 0}
  4125. m_PrefabInstance: {fileID: 0}
  4126. m_PrefabAsset: {fileID: 0}
  4127. serializedVersion: 6
  4128. m_Component:
  4129. - component: {fileID: 5871471685104769753}
  4130. m_Layer: 0
  4131. m_Name: Bip001 L Toe0Nub001
  4132. m_TagString: Untagged
  4133. m_Icon: {fileID: 0}
  4134. m_NavMeshLayer: 0
  4135. m_StaticEditorFlags: 0
  4136. m_IsActive: 1
  4137. --- !u!4 &5871471685104769753
  4138. Transform:
  4139. m_ObjectHideFlags: 0
  4140. m_CorrespondingSourceObject: {fileID: 0}
  4141. m_PrefabInstance: {fileID: 0}
  4142. m_PrefabAsset: {fileID: 0}
  4143. m_GameObject: {fileID: 5871471685104338617}
  4144. m_LocalRotation: {x: 9.12433e-25, y: 0.000000014901163, z: 1, w: 6.123234e-17}
  4145. m_LocalPosition: {x: -0.010443597, y: 0, z: 0.000000048446655}
  4146. m_LocalScale: {x: -1, y: -0.99999994, z: -1}
  4147. m_Children: []
  4148. m_Father: {fileID: 5871471685104769733}
  4149. m_RootOrder: 0
  4150. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4151. --- !u!1 &5871471685104338619
  4152. GameObject:
  4153. m_ObjectHideFlags: 0
  4154. m_CorrespondingSourceObject: {fileID: 0}
  4155. m_PrefabInstance: {fileID: 0}
  4156. m_PrefabAsset: {fileID: 0}
  4157. serializedVersion: 6
  4158. m_Component:
  4159. - component: {fileID: 5871471685104769755}
  4160. m_Layer: 0
  4161. m_Name: Bip001 L UpperArm
  4162. m_TagString: Untagged
  4163. m_Icon: {fileID: 0}
  4164. m_NavMeshLayer: 0
  4165. m_StaticEditorFlags: 0
  4166. m_IsActive: 1
  4167. --- !u!4 &5871471685104769755
  4168. Transform:
  4169. m_ObjectHideFlags: 0
  4170. m_CorrespondingSourceObject: {fileID: 0}
  4171. m_PrefabInstance: {fileID: 0}
  4172. m_PrefabAsset: {fileID: 0}
  4173. m_GameObject: {fileID: 5871471685104338619}
  4174. m_LocalRotation: {x: 0.6176757, y: 0.71388996, z: 0.0607048, w: -0.3242727}
  4175. m_LocalPosition: {x: -0.10147072, y: 0, z: 0}
  4176. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  4177. m_Children:
  4178. - {fileID: 5871471685104769783}
  4179. m_Father: {fileID: 5871471685104769787}
  4180. m_RootOrder: 0
  4181. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4182. --- !u!1 &5871471685104338621
  4183. GameObject:
  4184. m_ObjectHideFlags: 0
  4185. m_CorrespondingSourceObject: {fileID: 0}
  4186. m_PrefabInstance: {fileID: 0}
  4187. m_PrefabAsset: {fileID: 0}
  4188. serializedVersion: 6
  4189. m_Component:
  4190. - component: {fileID: 5871471685104769757}
  4191. m_Layer: 0
  4192. m_Name: Bip001 L UpperArm001
  4193. m_TagString: Untagged
  4194. m_Icon: {fileID: 0}
  4195. m_NavMeshLayer: 0
  4196. m_StaticEditorFlags: 0
  4197. m_IsActive: 1
  4198. --- !u!4 &5871471685104769757
  4199. Transform:
  4200. m_ObjectHideFlags: 0
  4201. m_CorrespondingSourceObject: {fileID: 0}
  4202. m_PrefabInstance: {fileID: 0}
  4203. m_PrefabAsset: {fileID: 0}
  4204. m_GameObject: {fileID: 5871471685104338621}
  4205. m_LocalRotation: {x: 0.12025538, y: -0.20327243, z: -0.091939904, w: 0.96735}
  4206. m_LocalPosition: {x: -0.16319337, y: -0.000000048446655, z: -0.00000019378662}
  4207. m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001}
  4208. m_Children:
  4209. - {fileID: 5871471685104769737}
  4210. m_Father: {fileID: 5871471685104769789}
  4211. m_RootOrder: 0
  4212. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4213. --- !u!1 &5871471685104338623
  4214. GameObject:
  4215. m_ObjectHideFlags: 0
  4216. m_CorrespondingSourceObject: {fileID: 0}
  4217. m_PrefabInstance: {fileID: 0}
  4218. m_PrefabAsset: {fileID: 0}
  4219. serializedVersion: 6
  4220. m_Component:
  4221. - component: {fileID: 5871471685104769759}
  4222. m_Layer: 0
  4223. m_Name: Bip001 Neck
  4224. m_TagString: Untagged
  4225. m_Icon: {fileID: 0}
  4226. m_NavMeshLayer: 0
  4227. m_StaticEditorFlags: 0
  4228. m_IsActive: 1
  4229. --- !u!4 &5871471685104769759
  4230. Transform:
  4231. m_ObjectHideFlags: 0
  4232. m_CorrespondingSourceObject: {fileID: 0}
  4233. m_PrefabInstance: {fileID: 0}
  4234. m_PrefabAsset: {fileID: 0}
  4235. m_GameObject: {fileID: 5871471685104338623}
  4236. m_LocalRotation: {x: 1.826116e-14, y: -0.0000010714982, z: 0.38632035, w: 0.9223647}
  4237. m_LocalPosition: {x: -0.66775465, y: -0.13705288, z: -0.0000004469266}
  4238. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  4239. m_Children:
  4240. - {fileID: 5871471685104769775}
  4241. - {fileID: 5871471685104769787}
  4242. - {fileID: 5871471685104769707}
  4243. m_Father: {fileID: 5871471685104769679}
  4244. m_RootOrder: 1
  4245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4246. --- !u!1 &5871471685104338625
  4247. GameObject:
  4248. m_ObjectHideFlags: 0
  4249. m_CorrespondingSourceObject: {fileID: 0}
  4250. m_PrefabInstance: {fileID: 0}
  4251. m_PrefabAsset: {fileID: 0}
  4252. serializedVersion: 6
  4253. m_Component:
  4254. - component: {fileID: 5871471685104769761}
  4255. m_Layer: 0
  4256. m_Name: Bip001 Head001
  4257. m_TagString: Untagged
  4258. m_Icon: {fileID: 0}
  4259. m_NavMeshLayer: 0
  4260. m_StaticEditorFlags: 0
  4261. m_IsActive: 1
  4262. --- !u!4 &5871471685104769761
  4263. Transform:
  4264. m_ObjectHideFlags: 0
  4265. m_CorrespondingSourceObject: {fileID: 0}
  4266. m_PrefabInstance: {fileID: 0}
  4267. m_PrefabAsset: {fileID: 0}
  4268. m_GameObject: {fileID: 5871471685104338625}
  4269. m_LocalRotation: {x: 0.12247685, y: 0.07839024, z: 0.39781153, w: 0.90586996}
  4270. m_LocalPosition: {x: -0.07070935, y: 0.014921958, z: 0.000000021195412}
  4271. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  4272. m_Children:
  4273. - {fileID: 5871471685104769765}
  4274. m_Father: {fileID: 5871471685104769745}
  4275. m_RootOrder: 0
  4276. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4277. --- !u!1 &5871471685104338627
  4278. GameObject:
  4279. m_ObjectHideFlags: 0
  4280. m_CorrespondingSourceObject: {fileID: 0}
  4281. m_PrefabInstance: {fileID: 0}
  4282. m_PrefabAsset: {fileID: 0}
  4283. serializedVersion: 6
  4284. m_Component:
  4285. - component: {fileID: 5871471685104769763}
  4286. m_Layer: 0
  4287. m_Name: Bip001 HeadNub
  4288. m_TagString: Untagged
  4289. m_Icon: {fileID: 0}
  4290. m_NavMeshLayer: 0
  4291. m_StaticEditorFlags: 0
  4292. m_IsActive: 1
  4293. --- !u!4 &5871471685104769763
  4294. Transform:
  4295. m_ObjectHideFlags: 0
  4296. m_CorrespondingSourceObject: {fileID: 0}
  4297. m_PrefabInstance: {fileID: 0}
  4298. m_PrefabAsset: {fileID: 0}
  4299. m_GameObject: {fileID: 5871471685104338627}
  4300. m_LocalRotation: {x: 9.947597e-14, y: -1.3500309e-13, z: 1.3429563e-26, w: 1}
  4301. m_LocalPosition: {x: -0.33996287, y: 0, z: 0}
  4302. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  4303. m_Children: []
  4304. m_Father: {fileID: 5871471685104769775}
  4305. m_RootOrder: 0
  4306. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4307. --- !u!1 &5871471685104338629
  4308. GameObject:
  4309. m_ObjectHideFlags: 0
  4310. m_CorrespondingSourceObject: {fileID: 0}
  4311. m_PrefabInstance: {fileID: 0}
  4312. m_PrefabAsset: {fileID: 0}
  4313. serializedVersion: 6
  4314. m_Component:
  4315. - component: {fileID: 5871471685104769765}
  4316. m_Layer: 0
  4317. m_Name: Bip001 HeadNub001
  4318. m_TagString: Untagged
  4319. m_Icon: {fileID: 0}
  4320. m_NavMeshLayer: 0
  4321. m_StaticEditorFlags: 0
  4322. m_IsActive: 1
  4323. --- !u!4 &5871471685104769765
  4324. Transform:
  4325. m_ObjectHideFlags: 0
  4326. m_CorrespondingSourceObject: {fileID: 0}
  4327. m_PrefabInstance: {fileID: 0}
  4328. m_PrefabAsset: {fileID: 0}
  4329. m_GameObject: {fileID: 5871471685104338629}
  4330. m_LocalRotation: {x: -0.0000000018626449, y: 0, z: -0, w: 1}
  4331. m_LocalPosition: {x: -0.24751377, y: 0, z: -0.000000003027916}
  4332. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  4333. m_Children: []
  4334. m_Father: {fileID: 5871471685104769761}
  4335. m_RootOrder: 0
  4336. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4337. --- !u!1 &5871471685104338631
  4338. GameObject:
  4339. m_ObjectHideFlags: 0
  4340. m_CorrespondingSourceObject: {fileID: 0}
  4341. m_PrefabInstance: {fileID: 0}
  4342. m_PrefabAsset: {fileID: 0}
  4343. serializedVersion: 6
  4344. m_Component:
  4345. - component: {fileID: 5871471685104769767}
  4346. m_Layer: 0
  4347. m_Name: Bip001 L Calf
  4348. m_TagString: Untagged
  4349. m_Icon: {fileID: 0}
  4350. m_NavMeshLayer: 0
  4351. m_StaticEditorFlags: 0
  4352. m_IsActive: 1
  4353. --- !u!4 &5871471685104769767
  4354. Transform:
  4355. m_ObjectHideFlags: 0
  4356. m_CorrespondingSourceObject: {fileID: 0}
  4357. m_PrefabInstance: {fileID: 0}
  4358. m_PrefabAsset: {fileID: 0}
  4359. m_GameObject: {fileID: 5871471685104338631}
  4360. m_LocalRotation: {x: 0.0000000019448054, y: 0.0000000048962545, z: 0.39613685, w: 0.9181915}
  4361. m_LocalPosition: {x: -0.4507942, y: 0, z: 0}
  4362. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  4363. m_Children:
  4364. - {fileID: 5871471685104769779}
  4365. m_Father: {fileID: 5871471685104769743}
  4366. m_RootOrder: 0
  4367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4368. --- !u!1 &5871471685104338633
  4369. GameObject:
  4370. m_ObjectHideFlags: 0
  4371. m_CorrespondingSourceObject: {fileID: 0}
  4372. m_PrefabInstance: {fileID: 0}
  4373. m_PrefabAsset: {fileID: 0}
  4374. serializedVersion: 6
  4375. m_Component:
  4376. - component: {fileID: 5871471685104769769}
  4377. m_Layer: 0
  4378. m_Name: Bip001
  4379. m_TagString: Untagged
  4380. m_Icon: {fileID: 0}
  4381. m_NavMeshLayer: 0
  4382. m_StaticEditorFlags: 0
  4383. m_IsActive: 1
  4384. --- !u!4 &5871471685104769769
  4385. Transform:
  4386. m_ObjectHideFlags: 0
  4387. m_CorrespondingSourceObject: {fileID: 0}
  4388. m_PrefabInstance: {fileID: 0}
  4389. m_PrefabAsset: {fileID: 0}
  4390. m_GameObject: {fileID: 5871471685104338633}
  4391. m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036}
  4392. m_LocalPosition: {x: -0, y: 1.1042998, z: -0.42312557}
  4393. m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
  4394. m_Children:
  4395. - {fileID: 5871471685104769771}
  4396. - {fileID: 5871471685104769747}
  4397. m_Father: {fileID: 5871471685104769917}
  4398. m_RootOrder: 0
  4399. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4400. --- !u!1 &5871471685104338635
  4401. GameObject:
  4402. m_ObjectHideFlags: 0
  4403. m_CorrespondingSourceObject: {fileID: 0}
  4404. m_PrefabInstance: {fileID: 0}
  4405. m_PrefabAsset: {fileID: 0}
  4406. serializedVersion: 6
  4407. m_Component:
  4408. - component: {fileID: 5871471685104769771}
  4409. m_Layer: 0
  4410. m_Name: Bip001 Footsteps
  4411. m_TagString: Untagged
  4412. m_Icon: {fileID: 0}
  4413. m_NavMeshLayer: 0
  4414. m_StaticEditorFlags: 0
  4415. m_IsActive: 1
  4416. --- !u!4 &5871471685104769771
  4417. Transform:
  4418. m_ObjectHideFlags: 0
  4419. m_CorrespondingSourceObject: {fileID: 0}
  4420. m_PrefabInstance: {fileID: 0}
  4421. m_PrefabAsset: {fileID: 0}
  4422. m_GameObject: {fileID: 5871471685104338635}
  4423. m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725}
  4424. m_LocalPosition: {x: -0, y: 0, z: -0.6759342}
  4425. m_LocalScale: {x: 1, y: 1, z: 1}
  4426. m_Children: []
  4427. m_Father: {fileID: 5871471685104769769}
  4428. m_RootOrder: 0
  4429. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4430. --- !u!1 &5871471685104338637
  4431. GameObject:
  4432. m_ObjectHideFlags: 0
  4433. m_CorrespondingSourceObject: {fileID: 0}
  4434. m_PrefabInstance: {fileID: 0}
  4435. m_PrefabAsset: {fileID: 0}
  4436. serializedVersion: 6
  4437. m_Component:
  4438. - component: {fileID: 5871471685104769773}
  4439. m_Layer: 0
  4440. m_Name: Bip001 Footsteps001
  4441. m_TagString: Untagged
  4442. m_Icon: {fileID: 0}
  4443. m_NavMeshLayer: 0
  4444. m_StaticEditorFlags: 0
  4445. m_IsActive: 1
  4446. --- !u!4 &5871471685104769773
  4447. Transform:
  4448. m_ObjectHideFlags: 0
  4449. m_CorrespondingSourceObject: {fileID: 0}
  4450. m_PrefabInstance: {fileID: 0}
  4451. m_PrefabAsset: {fileID: 0}
  4452. m_GameObject: {fileID: 5871471685104338637}
  4453. m_LocalRotation: {x: 0.048754886, y: -0.048754852, z: -0.7054235, w: 0.7054244}
  4454. m_LocalPosition: {x: 0.07799977, y: 0.00000008182556, z: -0.5615856}
  4455. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  4456. m_Children: []
  4457. m_Father: {fileID: 5871471685104769689}
  4458. m_RootOrder: 0
  4459. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4460. --- !u!1 &5871471685104338639
  4461. GameObject:
  4462. m_ObjectHideFlags: 0
  4463. m_CorrespondingSourceObject: {fileID: 0}
  4464. m_PrefabInstance: {fileID: 0}
  4465. m_PrefabAsset: {fileID: 0}
  4466. serializedVersion: 6
  4467. m_Component:
  4468. - component: {fileID: 5871471685104769775}
  4469. m_Layer: 0
  4470. m_Name: Bip001 Head
  4471. m_TagString: Untagged
  4472. m_Icon: {fileID: 0}
  4473. m_NavMeshLayer: 0
  4474. m_StaticEditorFlags: 0
  4475. m_IsActive: 1
  4476. --- !u!4 &5871471685104769775
  4477. Transform:
  4478. m_ObjectHideFlags: 0
  4479. m_CorrespondingSourceObject: {fileID: 0}
  4480. m_PrefabInstance: {fileID: 0}
  4481. m_PrefabAsset: {fileID: 0}
  4482. m_GameObject: {fileID: 5871471685104338639}
  4483. m_LocalRotation: {x: 0.0000012139465, y: 0.0000031411623, z: -0.6486235, w: 0.7611094}
  4484. m_LocalPosition: {x: -0.5053265, y: 0.06436846, z: 0.000000011962245}
  4485. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  4486. m_Children:
  4487. - {fileID: 5871471685104769763}
  4488. m_Father: {fileID: 5871471685104769759}
  4489. m_RootOrder: 0
  4490. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4491. --- !u!1 &5871471685104338641
  4492. GameObject:
  4493. m_ObjectHideFlags: 0
  4494. m_CorrespondingSourceObject: {fileID: 0}
  4495. m_PrefabInstance: {fileID: 0}
  4496. m_PrefabAsset: {fileID: 0}
  4497. serializedVersion: 6
  4498. m_Component:
  4499. - component: {fileID: 5871471685104769777}
  4500. m_Layer: 0
  4501. m_Name: Bip001 L Finger0Nub
  4502. m_TagString: Untagged
  4503. m_Icon: {fileID: 0}
  4504. m_NavMeshLayer: 0
  4505. m_StaticEditorFlags: 0
  4506. m_IsActive: 1
  4507. --- !u!4 &5871471685104769777
  4508. Transform:
  4509. m_ObjectHideFlags: 0
  4510. m_CorrespondingSourceObject: {fileID: 0}
  4511. m_PrefabInstance: {fileID: 0}
  4512. m_PrefabAsset: {fileID: 0}
  4513. m_GameObject: {fileID: 5871471685104338641}
  4514. m_LocalRotation: {x: -0.0000000020954758, y: -9.313226e-10, z: -0.000000014901161,
  4515. w: 1}
  4516. m_LocalPosition: {x: -0.124177836, y: 0.000000048446655, z: -0.000000006055832}
  4517. m_LocalScale: {x: 1, y: 1, z: 1}
  4518. m_Children: []
  4519. m_Father: {fileID: 5871471685104769791}
  4520. m_RootOrder: 0
  4521. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4522. --- !u!1 &5871471685104338643
  4523. GameObject:
  4524. m_ObjectHideFlags: 0
  4525. m_CorrespondingSourceObject: {fileID: 0}
  4526. m_PrefabInstance: {fileID: 0}
  4527. m_PrefabAsset: {fileID: 0}
  4528. serializedVersion: 6
  4529. m_Component:
  4530. - component: {fileID: 5871471685104769779}
  4531. m_Layer: 0
  4532. m_Name: Bip001 L Foot
  4533. m_TagString: Untagged
  4534. m_Icon: {fileID: 0}
  4535. m_NavMeshLayer: 0
  4536. m_StaticEditorFlags: 0
  4537. m_IsActive: 1
  4538. --- !u!4 &5871471685104769779
  4539. Transform:
  4540. m_ObjectHideFlags: 0
  4541. m_CorrespondingSourceObject: {fileID: 0}
  4542. m_PrefabInstance: {fileID: 0}
  4543. m_PrefabAsset: {fileID: 0}
  4544. m_GameObject: {fileID: 5871471685104338643}
  4545. m_LocalRotation: {x: -0.066497035, y: 0.0024988435, z: 0.26187778, w: 0.9628042}
  4546. m_LocalPosition: {x: -0.18646039, y: -0.00000009689331, z: 0}
  4547. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  4548. m_Children:
  4549. - {fileID: 5871471685104769731}
  4550. m_Father: {fileID: 5871471685104769767}
  4551. m_RootOrder: 0
  4552. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4553. --- !u!1 &5871471685104338645
  4554. GameObject:
  4555. m_ObjectHideFlags: 0
  4556. m_CorrespondingSourceObject: {fileID: 0}
  4557. m_PrefabInstance: {fileID: 0}
  4558. m_PrefabAsset: {fileID: 0}
  4559. serializedVersion: 6
  4560. m_Component:
  4561. - component: {fileID: 5871471685104769781}
  4562. m_Layer: 0
  4563. m_Name: Bip001 L Foot001
  4564. m_TagString: Untagged
  4565. m_Icon: {fileID: 0}
  4566. m_NavMeshLayer: 0
  4567. m_StaticEditorFlags: 0
  4568. m_IsActive: 1
  4569. --- !u!4 &5871471685104769781
  4570. Transform:
  4571. m_ObjectHideFlags: 0
  4572. m_CorrespondingSourceObject: {fileID: 0}
  4573. m_PrefabInstance: {fileID: 0}
  4574. m_PrefabAsset: {fileID: 0}
  4575. m_GameObject: {fileID: 5871471685104338645}
  4576. m_LocalRotation: {x: 0.069073506, y: 0.006086862, z: -0.12597784, w: 0.9896067}
  4577. m_LocalPosition: {x: -0.24324624, y: -0.000000072669984, z: 0}
  4578. m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994}
  4579. m_Children:
  4580. - {fileID: 5871471685104769733}
  4581. m_Father: {fileID: 5871471685104769785}
  4582. m_RootOrder: 0
  4583. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4584. --- !u!1 &5871471685104338647
  4585. GameObject:
  4586. m_ObjectHideFlags: 0
  4587. m_CorrespondingSourceObject: {fileID: 0}
  4588. m_PrefabInstance: {fileID: 0}
  4589. m_PrefabAsset: {fileID: 0}
  4590. serializedVersion: 6
  4591. m_Component:
  4592. - component: {fileID: 5871471685104769783}
  4593. m_Layer: 0
  4594. m_Name: Bip001 L Forearm
  4595. m_TagString: Untagged
  4596. m_Icon: {fileID: 0}
  4597. m_NavMeshLayer: 0
  4598. m_StaticEditorFlags: 0
  4599. m_IsActive: 1
  4600. --- !u!4 &5871471685104769783
  4601. Transform:
  4602. m_ObjectHideFlags: 0
  4603. m_CorrespondingSourceObject: {fileID: 0}
  4604. m_PrefabInstance: {fileID: 0}
  4605. m_PrefabAsset: {fileID: 0}
  4606. m_GameObject: {fileID: 5871471685104338647}
  4607. m_LocalRotation: {x: 6.5320227e-10, y: 5.2731236e-10, z: 0.09103096, w: 0.99584806}
  4608. m_LocalPosition: {x: -0.2955707, y: 0.000000024223327, z: -0.000000012111664}
  4609. m_LocalScale: {x: 0.9999998, y: 1, z: 1}
  4610. m_Children:
  4611. - {fileID: 5871471685104769739}
  4612. m_Father: {fileID: 5871471685104769755}
  4613. m_RootOrder: 0
  4614. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4615. --- !u!1 &5871471685104338649
  4616. GameObject:
  4617. m_ObjectHideFlags: 0
  4618. m_CorrespondingSourceObject: {fileID: 0}
  4619. m_PrefabInstance: {fileID: 0}
  4620. m_PrefabAsset: {fileID: 0}
  4621. serializedVersion: 6
  4622. m_Component:
  4623. - component: {fileID: 5871471685104769785}
  4624. m_Layer: 0
  4625. m_Name: Bip001 L Calf001
  4626. m_TagString: Untagged
  4627. m_Icon: {fileID: 0}
  4628. m_NavMeshLayer: 0
  4629. m_StaticEditorFlags: 0
  4630. m_IsActive: 1
  4631. --- !u!4 &5871471685104769785
  4632. Transform:
  4633. m_ObjectHideFlags: 0
  4634. m_CorrespondingSourceObject: {fileID: 0}
  4635. m_PrefabInstance: {fileID: 0}
  4636. m_PrefabAsset: {fileID: 0}
  4637. m_GameObject: {fileID: 5871471685104338649}
  4638. m_LocalRotation: {x: 0.000000036421863, y: 0.000000025920052, z: 0.57982177, w: 0.81474334}
  4639. m_LocalPosition: {x: -0.3866459, y: 0, z: 0.000000048446655}
  4640. m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
  4641. m_Children:
  4642. - {fileID: 5871471685104769781}
  4643. m_Father: {fileID: 5871471685104769729}
  4644. m_RootOrder: 0
  4645. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4646. --- !u!1 &5871471685104338651
  4647. GameObject:
  4648. m_ObjectHideFlags: 0
  4649. m_CorrespondingSourceObject: {fileID: 0}
  4650. m_PrefabInstance: {fileID: 0}
  4651. m_PrefabAsset: {fileID: 0}
  4652. serializedVersion: 6
  4653. m_Component:
  4654. - component: {fileID: 5871471685104769787}
  4655. m_Layer: 0
  4656. m_Name: Bip001 L Clavicle
  4657. m_TagString: Untagged
  4658. m_Icon: {fileID: 0}
  4659. m_NavMeshLayer: 0
  4660. m_StaticEditorFlags: 0
  4661. m_IsActive: 1
  4662. --- !u!4 &5871471685104769787
  4663. Transform:
  4664. m_ObjectHideFlags: 0
  4665. m_CorrespondingSourceObject: {fileID: 0}
  4666. m_PrefabInstance: {fileID: 0}
  4667. m_PrefabAsset: {fileID: 0}
  4668. m_GameObject: {fileID: 5871471685104338651}
  4669. m_LocalRotation: {x: 0.84919167, y: -0.41582435, z: -0.29471427, w: 0.13822888}
  4670. m_LocalPosition: {x: 0.12581335, y: 0.06755547, z: 0.0888557}
  4671. m_LocalScale: {x: 1, y: 1, z: 1}
  4672. m_Children:
  4673. - {fileID: 5871471685104769755}
  4674. m_Father: {fileID: 5871471685104769759}
  4675. m_RootOrder: 1
  4676. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4677. --- !u!1 &5871471685104338653
  4678. GameObject:
  4679. m_ObjectHideFlags: 0
  4680. m_CorrespondingSourceObject: {fileID: 0}
  4681. m_PrefabInstance: {fileID: 0}
  4682. m_PrefabAsset: {fileID: 0}
  4683. serializedVersion: 6
  4684. m_Component:
  4685. - component: {fileID: 5871471685104769789}
  4686. m_Layer: 0
  4687. m_Name: Bip001 L Clavicle001
  4688. m_TagString: Untagged
  4689. m_Icon: {fileID: 0}
  4690. m_NavMeshLayer: 0
  4691. m_StaticEditorFlags: 0
  4692. m_IsActive: 1
  4693. --- !u!4 &5871471685104769789
  4694. Transform:
  4695. m_ObjectHideFlags: 0
  4696. m_CorrespondingSourceObject: {fileID: 0}
  4697. m_PrefabInstance: {fileID: 0}
  4698. m_PrefabAsset: {fileID: 0}
  4699. m_GameObject: {fileID: 5871471685104338653}
  4700. m_LocalRotation: {x: -0.51357406, y: -0.12869835, z: 0.84476435, w: 0.07779205}
  4701. m_LocalPosition: {x: -0.3283379, y: 0.000026645661, z: 0.064859666}
  4702. m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
  4703. m_Children:
  4704. - {fileID: 5871471685104769757}
  4705. m_Father: {fileID: 5871471685104769665}
  4706. m_RootOrder: 0
  4707. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4708. --- !u!1 &5871471685104338655
  4709. GameObject:
  4710. m_ObjectHideFlags: 0
  4711. m_CorrespondingSourceObject: {fileID: 0}
  4712. m_PrefabInstance: {fileID: 0}
  4713. m_PrefabAsset: {fileID: 0}
  4714. serializedVersion: 6
  4715. m_Component:
  4716. - component: {fileID: 5871471685104769791}
  4717. m_Layer: 0
  4718. m_Name: Bip001 L Finger0
  4719. m_TagString: Untagged
  4720. m_Icon: {fileID: 0}
  4721. m_NavMeshLayer: 0
  4722. m_StaticEditorFlags: 0
  4723. m_IsActive: 1
  4724. --- !u!4 &5871471685104769791
  4725. Transform:
  4726. m_ObjectHideFlags: 0
  4727. m_CorrespondingSourceObject: {fileID: 0}
  4728. m_PrefabInstance: {fileID: 0}
  4729. m_PrefabAsset: {fileID: 0}
  4730. m_GameObject: {fileID: 5871471685104338655}
  4731. m_LocalRotation: {x: 0.0012802451, y: -0.010798098, z: 0.15233295, w: 0.98826945}
  4732. m_LocalPosition: {x: -0.3456558, y: -0.000000048446655, z: 0.000000006055832}
  4733. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  4734. m_Children:
  4735. - {fileID: 5871471685104769777}
  4736. m_Father: {fileID: 5871471685104769739}
  4737. m_RootOrder: 0
  4738. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4739. --- !u!1 &5871471685104338781
  4740. GameObject:
  4741. m_ObjectHideFlags: 0
  4742. m_CorrespondingSourceObject: {fileID: 0}
  4743. m_PrefabInstance: {fileID: 0}
  4744. m_PrefabAsset: {fileID: 0}
  4745. serializedVersion: 6
  4746. m_Component:
  4747. - component: {fileID: 5871471685104769917}
  4748. - component: {fileID: 5871471685113869577}
  4749. m_Layer: 0
  4750. m_Name: UD_Cavalry_Archer_B
  4751. m_TagString: Untagged
  4752. m_Icon: {fileID: 0}
  4753. m_NavMeshLayer: 0
  4754. m_StaticEditorFlags: 0
  4755. m_IsActive: 1
  4756. --- !u!4 &5871471685104769917
  4757. Transform:
  4758. m_ObjectHideFlags: 0
  4759. m_CorrespondingSourceObject: {fileID: 0}
  4760. m_PrefabInstance: {fileID: 0}
  4761. m_PrefabAsset: {fileID: 0}
  4762. m_GameObject: {fileID: 5871471685104338781}
  4763. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4764. m_LocalPosition: {x: 0, y: 0, z: 0}
  4765. m_LocalScale: {x: 1, y: 1, z: 1}
  4766. m_Children:
  4767. - {fileID: 5871471685104769769}
  4768. - {fileID: 1054674606370793684}
  4769. - {fileID: 6013673959401195848}
  4770. - {fileID: 5794365081510037980}
  4771. - {fileID: 7274261926976157143}
  4772. - {fileID: 7428212620261311923}
  4773. - {fileID: 270677238663263982}
  4774. - {fileID: 2655240196617878597}
  4775. - {fileID: 283794977359098294}
  4776. - {fileID: 6220025675810756689}
  4777. - {fileID: 5329327743708703463}
  4778. - {fileID: 4676613111913187212}
  4779. - {fileID: 2464471834394877049}
  4780. - {fileID: 3187284743489715518}
  4781. - {fileID: 2330034683666986268}
  4782. - {fileID: 1775624849213329673}
  4783. - {fileID: 6484555801076252595}
  4784. - {fileID: 4030060375017496492}
  4785. - {fileID: 514913950078584041}
  4786. - {fileID: 5470198475634521544}
  4787. - {fileID: 8766266806428116773}
  4788. - {fileID: 8791485641617849094}
  4789. - {fileID: 4556140338100166731}
  4790. - {fileID: 4220974162553129927}
  4791. - {fileID: 3018485005899680975}
  4792. - {fileID: 772915674445754713}
  4793. - {fileID: 252874737564539504}
  4794. - {fileID: 9140353965938440866}
  4795. - {fileID: 9182379765638043668}
  4796. - {fileID: 6613473703155792024}
  4797. - {fileID: 5269629007436183242}
  4798. - {fileID: 7026801113017126370}
  4799. - {fileID: 8489705694142156474}
  4800. - {fileID: 351359111026116794}
  4801. m_Father: {fileID: 0}
  4802. m_RootOrder: 0
  4803. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4804. --- !u!95 &5871471685113869577
  4805. Animator:
  4806. serializedVersion: 3
  4807. m_ObjectHideFlags: 0
  4808. m_CorrespondingSourceObject: {fileID: 0}
  4809. m_PrefabInstance: {fileID: 0}
  4810. m_PrefabAsset: {fileID: 0}
  4811. m_GameObject: {fileID: 5871471685104338781}
  4812. m_Enabled: 1
  4813. m_Avatar: {fileID: 9000000, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  4814. m_Controller: {fileID: 0}
  4815. m_CullingMode: 1
  4816. m_UpdateMode: 0
  4817. m_ApplyRootMotion: 0
  4818. m_LinearVelocityBlending: 0
  4819. m_WarningMessage:
  4820. m_HasTransformHierarchy: 1
  4821. m_AllowConstantClipSamplingOptimization: 1
  4822. m_KeepAnimatorControllerStateOnDisable: 0
  4823. --- !u!1 &5871471685104338785
  4824. GameObject:
  4825. m_ObjectHideFlags: 0
  4826. m_CorrespondingSourceObject: {fileID: 0}
  4827. m_PrefabInstance: {fileID: 0}
  4828. m_PrefabAsset: {fileID: 0}
  4829. serializedVersion: 6
  4830. m_Component:
  4831. - component: {fileID: 5871471685104769665}
  4832. m_Layer: 0
  4833. m_Name: Bip001 Spine001
  4834. m_TagString: Untagged
  4835. m_Icon: {fileID: 0}
  4836. m_NavMeshLayer: 0
  4837. m_StaticEditorFlags: 0
  4838. m_IsActive: 1
  4839. --- !u!4 &5871471685104769665
  4840. Transform:
  4841. m_ObjectHideFlags: 0
  4842. m_CorrespondingSourceObject: {fileID: 0}
  4843. m_PrefabInstance: {fileID: 0}
  4844. m_PrefabAsset: {fileID: 0}
  4845. m_GameObject: {fileID: 5871471685104338785}
  4846. m_LocalRotation: {x: -0.120183796, y: 0.0015092401, z: -0.18832992, w: 0.9747233}
  4847. m_LocalPosition: {x: -0.11277984, y: -0.0002595045, z: 0.000067866364}
  4848. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  4849. m_Children:
  4850. - {fileID: 5871471685104769789}
  4851. - {fileID: 5871471685104769745}
  4852. - {fileID: 5871471685104769709}
  4853. - {fileID: 5871471685104769691}
  4854. - {fileID: 5871471685104769693}
  4855. - {fileID: 5102784967951252262}
  4856. m_Father: {fileID: 5871471685104769749}
  4857. m_RootOrder: 2
  4858. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4859. --- !u!1 &5871471685104338787
  4860. GameObject:
  4861. m_ObjectHideFlags: 0
  4862. m_CorrespondingSourceObject: {fileID: 0}
  4863. m_PrefabInstance: {fileID: 0}
  4864. m_PrefabAsset: {fileID: 0}
  4865. serializedVersion: 6
  4866. m_Component:
  4867. - component: {fileID: 5871471685104769667}
  4868. m_Layer: 0
  4869. m_Name: Bip001 Tail
  4870. m_TagString: Untagged
  4871. m_Icon: {fileID: 0}
  4872. m_NavMeshLayer: 0
  4873. m_StaticEditorFlags: 0
  4874. m_IsActive: 1
  4875. --- !u!4 &5871471685104769667
  4876. Transform:
  4877. m_ObjectHideFlags: 0
  4878. m_CorrespondingSourceObject: {fileID: 0}
  4879. m_PrefabInstance: {fileID: 0}
  4880. m_PrefabAsset: {fileID: 0}
  4881. m_GameObject: {fileID: 5871471685104338787}
  4882. m_LocalRotation: {x: -4.4606597e-15, y: 0.0000021629633, z: -0.77983963, w: 0.62597936}
  4883. m_LocalPosition: {x: 0.5825062, y: 0.03092282, z: 0.00000041257277}
  4884. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  4885. m_Children:
  4886. - {fileID: 5871471685104769669}
  4887. m_Father: {fileID: 5871471685104769679}
  4888. m_RootOrder: 3
  4889. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4890. --- !u!1 &5871471685104338789
  4891. GameObject:
  4892. m_ObjectHideFlags: 0
  4893. m_CorrespondingSourceObject: {fileID: 0}
  4894. m_PrefabInstance: {fileID: 0}
  4895. m_PrefabAsset: {fileID: 0}
  4896. serializedVersion: 6
  4897. m_Component:
  4898. - component: {fileID: 5871471685104769669}
  4899. m_Layer: 0
  4900. m_Name: Bip001 Tail1
  4901. m_TagString: Untagged
  4902. m_Icon: {fileID: 0}
  4903. m_NavMeshLayer: 0
  4904. m_StaticEditorFlags: 0
  4905. m_IsActive: 1
  4906. --- !u!4 &5871471685104769669
  4907. Transform:
  4908. m_ObjectHideFlags: 0
  4909. m_CorrespondingSourceObject: {fileID: 0}
  4910. m_PrefabInstance: {fileID: 0}
  4911. m_PrefabAsset: {fileID: 0}
  4912. m_GameObject: {fileID: 5871471685104338789}
  4913. m_LocalRotation: {x: 2.3567045e-13, y: -0.0000003222721, z: 0.116192706, w: 0.9932267}
  4914. m_LocalPosition: {x: -0.2729866, y: -0.00029804383, z: -8.264673e-10}
  4915. m_LocalScale: {x: 1, y: 1, z: 1}
  4916. m_Children:
  4917. - {fileID: 5871471685104769671}
  4918. m_Father: {fileID: 5871471685104769667}
  4919. m_RootOrder: 0
  4920. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4921. --- !u!1 &5871471685104338791
  4922. GameObject:
  4923. m_ObjectHideFlags: 0
  4924. m_CorrespondingSourceObject: {fileID: 0}
  4925. m_PrefabInstance: {fileID: 0}
  4926. m_PrefabAsset: {fileID: 0}
  4927. serializedVersion: 6
  4928. m_Component:
  4929. - component: {fileID: 5871471685104769671}
  4930. m_Layer: 0
  4931. m_Name: Bip001 TailNub
  4932. m_TagString: Untagged
  4933. m_Icon: {fileID: 0}
  4934. m_NavMeshLayer: 0
  4935. m_StaticEditorFlags: 0
  4936. m_IsActive: 1
  4937. --- !u!4 &5871471685104769671
  4938. Transform:
  4939. m_ObjectHideFlags: 0
  4940. m_CorrespondingSourceObject: {fileID: 0}
  4941. m_PrefabInstance: {fileID: 0}
  4942. m_PrefabAsset: {fileID: 0}
  4943. m_GameObject: {fileID: 5871471685104338791}
  4944. m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009810058, w: -0.0000009802249}
  4945. m_LocalPosition: {x: -0.3846251, y: 0.00000009689331, z: -1.8480932e-13}
  4946. m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  4947. m_Children: []
  4948. m_Father: {fileID: 5871471685104769669}
  4949. m_RootOrder: 0
  4950. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4951. --- !u!1 &5871471685104338793
  4952. GameObject:
  4953. m_ObjectHideFlags: 0
  4954. m_CorrespondingSourceObject: {fileID: 0}
  4955. m_PrefabInstance: {fileID: 0}
  4956. m_PrefabAsset: {fileID: 0}
  4957. serializedVersion: 6
  4958. m_Component:
  4959. - component: {fileID: 5871471685104769673}
  4960. m_Layer: 0
  4961. m_Name: Bip001 R Toe0Nub001
  4962. m_TagString: Untagged
  4963. m_Icon: {fileID: 0}
  4964. m_NavMeshLayer: 0
  4965. m_StaticEditorFlags: 0
  4966. m_IsActive: 1
  4967. --- !u!4 &5871471685104769673
  4968. Transform:
  4969. m_ObjectHideFlags: 0
  4970. m_CorrespondingSourceObject: {fileID: 0}
  4971. m_PrefabInstance: {fileID: 0}
  4972. m_PrefabAsset: {fileID: 0}
  4973. m_GameObject: {fileID: 5871471685104338793}
  4974. m_LocalRotation: {x: 0.000000014901161, y: -0.000000007450581, z: -0.000000014901161,
  4975. w: 1}
  4976. m_LocalPosition: {x: -0.010443597, y: -0.000000048446655, z: 0}
  4977. m_LocalScale: {x: 1, y: 1, z: 1}
  4978. m_Children: []
  4979. m_Father: {fileID: 5871471685104769717}
  4980. m_RootOrder: 0
  4981. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4982. --- !u!1 &5871471685104338795
  4983. GameObject:
  4984. m_ObjectHideFlags: 0
  4985. m_CorrespondingSourceObject: {fileID: 0}
  4986. m_PrefabInstance: {fileID: 0}
  4987. m_PrefabAsset: {fileID: 0}
  4988. serializedVersion: 6
  4989. m_Component:
  4990. - component: {fileID: 5871471685104769675}
  4991. m_Layer: 0
  4992. m_Name: Bip001 R UpperArm
  4993. m_TagString: Untagged
  4994. m_Icon: {fileID: 0}
  4995. m_NavMeshLayer: 0
  4996. m_StaticEditorFlags: 0
  4997. m_IsActive: 1
  4998. --- !u!4 &5871471685104769675
  4999. Transform:
  5000. m_ObjectHideFlags: 0
  5001. m_CorrespondingSourceObject: {fileID: 0}
  5002. m_PrefabInstance: {fileID: 0}
  5003. m_PrefabAsset: {fileID: 0}
  5004. m_GameObject: {fileID: 5871471685104338795}
  5005. m_LocalRotation: {x: 0.6176757, y: 0.71388996, z: -0.0607048, w: 0.3242727}
  5006. m_LocalPosition: {x: -0.10147072, y: -0.00000009689331, z: 0}
  5007. m_LocalScale: {x: 1, y: 1, z: 1}
  5008. m_Children:
  5009. - {fileID: 5871471685104769703}
  5010. m_Father: {fileID: 5871471685104769707}
  5011. m_RootOrder: 0
  5012. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5013. --- !u!1 &5871471685104338797
  5014. GameObject:
  5015. m_ObjectHideFlags: 0
  5016. m_CorrespondingSourceObject: {fileID: 0}
  5017. m_PrefabInstance: {fileID: 0}
  5018. m_PrefabAsset: {fileID: 0}
  5019. serializedVersion: 6
  5020. m_Component:
  5021. - component: {fileID: 5871471685104769677}
  5022. m_Layer: 0
  5023. m_Name: Bip001 R UpperArm001
  5024. m_TagString: Untagged
  5025. m_Icon: {fileID: 0}
  5026. m_NavMeshLayer: 0
  5027. m_StaticEditorFlags: 0
  5028. m_IsActive: 1
  5029. --- !u!4 &5871471685104769677
  5030. Transform:
  5031. m_ObjectHideFlags: 0
  5032. m_CorrespondingSourceObject: {fileID: 0}
  5033. m_PrefabInstance: {fileID: 0}
  5034. m_PrefabAsset: {fileID: 0}
  5035. m_GameObject: {fileID: 5871471685104338797}
  5036. m_LocalRotation: {x: -0.030385071, y: 0.29036406, z: -0.10538378, w: 0.95061016}
  5037. m_LocalPosition: {x: -0.16319329, y: 0, z: -0.00000019378662}
  5038. m_LocalScale: {x: 1, y: 1, z: 1.0000002}
  5039. m_Children:
  5040. - {fileID: 5871471685104769721}
  5041. m_Father: {fileID: 5871471685104769709}
  5042. m_RootOrder: 0
  5043. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5044. --- !u!1 &5871471685104338799
  5045. GameObject:
  5046. m_ObjectHideFlags: 0
  5047. m_CorrespondingSourceObject: {fileID: 0}
  5048. m_PrefabInstance: {fileID: 0}
  5049. m_PrefabAsset: {fileID: 0}
  5050. serializedVersion: 6
  5051. m_Component:
  5052. - component: {fileID: 5871471685104769679}
  5053. m_Layer: 0
  5054. m_Name: Bip001 Spine
  5055. m_TagString: Untagged
  5056. m_Icon: {fileID: 0}
  5057. m_NavMeshLayer: 0
  5058. m_StaticEditorFlags: 0
  5059. m_IsActive: 1
  5060. --- !u!4 &5871471685104769679
  5061. Transform:
  5062. m_ObjectHideFlags: 0
  5063. m_CorrespondingSourceObject: {fileID: 0}
  5064. m_PrefabInstance: {fileID: 0}
  5065. m_PrefabAsset: {fileID: 0}
  5066. m_GameObject: {fileID: 5871471685104338799}
  5067. m_LocalRotation: {x: -0.0000021101112, y: 0.0000007248021, z: -0.046362326, w: 0.99892473}
  5068. m_LocalPosition: {x: -0.27486676, y: 0.012934772, z: 0.00000017104841}
  5069. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  5070. m_Children:
  5071. - {fileID: 5871471685104769743}
  5072. - {fileID: 5871471685104769759}
  5073. - {fileID: 5871471685104769727}
  5074. - {fileID: 5871471685104769667}
  5075. - {fileID: 1949171442268322936}
  5076. m_Father: {fileID: 5871471685104769747}
  5077. m_RootOrder: 0
  5078. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5079. --- !u!1 &5871471685104338809
  5080. GameObject:
  5081. m_ObjectHideFlags: 0
  5082. m_CorrespondingSourceObject: {fileID: 0}
  5083. m_PrefabInstance: {fileID: 0}
  5084. m_PrefabAsset: {fileID: 0}
  5085. serializedVersion: 6
  5086. m_Component:
  5087. - component: {fileID: 5871471685104769689}
  5088. m_Layer: 0
  5089. m_Name: Bip002
  5090. m_TagString: Untagged
  5091. m_Icon: {fileID: 0}
  5092. m_NavMeshLayer: 0
  5093. m_StaticEditorFlags: 0
  5094. m_IsActive: 1
  5095. --- !u!4 &5871471685104769689
  5096. Transform:
  5097. m_ObjectHideFlags: 0
  5098. m_CorrespondingSourceObject: {fileID: 0}
  5099. m_PrefabInstance: {fileID: 0}
  5100. m_PrefabAsset: {fileID: 0}
  5101. m_GameObject: {fileID: 5871471685104338809}
  5102. m_LocalRotation: {x: 0.00000037315934, y: 0.000000052154256, z: 0.0000005072394,
  5103. w: 1}
  5104. m_LocalPosition: {x: -0.000000024223327, y: 4.620233e-13, z: 0}
  5105. m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  5106. m_Children:
  5107. - {fileID: 5871471685104769773}
  5108. - {fileID: 5871471685104769749}
  5109. m_Father: {fileID: 1949171442268322936}
  5110. m_RootOrder: 0
  5111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5112. --- !u!1 &5871471685104338811
  5113. GameObject:
  5114. m_ObjectHideFlags: 0
  5115. m_CorrespondingSourceObject: {fileID: 0}
  5116. m_PrefabInstance: {fileID: 0}
  5117. m_PrefabAsset: {fileID: 0}
  5118. serializedVersion: 6
  5119. m_Component:
  5120. - component: {fileID: 5871471685104769691}
  5121. m_Layer: 0
  5122. m_Name: Bone_bag
  5123. m_TagString: Untagged
  5124. m_Icon: {fileID: 0}
  5125. m_NavMeshLayer: 0
  5126. m_StaticEditorFlags: 0
  5127. m_IsActive: 1
  5128. --- !u!4 &5871471685104769691
  5129. Transform:
  5130. m_ObjectHideFlags: 0
  5131. m_CorrespondingSourceObject: {fileID: 0}
  5132. m_PrefabInstance: {fileID: 0}
  5133. m_PrefabAsset: {fileID: 0}
  5134. m_GameObject: {fileID: 5871471685104338811}
  5135. m_LocalRotation: {x: 0.4998007, y: 0.5001993, z: -0.50019854, w: -0.4998013}
  5136. m_LocalPosition: {x: -0.4182293, y: 0.0037274372, z: 0.15497562}
  5137. m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001}
  5138. m_Children: []
  5139. m_Father: {fileID: 5871471685104769665}
  5140. m_RootOrder: 3
  5141. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5142. --- !u!1 &5871471685104338813
  5143. GameObject:
  5144. m_ObjectHideFlags: 0
  5145. m_CorrespondingSourceObject: {fileID: 0}
  5146. m_PrefabInstance: {fileID: 0}
  5147. m_PrefabAsset: {fileID: 0}
  5148. serializedVersion: 6
  5149. m_Component:
  5150. - component: {fileID: 5871471685104769693}
  5151. m_Layer: 0
  5152. m_Name: Bone_wood
  5153. m_TagString: Untagged
  5154. m_Icon: {fileID: 0}
  5155. m_NavMeshLayer: 0
  5156. m_StaticEditorFlags: 0
  5157. m_IsActive: 1
  5158. --- !u!4 &5871471685104769693
  5159. Transform:
  5160. m_ObjectHideFlags: 0
  5161. m_CorrespondingSourceObject: {fileID: 0}
  5162. m_PrefabInstance: {fileID: 0}
  5163. m_PrefabAsset: {fileID: 0}
  5164. m_GameObject: {fileID: 5871471685104338813}
  5165. m_LocalRotation: {x: 0.76026237, y: 0.26446936, z: -0.57268286, w: -0.15521461}
  5166. m_LocalPosition: {x: -0.11521865, y: 0.35250247, z: 0.1611185}
  5167. m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1}
  5168. m_Children: []
  5169. m_Father: {fileID: 5871471685104769665}
  5170. m_RootOrder: 4
  5171. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5172. --- !u!1 &5981889748539405997
  5173. GameObject:
  5174. m_ObjectHideFlags: 0
  5175. m_CorrespondingSourceObject: {fileID: 0}
  5176. m_PrefabInstance: {fileID: 0}
  5177. m_PrefabAsset: {fileID: 0}
  5178. serializedVersion: 6
  5179. m_Component:
  5180. - component: {fileID: 2932294108833604988}
  5181. - component: {fileID: 8147010069532387455}
  5182. - component: {fileID: 422844800745940546}
  5183. m_Layer: 0
  5184. m_Name: UD_weapon_Sword_A
  5185. m_TagString: Untagged
  5186. m_Icon: {fileID: 0}
  5187. m_NavMeshLayer: 0
  5188. m_StaticEditorFlags: 0
  5189. m_IsActive: 0
  5190. --- !u!4 &2932294108833604988
  5191. Transform:
  5192. m_ObjectHideFlags: 0
  5193. m_CorrespondingSourceObject: {fileID: 0}
  5194. m_PrefabInstance: {fileID: 0}
  5195. m_PrefabAsset: {fileID: 0}
  5196. m_GameObject: {fileID: 5981889748539405997}
  5197. m_LocalRotation: {x: -0.000000029802322, y: -0.00000012665987, z: -0.000000093132265,
  5198. w: 1}
  5199. m_LocalPosition: {x: -0, y: 0.000000048446655, z: 0.00000019378662}
  5200. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  5201. m_Children: []
  5202. m_Father: {fileID: 2524010211961728730}
  5203. m_RootOrder: 5
  5204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5205. --- !u!33 &8147010069532387455
  5206. MeshFilter:
  5207. m_ObjectHideFlags: 0
  5208. m_CorrespondingSourceObject: {fileID: 0}
  5209. m_PrefabInstance: {fileID: 0}
  5210. m_PrefabAsset: {fileID: 0}
  5211. m_GameObject: {fileID: 5981889748539405997}
  5212. m_Mesh: {fileID: -1626157378236976830, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5213. --- !u!23 &422844800745940546
  5214. MeshRenderer:
  5215. m_ObjectHideFlags: 0
  5216. m_CorrespondingSourceObject: {fileID: 0}
  5217. m_PrefabInstance: {fileID: 0}
  5218. m_PrefabAsset: {fileID: 0}
  5219. m_GameObject: {fileID: 5981889748539405997}
  5220. m_Enabled: 1
  5221. m_CastShadows: 1
  5222. m_ReceiveShadows: 1
  5223. m_DynamicOccludee: 1
  5224. m_MotionVectors: 1
  5225. m_LightProbeUsage: 1
  5226. m_ReflectionProbeUsage: 1
  5227. m_RenderingLayerMask: 1
  5228. m_RendererPriority: 0
  5229. m_Materials:
  5230. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5231. m_StaticBatchInfo:
  5232. firstSubMesh: 0
  5233. subMeshCount: 0
  5234. m_StaticBatchRoot: {fileID: 0}
  5235. m_ProbeAnchor: {fileID: 0}
  5236. m_LightProbeVolumeOverride: {fileID: 0}
  5237. m_ScaleInLightmap: 1
  5238. m_ReceiveGI: 1
  5239. m_PreserveUVs: 0
  5240. m_IgnoreNormalsForChartDetection: 0
  5241. m_ImportantGI: 0
  5242. m_StitchLightmapSeams: 1
  5243. m_SelectedEditorRenderState: 3
  5244. m_MinimumChartSize: 4
  5245. m_AutoUVMaxDistance: 0.5
  5246. m_AutoUVMaxAngle: 89
  5247. m_LightmapParameters: {fileID: 0}
  5248. m_SortingLayerID: 0
  5249. m_SortingLayer: 0
  5250. m_SortingOrder: 0
  5251. --- !u!1 &6102295975500061509
  5252. GameObject:
  5253. m_ObjectHideFlags: 0
  5254. m_CorrespondingSourceObject: {fileID: 0}
  5255. m_PrefabInstance: {fileID: 0}
  5256. m_PrefabAsset: {fileID: 0}
  5257. serializedVersion: 6
  5258. m_Component:
  5259. - component: {fileID: 351359111026116794}
  5260. - component: {fileID: 2920287063557859543}
  5261. m_Layer: 0
  5262. m_Name: UD_Units_shoulderpads_C
  5263. m_TagString: Untagged
  5264. m_Icon: {fileID: 0}
  5265. m_NavMeshLayer: 0
  5266. m_StaticEditorFlags: 0
  5267. m_IsActive: 0
  5268. --- !u!4 &351359111026116794
  5269. Transform:
  5270. m_ObjectHideFlags: 0
  5271. m_CorrespondingSourceObject: {fileID: 0}
  5272. m_PrefabInstance: {fileID: 0}
  5273. m_PrefabAsset: {fileID: 0}
  5274. m_GameObject: {fileID: 6102295975500061509}
  5275. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5276. m_LocalPosition: {x: -0, y: 0, z: 0}
  5277. m_LocalScale: {x: 1, y: 1, z: 1}
  5278. m_Children: []
  5279. m_Father: {fileID: 5871471685104769917}
  5280. m_RootOrder: 33
  5281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5282. --- !u!137 &2920287063557859543
  5283. SkinnedMeshRenderer:
  5284. m_ObjectHideFlags: 0
  5285. m_CorrespondingSourceObject: {fileID: 0}
  5286. m_PrefabInstance: {fileID: 0}
  5287. m_PrefabAsset: {fileID: 0}
  5288. m_GameObject: {fileID: 6102295975500061509}
  5289. m_Enabled: 1
  5290. m_CastShadows: 1
  5291. m_ReceiveShadows: 1
  5292. m_DynamicOccludee: 1
  5293. m_MotionVectors: 1
  5294. m_LightProbeUsage: 1
  5295. m_ReflectionProbeUsage: 1
  5296. m_RenderingLayerMask: 1
  5297. m_RendererPriority: 0
  5298. m_Materials:
  5299. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5300. m_StaticBatchInfo:
  5301. firstSubMesh: 0
  5302. subMeshCount: 0
  5303. m_StaticBatchRoot: {fileID: 0}
  5304. m_ProbeAnchor: {fileID: 0}
  5305. m_LightProbeVolumeOverride: {fileID: 0}
  5306. m_ScaleInLightmap: 1
  5307. m_ReceiveGI: 1
  5308. m_PreserveUVs: 0
  5309. m_IgnoreNormalsForChartDetection: 0
  5310. m_ImportantGI: 0
  5311. m_StitchLightmapSeams: 1
  5312. m_SelectedEditorRenderState: 3
  5313. m_MinimumChartSize: 4
  5314. m_AutoUVMaxDistance: 0.5
  5315. m_AutoUVMaxAngle: 89
  5316. m_LightmapParameters: {fileID: 0}
  5317. m_SortingLayerID: 0
  5318. m_SortingLayer: 0
  5319. m_SortingOrder: 0
  5320. serializedVersion: 2
  5321. m_Quality: 0
  5322. m_UpdateWhenOffscreen: 0
  5323. m_SkinnedMotionVectors: 1
  5324. m_Mesh: {fileID: 4010657505451751880, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5325. m_Bones:
  5326. - {fileID: 5871471685104769709}
  5327. - {fileID: 5871471685104769789}
  5328. m_BlendShapeWeights: []
  5329. m_RootBone: {fileID: 5871471685104769789}
  5330. m_AABB:
  5331. m_Center: {x: 0.09233081, y: 0.0952191, z: -0.08518033}
  5332. m_Extent: {x: 0.387448, y: 0.27218708, z: 0.2633546}
  5333. m_DirtyAABB: 0
  5334. --- !u!1 &6515086044595155971
  5335. GameObject:
  5336. m_ObjectHideFlags: 0
  5337. m_CorrespondingSourceObject: {fileID: 0}
  5338. m_PrefabInstance: {fileID: 0}
  5339. m_PrefabAsset: {fileID: 0}
  5340. serializedVersion: 6
  5341. m_Component:
  5342. - component: {fileID: 6492196055748648388}
  5343. - component: {fileID: 5522581755028712628}
  5344. - component: {fileID: 8690731201018382980}
  5345. m_Layer: 0
  5346. m_Name: UD_weapon_Sword_C
  5347. m_TagString: Untagged
  5348. m_Icon: {fileID: 0}
  5349. m_NavMeshLayer: 0
  5350. m_StaticEditorFlags: 0
  5351. m_IsActive: 0
  5352. --- !u!4 &6492196055748648388
  5353. Transform:
  5354. m_ObjectHideFlags: 0
  5355. m_CorrespondingSourceObject: {fileID: 0}
  5356. m_PrefabInstance: {fileID: 0}
  5357. m_PrefabAsset: {fileID: 0}
  5358. m_GameObject: {fileID: 6515086044595155971}
  5359. m_LocalRotation: {x: -4.4270143e-15, y: -0.00000008195639, z: -0.00000005401671,
  5360. w: 1}
  5361. m_LocalPosition: {x: 0.000000012111664, y: 0.00000009689331, z: -0.00000009689331}
  5362. m_LocalScale: {x: 0.9999998, y: 1.0000005, z: 1.0000001}
  5363. m_Children: []
  5364. m_Father: {fileID: 2524010211961728730}
  5365. m_RootOrder: 7
  5366. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5367. --- !u!33 &5522581755028712628
  5368. MeshFilter:
  5369. m_ObjectHideFlags: 0
  5370. m_CorrespondingSourceObject: {fileID: 0}
  5371. m_PrefabInstance: {fileID: 0}
  5372. m_PrefabAsset: {fileID: 0}
  5373. m_GameObject: {fileID: 6515086044595155971}
  5374. m_Mesh: {fileID: 2139152339239302921, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5375. --- !u!23 &8690731201018382980
  5376. MeshRenderer:
  5377. m_ObjectHideFlags: 0
  5378. m_CorrespondingSourceObject: {fileID: 0}
  5379. m_PrefabInstance: {fileID: 0}
  5380. m_PrefabAsset: {fileID: 0}
  5381. m_GameObject: {fileID: 6515086044595155971}
  5382. m_Enabled: 1
  5383. m_CastShadows: 1
  5384. m_ReceiveShadows: 1
  5385. m_DynamicOccludee: 1
  5386. m_MotionVectors: 1
  5387. m_LightProbeUsage: 1
  5388. m_ReflectionProbeUsage: 1
  5389. m_RenderingLayerMask: 1
  5390. m_RendererPriority: 0
  5391. m_Materials:
  5392. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5393. m_StaticBatchInfo:
  5394. firstSubMesh: 0
  5395. subMeshCount: 0
  5396. m_StaticBatchRoot: {fileID: 0}
  5397. m_ProbeAnchor: {fileID: 0}
  5398. m_LightProbeVolumeOverride: {fileID: 0}
  5399. m_ScaleInLightmap: 1
  5400. m_ReceiveGI: 1
  5401. m_PreserveUVs: 0
  5402. m_IgnoreNormalsForChartDetection: 0
  5403. m_ImportantGI: 0
  5404. m_StitchLightmapSeams: 1
  5405. m_SelectedEditorRenderState: 3
  5406. m_MinimumChartSize: 4
  5407. m_AutoUVMaxDistance: 0.5
  5408. m_AutoUVMaxAngle: 89
  5409. m_LightmapParameters: {fileID: 0}
  5410. m_SortingLayerID: 0
  5411. m_SortingLayer: 0
  5412. m_SortingOrder: 0
  5413. --- !u!1 &6860241922782013989
  5414. GameObject:
  5415. m_ObjectHideFlags: 0
  5416. m_CorrespondingSourceObject: {fileID: 0}
  5417. m_PrefabInstance: {fileID: 0}
  5418. m_PrefabAsset: {fileID: 0}
  5419. serializedVersion: 6
  5420. m_Component:
  5421. - component: {fileID: 4220974162553129927}
  5422. - component: {fileID: 947735979251316695}
  5423. m_Layer: 0
  5424. m_Name: UD_Units_head_J
  5425. m_TagString: Untagged
  5426. m_Icon: {fileID: 0}
  5427. m_NavMeshLayer: 0
  5428. m_StaticEditorFlags: 0
  5429. m_IsActive: 1
  5430. --- !u!4 &4220974162553129927
  5431. Transform:
  5432. m_ObjectHideFlags: 0
  5433. m_CorrespondingSourceObject: {fileID: 0}
  5434. m_PrefabInstance: {fileID: 0}
  5435. m_PrefabAsset: {fileID: 0}
  5436. m_GameObject: {fileID: 6860241922782013989}
  5437. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5438. m_LocalPosition: {x: -0, y: 0, z: 0}
  5439. m_LocalScale: {x: 1, y: 1, z: 1}
  5440. m_Children: []
  5441. m_Father: {fileID: 5871471685104769917}
  5442. m_RootOrder: 23
  5443. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5444. --- !u!137 &947735979251316695
  5445. SkinnedMeshRenderer:
  5446. m_ObjectHideFlags: 0
  5447. m_CorrespondingSourceObject: {fileID: 0}
  5448. m_PrefabInstance: {fileID: 0}
  5449. m_PrefabAsset: {fileID: 0}
  5450. m_GameObject: {fileID: 6860241922782013989}
  5451. m_Enabled: 1
  5452. m_CastShadows: 1
  5453. m_ReceiveShadows: 1
  5454. m_DynamicOccludee: 1
  5455. m_MotionVectors: 1
  5456. m_LightProbeUsage: 1
  5457. m_ReflectionProbeUsage: 1
  5458. m_RenderingLayerMask: 1
  5459. m_RendererPriority: 0
  5460. m_Materials:
  5461. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5462. m_StaticBatchInfo:
  5463. firstSubMesh: 0
  5464. subMeshCount: 0
  5465. m_StaticBatchRoot: {fileID: 0}
  5466. m_ProbeAnchor: {fileID: 0}
  5467. m_LightProbeVolumeOverride: {fileID: 0}
  5468. m_ScaleInLightmap: 1
  5469. m_ReceiveGI: 1
  5470. m_PreserveUVs: 0
  5471. m_IgnoreNormalsForChartDetection: 0
  5472. m_ImportantGI: 0
  5473. m_StitchLightmapSeams: 1
  5474. m_SelectedEditorRenderState: 3
  5475. m_MinimumChartSize: 4
  5476. m_AutoUVMaxDistance: 0.5
  5477. m_AutoUVMaxAngle: 89
  5478. m_LightmapParameters: {fileID: 0}
  5479. m_SortingLayerID: 0
  5480. m_SortingLayer: 0
  5481. m_SortingOrder: 0
  5482. serializedVersion: 2
  5483. m_Quality: 0
  5484. m_UpdateWhenOffscreen: 0
  5485. m_SkinnedMotionVectors: 1
  5486. m_Mesh: {fileID: -4969189316066759933, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5487. m_Bones:
  5488. - {fileID: 5871471685104769665}
  5489. - {fileID: 5871471685104769677}
  5490. - {fileID: 5871471685104769709}
  5491. - {fileID: 5871471685104769789}
  5492. - {fileID: 5871471685104769761}
  5493. - {fileID: 5871471685104769749}
  5494. - {fileID: 5871471685104769757}
  5495. - {fileID: 5871471685104769745}
  5496. m_BlendShapeWeights: []
  5497. m_RootBone: {fileID: 5871471685104769749}
  5498. m_AABB:
  5499. m_Center: {x: -0.576086, y: 0.2131609, z: -0.012407482}
  5500. m_Extent: {x: 0.19410343, y: 0.23115963, z: 0.14424807}
  5501. m_DirtyAABB: 0
  5502. --- !u!1 &7248446877459567616
  5503. GameObject:
  5504. m_ObjectHideFlags: 0
  5505. m_CorrespondingSourceObject: {fileID: 0}
  5506. m_PrefabInstance: {fileID: 0}
  5507. m_PrefabAsset: {fileID: 0}
  5508. serializedVersion: 6
  5509. m_Component:
  5510. - component: {fileID: 2464471834394877049}
  5511. - component: {fileID: 127747934393588522}
  5512. m_Layer: 0
  5513. m_Name: UD_Units_body_F
  5514. m_TagString: Untagged
  5515. m_Icon: {fileID: 0}
  5516. m_NavMeshLayer: 0
  5517. m_StaticEditorFlags: 0
  5518. m_IsActive: 0
  5519. --- !u!4 &2464471834394877049
  5520. Transform:
  5521. m_ObjectHideFlags: 0
  5522. m_CorrespondingSourceObject: {fileID: 0}
  5523. m_PrefabInstance: {fileID: 0}
  5524. m_PrefabAsset: {fileID: 0}
  5525. m_GameObject: {fileID: 7248446877459567616}
  5526. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5527. m_LocalPosition: {x: -0, y: 0, z: 0}
  5528. m_LocalScale: {x: 1, y: 1, z: 1}
  5529. m_Children: []
  5530. m_Father: {fileID: 5871471685104769917}
  5531. m_RootOrder: 12
  5532. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5533. --- !u!137 &127747934393588522
  5534. SkinnedMeshRenderer:
  5535. m_ObjectHideFlags: 0
  5536. m_CorrespondingSourceObject: {fileID: 0}
  5537. m_PrefabInstance: {fileID: 0}
  5538. m_PrefabAsset: {fileID: 0}
  5539. m_GameObject: {fileID: 7248446877459567616}
  5540. m_Enabled: 1
  5541. m_CastShadows: 1
  5542. m_ReceiveShadows: 1
  5543. m_DynamicOccludee: 1
  5544. m_MotionVectors: 1
  5545. m_LightProbeUsage: 1
  5546. m_ReflectionProbeUsage: 1
  5547. m_RenderingLayerMask: 1
  5548. m_RendererPriority: 0
  5549. m_Materials:
  5550. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5551. m_StaticBatchInfo:
  5552. firstSubMesh: 0
  5553. subMeshCount: 0
  5554. m_StaticBatchRoot: {fileID: 0}
  5555. m_ProbeAnchor: {fileID: 0}
  5556. m_LightProbeVolumeOverride: {fileID: 0}
  5557. m_ScaleInLightmap: 1
  5558. m_ReceiveGI: 1
  5559. m_PreserveUVs: 0
  5560. m_IgnoreNormalsForChartDetection: 0
  5561. m_ImportantGI: 0
  5562. m_StitchLightmapSeams: 1
  5563. m_SelectedEditorRenderState: 3
  5564. m_MinimumChartSize: 4
  5565. m_AutoUVMaxDistance: 0.5
  5566. m_AutoUVMaxAngle: 89
  5567. m_LightmapParameters: {fileID: 0}
  5568. m_SortingLayerID: 0
  5569. m_SortingLayer: 0
  5570. m_SortingOrder: 0
  5571. serializedVersion: 2
  5572. m_Quality: 0
  5573. m_UpdateWhenOffscreen: 0
  5574. m_SkinnedMotionVectors: 1
  5575. m_Mesh: {fileID: 7808973288493330226, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5576. m_Bones:
  5577. - {fileID: 5871471685104769781}
  5578. - {fileID: 5871471685104769705}
  5579. - {fileID: 5871471685104769701}
  5580. - {fileID: 5871471685104769713}
  5581. - {fileID: 5871471685104769749}
  5582. - {fileID: 5871471685104769665}
  5583. - {fileID: 5871471685104769709}
  5584. - {fileID: 5871471685104769721}
  5585. - {fileID: 5871471685104769677}
  5586. - {fileID: 5871471685104769725}
  5587. - {fileID: 5871471685104769761}
  5588. - {fileID: 5871471685104769789}
  5589. - {fileID: 5871471685104769729}
  5590. - {fileID: 5871471685104769785}
  5591. - {fileID: 5871471685104769737}
  5592. - {fileID: 5871471685104769757}
  5593. - {fileID: 5871471685104769741}
  5594. - {fileID: 5871471685104769745}
  5595. m_BlendShapeWeights: []
  5596. m_RootBone: {fileID: 5871471685104769749}
  5597. m_AABB:
  5598. m_Center: {x: -0.077982634, y: 0.082648546, z: 0.011294872}
  5599. m_Extent: {x: 0.5145639, y: 0.2938417, z: 0.4455311}
  5600. m_DirtyAABB: 0
  5601. --- !u!1 &7305630827603414560
  5602. GameObject:
  5603. m_ObjectHideFlags: 0
  5604. m_CorrespondingSourceObject: {fileID: 0}
  5605. m_PrefabInstance: {fileID: 0}
  5606. m_PrefabAsset: {fileID: 0}
  5607. serializedVersion: 6
  5608. m_Component:
  5609. - component: {fileID: 5102784967951252262}
  5610. m_Layer: 0
  5611. m_Name: Quiver_container
  5612. m_TagString: Untagged
  5613. m_Icon: {fileID: 0}
  5614. m_NavMeshLayer: 0
  5615. m_StaticEditorFlags: 0
  5616. m_IsActive: 1
  5617. --- !u!4 &5102784967951252262
  5618. Transform:
  5619. m_ObjectHideFlags: 0
  5620. m_CorrespondingSourceObject: {fileID: 0}
  5621. m_PrefabInstance: {fileID: 0}
  5622. m_PrefabAsset: {fileID: 0}
  5623. m_GameObject: {fileID: 7305630827603414560}
  5624. m_LocalRotation: {x: 0.00033640405, y: -0.8433913, z: 0.00021287189, w: 0.5372997}
  5625. m_LocalPosition: {x: -0.25345758, y: -0.18598366, z: -0.0531902}
  5626. m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002}
  5627. m_Children:
  5628. - {fileID: 3168876273372751365}
  5629. m_Father: {fileID: 5871471685104769665}
  5630. m_RootOrder: 5
  5631. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5632. --- !u!1 &7341180974288901912
  5633. GameObject:
  5634. m_ObjectHideFlags: 0
  5635. m_CorrespondingSourceObject: {fileID: 0}
  5636. m_PrefabInstance: {fileID: 0}
  5637. m_PrefabAsset: {fileID: 0}
  5638. serializedVersion: 6
  5639. m_Component:
  5640. - component: {fileID: 2330034683666986268}
  5641. - component: {fileID: 53993807616798234}
  5642. m_Layer: 0
  5643. m_Name: UD_Units_head_A
  5644. m_TagString: Untagged
  5645. m_Icon: {fileID: 0}
  5646. m_NavMeshLayer: 0
  5647. m_StaticEditorFlags: 0
  5648. m_IsActive: 0
  5649. --- !u!4 &2330034683666986268
  5650. Transform:
  5651. m_ObjectHideFlags: 0
  5652. m_CorrespondingSourceObject: {fileID: 0}
  5653. m_PrefabInstance: {fileID: 0}
  5654. m_PrefabAsset: {fileID: 0}
  5655. m_GameObject: {fileID: 7341180974288901912}
  5656. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5657. m_LocalPosition: {x: -0, y: 0, z: 0}
  5658. m_LocalScale: {x: 1, y: 1, z: 1}
  5659. m_Children: []
  5660. m_Father: {fileID: 5871471685104769917}
  5661. m_RootOrder: 14
  5662. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5663. --- !u!137 &53993807616798234
  5664. SkinnedMeshRenderer:
  5665. m_ObjectHideFlags: 0
  5666. m_CorrespondingSourceObject: {fileID: 0}
  5667. m_PrefabInstance: {fileID: 0}
  5668. m_PrefabAsset: {fileID: 0}
  5669. m_GameObject: {fileID: 7341180974288901912}
  5670. m_Enabled: 1
  5671. m_CastShadows: 1
  5672. m_ReceiveShadows: 1
  5673. m_DynamicOccludee: 1
  5674. m_MotionVectors: 1
  5675. m_LightProbeUsage: 1
  5676. m_ReflectionProbeUsage: 1
  5677. m_RenderingLayerMask: 1
  5678. m_RendererPriority: 0
  5679. m_Materials:
  5680. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5681. m_StaticBatchInfo:
  5682. firstSubMesh: 0
  5683. subMeshCount: 0
  5684. m_StaticBatchRoot: {fileID: 0}
  5685. m_ProbeAnchor: {fileID: 0}
  5686. m_LightProbeVolumeOverride: {fileID: 0}
  5687. m_ScaleInLightmap: 1
  5688. m_ReceiveGI: 1
  5689. m_PreserveUVs: 0
  5690. m_IgnoreNormalsForChartDetection: 0
  5691. m_ImportantGI: 0
  5692. m_StitchLightmapSeams: 1
  5693. m_SelectedEditorRenderState: 3
  5694. m_MinimumChartSize: 4
  5695. m_AutoUVMaxDistance: 0.5
  5696. m_AutoUVMaxAngle: 89
  5697. m_LightmapParameters: {fileID: 0}
  5698. m_SortingLayerID: 0
  5699. m_SortingLayer: 0
  5700. m_SortingOrder: 0
  5701. serializedVersion: 2
  5702. m_Quality: 0
  5703. m_UpdateWhenOffscreen: 0
  5704. m_SkinnedMotionVectors: 1
  5705. m_Mesh: {fileID: 3469812155418692696, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5706. m_Bones:
  5707. - {fileID: 5871471685104769761}
  5708. m_BlendShapeWeights: []
  5709. m_RootBone: {fileID: 5871471685104769761}
  5710. m_AABB:
  5711. m_Center: {x: -0.09791525, y: 0.00079357624, z: 0.00000023841858}
  5712. m_Extent: {x: 0.13177632, y: 0.14752297, z: 0.09559364}
  5713. m_DirtyAABB: 0
  5714. --- !u!1 &7493359757133932906
  5715. GameObject:
  5716. m_ObjectHideFlags: 0
  5717. m_CorrespondingSourceObject: {fileID: 0}
  5718. m_PrefabInstance: {fileID: 0}
  5719. m_PrefabAsset: {fileID: 0}
  5720. serializedVersion: 6
  5721. m_Component:
  5722. - component: {fileID: 7274261926976157143}
  5723. - component: {fileID: 2398485773270845517}
  5724. m_Layer: 0
  5725. m_Name: UD_Units_arms_C
  5726. m_TagString: Untagged
  5727. m_Icon: {fileID: 0}
  5728. m_NavMeshLayer: 0
  5729. m_StaticEditorFlags: 0
  5730. m_IsActive: 1
  5731. --- !u!4 &7274261926976157143
  5732. Transform:
  5733. m_ObjectHideFlags: 0
  5734. m_CorrespondingSourceObject: {fileID: 0}
  5735. m_PrefabInstance: {fileID: 0}
  5736. m_PrefabAsset: {fileID: 0}
  5737. m_GameObject: {fileID: 7493359757133932906}
  5738. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5739. m_LocalPosition: {x: -0, y: 0, z: 0}
  5740. m_LocalScale: {x: 1, y: 1, z: 1}
  5741. m_Children: []
  5742. m_Father: {fileID: 5871471685104769917}
  5743. m_RootOrder: 4
  5744. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5745. --- !u!137 &2398485773270845517
  5746. SkinnedMeshRenderer:
  5747. m_ObjectHideFlags: 0
  5748. m_CorrespondingSourceObject: {fileID: 0}
  5749. m_PrefabInstance: {fileID: 0}
  5750. m_PrefabAsset: {fileID: 0}
  5751. m_GameObject: {fileID: 7493359757133932906}
  5752. m_Enabled: 1
  5753. m_CastShadows: 1
  5754. m_ReceiveShadows: 1
  5755. m_DynamicOccludee: 1
  5756. m_MotionVectors: 1
  5757. m_LightProbeUsage: 1
  5758. m_ReflectionProbeUsage: 1
  5759. m_RenderingLayerMask: 1
  5760. m_RendererPriority: 0
  5761. m_Materials:
  5762. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5763. m_StaticBatchInfo:
  5764. firstSubMesh: 0
  5765. subMeshCount: 0
  5766. m_StaticBatchRoot: {fileID: 0}
  5767. m_ProbeAnchor: {fileID: 0}
  5768. m_LightProbeVolumeOverride: {fileID: 0}
  5769. m_ScaleInLightmap: 1
  5770. m_ReceiveGI: 1
  5771. m_PreserveUVs: 0
  5772. m_IgnoreNormalsForChartDetection: 0
  5773. m_ImportantGI: 0
  5774. m_StitchLightmapSeams: 1
  5775. m_SelectedEditorRenderState: 3
  5776. m_MinimumChartSize: 4
  5777. m_AutoUVMaxDistance: 0.5
  5778. m_AutoUVMaxAngle: 89
  5779. m_LightmapParameters: {fileID: 0}
  5780. m_SortingLayerID: 0
  5781. m_SortingLayer: 0
  5782. m_SortingOrder: 0
  5783. serializedVersion: 2
  5784. m_Quality: 0
  5785. m_UpdateWhenOffscreen: 0
  5786. m_SkinnedMotionVectors: 1
  5787. m_Mesh: {fileID: -6682486392190720562, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5788. m_Bones:
  5789. - {fileID: 5871471685104769725}
  5790. - {fileID: 5871471685104769721}
  5791. - {fileID: 5871471685104769749}
  5792. - {fileID: 5871471685104769665}
  5793. - {fileID: 5871471685104769677}
  5794. - {fileID: 5871471685104769709}
  5795. - {fileID: 5871471685104769741}
  5796. - {fileID: 5871471685104769737}
  5797. - {fileID: 5871471685104769757}
  5798. - {fileID: 5871471685104769789}
  5799. m_BlendShapeWeights: []
  5800. m_RootBone: {fileID: 5871471685104769749}
  5801. m_AABB:
  5802. m_Center: {x: -0.034983307, y: 0.06292835, z: -0.0474782}
  5803. m_Extent: {x: 0.2613513, y: 0.31646547, z: 0.5713248}
  5804. m_DirtyAABB: 0
  5805. --- !u!1 &7770584118753739636
  5806. GameObject:
  5807. m_ObjectHideFlags: 0
  5808. m_CorrespondingSourceObject: {fileID: 0}
  5809. m_PrefabInstance: {fileID: 0}
  5810. m_PrefabAsset: {fileID: 0}
  5811. serializedVersion: 6
  5812. m_Component:
  5813. - component: {fileID: 6484555801076252595}
  5814. - component: {fileID: 3072246431179501252}
  5815. m_Layer: 0
  5816. m_Name: UD_Units_head_C
  5817. m_TagString: Untagged
  5818. m_Icon: {fileID: 0}
  5819. m_NavMeshLayer: 0
  5820. m_StaticEditorFlags: 0
  5821. m_IsActive: 0
  5822. --- !u!4 &6484555801076252595
  5823. Transform:
  5824. m_ObjectHideFlags: 0
  5825. m_CorrespondingSourceObject: {fileID: 0}
  5826. m_PrefabInstance: {fileID: 0}
  5827. m_PrefabAsset: {fileID: 0}
  5828. m_GameObject: {fileID: 7770584118753739636}
  5829. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5830. m_LocalPosition: {x: -0, y: 0, z: 0}
  5831. m_LocalScale: {x: 1, y: 1, z: 1}
  5832. m_Children: []
  5833. m_Father: {fileID: 5871471685104769917}
  5834. m_RootOrder: 16
  5835. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5836. --- !u!137 &3072246431179501252
  5837. SkinnedMeshRenderer:
  5838. m_ObjectHideFlags: 0
  5839. m_CorrespondingSourceObject: {fileID: 0}
  5840. m_PrefabInstance: {fileID: 0}
  5841. m_PrefabAsset: {fileID: 0}
  5842. m_GameObject: {fileID: 7770584118753739636}
  5843. m_Enabled: 1
  5844. m_CastShadows: 1
  5845. m_ReceiveShadows: 1
  5846. m_DynamicOccludee: 1
  5847. m_MotionVectors: 1
  5848. m_LightProbeUsage: 1
  5849. m_ReflectionProbeUsage: 1
  5850. m_RenderingLayerMask: 1
  5851. m_RendererPriority: 0
  5852. m_Materials:
  5853. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5854. m_StaticBatchInfo:
  5855. firstSubMesh: 0
  5856. subMeshCount: 0
  5857. m_StaticBatchRoot: {fileID: 0}
  5858. m_ProbeAnchor: {fileID: 0}
  5859. m_LightProbeVolumeOverride: {fileID: 0}
  5860. m_ScaleInLightmap: 1
  5861. m_ReceiveGI: 1
  5862. m_PreserveUVs: 0
  5863. m_IgnoreNormalsForChartDetection: 0
  5864. m_ImportantGI: 0
  5865. m_StitchLightmapSeams: 1
  5866. m_SelectedEditorRenderState: 3
  5867. m_MinimumChartSize: 4
  5868. m_AutoUVMaxDistance: 0.5
  5869. m_AutoUVMaxAngle: 89
  5870. m_LightmapParameters: {fileID: 0}
  5871. m_SortingLayerID: 0
  5872. m_SortingLayer: 0
  5873. m_SortingOrder: 0
  5874. serializedVersion: 2
  5875. m_Quality: 0
  5876. m_UpdateWhenOffscreen: 0
  5877. m_SkinnedMotionVectors: 1
  5878. m_Mesh: {fileID: -2718798340081461161, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5879. m_Bones:
  5880. - {fileID: 5871471685104769761}
  5881. m_BlendShapeWeights: []
  5882. m_RootBone: {fileID: 5871471685104769761}
  5883. m_AABB:
  5884. m_Center: {x: -0.15724766, y: -0.00987722, z: 0.00000009685755}
  5885. m_Extent: {x: 0.15917313, y: 0.15532048, z: 0.09994822}
  5886. m_DirtyAABB: 0
  5887. --- !u!1 &7983301831216029356
  5888. GameObject:
  5889. m_ObjectHideFlags: 0
  5890. m_CorrespondingSourceObject: {fileID: 0}
  5891. m_PrefabInstance: {fileID: 0}
  5892. m_PrefabAsset: {fileID: 0}
  5893. serializedVersion: 6
  5894. m_Component:
  5895. - component: {fileID: 3168876273372751365}
  5896. - component: {fileID: 3229458887039056586}
  5897. - component: {fileID: 713122453708431805}
  5898. m_Layer: 0
  5899. m_Name: UD_Xtra_Quiver
  5900. m_TagString: Untagged
  5901. m_Icon: {fileID: 0}
  5902. m_NavMeshLayer: 0
  5903. m_StaticEditorFlags: 0
  5904. m_IsActive: 1
  5905. --- !u!4 &3168876273372751365
  5906. Transform:
  5907. m_ObjectHideFlags: 0
  5908. m_CorrespondingSourceObject: {fileID: 0}
  5909. m_PrefabInstance: {fileID: 0}
  5910. m_PrefabAsset: {fileID: 0}
  5911. m_GameObject: {fileID: 7983301831216029356}
  5912. m_LocalRotation: {x: 0.000000037252903, y: -0.00000002980232, z: 0.000000059604645,
  5913. w: 1}
  5914. m_LocalPosition: {x: 0.00000014533997, y: 0, z: 0.00000019378662}
  5915. m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 0.99999964}
  5916. m_Children: []
  5917. m_Father: {fileID: 5102784967951252262}
  5918. m_RootOrder: 0
  5919. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5920. --- !u!33 &3229458887039056586
  5921. MeshFilter:
  5922. m_ObjectHideFlags: 0
  5923. m_CorrespondingSourceObject: {fileID: 0}
  5924. m_PrefabInstance: {fileID: 0}
  5925. m_PrefabAsset: {fileID: 0}
  5926. m_GameObject: {fileID: 7983301831216029356}
  5927. m_Mesh: {fileID: 6896649081312189152, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  5928. --- !u!23 &713122453708431805
  5929. MeshRenderer:
  5930. m_ObjectHideFlags: 0
  5931. m_CorrespondingSourceObject: {fileID: 0}
  5932. m_PrefabInstance: {fileID: 0}
  5933. m_PrefabAsset: {fileID: 0}
  5934. m_GameObject: {fileID: 7983301831216029356}
  5935. m_Enabled: 1
  5936. m_CastShadows: 1
  5937. m_ReceiveShadows: 1
  5938. m_DynamicOccludee: 1
  5939. m_MotionVectors: 1
  5940. m_LightProbeUsage: 1
  5941. m_ReflectionProbeUsage: 1
  5942. m_RenderingLayerMask: 1
  5943. m_RendererPriority: 0
  5944. m_Materials:
  5945. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5946. m_StaticBatchInfo:
  5947. firstSubMesh: 0
  5948. subMeshCount: 0
  5949. m_StaticBatchRoot: {fileID: 0}
  5950. m_ProbeAnchor: {fileID: 0}
  5951. m_LightProbeVolumeOverride: {fileID: 0}
  5952. m_ScaleInLightmap: 1
  5953. m_ReceiveGI: 1
  5954. m_PreserveUVs: 0
  5955. m_IgnoreNormalsForChartDetection: 0
  5956. m_ImportantGI: 0
  5957. m_StitchLightmapSeams: 1
  5958. m_SelectedEditorRenderState: 3
  5959. m_MinimumChartSize: 4
  5960. m_AutoUVMaxDistance: 0.5
  5961. m_AutoUVMaxAngle: 89
  5962. m_LightmapParameters: {fileID: 0}
  5963. m_SortingLayerID: 0
  5964. m_SortingLayer: 0
  5965. m_SortingOrder: 0
  5966. --- !u!1 &8057606987656214821
  5967. GameObject:
  5968. m_ObjectHideFlags: 0
  5969. m_CorrespondingSourceObject: {fileID: 0}
  5970. m_PrefabInstance: {fileID: 0}
  5971. m_PrefabAsset: {fileID: 0}
  5972. serializedVersion: 6
  5973. m_Component:
  5974. - component: {fileID: 252874737564539504}
  5975. - component: {fileID: 3255243085327454216}
  5976. m_Layer: 0
  5977. m_Name: UD_Units_head_M
  5978. m_TagString: Untagged
  5979. m_Icon: {fileID: 0}
  5980. m_NavMeshLayer: 0
  5981. m_StaticEditorFlags: 0
  5982. m_IsActive: 0
  5983. --- !u!4 &252874737564539504
  5984. Transform:
  5985. m_ObjectHideFlags: 0
  5986. m_CorrespondingSourceObject: {fileID: 0}
  5987. m_PrefabInstance: {fileID: 0}
  5988. m_PrefabAsset: {fileID: 0}
  5989. m_GameObject: {fileID: 8057606987656214821}
  5990. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5991. m_LocalPosition: {x: -0, y: 0, z: 0}
  5992. m_LocalScale: {x: 1, y: 1, z: 1}
  5993. m_Children: []
  5994. m_Father: {fileID: 5871471685104769917}
  5995. m_RootOrder: 26
  5996. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5997. --- !u!137 &3255243085327454216
  5998. SkinnedMeshRenderer:
  5999. m_ObjectHideFlags: 0
  6000. m_CorrespondingSourceObject: {fileID: 0}
  6001. m_PrefabInstance: {fileID: 0}
  6002. m_PrefabAsset: {fileID: 0}
  6003. m_GameObject: {fileID: 8057606987656214821}
  6004. m_Enabled: 1
  6005. m_CastShadows: 1
  6006. m_ReceiveShadows: 1
  6007. m_DynamicOccludee: 1
  6008. m_MotionVectors: 1
  6009. m_LightProbeUsage: 1
  6010. m_ReflectionProbeUsage: 1
  6011. m_RenderingLayerMask: 1
  6012. m_RendererPriority: 0
  6013. m_Materials:
  6014. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  6015. m_StaticBatchInfo:
  6016. firstSubMesh: 0
  6017. subMeshCount: 0
  6018. m_StaticBatchRoot: {fileID: 0}
  6019. m_ProbeAnchor: {fileID: 0}
  6020. m_LightProbeVolumeOverride: {fileID: 0}
  6021. m_ScaleInLightmap: 1
  6022. m_ReceiveGI: 1
  6023. m_PreserveUVs: 0
  6024. m_IgnoreNormalsForChartDetection: 0
  6025. m_ImportantGI: 0
  6026. m_StitchLightmapSeams: 1
  6027. m_SelectedEditorRenderState: 3
  6028. m_MinimumChartSize: 4
  6029. m_AutoUVMaxDistance: 0.5
  6030. m_AutoUVMaxAngle: 89
  6031. m_LightmapParameters: {fileID: 0}
  6032. m_SortingLayerID: 0
  6033. m_SortingLayer: 0
  6034. m_SortingOrder: 0
  6035. serializedVersion: 2
  6036. m_Quality: 0
  6037. m_UpdateWhenOffscreen: 0
  6038. m_SkinnedMotionVectors: 1
  6039. m_Mesh: {fileID: -5551766956588871736, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  6040. m_Bones:
  6041. - {fileID: 5871471685104769761}
  6042. - {fileID: 5871471685104769789}
  6043. - {fileID: 5871471685104769709}
  6044. - {fileID: 5871471685104769677}
  6045. - {fileID: 5871471685104769665}
  6046. - {fileID: 5871471685104769749}
  6047. - {fileID: 5871471685104769745}
  6048. - {fileID: 5871471685104769757}
  6049. m_BlendShapeWeights: []
  6050. m_RootBone: {fileID: 5871471685104769749}
  6051. m_AABB:
  6052. m_Center: {x: -0.54659617, y: 0.22217607, z: -0.0177041}
  6053. m_Extent: {x: 0.36246732, y: 0.3046673, z: 0.26879907}
  6054. m_DirtyAABB: 0
  6055. --- !u!1 &8087248392868643013
  6056. GameObject:
  6057. m_ObjectHideFlags: 0
  6058. m_CorrespondingSourceObject: {fileID: 0}
  6059. m_PrefabInstance: {fileID: 0}
  6060. m_PrefabAsset: {fileID: 0}
  6061. serializedVersion: 6
  6062. m_Component:
  6063. - component: {fileID: 5470198475634521544}
  6064. - component: {fileID: 8905730682153869992}
  6065. m_Layer: 0
  6066. m_Name: UD_Units_head_F
  6067. m_TagString: Untagged
  6068. m_Icon: {fileID: 0}
  6069. m_NavMeshLayer: 0
  6070. m_StaticEditorFlags: 0
  6071. m_IsActive: 0
  6072. --- !u!4 &5470198475634521544
  6073. Transform:
  6074. m_ObjectHideFlags: 0
  6075. m_CorrespondingSourceObject: {fileID: 0}
  6076. m_PrefabInstance: {fileID: 0}
  6077. m_PrefabAsset: {fileID: 0}
  6078. m_GameObject: {fileID: 8087248392868643013}
  6079. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  6080. m_LocalPosition: {x: -0, y: 0, z: 0}
  6081. m_LocalScale: {x: 1, y: 1, z: 1}
  6082. m_Children: []
  6083. m_Father: {fileID: 5871471685104769917}
  6084. m_RootOrder: 19
  6085. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6086. --- !u!137 &8905730682153869992
  6087. SkinnedMeshRenderer:
  6088. m_ObjectHideFlags: 0
  6089. m_CorrespondingSourceObject: {fileID: 0}
  6090. m_PrefabInstance: {fileID: 0}
  6091. m_PrefabAsset: {fileID: 0}
  6092. m_GameObject: {fileID: 8087248392868643013}
  6093. m_Enabled: 1
  6094. m_CastShadows: 1
  6095. m_ReceiveShadows: 1
  6096. m_DynamicOccludee: 1
  6097. m_MotionVectors: 1
  6098. m_LightProbeUsage: 1
  6099. m_ReflectionProbeUsage: 1
  6100. m_RenderingLayerMask: 1
  6101. m_RendererPriority: 0
  6102. m_Materials:
  6103. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  6104. m_StaticBatchInfo:
  6105. firstSubMesh: 0
  6106. subMeshCount: 0
  6107. m_StaticBatchRoot: {fileID: 0}
  6108. m_ProbeAnchor: {fileID: 0}
  6109. m_LightProbeVolumeOverride: {fileID: 0}
  6110. m_ScaleInLightmap: 1
  6111. m_ReceiveGI: 1
  6112. m_PreserveUVs: 0
  6113. m_IgnoreNormalsForChartDetection: 0
  6114. m_ImportantGI: 0
  6115. m_StitchLightmapSeams: 1
  6116. m_SelectedEditorRenderState: 3
  6117. m_MinimumChartSize: 4
  6118. m_AutoUVMaxDistance: 0.5
  6119. m_AutoUVMaxAngle: 89
  6120. m_LightmapParameters: {fileID: 0}
  6121. m_SortingLayerID: 0
  6122. m_SortingLayer: 0
  6123. m_SortingOrder: 0
  6124. serializedVersion: 2
  6125. m_Quality: 0
  6126. m_UpdateWhenOffscreen: 0
  6127. m_SkinnedMotionVectors: 1
  6128. m_Mesh: {fileID: 1938214209879500020, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  6129. m_Bones:
  6130. - {fileID: 5871471685104769665}
  6131. - {fileID: 5871471685104769709}
  6132. - {fileID: 5871471685104769789}
  6133. - {fileID: 5871471685104769761}
  6134. - {fileID: 5871471685104769749}
  6135. - {fileID: 5871471685104769677}
  6136. - {fileID: 5871471685104769745}
  6137. - {fileID: 5871471685104769757}
  6138. m_BlendShapeWeights: []
  6139. m_RootBone: {fileID: 5871471685104769749}
  6140. m_AABB:
  6141. m_Center: {x: -0.5784902, y: 0.21316092, z: -0.012407482}
  6142. m_Extent: {x: 0.19169922, y: 0.23115964, z: 0.14424807}
  6143. m_DirtyAABB: 0
  6144. --- !u!1 &8119614803958198633
  6145. GameObject:
  6146. m_ObjectHideFlags: 0
  6147. m_CorrespondingSourceObject: {fileID: 0}
  6148. m_PrefabInstance: {fileID: 0}
  6149. m_PrefabAsset: {fileID: 0}
  6150. serializedVersion: 6
  6151. m_Component:
  6152. - component: {fileID: 7026801113017126370}
  6153. - component: {fileID: 6144756225968657162}
  6154. m_Layer: 0
  6155. m_Name: UD_Units_shoulderpads_A
  6156. m_TagString: Untagged
  6157. m_Icon: {fileID: 0}
  6158. m_NavMeshLayer: 0
  6159. m_StaticEditorFlags: 0
  6160. m_IsActive: 0
  6161. --- !u!4 &7026801113017126370
  6162. Transform:
  6163. m_ObjectHideFlags: 0
  6164. m_CorrespondingSourceObject: {fileID: 0}
  6165. m_PrefabInstance: {fileID: 0}
  6166. m_PrefabAsset: {fileID: 0}
  6167. m_GameObject: {fileID: 8119614803958198633}
  6168. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  6169. m_LocalPosition: {x: -0, y: 0, z: 0}
  6170. m_LocalScale: {x: 1, y: 1, z: 1}
  6171. m_Children: []
  6172. m_Father: {fileID: 5871471685104769917}
  6173. m_RootOrder: 31
  6174. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6175. --- !u!137 &6144756225968657162
  6176. SkinnedMeshRenderer:
  6177. m_ObjectHideFlags: 0
  6178. m_CorrespondingSourceObject: {fileID: 0}
  6179. m_PrefabInstance: {fileID: 0}
  6180. m_PrefabAsset: {fileID: 0}
  6181. m_GameObject: {fileID: 8119614803958198633}
  6182. m_Enabled: 1
  6183. m_CastShadows: 1
  6184. m_ReceiveShadows: 1
  6185. m_DynamicOccludee: 1
  6186. m_MotionVectors: 1
  6187. m_LightProbeUsage: 1
  6188. m_ReflectionProbeUsage: 1
  6189. m_RenderingLayerMask: 1
  6190. m_RendererPriority: 0
  6191. m_Materials:
  6192. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  6193. m_StaticBatchInfo:
  6194. firstSubMesh: 0
  6195. subMeshCount: 0
  6196. m_StaticBatchRoot: {fileID: 0}
  6197. m_ProbeAnchor: {fileID: 0}
  6198. m_LightProbeVolumeOverride: {fileID: 0}
  6199. m_ScaleInLightmap: 1
  6200. m_ReceiveGI: 1
  6201. m_PreserveUVs: 0
  6202. m_IgnoreNormalsForChartDetection: 0
  6203. m_ImportantGI: 0
  6204. m_StitchLightmapSeams: 1
  6205. m_SelectedEditorRenderState: 3
  6206. m_MinimumChartSize: 4
  6207. m_AutoUVMaxDistance: 0.5
  6208. m_AutoUVMaxAngle: 89
  6209. m_LightmapParameters: {fileID: 0}
  6210. m_SortingLayerID: 0
  6211. m_SortingLayer: 0
  6212. m_SortingOrder: 0
  6213. serializedVersion: 2
  6214. m_Quality: 0
  6215. m_UpdateWhenOffscreen: 0
  6216. m_SkinnedMotionVectors: 1
  6217. m_Mesh: {fileID: -9052683114116344933, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  6218. m_Bones:
  6219. - {fileID: 5871471685104769709}
  6220. - {fileID: 5871471685104769789}
  6221. m_BlendShapeWeights: []
  6222. m_RootBone: {fileID: 5871471685104769789}
  6223. m_AABB:
  6224. m_Center: {x: 0.081709385, y: 0.09104022, z: -0.09520241}
  6225. m_Extent: {x: 0.34357452, y: 0.25832602, z: 0.24014133}
  6226. m_DirtyAABB: 0
  6227. --- !u!1 &8568345876416826031
  6228. GameObject:
  6229. m_ObjectHideFlags: 0
  6230. m_CorrespondingSourceObject: {fileID: 0}
  6231. m_PrefabInstance: {fileID: 0}
  6232. m_PrefabAsset: {fileID: 0}
  6233. serializedVersion: 6
  6234. m_Component:
  6235. - component: {fileID: 8489705694142156474}
  6236. - component: {fileID: 6392272781028722873}
  6237. m_Layer: 0
  6238. m_Name: UD_Units_shoulderpads_B
  6239. m_TagString: Untagged
  6240. m_Icon: {fileID: 0}
  6241. m_NavMeshLayer: 0
  6242. m_StaticEditorFlags: 0
  6243. m_IsActive: 0
  6244. --- !u!4 &8489705694142156474
  6245. Transform:
  6246. m_ObjectHideFlags: 0
  6247. m_CorrespondingSourceObject: {fileID: 0}
  6248. m_PrefabInstance: {fileID: 0}
  6249. m_PrefabAsset: {fileID: 0}
  6250. m_GameObject: {fileID: 8568345876416826031}
  6251. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  6252. m_LocalPosition: {x: -0, y: 0, z: 0}
  6253. m_LocalScale: {x: 1, y: 1, z: 1}
  6254. m_Children: []
  6255. m_Father: {fileID: 5871471685104769917}
  6256. m_RootOrder: 32
  6257. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6258. --- !u!137 &6392272781028722873
  6259. SkinnedMeshRenderer:
  6260. m_ObjectHideFlags: 0
  6261. m_CorrespondingSourceObject: {fileID: 0}
  6262. m_PrefabInstance: {fileID: 0}
  6263. m_PrefabAsset: {fileID: 0}
  6264. m_GameObject: {fileID: 8568345876416826031}
  6265. m_Enabled: 1
  6266. m_CastShadows: 1
  6267. m_ReceiveShadows: 1
  6268. m_DynamicOccludee: 1
  6269. m_MotionVectors: 1
  6270. m_LightProbeUsage: 1
  6271. m_ReflectionProbeUsage: 1
  6272. m_RenderingLayerMask: 1
  6273. m_RendererPriority: 0
  6274. m_Materials:
  6275. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  6276. m_StaticBatchInfo:
  6277. firstSubMesh: 0
  6278. subMeshCount: 0
  6279. m_StaticBatchRoot: {fileID: 0}
  6280. m_ProbeAnchor: {fileID: 0}
  6281. m_LightProbeVolumeOverride: {fileID: 0}
  6282. m_ScaleInLightmap: 1
  6283. m_ReceiveGI: 1
  6284. m_PreserveUVs: 0
  6285. m_IgnoreNormalsForChartDetection: 0
  6286. m_ImportantGI: 0
  6287. m_StitchLightmapSeams: 1
  6288. m_SelectedEditorRenderState: 3
  6289. m_MinimumChartSize: 4
  6290. m_AutoUVMaxDistance: 0.5
  6291. m_AutoUVMaxAngle: 89
  6292. m_LightmapParameters: {fileID: 0}
  6293. m_SortingLayerID: 0
  6294. m_SortingLayer: 0
  6295. m_SortingOrder: 0
  6296. serializedVersion: 2
  6297. m_Quality: 0
  6298. m_UpdateWhenOffscreen: 0
  6299. m_SkinnedMotionVectors: 1
  6300. m_Mesh: {fileID: 9153774014071233987, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  6301. m_Bones:
  6302. - {fileID: 5871471685104769709}
  6303. - {fileID: 5871471685104769665}
  6304. - {fileID: 5871471685104769749}
  6305. - {fileID: 5871471685104769761}
  6306. - {fileID: 5871471685104769789}
  6307. - {fileID: 5871471685104769677}
  6308. - {fileID: 5871471685104769757}
  6309. m_BlendShapeWeights: []
  6310. m_RootBone: {fileID: 5871471685104769749}
  6311. m_AABB:
  6312. m_Center: {x: -0.40378448, y: 0.072867066, z: -0.031501412}
  6313. m_Extent: {x: 0.3116552, y: 0.34467384, z: 0.49683714}
  6314. m_DirtyAABB: 0
  6315. --- !u!1 &9120914781999300671
  6316. GameObject:
  6317. m_ObjectHideFlags: 0
  6318. m_CorrespondingSourceObject: {fileID: 0}
  6319. m_PrefabInstance: {fileID: 0}
  6320. m_PrefabAsset: {fileID: 0}
  6321. serializedVersion: 6
  6322. m_Component:
  6323. - component: {fileID: 1678605329174921075}
  6324. - component: {fileID: 5436455108764665363}
  6325. - component: {fileID: 2395090662016872601}
  6326. m_Layer: 0
  6327. m_Name: UD_weapon_staff_B
  6328. m_TagString: Untagged
  6329. m_Icon: {fileID: 0}
  6330. m_NavMeshLayer: 0
  6331. m_StaticEditorFlags: 0
  6332. m_IsActive: 0
  6333. --- !u!4 &1678605329174921075
  6334. Transform:
  6335. m_ObjectHideFlags: 0
  6336. m_CorrespondingSourceObject: {fileID: 0}
  6337. m_PrefabInstance: {fileID: 0}
  6338. m_PrefabAsset: {fileID: 0}
  6339. m_GameObject: {fileID: 9120914781999300671}
  6340. m_LocalRotation: {x: 0.00000011175866, y: -0.00000005960464, z: 0.00000008940698,
  6341. w: 1}
  6342. m_LocalPosition: {x: -0.00000009689331, y: 0.00000038757324, z: -0.000000024223327}
  6343. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  6344. m_Children: []
  6345. m_Father: {fileID: 7257485650872733492}
  6346. m_RootOrder: 2
  6347. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  6348. --- !u!33 &5436455108764665363
  6349. MeshFilter:
  6350. m_ObjectHideFlags: 0
  6351. m_CorrespondingSourceObject: {fileID: 0}
  6352. m_PrefabInstance: {fileID: 0}
  6353. m_PrefabAsset: {fileID: 0}
  6354. m_GameObject: {fileID: 9120914781999300671}
  6355. m_Mesh: {fileID: 8170216724752754444, guid: e1f9acf5556e1db4ca77f165dcedb5fc, type: 3}
  6356. --- !u!23 &2395090662016872601
  6357. MeshRenderer:
  6358. m_ObjectHideFlags: 0
  6359. m_CorrespondingSourceObject: {fileID: 0}
  6360. m_PrefabInstance: {fileID: 0}
  6361. m_PrefabAsset: {fileID: 0}
  6362. m_GameObject: {fileID: 9120914781999300671}
  6363. m_Enabled: 1
  6364. m_CastShadows: 1
  6365. m_ReceiveShadows: 1
  6366. m_DynamicOccludee: 1
  6367. m_MotionVectors: 1
  6368. m_LightProbeUsage: 1
  6369. m_ReflectionProbeUsage: 1
  6370. m_RenderingLayerMask: 1
  6371. m_RendererPriority: 0
  6372. m_Materials:
  6373. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  6374. m_StaticBatchInfo:
  6375. firstSubMesh: 0
  6376. subMeshCount: 0
  6377. m_StaticBatchRoot: {fileID: 0}
  6378. m_ProbeAnchor: {fileID: 0}
  6379. m_LightProbeVolumeOverride: {fileID: 0}
  6380. m_ScaleInLightmap: 1
  6381. m_ReceiveGI: 1
  6382. m_PreserveUVs: 0
  6383. m_IgnoreNormalsForChartDetection: 0
  6384. m_ImportantGI: 0
  6385. m_StitchLightmapSeams: 1
  6386. m_SelectedEditorRenderState: 3
  6387. m_MinimumChartSize: 4
  6388. m_AutoUVMaxDistance: 0.5
  6389. m_AutoUVMaxAngle: 89
  6390. m_LightmapParameters: {fileID: 0}
  6391. m_SortingLayerID: 0
  6392. m_SortingLayer: 0
  6393. m_SortingOrder: 0