UD_Light_Infantry_A.prefab 156 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953395439553956395739583959396039613962396339643965396639673968396939703971397239733974397539763977397839793980398139823983398439853986398739883989399039913992399339943995399639973998399940004001400240034004400540064007400840094010401140124013401440154016401740184019402040214022402340244025402640274028402940304031403240334034403540364037403840394040404140424043404440454046404740484049405040514052405340544055405640574058405940604061406240634064406540664067406840694070407140724073407440754076407740784079408040814082408340844085408640874088408940904091409240934094409540964097409840994100410141024103410441054106410741084109411041114112411341144115411641174118411941204121412241234124412541264127412841294130413141324133413441354136413741384139414041414142414341444145414641474148414941504151415241534154415541564157415841594160416141624163416441654166416741684169417041714172417341744175417641774178417941804181418241834184418541864187418841894190419141924193419441954196419741984199420042014202420342044205420642074208420942104211421242134214421542164217421842194220422142224223422442254226422742284229423042314232423342344235423642374238423942404241424242434244424542464247424842494250425142524253425442554256425742584259426042614262426342644265426642674268426942704271427242734274427542764277427842794280428142824283428442854286428742884289429042914292429342944295429642974298429943004301430243034304430543064307430843094310431143124313431443154316431743184319432043214322432343244325432643274328432943304331433243334334433543364337433843394340434143424343434443454346434743484349435043514352435343544355435643574358435943604361436243634364436543664367436843694370437143724373437443754376437743784379438043814382438343844385438643874388438943904391439243934394439543964397439843994400440144024403440444054406440744084409441044114412441344144415441644174418441944204421442244234424442544264427442844294430443144324433443444354436443744384439444044414442444344444445444644474448444944504451445244534454445544564457445844594460446144624463446444654466446744684469447044714472447344744475447644774478447944804481448244834484448544864487448844894490449144924493449444954496449744984499450045014502450345044505450645074508450945104511451245134514451545164517451845194520452145224523452445254526452745284529453045314532453345344535453645374538453945404541454245434544454545464547454845494550455145524553455445554556455745584559456045614562456345644565456645674568456945704571457245734574457545764577457845794580458145824583458445854586458745884589459045914592459345944595459645974598459946004601460246034604460546064607460846094610461146124613461446154616461746184619462046214622462346244625462646274628462946304631463246334634463546364637463846394640464146424643464446454646464746484649465046514652465346544655465646574658465946604661466246634664466546664667466846694670467146724673467446754676467746784679468046814682468346844685468646874688468946904691469246934694469546964697469846994700470147024703470447054706470747084709471047114712471347144715471647174718471947204721472247234724472547264727472847294730473147324733473447354736473747384739474047414742474347444745474647474748474947504751475247534754475547564757475847594760476147624763476447654766476747684769477047714772477347744775477647774778477947804781478247834784478547864787478847894790479147924793479447954796479747984799480048014802480348044805480648074808480948104811481248134814481548164817481848194820482148224823482448254826482748284829483048314832483348344835483648374838483948404841484248434844484548464847484848494850485148524853485448554856485748584859486048614862486348644865486648674868486948704871487248734874487548764877487848794880488148824883488448854886488748884889489048914892489348944895489648974898489949004901490249034904490549064907490849094910491149124913491449154916491749184919492049214922492349244925492649274928492949304931493249334934493549364937493849394940494149424943494449454946494749484949495049514952495349544955495649574958495949604961496249634964496549664967496849694970497149724973497449754976497749784979498049814982498349844985498649874988498949904991499249934994499549964997499849995000500150025003500450055006500750085009501050115012501350145015501650175018501950205021502250235024502550265027502850295030503150325033503450355036503750385039504050415042504350445045504650475048504950505051505250535054505550565057505850595060506150625063506450655066506750685069507050715072507350745075507650775078507950805081508250835084508550865087508850895090509150925093509450955096509750985099510051015102510351045105510651075108510951105111511251135114511551165117511851195120512151225123512451255126512751285129513051315132513351345135513651375138513951405141514251435144514551465147514851495150515151525153515451555156515751585159516051615162516351645165516651675168516951705171517251735174517551765177517851795180518151825183518451855186518751885189519051915192519351945195519651975198519952005201520252035204520552065207520852095210521152125213521452155216521752185219522052215222522352245225522652275228522952305231523252335234523552365237523852395240524152425243524452455246524752485249525052515252525352545255525652575258525952605261526252635264526552665267526852695270527152725273527452755276527752785279528052815282528352845285528652875288528952905291529252935294529552965297529852995300530153025303530453055306530753085309531053115312531353145315531653175318531953205321532253235324532553265327532853295330533153325333533453355336533753385339
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &79398828776726725
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4251275508541703589}
  12. - component: {fileID: 6341860154812597574}
  13. - component: {fileID: 8116839595834981142}
  14. m_Layer: 0
  15. m_Name: UD_weapon_staff_A
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 0
  21. --- !u!4 &4251275508541703589
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 79398828776726725}
  28. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  29. w: 1}
  30. m_LocalPosition: {x: -0, y: 0, z: 0.00000019378662}
  31. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  32. m_Children: []
  33. m_Father: {fileID: 8157822346425724874}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &6341860154812597574
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 79398828776726725}
  43. m_Mesh: {fileID: -459799688526668846, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  44. --- !u!23 &8116839595834981142
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 79398828776726725}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &87438326476263354
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 4159687897316367808}
  91. - component: {fileID: 6580175765949510799}
  92. m_Layer: 0
  93. m_Name: UD_Units_body_G
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 0
  99. --- !u!4 &4159687897316367808
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 87438326476263354}
  106. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  107. m_LocalPosition: {x: -0, y: 0, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children: []
  110. m_Father: {fileID: 4970290565428968003}
  111. m_RootOrder: 12
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  113. --- !u!137 &6580175765949510799
  114. SkinnedMeshRenderer:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 87438326476263354}
  120. m_Enabled: 1
  121. m_CastShadows: 1
  122. m_ReceiveShadows: 1
  123. m_DynamicOccludee: 1
  124. m_MotionVectors: 1
  125. m_LightProbeUsage: 1
  126. m_ReflectionProbeUsage: 1
  127. m_RenderingLayerMask: 1
  128. m_RendererPriority: 0
  129. m_Materials:
  130. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  131. m_StaticBatchInfo:
  132. firstSubMesh: 0
  133. subMeshCount: 0
  134. m_StaticBatchRoot: {fileID: 0}
  135. m_ProbeAnchor: {fileID: 0}
  136. m_LightProbeVolumeOverride: {fileID: 0}
  137. m_ScaleInLightmap: 1
  138. m_ReceiveGI: 1
  139. m_PreserveUVs: 0
  140. m_IgnoreNormalsForChartDetection: 0
  141. m_ImportantGI: 0
  142. m_StitchLightmapSeams: 1
  143. m_SelectedEditorRenderState: 3
  144. m_MinimumChartSize: 4
  145. m_AutoUVMaxDistance: 0.5
  146. m_AutoUVMaxAngle: 89
  147. m_LightmapParameters: {fileID: 0}
  148. m_SortingLayerID: 0
  149. m_SortingLayer: 0
  150. m_SortingOrder: 0
  151. serializedVersion: 2
  152. m_Quality: 0
  153. m_UpdateWhenOffscreen: 0
  154. m_SkinnedMotionVectors: 1
  155. m_Mesh: {fileID: 5446815969890575943, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  156. m_Bones:
  157. - {fileID: 4970290565428967945}
  158. - {fileID: 4970290565428967989}
  159. - {fileID: 4970290565428967947}
  160. - {fileID: 4970290565428967999}
  161. - {fileID: 4970290565428967965}
  162. - {fileID: 4970290565428967991}
  163. - {fileID: 4970290565428967993}
  164. - {fileID: 4970290565428967975}
  165. - {fileID: 4970290565428967963}
  166. - {fileID: 4970290565428967955}
  167. - {fileID: 4970290565428967987}
  168. - {fileID: 4970290565428967985}
  169. - {fileID: 4970290565428967949}
  170. - {fileID: 4970290565428967967}
  171. - {fileID: 4970290565428967941}
  172. - {fileID: 4970290565428967951}
  173. - {fileID: 4970290565428967961}
  174. - {fileID: 4970290565428967943}
  175. m_BlendShapeWeights: []
  176. m_RootBone: {fileID: 4970290565428967947}
  177. m_AABB:
  178. m_Center: {x: 0.049082696, y: 0.027708635, z: -0.0050031543}
  179. m_Extent: {x: 0.68403274, y: 0.25362182, z: 0.53803194}
  180. m_DirtyAABB: 0
  181. --- !u!1 &159620816272774025
  182. GameObject:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. serializedVersion: 6
  188. m_Component:
  189. - component: {fileID: 4886498957434501295}
  190. - component: {fileID: 1808777917103539206}
  191. m_Layer: 0
  192. m_Name: UD_Units_body_C
  193. m_TagString: Untagged
  194. m_Icon: {fileID: 0}
  195. m_NavMeshLayer: 0
  196. m_StaticEditorFlags: 0
  197. m_IsActive: 0
  198. --- !u!4 &4886498957434501295
  199. Transform:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 159620816272774025}
  205. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  206. m_LocalPosition: {x: -0, y: 0, z: 0}
  207. m_LocalScale: {x: 1, y: 1, z: 1}
  208. m_Children: []
  209. m_Father: {fileID: 4970290565428968003}
  210. m_RootOrder: 8
  211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  212. --- !u!137 &1808777917103539206
  213. SkinnedMeshRenderer:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 159620816272774025}
  219. m_Enabled: 1
  220. m_CastShadows: 1
  221. m_ReceiveShadows: 1
  222. m_DynamicOccludee: 1
  223. m_MotionVectors: 1
  224. m_LightProbeUsage: 1
  225. m_ReflectionProbeUsage: 1
  226. m_RenderingLayerMask: 1
  227. m_RendererPriority: 0
  228. m_Materials:
  229. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  230. m_StaticBatchInfo:
  231. firstSubMesh: 0
  232. subMeshCount: 0
  233. m_StaticBatchRoot: {fileID: 0}
  234. m_ProbeAnchor: {fileID: 0}
  235. m_LightProbeVolumeOverride: {fileID: 0}
  236. m_ScaleInLightmap: 1
  237. m_ReceiveGI: 1
  238. m_PreserveUVs: 0
  239. m_IgnoreNormalsForChartDetection: 0
  240. m_ImportantGI: 0
  241. m_StitchLightmapSeams: 1
  242. m_SelectedEditorRenderState: 3
  243. m_MinimumChartSize: 4
  244. m_AutoUVMaxDistance: 0.5
  245. m_AutoUVMaxAngle: 89
  246. m_LightmapParameters: {fileID: 0}
  247. m_SortingLayerID: 0
  248. m_SortingLayer: 0
  249. m_SortingOrder: 0
  250. serializedVersion: 2
  251. m_Quality: 0
  252. m_UpdateWhenOffscreen: 0
  253. m_SkinnedMotionVectors: 1
  254. m_Mesh: {fileID: -3490259674455502960, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  255. m_Bones:
  256. - {fileID: 4970290565428967999}
  257. - {fileID: 4970290565428967989}
  258. - {fileID: 4970290565428967945}
  259. - {fileID: 4970290565428967963}
  260. - {fileID: 4970290565428967947}
  261. - {fileID: 4970290565428967975}
  262. - {fileID: 4970290565428967993}
  263. - {fileID: 4970290565428967987}
  264. - {fileID: 4970290565428967991}
  265. - {fileID: 4970290565428967985}
  266. - {fileID: 4970290565428967965}
  267. - {fileID: 4970290565428967955}
  268. - {fileID: 4970290565428967949}
  269. - {fileID: 4970290565428967941}
  270. - {fileID: 4970290565428967967}
  271. - {fileID: 4970290565428967951}
  272. - {fileID: 4970290565428967961}
  273. - {fileID: 4970290565428967943}
  274. m_BlendShapeWeights: []
  275. m_RootBone: {fileID: 4970290565428967947}
  276. m_AABB:
  277. m_Center: {x: -0.10830222, y: 0.0031034648, z: 0.0000005066395}
  278. m_Extent: {x: 0.5082061, y: 0.16653681, z: 0.49536052}
  279. m_DirtyAABB: 0
  280. --- !u!1 &351142409506577158
  281. GameObject:
  282. m_ObjectHideFlags: 0
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInstance: {fileID: 0}
  285. m_PrefabAsset: {fileID: 0}
  286. serializedVersion: 6
  287. m_Component:
  288. - component: {fileID: 7705642692124244202}
  289. - component: {fileID: 472979929875116884}
  290. m_Layer: 0
  291. m_Name: UD_Units_legs_B
  292. m_TagString: Untagged
  293. m_Icon: {fileID: 0}
  294. m_NavMeshLayer: 0
  295. m_StaticEditorFlags: 0
  296. m_IsActive: 0
  297. --- !u!4 &7705642692124244202
  298. Transform:
  299. m_ObjectHideFlags: 0
  300. m_CorrespondingSourceObject: {fileID: 0}
  301. m_PrefabInstance: {fileID: 0}
  302. m_PrefabAsset: {fileID: 0}
  303. m_GameObject: {fileID: 351142409506577158}
  304. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  305. m_LocalPosition: {x: -0, y: 0, z: 0}
  306. m_LocalScale: {x: 1, y: 1, z: 1}
  307. m_Children: []
  308. m_Father: {fileID: 4970290565428968003}
  309. m_RootOrder: 27
  310. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  311. --- !u!137 &472979929875116884
  312. SkinnedMeshRenderer:
  313. m_ObjectHideFlags: 0
  314. m_CorrespondingSourceObject: {fileID: 0}
  315. m_PrefabInstance: {fileID: 0}
  316. m_PrefabAsset: {fileID: 0}
  317. m_GameObject: {fileID: 351142409506577158}
  318. m_Enabled: 1
  319. m_CastShadows: 1
  320. m_ReceiveShadows: 1
  321. m_DynamicOccludee: 1
  322. m_MotionVectors: 1
  323. m_LightProbeUsage: 1
  324. m_ReflectionProbeUsage: 1
  325. m_RenderingLayerMask: 1
  326. m_RendererPriority: 0
  327. m_Materials:
  328. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  329. m_StaticBatchInfo:
  330. firstSubMesh: 0
  331. subMeshCount: 0
  332. m_StaticBatchRoot: {fileID: 0}
  333. m_ProbeAnchor: {fileID: 0}
  334. m_LightProbeVolumeOverride: {fileID: 0}
  335. m_ScaleInLightmap: 1
  336. m_ReceiveGI: 1
  337. m_PreserveUVs: 0
  338. m_IgnoreNormalsForChartDetection: 0
  339. m_ImportantGI: 0
  340. m_StitchLightmapSeams: 1
  341. m_SelectedEditorRenderState: 3
  342. m_MinimumChartSize: 4
  343. m_AutoUVMaxDistance: 0.5
  344. m_AutoUVMaxAngle: 89
  345. m_LightmapParameters: {fileID: 0}
  346. m_SortingLayerID: 0
  347. m_SortingLayer: 0
  348. m_SortingOrder: 0
  349. serializedVersion: 2
  350. m_Quality: 0
  351. m_UpdateWhenOffscreen: 0
  352. m_SkinnedMotionVectors: 1
  353. m_Mesh: {fileID: -3124661457831733442, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  354. m_Bones:
  355. - {fileID: 4970290565428967975}
  356. - {fileID: 4970290565428967999}
  357. - {fileID: 4970290565428967989}
  358. - {fileID: 4970290565428967945}
  359. - {fileID: 4970290565428967963}
  360. - {fileID: 4970290565428967947}
  361. - {fileID: 4970290565428967967}
  362. - {fileID: 4970290565428967941}
  363. m_BlendShapeWeights: []
  364. m_RootBone: {fileID: 4970290565428967947}
  365. m_AABB:
  366. m_Center: {x: 0.5261029, y: 0.07301596, z: -0.0000011026859}
  367. m_Extent: {x: 0.211431, y: 0.20569718, z: 0.25935075}
  368. m_DirtyAABB: 0
  369. --- !u!1 &571188471221660066
  370. GameObject:
  371. m_ObjectHideFlags: 0
  372. m_CorrespondingSourceObject: {fileID: 0}
  373. m_PrefabInstance: {fileID: 0}
  374. m_PrefabAsset: {fileID: 0}
  375. serializedVersion: 6
  376. m_Component:
  377. - component: {fileID: 2249651613400224167}
  378. - component: {fileID: 2109750485692381263}
  379. m_Layer: 0
  380. m_Name: UD_Units_head_L
  381. m_TagString: Untagged
  382. m_Icon: {fileID: 0}
  383. m_NavMeshLayer: 0
  384. m_StaticEditorFlags: 0
  385. m_IsActive: 0
  386. --- !u!4 &2249651613400224167
  387. Transform:
  388. m_ObjectHideFlags: 0
  389. m_CorrespondingSourceObject: {fileID: 0}
  390. m_PrefabInstance: {fileID: 0}
  391. m_PrefabAsset: {fileID: 0}
  392. m_GameObject: {fileID: 571188471221660066}
  393. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  394. m_LocalPosition: {x: -0, y: 0, z: 0}
  395. m_LocalScale: {x: 1, y: 1, z: 1}
  396. m_Children: []
  397. m_Father: {fileID: 4970290565428968003}
  398. m_RootOrder: 24
  399. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  400. --- !u!137 &2109750485692381263
  401. SkinnedMeshRenderer:
  402. m_ObjectHideFlags: 0
  403. m_CorrespondingSourceObject: {fileID: 0}
  404. m_PrefabInstance: {fileID: 0}
  405. m_PrefabAsset: {fileID: 0}
  406. m_GameObject: {fileID: 571188471221660066}
  407. m_Enabled: 1
  408. m_CastShadows: 1
  409. m_ReceiveShadows: 1
  410. m_DynamicOccludee: 1
  411. m_MotionVectors: 1
  412. m_LightProbeUsage: 1
  413. m_ReflectionProbeUsage: 1
  414. m_RenderingLayerMask: 1
  415. m_RendererPriority: 0
  416. m_Materials:
  417. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  418. m_StaticBatchInfo:
  419. firstSubMesh: 0
  420. subMeshCount: 0
  421. m_StaticBatchRoot: {fileID: 0}
  422. m_ProbeAnchor: {fileID: 0}
  423. m_LightProbeVolumeOverride: {fileID: 0}
  424. m_ScaleInLightmap: 1
  425. m_ReceiveGI: 1
  426. m_PreserveUVs: 0
  427. m_IgnoreNormalsForChartDetection: 0
  428. m_ImportantGI: 0
  429. m_StitchLightmapSeams: 1
  430. m_SelectedEditorRenderState: 3
  431. m_MinimumChartSize: 4
  432. m_AutoUVMaxDistance: 0.5
  433. m_AutoUVMaxAngle: 89
  434. m_LightmapParameters: {fileID: 0}
  435. m_SortingLayerID: 0
  436. m_SortingLayer: 0
  437. m_SortingOrder: 0
  438. serializedVersion: 2
  439. m_Quality: 0
  440. m_UpdateWhenOffscreen: 0
  441. m_SkinnedMotionVectors: 1
  442. m_Mesh: {fileID: -8976547541477301926, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  443. m_Bones:
  444. - {fileID: 4970290565428967955}
  445. - {fileID: 4970290565428967965}
  446. - {fileID: 4970290565428967991}
  447. - {fileID: 4970290565428967993}
  448. - {fileID: 4970290565428967975}
  449. - {fileID: 4970290565428967947}
  450. - {fileID: 4970290565428967949}
  451. - {fileID: 4970290565428967951}
  452. m_BlendShapeWeights: []
  453. m_RootBone: {fileID: 4970290565428967947}
  454. m_AABB:
  455. m_Center: {x: -0.56122494, y: 0.041107275, z: 0.0000005289912}
  456. m_Extent: {x: 0.25761983, y: 0.21070206, z: 0.104208685}
  457. m_DirtyAABB: 0
  458. --- !u!1 &660960377115533332
  459. GameObject:
  460. m_ObjectHideFlags: 0
  461. m_CorrespondingSourceObject: {fileID: 0}
  462. m_PrefabInstance: {fileID: 0}
  463. m_PrefabAsset: {fileID: 0}
  464. serializedVersion: 6
  465. m_Component:
  466. - component: {fileID: 1603298026305082896}
  467. - component: {fileID: 742135687931361134}
  468. m_Layer: 0
  469. m_Name: UD_Units_arms_E
  470. m_TagString: Untagged
  471. m_Icon: {fileID: 0}
  472. m_NavMeshLayer: 0
  473. m_StaticEditorFlags: 0
  474. m_IsActive: 0
  475. --- !u!4 &1603298026305082896
  476. Transform:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 660960377115533332}
  482. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  483. m_LocalPosition: {x: -0, y: 0, z: 0}
  484. m_LocalScale: {x: 1, y: 1, z: 1}
  485. m_Children: []
  486. m_Father: {fileID: 4970290565428968003}
  487. m_RootOrder: 5
  488. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  489. --- !u!137 &742135687931361134
  490. SkinnedMeshRenderer:
  491. m_ObjectHideFlags: 0
  492. m_CorrespondingSourceObject: {fileID: 0}
  493. m_PrefabInstance: {fileID: 0}
  494. m_PrefabAsset: {fileID: 0}
  495. m_GameObject: {fileID: 660960377115533332}
  496. m_Enabled: 1
  497. m_CastShadows: 1
  498. m_ReceiveShadows: 1
  499. m_DynamicOccludee: 1
  500. m_MotionVectors: 1
  501. m_LightProbeUsage: 1
  502. m_ReflectionProbeUsage: 1
  503. m_RenderingLayerMask: 1
  504. m_RendererPriority: 0
  505. m_Materials:
  506. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  507. m_StaticBatchInfo:
  508. firstSubMesh: 0
  509. subMeshCount: 0
  510. m_StaticBatchRoot: {fileID: 0}
  511. m_ProbeAnchor: {fileID: 0}
  512. m_LightProbeVolumeOverride: {fileID: 0}
  513. m_ScaleInLightmap: 1
  514. m_ReceiveGI: 1
  515. m_PreserveUVs: 0
  516. m_IgnoreNormalsForChartDetection: 0
  517. m_ImportantGI: 0
  518. m_StitchLightmapSeams: 1
  519. m_SelectedEditorRenderState: 3
  520. m_MinimumChartSize: 4
  521. m_AutoUVMaxDistance: 0.5
  522. m_AutoUVMaxAngle: 89
  523. m_LightmapParameters: {fileID: 0}
  524. m_SortingLayerID: 0
  525. m_SortingLayer: 0
  526. m_SortingOrder: 0
  527. serializedVersion: 2
  528. m_Quality: 0
  529. m_UpdateWhenOffscreen: 0
  530. m_SkinnedMotionVectors: 1
  531. m_Mesh: {fileID: -1378132683937478464, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  532. m_Bones:
  533. - {fileID: 4970290565428967987}
  534. - {fileID: 4970290565428967985}
  535. - {fileID: 4970290565428967947}
  536. - {fileID: 4970290565428967975}
  537. - {fileID: 4970290565428967993}
  538. - {fileID: 4970290565428967961}
  539. - {fileID: 4970290565428967943}
  540. - {fileID: 4970290565428967951}
  541. m_BlendShapeWeights: []
  542. m_RootBone: {fileID: 4970290565428967947}
  543. m_AABB:
  544. m_Center: {x: -0.09573632, y: 0.005922474, z: -0.00000008940697}
  545. m_Extent: {x: 0.20606488, y: 0.13721564, z: 0.806875}
  546. m_DirtyAABB: 0
  547. --- !u!1 &870661658510865367
  548. GameObject:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. serializedVersion: 6
  554. m_Component:
  555. - component: {fileID: 5640314089164871782}
  556. - component: {fileID: 4318282894572811753}
  557. m_Layer: 0
  558. m_Name: UD_Units_legs_C
  559. m_TagString: Untagged
  560. m_Icon: {fileID: 0}
  561. m_NavMeshLayer: 0
  562. m_StaticEditorFlags: 0
  563. m_IsActive: 0
  564. --- !u!4 &5640314089164871782
  565. Transform:
  566. m_ObjectHideFlags: 0
  567. m_CorrespondingSourceObject: {fileID: 0}
  568. m_PrefabInstance: {fileID: 0}
  569. m_PrefabAsset: {fileID: 0}
  570. m_GameObject: {fileID: 870661658510865367}
  571. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  572. m_LocalPosition: {x: -0, y: 0, z: 0}
  573. m_LocalScale: {x: 1, y: 1, z: 1}
  574. m_Children: []
  575. m_Father: {fileID: 4970290565428968003}
  576. m_RootOrder: 28
  577. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  578. --- !u!137 &4318282894572811753
  579. SkinnedMeshRenderer:
  580. m_ObjectHideFlags: 0
  581. m_CorrespondingSourceObject: {fileID: 0}
  582. m_PrefabInstance: {fileID: 0}
  583. m_PrefabAsset: {fileID: 0}
  584. m_GameObject: {fileID: 870661658510865367}
  585. m_Enabled: 1
  586. m_CastShadows: 1
  587. m_ReceiveShadows: 1
  588. m_DynamicOccludee: 1
  589. m_MotionVectors: 1
  590. m_LightProbeUsage: 1
  591. m_ReflectionProbeUsage: 1
  592. m_RenderingLayerMask: 1
  593. m_RendererPriority: 0
  594. m_Materials:
  595. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  596. m_StaticBatchInfo:
  597. firstSubMesh: 0
  598. subMeshCount: 0
  599. m_StaticBatchRoot: {fileID: 0}
  600. m_ProbeAnchor: {fileID: 0}
  601. m_LightProbeVolumeOverride: {fileID: 0}
  602. m_ScaleInLightmap: 1
  603. m_ReceiveGI: 1
  604. m_PreserveUVs: 0
  605. m_IgnoreNormalsForChartDetection: 0
  606. m_ImportantGI: 0
  607. m_StitchLightmapSeams: 1
  608. m_SelectedEditorRenderState: 3
  609. m_MinimumChartSize: 4
  610. m_AutoUVMaxDistance: 0.5
  611. m_AutoUVMaxAngle: 89
  612. m_LightmapParameters: {fileID: 0}
  613. m_SortingLayerID: 0
  614. m_SortingLayer: 0
  615. m_SortingOrder: 0
  616. serializedVersion: 2
  617. m_Quality: 0
  618. m_UpdateWhenOffscreen: 0
  619. m_SkinnedMotionVectors: 1
  620. m_Mesh: {fileID: -4456985903161761061, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  621. m_Bones:
  622. - {fileID: 4970290565428967989}
  623. - {fileID: 4970290565428967947}
  624. - {fileID: 4970290565428967999}
  625. - {fileID: 4970290565428967945}
  626. - {fileID: 4970290565428967963}
  627. - {fileID: 4970290565428967967}
  628. - {fileID: 4970290565428967941}
  629. - {fileID: 4970290565428967975}
  630. m_BlendShapeWeights: []
  631. m_RootBone: {fileID: 4970290565428967947}
  632. m_AABB:
  633. m_Center: {x: 0.5240466, y: 0.07711691, z: -0.00064727664}
  634. m_Extent: {x: 0.20968033, y: 0.19783297, z: 0.26019403}
  635. m_DirtyAABB: 0
  636. --- !u!1 &908287955522927713
  637. GameObject:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. serializedVersion: 6
  643. m_Component:
  644. - component: {fileID: 8257346108474172749}
  645. - component: {fileID: 8682825588517178403}
  646. m_Layer: 0
  647. m_Name: UD_Units_arms_D
  648. m_TagString: Untagged
  649. m_Icon: {fileID: 0}
  650. m_NavMeshLayer: 0
  651. m_StaticEditorFlags: 0
  652. m_IsActive: 0
  653. --- !u!4 &8257346108474172749
  654. Transform:
  655. m_ObjectHideFlags: 0
  656. m_CorrespondingSourceObject: {fileID: 0}
  657. m_PrefabInstance: {fileID: 0}
  658. m_PrefabAsset: {fileID: 0}
  659. m_GameObject: {fileID: 908287955522927713}
  660. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  661. m_LocalPosition: {x: -0, y: 0, z: 0}
  662. m_LocalScale: {x: 1, y: 1, z: 1}
  663. m_Children: []
  664. m_Father: {fileID: 4970290565428968003}
  665. m_RootOrder: 4
  666. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  667. --- !u!137 &8682825588517178403
  668. SkinnedMeshRenderer:
  669. m_ObjectHideFlags: 0
  670. m_CorrespondingSourceObject: {fileID: 0}
  671. m_PrefabInstance: {fileID: 0}
  672. m_PrefabAsset: {fileID: 0}
  673. m_GameObject: {fileID: 908287955522927713}
  674. m_Enabled: 1
  675. m_CastShadows: 1
  676. m_ReceiveShadows: 1
  677. m_DynamicOccludee: 1
  678. m_MotionVectors: 1
  679. m_LightProbeUsage: 1
  680. m_ReflectionProbeUsage: 1
  681. m_RenderingLayerMask: 1
  682. m_RendererPriority: 0
  683. m_Materials:
  684. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  685. m_StaticBatchInfo:
  686. firstSubMesh: 0
  687. subMeshCount: 0
  688. m_StaticBatchRoot: {fileID: 0}
  689. m_ProbeAnchor: {fileID: 0}
  690. m_LightProbeVolumeOverride: {fileID: 0}
  691. m_ScaleInLightmap: 1
  692. m_ReceiveGI: 1
  693. m_PreserveUVs: 0
  694. m_IgnoreNormalsForChartDetection: 0
  695. m_ImportantGI: 0
  696. m_StitchLightmapSeams: 1
  697. m_SelectedEditorRenderState: 3
  698. m_MinimumChartSize: 4
  699. m_AutoUVMaxDistance: 0.5
  700. m_AutoUVMaxAngle: 89
  701. m_LightmapParameters: {fileID: 0}
  702. m_SortingLayerID: 0
  703. m_SortingLayer: 0
  704. m_SortingOrder: 0
  705. serializedVersion: 2
  706. m_Quality: 0
  707. m_UpdateWhenOffscreen: 0
  708. m_SkinnedMotionVectors: 1
  709. m_Mesh: {fileID: 4315403836711247144, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  710. m_Bones:
  711. - {fileID: 4970290565428967991}
  712. - {fileID: 4970290565428967987}
  713. - {fileID: 4970290565428967993}
  714. - {fileID: 4970290565428967975}
  715. - {fileID: 4970290565428967947}
  716. - {fileID: 4970290565428967985}
  717. - {fileID: 4970290565428967965}
  718. - {fileID: 4970290565428967961}
  719. - {fileID: 4970290565428967951}
  720. - {fileID: 4970290565428967943}
  721. m_BlendShapeWeights: []
  722. m_RootBone: {fileID: 4970290565428967947}
  723. m_AABB:
  724. m_Center: {x: -0.087032385, y: 0.003836155, z: -0.00000017881393}
  725. m_Extent: {x: 0.23219234, y: 0.15651393, z: 0.8344528}
  726. m_DirtyAABB: 0
  727. --- !u!1 &1165656698548861694
  728. GameObject:
  729. m_ObjectHideFlags: 0
  730. m_CorrespondingSourceObject: {fileID: 0}
  731. m_PrefabInstance: {fileID: 0}
  732. m_PrefabAsset: {fileID: 0}
  733. serializedVersion: 6
  734. m_Component:
  735. - component: {fileID: 1189616166370684466}
  736. - component: {fileID: 1357130128955736663}
  737. - component: {fileID: 5083344439336690524}
  738. m_Layer: 0
  739. m_Name: UD_weapon_Axe_A
  740. m_TagString: Untagged
  741. m_Icon: {fileID: 0}
  742. m_NavMeshLayer: 0
  743. m_StaticEditorFlags: 0
  744. m_IsActive: 0
  745. --- !u!4 &1189616166370684466
  746. Transform:
  747. m_ObjectHideFlags: 0
  748. m_CorrespondingSourceObject: {fileID: 0}
  749. m_PrefabInstance: {fileID: 0}
  750. m_PrefabAsset: {fileID: 0}
  751. m_GameObject: {fileID: 1165656698548861694}
  752. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  753. w: 1}
  754. m_LocalPosition: {x: -0, y: 0, z: 0}
  755. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  756. m_Children: []
  757. m_Father: {fileID: 3929031576437820964}
  758. m_RootOrder: 0
  759. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  760. --- !u!33 &1357130128955736663
  761. MeshFilter:
  762. m_ObjectHideFlags: 0
  763. m_CorrespondingSourceObject: {fileID: 0}
  764. m_PrefabInstance: {fileID: 0}
  765. m_PrefabAsset: {fileID: 0}
  766. m_GameObject: {fileID: 1165656698548861694}
  767. m_Mesh: {fileID: -7234778215114624328, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  768. --- !u!23 &5083344439336690524
  769. MeshRenderer:
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. m_GameObject: {fileID: 1165656698548861694}
  775. m_Enabled: 1
  776. m_CastShadows: 1
  777. m_ReceiveShadows: 1
  778. m_DynamicOccludee: 1
  779. m_MotionVectors: 1
  780. m_LightProbeUsage: 1
  781. m_ReflectionProbeUsage: 1
  782. m_RenderingLayerMask: 1
  783. m_RendererPriority: 0
  784. m_Materials:
  785. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  786. m_StaticBatchInfo:
  787. firstSubMesh: 0
  788. subMeshCount: 0
  789. m_StaticBatchRoot: {fileID: 0}
  790. m_ProbeAnchor: {fileID: 0}
  791. m_LightProbeVolumeOverride: {fileID: 0}
  792. m_ScaleInLightmap: 1
  793. m_ReceiveGI: 1
  794. m_PreserveUVs: 0
  795. m_IgnoreNormalsForChartDetection: 0
  796. m_ImportantGI: 0
  797. m_StitchLightmapSeams: 1
  798. m_SelectedEditorRenderState: 3
  799. m_MinimumChartSize: 4
  800. m_AutoUVMaxDistance: 0.5
  801. m_AutoUVMaxAngle: 89
  802. m_LightmapParameters: {fileID: 0}
  803. m_SortingLayerID: 0
  804. m_SortingLayer: 0
  805. m_SortingOrder: 0
  806. --- !u!1 &1318270733822964167
  807. GameObject:
  808. m_ObjectHideFlags: 0
  809. m_CorrespondingSourceObject: {fileID: 0}
  810. m_PrefabInstance: {fileID: 0}
  811. m_PrefabAsset: {fileID: 0}
  812. serializedVersion: 6
  813. m_Component:
  814. - component: {fileID: 5113116193562126774}
  815. - component: {fileID: 7246325508686795978}
  816. m_Layer: 0
  817. m_Name: UD_Units_arms_A
  818. m_TagString: Untagged
  819. m_Icon: {fileID: 0}
  820. m_NavMeshLayer: 0
  821. m_StaticEditorFlags: 0
  822. m_IsActive: 1
  823. --- !u!4 &5113116193562126774
  824. Transform:
  825. m_ObjectHideFlags: 0
  826. m_CorrespondingSourceObject: {fileID: 0}
  827. m_PrefabInstance: {fileID: 0}
  828. m_PrefabAsset: {fileID: 0}
  829. m_GameObject: {fileID: 1318270733822964167}
  830. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  831. m_LocalPosition: {x: -0, y: 0, z: 0}
  832. m_LocalScale: {x: 1, y: 1, z: 1}
  833. m_Children: []
  834. m_Father: {fileID: 4970290565428968003}
  835. m_RootOrder: 1
  836. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  837. --- !u!137 &7246325508686795978
  838. SkinnedMeshRenderer:
  839. m_ObjectHideFlags: 0
  840. m_CorrespondingSourceObject: {fileID: 0}
  841. m_PrefabInstance: {fileID: 0}
  842. m_PrefabAsset: {fileID: 0}
  843. m_GameObject: {fileID: 1318270733822964167}
  844. m_Enabled: 1
  845. m_CastShadows: 1
  846. m_ReceiveShadows: 1
  847. m_DynamicOccludee: 1
  848. m_MotionVectors: 1
  849. m_LightProbeUsage: 1
  850. m_ReflectionProbeUsage: 1
  851. m_RenderingLayerMask: 1
  852. m_RendererPriority: 0
  853. m_Materials:
  854. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  855. m_StaticBatchInfo:
  856. firstSubMesh: 0
  857. subMeshCount: 0
  858. m_StaticBatchRoot: {fileID: 0}
  859. m_ProbeAnchor: {fileID: 0}
  860. m_LightProbeVolumeOverride: {fileID: 0}
  861. m_ScaleInLightmap: 1
  862. m_ReceiveGI: 1
  863. m_PreserveUVs: 0
  864. m_IgnoreNormalsForChartDetection: 0
  865. m_ImportantGI: 0
  866. m_StitchLightmapSeams: 1
  867. m_SelectedEditorRenderState: 3
  868. m_MinimumChartSize: 4
  869. m_AutoUVMaxDistance: 0.5
  870. m_AutoUVMaxAngle: 89
  871. m_LightmapParameters: {fileID: 0}
  872. m_SortingLayerID: 0
  873. m_SortingLayer: 0
  874. m_SortingOrder: 0
  875. serializedVersion: 2
  876. m_Quality: 0
  877. m_UpdateWhenOffscreen: 0
  878. m_SkinnedMotionVectors: 1
  879. m_Mesh: {fileID: 5257026173456860085, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  880. m_Bones:
  881. - {fileID: 4970290565428967987}
  882. - {fileID: 4970290565428967985}
  883. - {fileID: 4970290565428967947}
  884. - {fileID: 4970290565428967991}
  885. - {fileID: 4970290565428967993}
  886. - {fileID: 4970290565428967975}
  887. - {fileID: 4970290565428967961}
  888. - {fileID: 4970290565428967943}
  889. - {fileID: 4970290565428967965}
  890. - {fileID: 4970290565428967951}
  891. m_BlendShapeWeights: []
  892. m_RootBone: {fileID: 4970290565428967947}
  893. m_AABB:
  894. m_Center: {x: -0.079586014, y: 0.020806037, z: -0.00000017881393}
  895. m_Extent: {x: 0.20799322, y: 0.12718469, z: 0.81078035}
  896. m_DirtyAABB: 0
  897. --- !u!1 &1326323180083711304
  898. GameObject:
  899. m_ObjectHideFlags: 0
  900. m_CorrespondingSourceObject: {fileID: 0}
  901. m_PrefabInstance: {fileID: 0}
  902. m_PrefabAsset: {fileID: 0}
  903. serializedVersion: 6
  904. m_Component:
  905. - component: {fileID: 2480368506164150098}
  906. - component: {fileID: 450807464090108883}
  907. m_Layer: 0
  908. m_Name: UD_Units_head_D
  909. m_TagString: Untagged
  910. m_Icon: {fileID: 0}
  911. m_NavMeshLayer: 0
  912. m_StaticEditorFlags: 0
  913. m_IsActive: 0
  914. --- !u!4 &2480368506164150098
  915. Transform:
  916. m_ObjectHideFlags: 0
  917. m_CorrespondingSourceObject: {fileID: 0}
  918. m_PrefabInstance: {fileID: 0}
  919. m_PrefabAsset: {fileID: 0}
  920. m_GameObject: {fileID: 1326323180083711304}
  921. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  922. m_LocalPosition: {x: -0, y: 0, z: 0}
  923. m_LocalScale: {x: 1, y: 1, z: 1}
  924. m_Children: []
  925. m_Father: {fileID: 4970290565428968003}
  926. m_RootOrder: 16
  927. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  928. --- !u!137 &450807464090108883
  929. SkinnedMeshRenderer:
  930. m_ObjectHideFlags: 0
  931. m_CorrespondingSourceObject: {fileID: 0}
  932. m_PrefabInstance: {fileID: 0}
  933. m_PrefabAsset: {fileID: 0}
  934. m_GameObject: {fileID: 1326323180083711304}
  935. m_Enabled: 1
  936. m_CastShadows: 1
  937. m_ReceiveShadows: 1
  938. m_DynamicOccludee: 1
  939. m_MotionVectors: 1
  940. m_LightProbeUsage: 1
  941. m_ReflectionProbeUsage: 1
  942. m_RenderingLayerMask: 1
  943. m_RendererPriority: 0
  944. m_Materials:
  945. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  946. m_StaticBatchInfo:
  947. firstSubMesh: 0
  948. subMeshCount: 0
  949. m_StaticBatchRoot: {fileID: 0}
  950. m_ProbeAnchor: {fileID: 0}
  951. m_LightProbeVolumeOverride: {fileID: 0}
  952. m_ScaleInLightmap: 1
  953. m_ReceiveGI: 1
  954. m_PreserveUVs: 0
  955. m_IgnoreNormalsForChartDetection: 0
  956. m_ImportantGI: 0
  957. m_StitchLightmapSeams: 1
  958. m_SelectedEditorRenderState: 3
  959. m_MinimumChartSize: 4
  960. m_AutoUVMaxDistance: 0.5
  961. m_AutoUVMaxAngle: 89
  962. m_LightmapParameters: {fileID: 0}
  963. m_SortingLayerID: 0
  964. m_SortingLayer: 0
  965. m_SortingOrder: 0
  966. serializedVersion: 2
  967. m_Quality: 0
  968. m_UpdateWhenOffscreen: 0
  969. m_SkinnedMotionVectors: 1
  970. m_Mesh: {fileID: 311088663534362999, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  971. m_Bones:
  972. - {fileID: 4970290565428967955}
  973. m_BlendShapeWeights: []
  974. m_RootBone: {fileID: 4970290565428967955}
  975. m_AABB:
  976. m_Center: {x: -0.14204611, y: -0.008096382, z: -0.00000008940697}
  977. m_Extent: {x: 0.15389909, y: 0.15426287, z: 0.22649474}
  978. m_DirtyAABB: 0
  979. --- !u!1 &1365561128117985358
  980. GameObject:
  981. m_ObjectHideFlags: 0
  982. m_CorrespondingSourceObject: {fileID: 0}
  983. m_PrefabInstance: {fileID: 0}
  984. m_PrefabAsset: {fileID: 0}
  985. serializedVersion: 6
  986. m_Component:
  987. - component: {fileID: 8034436098692570104}
  988. - component: {fileID: 8115030584801938927}
  989. m_Layer: 0
  990. m_Name: UD_Units_head_H
  991. m_TagString: Untagged
  992. m_Icon: {fileID: 0}
  993. m_NavMeshLayer: 0
  994. m_StaticEditorFlags: 0
  995. m_IsActive: 0
  996. --- !u!4 &8034436098692570104
  997. Transform:
  998. m_ObjectHideFlags: 0
  999. m_CorrespondingSourceObject: {fileID: 0}
  1000. m_PrefabInstance: {fileID: 0}
  1001. m_PrefabAsset: {fileID: 0}
  1002. m_GameObject: {fileID: 1365561128117985358}
  1003. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1004. m_LocalPosition: {x: -0, y: 0, z: 0}
  1005. m_LocalScale: {x: 1, y: 1, z: 1}
  1006. m_Children: []
  1007. m_Father: {fileID: 4970290565428968003}
  1008. m_RootOrder: 20
  1009. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1010. --- !u!137 &8115030584801938927
  1011. SkinnedMeshRenderer:
  1012. m_ObjectHideFlags: 0
  1013. m_CorrespondingSourceObject: {fileID: 0}
  1014. m_PrefabInstance: {fileID: 0}
  1015. m_PrefabAsset: {fileID: 0}
  1016. m_GameObject: {fileID: 1365561128117985358}
  1017. m_Enabled: 1
  1018. m_CastShadows: 1
  1019. m_ReceiveShadows: 1
  1020. m_DynamicOccludee: 1
  1021. m_MotionVectors: 1
  1022. m_LightProbeUsage: 1
  1023. m_ReflectionProbeUsage: 1
  1024. m_RenderingLayerMask: 1
  1025. m_RendererPriority: 0
  1026. m_Materials:
  1027. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1028. m_StaticBatchInfo:
  1029. firstSubMesh: 0
  1030. subMeshCount: 0
  1031. m_StaticBatchRoot: {fileID: 0}
  1032. m_ProbeAnchor: {fileID: 0}
  1033. m_LightProbeVolumeOverride: {fileID: 0}
  1034. m_ScaleInLightmap: 1
  1035. m_ReceiveGI: 1
  1036. m_PreserveUVs: 0
  1037. m_IgnoreNormalsForChartDetection: 0
  1038. m_ImportantGI: 0
  1039. m_StitchLightmapSeams: 1
  1040. m_SelectedEditorRenderState: 3
  1041. m_MinimumChartSize: 4
  1042. m_AutoUVMaxDistance: 0.5
  1043. m_AutoUVMaxAngle: 89
  1044. m_LightmapParameters: {fileID: 0}
  1045. m_SortingLayerID: 0
  1046. m_SortingLayer: 0
  1047. m_SortingOrder: 0
  1048. serializedVersion: 2
  1049. m_Quality: 0
  1050. m_UpdateWhenOffscreen: 0
  1051. m_SkinnedMotionVectors: 1
  1052. m_Mesh: {fileID: 1394432686403391501, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1053. m_Bones:
  1054. - {fileID: 4970290565428967955}
  1055. m_BlendShapeWeights: []
  1056. m_RootBone: {fileID: 4970290565428967955}
  1057. m_AABB:
  1058. m_Center: {x: -0.06948246, y: 0.004964158, z: 0.000000052154064}
  1059. m_Extent: {x: 0.12010826, y: 0.13557832, z: 0.086619176}
  1060. m_DirtyAABB: 0
  1061. --- !u!1 &2030758939412958247
  1062. GameObject:
  1063. m_ObjectHideFlags: 0
  1064. m_CorrespondingSourceObject: {fileID: 0}
  1065. m_PrefabInstance: {fileID: 0}
  1066. m_PrefabAsset: {fileID: 0}
  1067. serializedVersion: 6
  1068. m_Component:
  1069. - component: {fileID: 7793942849074186203}
  1070. - component: {fileID: 7595335072487981383}
  1071. m_Layer: 0
  1072. m_Name: UD_Units_head_G
  1073. m_TagString: Untagged
  1074. m_Icon: {fileID: 0}
  1075. m_NavMeshLayer: 0
  1076. m_StaticEditorFlags: 0
  1077. m_IsActive: 0
  1078. --- !u!4 &7793942849074186203
  1079. Transform:
  1080. m_ObjectHideFlags: 0
  1081. m_CorrespondingSourceObject: {fileID: 0}
  1082. m_PrefabInstance: {fileID: 0}
  1083. m_PrefabAsset: {fileID: 0}
  1084. m_GameObject: {fileID: 2030758939412958247}
  1085. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1086. m_LocalPosition: {x: -0, y: 0, z: 0}
  1087. m_LocalScale: {x: 1, y: 1, z: 1}
  1088. m_Children: []
  1089. m_Father: {fileID: 4970290565428968003}
  1090. m_RootOrder: 19
  1091. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1092. --- !u!137 &7595335072487981383
  1093. SkinnedMeshRenderer:
  1094. m_ObjectHideFlags: 0
  1095. m_CorrespondingSourceObject: {fileID: 0}
  1096. m_PrefabInstance: {fileID: 0}
  1097. m_PrefabAsset: {fileID: 0}
  1098. m_GameObject: {fileID: 2030758939412958247}
  1099. m_Enabled: 1
  1100. m_CastShadows: 1
  1101. m_ReceiveShadows: 1
  1102. m_DynamicOccludee: 1
  1103. m_MotionVectors: 1
  1104. m_LightProbeUsage: 1
  1105. m_ReflectionProbeUsage: 1
  1106. m_RenderingLayerMask: 1
  1107. m_RendererPriority: 0
  1108. m_Materials:
  1109. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1110. m_StaticBatchInfo:
  1111. firstSubMesh: 0
  1112. subMeshCount: 0
  1113. m_StaticBatchRoot: {fileID: 0}
  1114. m_ProbeAnchor: {fileID: 0}
  1115. m_LightProbeVolumeOverride: {fileID: 0}
  1116. m_ScaleInLightmap: 1
  1117. m_ReceiveGI: 1
  1118. m_PreserveUVs: 0
  1119. m_IgnoreNormalsForChartDetection: 0
  1120. m_ImportantGI: 0
  1121. m_StitchLightmapSeams: 1
  1122. m_SelectedEditorRenderState: 3
  1123. m_MinimumChartSize: 4
  1124. m_AutoUVMaxDistance: 0.5
  1125. m_AutoUVMaxAngle: 89
  1126. m_LightmapParameters: {fileID: 0}
  1127. m_SortingLayerID: 0
  1128. m_SortingLayer: 0
  1129. m_SortingOrder: 0
  1130. serializedVersion: 2
  1131. m_Quality: 0
  1132. m_UpdateWhenOffscreen: 0
  1133. m_SkinnedMotionVectors: 1
  1134. m_Mesh: {fileID: -6812812129967922065, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1135. m_Bones:
  1136. - {fileID: 4970290565428967975}
  1137. - {fileID: 4970290565428967991}
  1138. - {fileID: 4970290565428967965}
  1139. - {fileID: 4970290565428967955}
  1140. - {fileID: 4970290565428967947}
  1141. - {fileID: 4970290565428967993}
  1142. - {fileID: 4970290565428967949}
  1143. - {fileID: 4970290565428967951}
  1144. m_BlendShapeWeights: []
  1145. m_RootBone: {fileID: 4970290565428967947}
  1146. m_AABB:
  1147. m_Center: {x: -0.6474743, y: 0.03129585, z: 0.0000009164214}
  1148. m_Extent: {x: 0.17490609, y: 0.1793467, z: 0.11807277}
  1149. m_DirtyAABB: 0
  1150. --- !u!1 &2073446844276032094
  1151. GameObject:
  1152. m_ObjectHideFlags: 0
  1153. m_CorrespondingSourceObject: {fileID: 0}
  1154. m_PrefabInstance: {fileID: 0}
  1155. m_PrefabAsset: {fileID: 0}
  1156. serializedVersion: 6
  1157. m_Component:
  1158. - component: {fileID: 3079061314207252661}
  1159. - component: {fileID: 1258754504111077552}
  1160. m_Layer: 0
  1161. m_Name: UD_Units_head_I
  1162. m_TagString: Untagged
  1163. m_Icon: {fileID: 0}
  1164. m_NavMeshLayer: 0
  1165. m_StaticEditorFlags: 0
  1166. m_IsActive: 0
  1167. --- !u!4 &3079061314207252661
  1168. Transform:
  1169. m_ObjectHideFlags: 0
  1170. m_CorrespondingSourceObject: {fileID: 0}
  1171. m_PrefabInstance: {fileID: 0}
  1172. m_PrefabAsset: {fileID: 0}
  1173. m_GameObject: {fileID: 2073446844276032094}
  1174. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1175. m_LocalPosition: {x: -0, y: 0, z: 0}
  1176. m_LocalScale: {x: 1, y: 1, z: 1}
  1177. m_Children: []
  1178. m_Father: {fileID: 4970290565428968003}
  1179. m_RootOrder: 21
  1180. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1181. --- !u!137 &1258754504111077552
  1182. SkinnedMeshRenderer:
  1183. m_ObjectHideFlags: 0
  1184. m_CorrespondingSourceObject: {fileID: 0}
  1185. m_PrefabInstance: {fileID: 0}
  1186. m_PrefabAsset: {fileID: 0}
  1187. m_GameObject: {fileID: 2073446844276032094}
  1188. m_Enabled: 1
  1189. m_CastShadows: 1
  1190. m_ReceiveShadows: 1
  1191. m_DynamicOccludee: 1
  1192. m_MotionVectors: 1
  1193. m_LightProbeUsage: 1
  1194. m_ReflectionProbeUsage: 1
  1195. m_RenderingLayerMask: 1
  1196. m_RendererPriority: 0
  1197. m_Materials:
  1198. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1199. m_StaticBatchInfo:
  1200. firstSubMesh: 0
  1201. subMeshCount: 0
  1202. m_StaticBatchRoot: {fileID: 0}
  1203. m_ProbeAnchor: {fileID: 0}
  1204. m_LightProbeVolumeOverride: {fileID: 0}
  1205. m_ScaleInLightmap: 1
  1206. m_ReceiveGI: 1
  1207. m_PreserveUVs: 0
  1208. m_IgnoreNormalsForChartDetection: 0
  1209. m_ImportantGI: 0
  1210. m_StitchLightmapSeams: 1
  1211. m_SelectedEditorRenderState: 3
  1212. m_MinimumChartSize: 4
  1213. m_AutoUVMaxDistance: 0.5
  1214. m_AutoUVMaxAngle: 89
  1215. m_LightmapParameters: {fileID: 0}
  1216. m_SortingLayerID: 0
  1217. m_SortingLayer: 0
  1218. m_SortingOrder: 0
  1219. serializedVersion: 2
  1220. m_Quality: 0
  1221. m_UpdateWhenOffscreen: 0
  1222. m_SkinnedMotionVectors: 1
  1223. m_Mesh: {fileID: -7022774675415491914, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1224. m_Bones:
  1225. - {fileID: 4970290565428967955}
  1226. m_BlendShapeWeights: []
  1227. m_RootBone: {fileID: 4970290565428967955}
  1228. m_AABB:
  1229. m_Center: {x: -0.09333868, y: 0.0039106756, z: 0.000000067055225}
  1230. m_Extent: {x: 0.15292688, y: 0.1523938, z: 0.10136089}
  1231. m_DirtyAABB: 0
  1232. --- !u!1 &2136562377281849860
  1233. GameObject:
  1234. m_ObjectHideFlags: 0
  1235. m_CorrespondingSourceObject: {fileID: 0}
  1236. m_PrefabInstance: {fileID: 0}
  1237. m_PrefabAsset: {fileID: 0}
  1238. serializedVersion: 6
  1239. m_Component:
  1240. - component: {fileID: 3555840845687971003}
  1241. - component: {fileID: 6686641185663039583}
  1242. m_Layer: 0
  1243. m_Name: UD_Units_body_A
  1244. m_TagString: Untagged
  1245. m_Icon: {fileID: 0}
  1246. m_NavMeshLayer: 0
  1247. m_StaticEditorFlags: 0
  1248. m_IsActive: 1
  1249. --- !u!4 &3555840845687971003
  1250. Transform:
  1251. m_ObjectHideFlags: 0
  1252. m_CorrespondingSourceObject: {fileID: 0}
  1253. m_PrefabInstance: {fileID: 0}
  1254. m_PrefabAsset: {fileID: 0}
  1255. m_GameObject: {fileID: 2136562377281849860}
  1256. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1257. m_LocalPosition: {x: -0, y: 0, z: 0}
  1258. m_LocalScale: {x: 1, y: 1, z: 1}
  1259. m_Children: []
  1260. m_Father: {fileID: 4970290565428968003}
  1261. m_RootOrder: 6
  1262. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1263. --- !u!137 &6686641185663039583
  1264. SkinnedMeshRenderer:
  1265. m_ObjectHideFlags: 0
  1266. m_CorrespondingSourceObject: {fileID: 0}
  1267. m_PrefabInstance: {fileID: 0}
  1268. m_PrefabAsset: {fileID: 0}
  1269. m_GameObject: {fileID: 2136562377281849860}
  1270. m_Enabled: 1
  1271. m_CastShadows: 1
  1272. m_ReceiveShadows: 1
  1273. m_DynamicOccludee: 1
  1274. m_MotionVectors: 1
  1275. m_LightProbeUsage: 1
  1276. m_ReflectionProbeUsage: 1
  1277. m_RenderingLayerMask: 1
  1278. m_RendererPriority: 0
  1279. m_Materials:
  1280. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1281. m_StaticBatchInfo:
  1282. firstSubMesh: 0
  1283. subMeshCount: 0
  1284. m_StaticBatchRoot: {fileID: 0}
  1285. m_ProbeAnchor: {fileID: 0}
  1286. m_LightProbeVolumeOverride: {fileID: 0}
  1287. m_ScaleInLightmap: 1
  1288. m_ReceiveGI: 1
  1289. m_PreserveUVs: 0
  1290. m_IgnoreNormalsForChartDetection: 0
  1291. m_ImportantGI: 0
  1292. m_StitchLightmapSeams: 1
  1293. m_SelectedEditorRenderState: 3
  1294. m_MinimumChartSize: 4
  1295. m_AutoUVMaxDistance: 0.5
  1296. m_AutoUVMaxAngle: 89
  1297. m_LightmapParameters: {fileID: 0}
  1298. m_SortingLayerID: 0
  1299. m_SortingLayer: 0
  1300. m_SortingOrder: 0
  1301. serializedVersion: 2
  1302. m_Quality: 0
  1303. m_UpdateWhenOffscreen: 0
  1304. m_SkinnedMotionVectors: 1
  1305. m_Mesh: {fileID: 5685987436686693922, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1306. m_Bones:
  1307. - {fileID: 4970290565428967963}
  1308. - {fileID: 4970290565428967945}
  1309. - {fileID: 4970290565428967989}
  1310. - {fileID: 4970290565428967999}
  1311. - {fileID: 4970290565428967947}
  1312. - {fileID: 4970290565428967975}
  1313. - {fileID: 4970290565428967941}
  1314. - {fileID: 4970290565428967955}
  1315. - {fileID: 4970290565428967965}
  1316. - {fileID: 4970290565428967991}
  1317. - {fileID: 4970290565428967993}
  1318. - {fileID: 4970290565428967987}
  1319. - {fileID: 4970290565428967985}
  1320. - {fileID: 4970290565428967949}
  1321. - {fileID: 4970290565428967967}
  1322. - {fileID: 4970290565428967951}
  1323. - {fileID: 4970290565428967961}
  1324. - {fileID: 4970290565428967943}
  1325. m_BlendShapeWeights: []
  1326. m_RootBone: {fileID: 4970290565428967947}
  1327. m_AABB:
  1328. m_Center: {x: -0.11934438, y: 0.004370749, z: 0.00000047683716}
  1329. m_Extent: {x: 0.5086938, y: 0.1685866, z: 0.47760892}
  1330. m_DirtyAABB: 0
  1331. --- !u!1 &2177985259832616900
  1332. GameObject:
  1333. m_ObjectHideFlags: 0
  1334. m_CorrespondingSourceObject: {fileID: 0}
  1335. m_PrefabInstance: {fileID: 0}
  1336. m_PrefabAsset: {fileID: 0}
  1337. serializedVersion: 6
  1338. m_Component:
  1339. - component: {fileID: 5351511663532250845}
  1340. - component: {fileID: 8054723729598287491}
  1341. - component: {fileID: 5213799448731103158}
  1342. m_Layer: 0
  1343. m_Name: UD_Shield_B
  1344. m_TagString: Untagged
  1345. m_Icon: {fileID: 0}
  1346. m_NavMeshLayer: 0
  1347. m_StaticEditorFlags: 0
  1348. m_IsActive: 0
  1349. --- !u!4 &5351511663532250845
  1350. Transform:
  1351. m_ObjectHideFlags: 0
  1352. m_CorrespondingSourceObject: {fileID: 0}
  1353. m_PrefabInstance: {fileID: 0}
  1354. m_PrefabAsset: {fileID: 0}
  1355. m_GameObject: {fileID: 2177985259832616900}
  1356. m_LocalRotation: {x: -0.000000104308086, y: 0.000000016763854, z: -0.00000025169024,
  1357. w: 1}
  1358. m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0}
  1359. m_LocalScale: {x: 0.99999875, y: 1.0000002, z: 1.000001}
  1360. m_Children: []
  1361. m_Father: {fileID: 6835028946006090368}
  1362. m_RootOrder: 1
  1363. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1364. --- !u!33 &8054723729598287491
  1365. MeshFilter:
  1366. m_ObjectHideFlags: 0
  1367. m_CorrespondingSourceObject: {fileID: 0}
  1368. m_PrefabInstance: {fileID: 0}
  1369. m_PrefabAsset: {fileID: 0}
  1370. m_GameObject: {fileID: 2177985259832616900}
  1371. m_Mesh: {fileID: 7762472174728352863, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1372. --- !u!23 &5213799448731103158
  1373. MeshRenderer:
  1374. m_ObjectHideFlags: 0
  1375. m_CorrespondingSourceObject: {fileID: 0}
  1376. m_PrefabInstance: {fileID: 0}
  1377. m_PrefabAsset: {fileID: 0}
  1378. m_GameObject: {fileID: 2177985259832616900}
  1379. m_Enabled: 1
  1380. m_CastShadows: 1
  1381. m_ReceiveShadows: 1
  1382. m_DynamicOccludee: 1
  1383. m_MotionVectors: 1
  1384. m_LightProbeUsage: 1
  1385. m_ReflectionProbeUsage: 1
  1386. m_RenderingLayerMask: 1
  1387. m_RendererPriority: 0
  1388. m_Materials:
  1389. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1390. m_StaticBatchInfo:
  1391. firstSubMesh: 0
  1392. subMeshCount: 0
  1393. m_StaticBatchRoot: {fileID: 0}
  1394. m_ProbeAnchor: {fileID: 0}
  1395. m_LightProbeVolumeOverride: {fileID: 0}
  1396. m_ScaleInLightmap: 1
  1397. m_ReceiveGI: 1
  1398. m_PreserveUVs: 0
  1399. m_IgnoreNormalsForChartDetection: 0
  1400. m_ImportantGI: 0
  1401. m_StitchLightmapSeams: 1
  1402. m_SelectedEditorRenderState: 3
  1403. m_MinimumChartSize: 4
  1404. m_AutoUVMaxDistance: 0.5
  1405. m_AutoUVMaxAngle: 89
  1406. m_LightmapParameters: {fileID: 0}
  1407. m_SortingLayerID: 0
  1408. m_SortingLayer: 0
  1409. m_SortingOrder: 0
  1410. --- !u!1 &2221278659529815843
  1411. GameObject:
  1412. m_ObjectHideFlags: 0
  1413. m_CorrespondingSourceObject: {fileID: 0}
  1414. m_PrefabInstance: {fileID: 0}
  1415. m_PrefabAsset: {fileID: 0}
  1416. serializedVersion: 6
  1417. m_Component:
  1418. - component: {fileID: 5037299116793932066}
  1419. - component: {fileID: 9206024539929154030}
  1420. m_Layer: 0
  1421. m_Name: UD_Units_arms_B
  1422. m_TagString: Untagged
  1423. m_Icon: {fileID: 0}
  1424. m_NavMeshLayer: 0
  1425. m_StaticEditorFlags: 0
  1426. m_IsActive: 0
  1427. --- !u!4 &5037299116793932066
  1428. Transform:
  1429. m_ObjectHideFlags: 0
  1430. m_CorrespondingSourceObject: {fileID: 0}
  1431. m_PrefabInstance: {fileID: 0}
  1432. m_PrefabAsset: {fileID: 0}
  1433. m_GameObject: {fileID: 2221278659529815843}
  1434. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1435. m_LocalPosition: {x: -0, y: 0, z: 0}
  1436. m_LocalScale: {x: 1, y: 1, z: 1}
  1437. m_Children: []
  1438. m_Father: {fileID: 4970290565428968003}
  1439. m_RootOrder: 2
  1440. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1441. --- !u!137 &9206024539929154030
  1442. SkinnedMeshRenderer:
  1443. m_ObjectHideFlags: 0
  1444. m_CorrespondingSourceObject: {fileID: 0}
  1445. m_PrefabInstance: {fileID: 0}
  1446. m_PrefabAsset: {fileID: 0}
  1447. m_GameObject: {fileID: 2221278659529815843}
  1448. m_Enabled: 1
  1449. m_CastShadows: 1
  1450. m_ReceiveShadows: 1
  1451. m_DynamicOccludee: 1
  1452. m_MotionVectors: 1
  1453. m_LightProbeUsage: 1
  1454. m_ReflectionProbeUsage: 1
  1455. m_RenderingLayerMask: 1
  1456. m_RendererPriority: 0
  1457. m_Materials:
  1458. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1459. m_StaticBatchInfo:
  1460. firstSubMesh: 0
  1461. subMeshCount: 0
  1462. m_StaticBatchRoot: {fileID: 0}
  1463. m_ProbeAnchor: {fileID: 0}
  1464. m_LightProbeVolumeOverride: {fileID: 0}
  1465. m_ScaleInLightmap: 1
  1466. m_ReceiveGI: 1
  1467. m_PreserveUVs: 0
  1468. m_IgnoreNormalsForChartDetection: 0
  1469. m_ImportantGI: 0
  1470. m_StitchLightmapSeams: 1
  1471. m_SelectedEditorRenderState: 3
  1472. m_MinimumChartSize: 4
  1473. m_AutoUVMaxDistance: 0.5
  1474. m_AutoUVMaxAngle: 89
  1475. m_LightmapParameters: {fileID: 0}
  1476. m_SortingLayerID: 0
  1477. m_SortingLayer: 0
  1478. m_SortingOrder: 0
  1479. serializedVersion: 2
  1480. m_Quality: 0
  1481. m_UpdateWhenOffscreen: 0
  1482. m_SkinnedMotionVectors: 1
  1483. m_Mesh: {fileID: 6939520536379827843, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1484. m_Bones:
  1485. - {fileID: 4970290565428967975}
  1486. - {fileID: 4970290565428967993}
  1487. - {fileID: 4970290565428967987}
  1488. - {fileID: 4970290565428967991}
  1489. - {fileID: 4970290565428967947}
  1490. - {fileID: 4970290565428967985}
  1491. - {fileID: 4970290565428967951}
  1492. - {fileID: 4970290565428967961}
  1493. - {fileID: 4970290565428967965}
  1494. - {fileID: 4970290565428967943}
  1495. m_BlendShapeWeights: []
  1496. m_RootBone: {fileID: 4970290565428967947}
  1497. m_AABB:
  1498. m_Center: {x: -0.09103705, y: 0.0046570376, z: -0.00000011920929}
  1499. m_Extent: {x: 0.21436147, y: 0.13896099, z: 0.81504554}
  1500. m_DirtyAABB: 0
  1501. --- !u!1 &2371627165844840181
  1502. GameObject:
  1503. m_ObjectHideFlags: 0
  1504. m_CorrespondingSourceObject: {fileID: 0}
  1505. m_PrefabInstance: {fileID: 0}
  1506. m_PrefabAsset: {fileID: 0}
  1507. serializedVersion: 6
  1508. m_Component:
  1509. - component: {fileID: 4560482983004721833}
  1510. - component: {fileID: 3528999677051220584}
  1511. - component: {fileID: 7080722967300660714}
  1512. m_Layer: 0
  1513. m_Name: UD_weapon_Spear
  1514. m_TagString: Untagged
  1515. m_Icon: {fileID: 0}
  1516. m_NavMeshLayer: 0
  1517. m_StaticEditorFlags: 0
  1518. m_IsActive: 0
  1519. --- !u!4 &4560482983004721833
  1520. Transform:
  1521. m_ObjectHideFlags: 0
  1522. m_CorrespondingSourceObject: {fileID: 0}
  1523. m_PrefabInstance: {fileID: 0}
  1524. m_PrefabAsset: {fileID: 0}
  1525. m_GameObject: {fileID: 2371627165844840181}
  1526. m_LocalRotation: {x: -0.00000004470347, y: -0.00000005401671, z: -2.4147342e-15,
  1527. w: 1}
  1528. m_LocalPosition: {x: -0.000000024223327, y: 0.00000019378662, z: -0.000000048446655}
  1529. m_LocalScale: {x: 0.9999999, y: 1.0000004, z: 1.0000001}
  1530. m_Children: []
  1531. m_Father: {fileID: 3929031576437820964}
  1532. m_RootOrder: 3
  1533. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1534. --- !u!33 &3528999677051220584
  1535. MeshFilter:
  1536. m_ObjectHideFlags: 0
  1537. m_CorrespondingSourceObject: {fileID: 0}
  1538. m_PrefabInstance: {fileID: 0}
  1539. m_PrefabAsset: {fileID: 0}
  1540. m_GameObject: {fileID: 2371627165844840181}
  1541. m_Mesh: {fileID: -5938186462438715444, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1542. --- !u!23 &7080722967300660714
  1543. MeshRenderer:
  1544. m_ObjectHideFlags: 0
  1545. m_CorrespondingSourceObject: {fileID: 0}
  1546. m_PrefabInstance: {fileID: 0}
  1547. m_PrefabAsset: {fileID: 0}
  1548. m_GameObject: {fileID: 2371627165844840181}
  1549. m_Enabled: 1
  1550. m_CastShadows: 1
  1551. m_ReceiveShadows: 1
  1552. m_DynamicOccludee: 1
  1553. m_MotionVectors: 1
  1554. m_LightProbeUsage: 1
  1555. m_ReflectionProbeUsage: 1
  1556. m_RenderingLayerMask: 1
  1557. m_RendererPriority: 0
  1558. m_Materials:
  1559. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1560. m_StaticBatchInfo:
  1561. firstSubMesh: 0
  1562. subMeshCount: 0
  1563. m_StaticBatchRoot: {fileID: 0}
  1564. m_ProbeAnchor: {fileID: 0}
  1565. m_LightProbeVolumeOverride: {fileID: 0}
  1566. m_ScaleInLightmap: 1
  1567. m_ReceiveGI: 1
  1568. m_PreserveUVs: 0
  1569. m_IgnoreNormalsForChartDetection: 0
  1570. m_ImportantGI: 0
  1571. m_StitchLightmapSeams: 1
  1572. m_SelectedEditorRenderState: 3
  1573. m_MinimumChartSize: 4
  1574. m_AutoUVMaxDistance: 0.5
  1575. m_AutoUVMaxAngle: 89
  1576. m_LightmapParameters: {fileID: 0}
  1577. m_SortingLayerID: 0
  1578. m_SortingLayer: 0
  1579. m_SortingOrder: 0
  1580. --- !u!1 &2386313319918420338
  1581. GameObject:
  1582. m_ObjectHideFlags: 0
  1583. m_CorrespondingSourceObject: {fileID: 0}
  1584. m_PrefabInstance: {fileID: 0}
  1585. m_PrefabAsset: {fileID: 0}
  1586. serializedVersion: 6
  1587. m_Component:
  1588. - component: {fileID: 1311444088062753502}
  1589. - component: {fileID: 6646632880187459768}
  1590. - component: {fileID: 8109693372189019445}
  1591. m_Layer: 0
  1592. m_Name: UD_weapon_staff_C
  1593. m_TagString: Untagged
  1594. m_Icon: {fileID: 0}
  1595. m_NavMeshLayer: 0
  1596. m_StaticEditorFlags: 0
  1597. m_IsActive: 0
  1598. --- !u!4 &1311444088062753502
  1599. Transform:
  1600. m_ObjectHideFlags: 0
  1601. m_CorrespondingSourceObject: {fileID: 0}
  1602. m_PrefabInstance: {fileID: 0}
  1603. m_PrefabAsset: {fileID: 0}
  1604. m_GameObject: {fileID: 2386313319918420338}
  1605. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  1606. w: 1}
  1607. m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0.00000019378662}
  1608. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  1609. m_Children: []
  1610. m_Father: {fileID: 8157822346425724874}
  1611. m_RootOrder: 3
  1612. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1613. --- !u!33 &6646632880187459768
  1614. MeshFilter:
  1615. m_ObjectHideFlags: 0
  1616. m_CorrespondingSourceObject: {fileID: 0}
  1617. m_PrefabInstance: {fileID: 0}
  1618. m_PrefabAsset: {fileID: 0}
  1619. m_GameObject: {fileID: 2386313319918420338}
  1620. m_Mesh: {fileID: 5289686188672566640, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1621. --- !u!23 &8109693372189019445
  1622. MeshRenderer:
  1623. m_ObjectHideFlags: 0
  1624. m_CorrespondingSourceObject: {fileID: 0}
  1625. m_PrefabInstance: {fileID: 0}
  1626. m_PrefabAsset: {fileID: 0}
  1627. m_GameObject: {fileID: 2386313319918420338}
  1628. m_Enabled: 1
  1629. m_CastShadows: 1
  1630. m_ReceiveShadows: 1
  1631. m_DynamicOccludee: 1
  1632. m_MotionVectors: 1
  1633. m_LightProbeUsage: 1
  1634. m_ReflectionProbeUsage: 1
  1635. m_RenderingLayerMask: 1
  1636. m_RendererPriority: 0
  1637. m_Materials:
  1638. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1639. m_StaticBatchInfo:
  1640. firstSubMesh: 0
  1641. subMeshCount: 0
  1642. m_StaticBatchRoot: {fileID: 0}
  1643. m_ProbeAnchor: {fileID: 0}
  1644. m_LightProbeVolumeOverride: {fileID: 0}
  1645. m_ScaleInLightmap: 1
  1646. m_ReceiveGI: 1
  1647. m_PreserveUVs: 0
  1648. m_IgnoreNormalsForChartDetection: 0
  1649. m_ImportantGI: 0
  1650. m_StitchLightmapSeams: 1
  1651. m_SelectedEditorRenderState: 3
  1652. m_MinimumChartSize: 4
  1653. m_AutoUVMaxDistance: 0.5
  1654. m_AutoUVMaxAngle: 89
  1655. m_LightmapParameters: {fileID: 0}
  1656. m_SortingLayerID: 0
  1657. m_SortingLayer: 0
  1658. m_SortingOrder: 0
  1659. --- !u!1 &2400327588547634615
  1660. GameObject:
  1661. m_ObjectHideFlags: 0
  1662. m_CorrespondingSourceObject: {fileID: 0}
  1663. m_PrefabInstance: {fileID: 0}
  1664. m_PrefabAsset: {fileID: 0}
  1665. serializedVersion: 6
  1666. m_Component:
  1667. - component: {fileID: 4737200848209387665}
  1668. - component: {fileID: 6142314229448549614}
  1669. - component: {fileID: 6452035762803131615}
  1670. m_Layer: 0
  1671. m_Name: UD_weapon_Sword_B
  1672. m_TagString: Untagged
  1673. m_Icon: {fileID: 0}
  1674. m_NavMeshLayer: 0
  1675. m_StaticEditorFlags: 0
  1676. m_IsActive: 0
  1677. --- !u!4 &4737200848209387665
  1678. Transform:
  1679. m_ObjectHideFlags: 0
  1680. m_CorrespondingSourceObject: {fileID: 0}
  1681. m_PrefabInstance: {fileID: 0}
  1682. m_PrefabAsset: {fileID: 0}
  1683. m_GameObject: {fileID: 2400327588547634615}
  1684. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  1685. w: 1}
  1686. m_LocalPosition: {x: -0.000000024223327, y: 0.00000009689331, z: 0.000000048446655}
  1687. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  1688. m_Children: []
  1689. m_Father: {fileID: 3929031576437820964}
  1690. m_RootOrder: 5
  1691. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1692. --- !u!33 &6142314229448549614
  1693. MeshFilter:
  1694. m_ObjectHideFlags: 0
  1695. m_CorrespondingSourceObject: {fileID: 0}
  1696. m_PrefabInstance: {fileID: 0}
  1697. m_PrefabAsset: {fileID: 0}
  1698. m_GameObject: {fileID: 2400327588547634615}
  1699. m_Mesh: {fileID: -4403356927874098908, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1700. --- !u!23 &6452035762803131615
  1701. MeshRenderer:
  1702. m_ObjectHideFlags: 0
  1703. m_CorrespondingSourceObject: {fileID: 0}
  1704. m_PrefabInstance: {fileID: 0}
  1705. m_PrefabAsset: {fileID: 0}
  1706. m_GameObject: {fileID: 2400327588547634615}
  1707. m_Enabled: 1
  1708. m_CastShadows: 1
  1709. m_ReceiveShadows: 1
  1710. m_DynamicOccludee: 1
  1711. m_MotionVectors: 1
  1712. m_LightProbeUsage: 1
  1713. m_ReflectionProbeUsage: 1
  1714. m_RenderingLayerMask: 1
  1715. m_RendererPriority: 0
  1716. m_Materials:
  1717. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1718. m_StaticBatchInfo:
  1719. firstSubMesh: 0
  1720. subMeshCount: 0
  1721. m_StaticBatchRoot: {fileID: 0}
  1722. m_ProbeAnchor: {fileID: 0}
  1723. m_LightProbeVolumeOverride: {fileID: 0}
  1724. m_ScaleInLightmap: 1
  1725. m_ReceiveGI: 1
  1726. m_PreserveUVs: 0
  1727. m_IgnoreNormalsForChartDetection: 0
  1728. m_ImportantGI: 0
  1729. m_StitchLightmapSeams: 1
  1730. m_SelectedEditorRenderState: 3
  1731. m_MinimumChartSize: 4
  1732. m_AutoUVMaxDistance: 0.5
  1733. m_AutoUVMaxAngle: 89
  1734. m_LightmapParameters: {fileID: 0}
  1735. m_SortingLayerID: 0
  1736. m_SortingLayer: 0
  1737. m_SortingOrder: 0
  1738. --- !u!1 &2577944186038837651
  1739. GameObject:
  1740. m_ObjectHideFlags: 0
  1741. m_CorrespondingSourceObject: {fileID: 0}
  1742. m_PrefabInstance: {fileID: 0}
  1743. m_PrefabAsset: {fileID: 0}
  1744. serializedVersion: 6
  1745. m_Component:
  1746. - component: {fileID: 6153894374380169074}
  1747. - component: {fileID: 3422594824376823657}
  1748. m_Layer: 0
  1749. m_Name: UD_Units_body_E
  1750. m_TagString: Untagged
  1751. m_Icon: {fileID: 0}
  1752. m_NavMeshLayer: 0
  1753. m_StaticEditorFlags: 0
  1754. m_IsActive: 0
  1755. --- !u!4 &6153894374380169074
  1756. Transform:
  1757. m_ObjectHideFlags: 0
  1758. m_CorrespondingSourceObject: {fileID: 0}
  1759. m_PrefabInstance: {fileID: 0}
  1760. m_PrefabAsset: {fileID: 0}
  1761. m_GameObject: {fileID: 2577944186038837651}
  1762. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1763. m_LocalPosition: {x: -0, y: 0, z: 0}
  1764. m_LocalScale: {x: 1, y: 1, z: 1}
  1765. m_Children: []
  1766. m_Father: {fileID: 4970290565428968003}
  1767. m_RootOrder: 10
  1768. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1769. --- !u!137 &3422594824376823657
  1770. SkinnedMeshRenderer:
  1771. m_ObjectHideFlags: 0
  1772. m_CorrespondingSourceObject: {fileID: 0}
  1773. m_PrefabInstance: {fileID: 0}
  1774. m_PrefabAsset: {fileID: 0}
  1775. m_GameObject: {fileID: 2577944186038837651}
  1776. m_Enabled: 1
  1777. m_CastShadows: 1
  1778. m_ReceiveShadows: 1
  1779. m_DynamicOccludee: 1
  1780. m_MotionVectors: 1
  1781. m_LightProbeUsage: 1
  1782. m_ReflectionProbeUsage: 1
  1783. m_RenderingLayerMask: 1
  1784. m_RendererPriority: 0
  1785. m_Materials:
  1786. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1787. m_StaticBatchInfo:
  1788. firstSubMesh: 0
  1789. subMeshCount: 0
  1790. m_StaticBatchRoot: {fileID: 0}
  1791. m_ProbeAnchor: {fileID: 0}
  1792. m_LightProbeVolumeOverride: {fileID: 0}
  1793. m_ScaleInLightmap: 1
  1794. m_ReceiveGI: 1
  1795. m_PreserveUVs: 0
  1796. m_IgnoreNormalsForChartDetection: 0
  1797. m_ImportantGI: 0
  1798. m_StitchLightmapSeams: 1
  1799. m_SelectedEditorRenderState: 3
  1800. m_MinimumChartSize: 4
  1801. m_AutoUVMaxDistance: 0.5
  1802. m_AutoUVMaxAngle: 89
  1803. m_LightmapParameters: {fileID: 0}
  1804. m_SortingLayerID: 0
  1805. m_SortingLayer: 0
  1806. m_SortingOrder: 0
  1807. serializedVersion: 2
  1808. m_Quality: 0
  1809. m_UpdateWhenOffscreen: 0
  1810. m_SkinnedMotionVectors: 1
  1811. m_Mesh: {fileID: 2229054288536543207, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1812. m_Bones:
  1813. - {fileID: 4970290565428967975}
  1814. - {fileID: 4970290565428967999}
  1815. - {fileID: 4970290565428967947}
  1816. - {fileID: 4970290565428967993}
  1817. - {fileID: 4970290565428967991}
  1818. - {fileID: 4970290565428967965}
  1819. - {fileID: 4970290565428967955}
  1820. - {fileID: 4970290565428967989}
  1821. - {fileID: 4970290565428967945}
  1822. - {fileID: 4970290565428967963}
  1823. - {fileID: 4970290565428967941}
  1824. - {fileID: 4970290565428967987}
  1825. - {fileID: 4970290565428967985}
  1826. - {fileID: 4970290565428967949}
  1827. - {fileID: 4970290565428967951}
  1828. - {fileID: 4970290565428967967}
  1829. - {fileID: 4970290565428967961}
  1830. - {fileID: 4970290565428967943}
  1831. m_BlendShapeWeights: []
  1832. m_RootBone: {fileID: 4970290565428967947}
  1833. m_AABB:
  1834. m_Center: {x: -0.06475395, y: -0.01120726, z: -0.0018123388}
  1835. m_Extent: {x: 0.559373, y: 0.16636047, z: 0.53930724}
  1836. m_DirtyAABB: 0
  1837. --- !u!1 &2644342849847533025
  1838. GameObject:
  1839. m_ObjectHideFlags: 0
  1840. m_CorrespondingSourceObject: {fileID: 0}
  1841. m_PrefabInstance: {fileID: 0}
  1842. m_PrefabAsset: {fileID: 0}
  1843. serializedVersion: 6
  1844. m_Component:
  1845. - component: {fileID: 6718874537133803195}
  1846. - component: {fileID: 1543272951530376335}
  1847. - component: {fileID: 1480398413961612998}
  1848. m_Layer: 0
  1849. m_Name: UD_Shield_A
  1850. m_TagString: Untagged
  1851. m_Icon: {fileID: 0}
  1852. m_NavMeshLayer: 0
  1853. m_StaticEditorFlags: 0
  1854. m_IsActive: 1
  1855. --- !u!4 &6718874537133803195
  1856. Transform:
  1857. m_ObjectHideFlags: 0
  1858. m_CorrespondingSourceObject: {fileID: 0}
  1859. m_PrefabInstance: {fileID: 0}
  1860. m_PrefabAsset: {fileID: 0}
  1861. m_GameObject: {fileID: 2644342849847533025}
  1862. m_LocalRotation: {x: -0.00000011920923, y: 0.000000046566182, z: -0.000000029802347,
  1863. w: 1}
  1864. m_LocalPosition: {x: 0.000000048446655, y: -0.000000024223327, z: 0.00000009689331}
  1865. m_LocalScale: {x: 0.9999989, y: 1.0000002, z: 1.000001}
  1866. m_Children: []
  1867. m_Father: {fileID: 6835028946006090368}
  1868. m_RootOrder: 0
  1869. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1870. --- !u!33 &1543272951530376335
  1871. MeshFilter:
  1872. m_ObjectHideFlags: 0
  1873. m_CorrespondingSourceObject: {fileID: 0}
  1874. m_PrefabInstance: {fileID: 0}
  1875. m_PrefabAsset: {fileID: 0}
  1876. m_GameObject: {fileID: 2644342849847533025}
  1877. m_Mesh: {fileID: 8399819517487881609, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1878. --- !u!23 &1480398413961612998
  1879. MeshRenderer:
  1880. m_ObjectHideFlags: 0
  1881. m_CorrespondingSourceObject: {fileID: 0}
  1882. m_PrefabInstance: {fileID: 0}
  1883. m_PrefabAsset: {fileID: 0}
  1884. m_GameObject: {fileID: 2644342849847533025}
  1885. m_Enabled: 1
  1886. m_CastShadows: 1
  1887. m_ReceiveShadows: 1
  1888. m_DynamicOccludee: 1
  1889. m_MotionVectors: 1
  1890. m_LightProbeUsage: 1
  1891. m_ReflectionProbeUsage: 1
  1892. m_RenderingLayerMask: 1
  1893. m_RendererPriority: 0
  1894. m_Materials:
  1895. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1896. m_StaticBatchInfo:
  1897. firstSubMesh: 0
  1898. subMeshCount: 0
  1899. m_StaticBatchRoot: {fileID: 0}
  1900. m_ProbeAnchor: {fileID: 0}
  1901. m_LightProbeVolumeOverride: {fileID: 0}
  1902. m_ScaleInLightmap: 1
  1903. m_ReceiveGI: 1
  1904. m_PreserveUVs: 0
  1905. m_IgnoreNormalsForChartDetection: 0
  1906. m_ImportantGI: 0
  1907. m_StitchLightmapSeams: 1
  1908. m_SelectedEditorRenderState: 3
  1909. m_MinimumChartSize: 4
  1910. m_AutoUVMaxDistance: 0.5
  1911. m_AutoUVMaxAngle: 89
  1912. m_LightmapParameters: {fileID: 0}
  1913. m_SortingLayerID: 0
  1914. m_SortingLayer: 0
  1915. m_SortingOrder: 0
  1916. --- !u!1 &2917243296727746949
  1917. GameObject:
  1918. m_ObjectHideFlags: 0
  1919. m_CorrespondingSourceObject: {fileID: 0}
  1920. m_PrefabInstance: {fileID: 0}
  1921. m_PrefabAsset: {fileID: 0}
  1922. serializedVersion: 6
  1923. m_Component:
  1924. - component: {fileID: 947416082736935415}
  1925. - component: {fileID: 8264195736059477879}
  1926. m_Layer: 0
  1927. m_Name: UD_Units_head_B
  1928. m_TagString: Untagged
  1929. m_Icon: {fileID: 0}
  1930. m_NavMeshLayer: 0
  1931. m_StaticEditorFlags: 0
  1932. m_IsActive: 0
  1933. --- !u!4 &947416082736935415
  1934. Transform:
  1935. m_ObjectHideFlags: 0
  1936. m_CorrespondingSourceObject: {fileID: 0}
  1937. m_PrefabInstance: {fileID: 0}
  1938. m_PrefabAsset: {fileID: 0}
  1939. m_GameObject: {fileID: 2917243296727746949}
  1940. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1941. m_LocalPosition: {x: -0, y: 0, z: 0}
  1942. m_LocalScale: {x: 1, y: 1, z: 1}
  1943. m_Children: []
  1944. m_Father: {fileID: 4970290565428968003}
  1945. m_RootOrder: 14
  1946. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1947. --- !u!137 &8264195736059477879
  1948. SkinnedMeshRenderer:
  1949. m_ObjectHideFlags: 0
  1950. m_CorrespondingSourceObject: {fileID: 0}
  1951. m_PrefabInstance: {fileID: 0}
  1952. m_PrefabAsset: {fileID: 0}
  1953. m_GameObject: {fileID: 2917243296727746949}
  1954. m_Enabled: 1
  1955. m_CastShadows: 1
  1956. m_ReceiveShadows: 1
  1957. m_DynamicOccludee: 1
  1958. m_MotionVectors: 1
  1959. m_LightProbeUsage: 1
  1960. m_ReflectionProbeUsage: 1
  1961. m_RenderingLayerMask: 1
  1962. m_RendererPriority: 0
  1963. m_Materials:
  1964. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1965. m_StaticBatchInfo:
  1966. firstSubMesh: 0
  1967. subMeshCount: 0
  1968. m_StaticBatchRoot: {fileID: 0}
  1969. m_ProbeAnchor: {fileID: 0}
  1970. m_LightProbeVolumeOverride: {fileID: 0}
  1971. m_ScaleInLightmap: 1
  1972. m_ReceiveGI: 1
  1973. m_PreserveUVs: 0
  1974. m_IgnoreNormalsForChartDetection: 0
  1975. m_ImportantGI: 0
  1976. m_StitchLightmapSeams: 1
  1977. m_SelectedEditorRenderState: 3
  1978. m_MinimumChartSize: 4
  1979. m_AutoUVMaxDistance: 0.5
  1980. m_AutoUVMaxAngle: 89
  1981. m_LightmapParameters: {fileID: 0}
  1982. m_SortingLayerID: 0
  1983. m_SortingLayer: 0
  1984. m_SortingOrder: 0
  1985. serializedVersion: 2
  1986. m_Quality: 0
  1987. m_UpdateWhenOffscreen: 0
  1988. m_SkinnedMotionVectors: 1
  1989. m_Mesh: {fileID: -2362587752086777174, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1990. m_Bones:
  1991. - {fileID: 4970290565428967955}
  1992. m_BlendShapeWeights: []
  1993. m_RootBone: {fileID: 4970290565428967955}
  1994. m_AABB:
  1995. m_Center: {x: -0.1167586, y: 0.004478678, z: 0.000000067055225}
  1996. m_Extent: {x: 0.15062012, y: 0.15178995, z: 0.10136089}
  1997. m_DirtyAABB: 0
  1998. --- !u!1 &2972104516403639556
  1999. GameObject:
  2000. m_ObjectHideFlags: 0
  2001. m_CorrespondingSourceObject: {fileID: 0}
  2002. m_PrefabInstance: {fileID: 0}
  2003. m_PrefabAsset: {fileID: 0}
  2004. serializedVersion: 6
  2005. m_Component:
  2006. - component: {fileID: 1343474629395784727}
  2007. - component: {fileID: 8567982754436108350}
  2008. m_Layer: 0
  2009. m_Name: UD_Units_head_E
  2010. m_TagString: Untagged
  2011. m_Icon: {fileID: 0}
  2012. m_NavMeshLayer: 0
  2013. m_StaticEditorFlags: 0
  2014. m_IsActive: 0
  2015. --- !u!4 &1343474629395784727
  2016. Transform:
  2017. m_ObjectHideFlags: 0
  2018. m_CorrespondingSourceObject: {fileID: 0}
  2019. m_PrefabInstance: {fileID: 0}
  2020. m_PrefabAsset: {fileID: 0}
  2021. m_GameObject: {fileID: 2972104516403639556}
  2022. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2023. m_LocalPosition: {x: -0, y: 0, z: 0}
  2024. m_LocalScale: {x: 1, y: 1, z: 1}
  2025. m_Children: []
  2026. m_Father: {fileID: 4970290565428968003}
  2027. m_RootOrder: 17
  2028. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2029. --- !u!137 &8567982754436108350
  2030. SkinnedMeshRenderer:
  2031. m_ObjectHideFlags: 0
  2032. m_CorrespondingSourceObject: {fileID: 0}
  2033. m_PrefabInstance: {fileID: 0}
  2034. m_PrefabAsset: {fileID: 0}
  2035. m_GameObject: {fileID: 2972104516403639556}
  2036. m_Enabled: 1
  2037. m_CastShadows: 1
  2038. m_ReceiveShadows: 1
  2039. m_DynamicOccludee: 1
  2040. m_MotionVectors: 1
  2041. m_LightProbeUsage: 1
  2042. m_ReflectionProbeUsage: 1
  2043. m_RenderingLayerMask: 1
  2044. m_RendererPriority: 0
  2045. m_Materials:
  2046. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2047. m_StaticBatchInfo:
  2048. firstSubMesh: 0
  2049. subMeshCount: 0
  2050. m_StaticBatchRoot: {fileID: 0}
  2051. m_ProbeAnchor: {fileID: 0}
  2052. m_LightProbeVolumeOverride: {fileID: 0}
  2053. m_ScaleInLightmap: 1
  2054. m_ReceiveGI: 1
  2055. m_PreserveUVs: 0
  2056. m_IgnoreNormalsForChartDetection: 0
  2057. m_ImportantGI: 0
  2058. m_StitchLightmapSeams: 1
  2059. m_SelectedEditorRenderState: 3
  2060. m_MinimumChartSize: 4
  2061. m_AutoUVMaxDistance: 0.5
  2062. m_AutoUVMaxAngle: 89
  2063. m_LightmapParameters: {fileID: 0}
  2064. m_SortingLayerID: 0
  2065. m_SortingLayer: 0
  2066. m_SortingOrder: 0
  2067. serializedVersion: 2
  2068. m_Quality: 0
  2069. m_UpdateWhenOffscreen: 0
  2070. m_SkinnedMotionVectors: 1
  2071. m_Mesh: {fileID: 4926959304318001374, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2072. m_Bones:
  2073. - {fileID: 4970290565428967955}
  2074. m_BlendShapeWeights: []
  2075. m_RootBone: {fileID: 4970290565428967955}
  2076. m_AABB:
  2077. m_Center: {x: -0.16374347, y: -0.032683864, z: 0}
  2078. m_Extent: {x: 0.21450922, y: 0.18918025, z: 0.26511902}
  2079. m_DirtyAABB: 0
  2080. --- !u!1 &3542451079831548998
  2081. GameObject:
  2082. m_ObjectHideFlags: 0
  2083. m_CorrespondingSourceObject: {fileID: 0}
  2084. m_PrefabInstance: {fileID: 0}
  2085. m_PrefabAsset: {fileID: 0}
  2086. serializedVersion: 6
  2087. m_Component:
  2088. - component: {fileID: 3720995951791729993}
  2089. - component: {fileID: 6882048655835236356}
  2090. - component: {fileID: 9179813241928856422}
  2091. m_Layer: 0
  2092. m_Name: UD_Shield_C
  2093. m_TagString: Untagged
  2094. m_Icon: {fileID: 0}
  2095. m_NavMeshLayer: 0
  2096. m_StaticEditorFlags: 0
  2097. m_IsActive: 0
  2098. --- !u!4 &3720995951791729993
  2099. Transform:
  2100. m_ObjectHideFlags: 0
  2101. m_CorrespondingSourceObject: {fileID: 0}
  2102. m_PrefabInstance: {fileID: 0}
  2103. m_PrefabAsset: {fileID: 0}
  2104. m_GameObject: {fileID: 3542451079831548998}
  2105. m_LocalRotation: {x: -0.00000007450578, y: 0.000000038184268, z: -0.00000002956952,
  2106. w: 1}
  2107. m_LocalPosition: {x: -0, y: 0.00000009689331, z: 0}
  2108. m_LocalScale: {x: 0.99999887, y: 1.0000002, z: 1.0000008}
  2109. m_Children: []
  2110. m_Father: {fileID: 6835028946006090368}
  2111. m_RootOrder: 2
  2112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2113. --- !u!33 &6882048655835236356
  2114. MeshFilter:
  2115. m_ObjectHideFlags: 0
  2116. m_CorrespondingSourceObject: {fileID: 0}
  2117. m_PrefabInstance: {fileID: 0}
  2118. m_PrefabAsset: {fileID: 0}
  2119. m_GameObject: {fileID: 3542451079831548998}
  2120. m_Mesh: {fileID: 4423574727285109583, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2121. --- !u!23 &9179813241928856422
  2122. MeshRenderer:
  2123. m_ObjectHideFlags: 0
  2124. m_CorrespondingSourceObject: {fileID: 0}
  2125. m_PrefabInstance: {fileID: 0}
  2126. m_PrefabAsset: {fileID: 0}
  2127. m_GameObject: {fileID: 3542451079831548998}
  2128. m_Enabled: 1
  2129. m_CastShadows: 1
  2130. m_ReceiveShadows: 1
  2131. m_DynamicOccludee: 1
  2132. m_MotionVectors: 1
  2133. m_LightProbeUsage: 1
  2134. m_ReflectionProbeUsage: 1
  2135. m_RenderingLayerMask: 1
  2136. m_RendererPriority: 0
  2137. m_Materials:
  2138. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2139. m_StaticBatchInfo:
  2140. firstSubMesh: 0
  2141. subMeshCount: 0
  2142. m_StaticBatchRoot: {fileID: 0}
  2143. m_ProbeAnchor: {fileID: 0}
  2144. m_LightProbeVolumeOverride: {fileID: 0}
  2145. m_ScaleInLightmap: 1
  2146. m_ReceiveGI: 1
  2147. m_PreserveUVs: 0
  2148. m_IgnoreNormalsForChartDetection: 0
  2149. m_ImportantGI: 0
  2150. m_StitchLightmapSeams: 1
  2151. m_SelectedEditorRenderState: 3
  2152. m_MinimumChartSize: 4
  2153. m_AutoUVMaxDistance: 0.5
  2154. m_AutoUVMaxAngle: 89
  2155. m_LightmapParameters: {fileID: 0}
  2156. m_SortingLayerID: 0
  2157. m_SortingLayer: 0
  2158. m_SortingOrder: 0
  2159. --- !u!1 &3815382359695949626
  2160. GameObject:
  2161. m_ObjectHideFlags: 0
  2162. m_CorrespondingSourceObject: {fileID: 0}
  2163. m_PrefabInstance: {fileID: 0}
  2164. m_PrefabAsset: {fileID: 0}
  2165. serializedVersion: 6
  2166. m_Component:
  2167. - component: {fileID: 3929031576437820964}
  2168. m_Layer: 0
  2169. m_Name: R_hand_container
  2170. m_TagString: Untagged
  2171. m_Icon: {fileID: 0}
  2172. m_NavMeshLayer: 0
  2173. m_StaticEditorFlags: 0
  2174. m_IsActive: 1
  2175. --- !u!4 &3929031576437820964
  2176. Transform:
  2177. m_ObjectHideFlags: 0
  2178. m_CorrespondingSourceObject: {fileID: 0}
  2179. m_PrefabInstance: {fileID: 0}
  2180. m_PrefabAsset: {fileID: 0}
  2181. m_GameObject: {fileID: 3815382359695949626}
  2182. m_LocalRotation: {x: 0.065618515, y: 0.6861204, z: -0.07786113, w: 0.7203268}
  2183. m_LocalPosition: {x: -0.08010267, y: 0.03110905, z: 0.06052805}
  2184. m_LocalScale: {x: 1, y: 1, z: 1}
  2185. m_Children:
  2186. - {fileID: 1189616166370684466}
  2187. - {fileID: 2818860794233029389}
  2188. - {fileID: 7335384353372245818}
  2189. - {fileID: 4560482983004721833}
  2190. - {fileID: 4409082826323789186}
  2191. - {fileID: 4737200848209387665}
  2192. - {fileID: 5735691908020600122}
  2193. m_Father: {fileID: 4970290565428967985}
  2194. m_RootOrder: 0
  2195. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2196. --- !u!1 &3828892164533556186
  2197. GameObject:
  2198. m_ObjectHideFlags: 0
  2199. m_CorrespondingSourceObject: {fileID: 0}
  2200. m_PrefabInstance: {fileID: 0}
  2201. m_PrefabAsset: {fileID: 0}
  2202. serializedVersion: 6
  2203. m_Component:
  2204. - component: {fileID: 7335384353372245818}
  2205. - component: {fileID: 7553785211694895072}
  2206. - component: {fileID: 1117909947353359611}
  2207. m_Layer: 0
  2208. m_Name: UD_weapon_Hammer
  2209. m_TagString: Untagged
  2210. m_Icon: {fileID: 0}
  2211. m_NavMeshLayer: 0
  2212. m_StaticEditorFlags: 0
  2213. m_IsActive: 0
  2214. --- !u!4 &7335384353372245818
  2215. Transform:
  2216. m_ObjectHideFlags: 0
  2217. m_CorrespondingSourceObject: {fileID: 0}
  2218. m_PrefabInstance: {fileID: 0}
  2219. m_PrefabAsset: {fileID: 0}
  2220. m_GameObject: {fileID: 3828892164533556186}
  2221. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  2222. w: 1}
  2223. m_LocalPosition: {x: -0.000000012111664, y: 0, z: 0.00000019378662}
  2224. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  2225. m_Children: []
  2226. m_Father: {fileID: 3929031576437820964}
  2227. m_RootOrder: 2
  2228. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2229. --- !u!33 &7553785211694895072
  2230. MeshFilter:
  2231. m_ObjectHideFlags: 0
  2232. m_CorrespondingSourceObject: {fileID: 0}
  2233. m_PrefabInstance: {fileID: 0}
  2234. m_PrefabAsset: {fileID: 0}
  2235. m_GameObject: {fileID: 3828892164533556186}
  2236. m_Mesh: {fileID: 6057600930148594623, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2237. --- !u!23 &1117909947353359611
  2238. MeshRenderer:
  2239. m_ObjectHideFlags: 0
  2240. m_CorrespondingSourceObject: {fileID: 0}
  2241. m_PrefabInstance: {fileID: 0}
  2242. m_PrefabAsset: {fileID: 0}
  2243. m_GameObject: {fileID: 3828892164533556186}
  2244. m_Enabled: 1
  2245. m_CastShadows: 1
  2246. m_ReceiveShadows: 1
  2247. m_DynamicOccludee: 1
  2248. m_MotionVectors: 1
  2249. m_LightProbeUsage: 1
  2250. m_ReflectionProbeUsage: 1
  2251. m_RenderingLayerMask: 1
  2252. m_RendererPriority: 0
  2253. m_Materials:
  2254. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2255. m_StaticBatchInfo:
  2256. firstSubMesh: 0
  2257. subMeshCount: 0
  2258. m_StaticBatchRoot: {fileID: 0}
  2259. m_ProbeAnchor: {fileID: 0}
  2260. m_LightProbeVolumeOverride: {fileID: 0}
  2261. m_ScaleInLightmap: 1
  2262. m_ReceiveGI: 1
  2263. m_PreserveUVs: 0
  2264. m_IgnoreNormalsForChartDetection: 0
  2265. m_ImportantGI: 0
  2266. m_StitchLightmapSeams: 1
  2267. m_SelectedEditorRenderState: 3
  2268. m_MinimumChartSize: 4
  2269. m_AutoUVMaxDistance: 0.5
  2270. m_AutoUVMaxAngle: 89
  2271. m_LightmapParameters: {fileID: 0}
  2272. m_SortingLayerID: 0
  2273. m_SortingLayer: 0
  2274. m_SortingOrder: 0
  2275. --- !u!1 &3959635605976695975
  2276. GameObject:
  2277. m_ObjectHideFlags: 0
  2278. m_CorrespondingSourceObject: {fileID: 0}
  2279. m_PrefabInstance: {fileID: 0}
  2280. m_PrefabAsset: {fileID: 0}
  2281. serializedVersion: 6
  2282. m_Component:
  2283. - component: {fileID: 1685082933053630055}
  2284. - component: {fileID: 7689454704601883557}
  2285. - component: {fileID: 4736407872078349701}
  2286. m_Layer: 0
  2287. m_Name: UD_Xtra_Wood
  2288. m_TagString: Untagged
  2289. m_Icon: {fileID: 0}
  2290. m_NavMeshLayer: 0
  2291. m_StaticEditorFlags: 0
  2292. m_IsActive: 0
  2293. --- !u!4 &1685082933053630055
  2294. Transform:
  2295. m_ObjectHideFlags: 0
  2296. m_CorrespondingSourceObject: {fileID: 0}
  2297. m_PrefabInstance: {fileID: 0}
  2298. m_PrefabAsset: {fileID: 0}
  2299. m_GameObject: {fileID: 3959635605976695975}
  2300. m_LocalRotation: {x: 0.07687956, y: -0.13275681, z: 0.29670787, w: 0.94256544}
  2301. m_LocalPosition: {x: -0.1410409, y: 0.03917658, z: 0.0034950385}
  2302. m_LocalScale: {x: 0.9999999, y: 0.99999946, z: 1.0000002}
  2303. m_Children: []
  2304. m_Father: {fileID: 4970290565428968383}
  2305. m_RootOrder: 0
  2306. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2307. --- !u!33 &7689454704601883557
  2308. MeshFilter:
  2309. m_ObjectHideFlags: 0
  2310. m_CorrespondingSourceObject: {fileID: 0}
  2311. m_PrefabInstance: {fileID: 0}
  2312. m_PrefabAsset: {fileID: 0}
  2313. m_GameObject: {fileID: 3959635605976695975}
  2314. m_Mesh: {fileID: -4760853387686866991, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2315. --- !u!23 &4736407872078349701
  2316. MeshRenderer:
  2317. m_ObjectHideFlags: 0
  2318. m_CorrespondingSourceObject: {fileID: 0}
  2319. m_PrefabInstance: {fileID: 0}
  2320. m_PrefabAsset: {fileID: 0}
  2321. m_GameObject: {fileID: 3959635605976695975}
  2322. m_Enabled: 1
  2323. m_CastShadows: 1
  2324. m_ReceiveShadows: 1
  2325. m_DynamicOccludee: 1
  2326. m_MotionVectors: 1
  2327. m_LightProbeUsage: 1
  2328. m_ReflectionProbeUsage: 1
  2329. m_RenderingLayerMask: 1
  2330. m_RendererPriority: 0
  2331. m_Materials:
  2332. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2333. m_StaticBatchInfo:
  2334. firstSubMesh: 0
  2335. subMeshCount: 0
  2336. m_StaticBatchRoot: {fileID: 0}
  2337. m_ProbeAnchor: {fileID: 0}
  2338. m_LightProbeVolumeOverride: {fileID: 0}
  2339. m_ScaleInLightmap: 1
  2340. m_ReceiveGI: 1
  2341. m_PreserveUVs: 0
  2342. m_IgnoreNormalsForChartDetection: 0
  2343. m_ImportantGI: 0
  2344. m_StitchLightmapSeams: 1
  2345. m_SelectedEditorRenderState: 3
  2346. m_MinimumChartSize: 4
  2347. m_AutoUVMaxDistance: 0.5
  2348. m_AutoUVMaxAngle: 89
  2349. m_LightmapParameters: {fileID: 0}
  2350. m_SortingLayerID: 0
  2351. m_SortingLayer: 0
  2352. m_SortingOrder: 0
  2353. --- !u!1 &4264052906833349136
  2354. GameObject:
  2355. m_ObjectHideFlags: 0
  2356. m_CorrespondingSourceObject: {fileID: 0}
  2357. m_PrefabInstance: {fileID: 0}
  2358. m_PrefabAsset: {fileID: 0}
  2359. serializedVersion: 6
  2360. m_Component:
  2361. - component: {fileID: 3156282758723443733}
  2362. - component: {fileID: 5757838262524900654}
  2363. - component: {fileID: 4846991621868481977}
  2364. m_Layer: 0
  2365. m_Name: UD_weapon_staff_D
  2366. m_TagString: Untagged
  2367. m_Icon: {fileID: 0}
  2368. m_NavMeshLayer: 0
  2369. m_StaticEditorFlags: 0
  2370. m_IsActive: 0
  2371. --- !u!4 &3156282758723443733
  2372. Transform:
  2373. m_ObjectHideFlags: 0
  2374. m_CorrespondingSourceObject: {fileID: 0}
  2375. m_PrefabInstance: {fileID: 0}
  2376. m_PrefabAsset: {fileID: 0}
  2377. m_GameObject: {fileID: 4264052906833349136}
  2378. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  2379. w: 1}
  2380. m_LocalPosition: {x: -0.000000024223327, y: 0.00000029067994, z: -0.00000038757324}
  2381. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  2382. m_Children: []
  2383. m_Father: {fileID: 8157822346425724874}
  2384. m_RootOrder: 4
  2385. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2386. --- !u!33 &5757838262524900654
  2387. MeshFilter:
  2388. m_ObjectHideFlags: 0
  2389. m_CorrespondingSourceObject: {fileID: 0}
  2390. m_PrefabInstance: {fileID: 0}
  2391. m_PrefabAsset: {fileID: 0}
  2392. m_GameObject: {fileID: 4264052906833349136}
  2393. m_Mesh: {fileID: 5509293495533852240, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2394. --- !u!23 &4846991621868481977
  2395. MeshRenderer:
  2396. m_ObjectHideFlags: 0
  2397. m_CorrespondingSourceObject: {fileID: 0}
  2398. m_PrefabInstance: {fileID: 0}
  2399. m_PrefabAsset: {fileID: 0}
  2400. m_GameObject: {fileID: 4264052906833349136}
  2401. m_Enabled: 1
  2402. m_CastShadows: 1
  2403. m_ReceiveShadows: 1
  2404. m_DynamicOccludee: 1
  2405. m_MotionVectors: 1
  2406. m_LightProbeUsage: 1
  2407. m_ReflectionProbeUsage: 1
  2408. m_RenderingLayerMask: 1
  2409. m_RendererPriority: 0
  2410. m_Materials:
  2411. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2412. m_StaticBatchInfo:
  2413. firstSubMesh: 0
  2414. subMeshCount: 0
  2415. m_StaticBatchRoot: {fileID: 0}
  2416. m_ProbeAnchor: {fileID: 0}
  2417. m_LightProbeVolumeOverride: {fileID: 0}
  2418. m_ScaleInLightmap: 1
  2419. m_ReceiveGI: 1
  2420. m_PreserveUVs: 0
  2421. m_IgnoreNormalsForChartDetection: 0
  2422. m_ImportantGI: 0
  2423. m_StitchLightmapSeams: 1
  2424. m_SelectedEditorRenderState: 3
  2425. m_MinimumChartSize: 4
  2426. m_AutoUVMaxDistance: 0.5
  2427. m_AutoUVMaxAngle: 89
  2428. m_LightmapParameters: {fileID: 0}
  2429. m_SortingLayerID: 0
  2430. m_SortingLayer: 0
  2431. m_SortingOrder: 0
  2432. --- !u!1 &4470229565790996295
  2433. GameObject:
  2434. m_ObjectHideFlags: 0
  2435. m_CorrespondingSourceObject: {fileID: 0}
  2436. m_PrefabInstance: {fileID: 0}
  2437. m_PrefabAsset: {fileID: 0}
  2438. serializedVersion: 6
  2439. m_Component:
  2440. - component: {fileID: 6674571202815759924}
  2441. - component: {fileID: 8084712515119725134}
  2442. m_Layer: 0
  2443. m_Name: UD_Units_legs_D
  2444. m_TagString: Untagged
  2445. m_Icon: {fileID: 0}
  2446. m_NavMeshLayer: 0
  2447. m_StaticEditorFlags: 0
  2448. m_IsActive: 0
  2449. --- !u!4 &6674571202815759924
  2450. Transform:
  2451. m_ObjectHideFlags: 0
  2452. m_CorrespondingSourceObject: {fileID: 0}
  2453. m_PrefabInstance: {fileID: 0}
  2454. m_PrefabAsset: {fileID: 0}
  2455. m_GameObject: {fileID: 4470229565790996295}
  2456. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2457. m_LocalPosition: {x: -0, y: 0, z: 0}
  2458. m_LocalScale: {x: 1, y: 1, z: 1}
  2459. m_Children: []
  2460. m_Father: {fileID: 4970290565428968003}
  2461. m_RootOrder: 29
  2462. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2463. --- !u!137 &8084712515119725134
  2464. SkinnedMeshRenderer:
  2465. m_ObjectHideFlags: 0
  2466. m_CorrespondingSourceObject: {fileID: 0}
  2467. m_PrefabInstance: {fileID: 0}
  2468. m_PrefabAsset: {fileID: 0}
  2469. m_GameObject: {fileID: 4470229565790996295}
  2470. m_Enabled: 1
  2471. m_CastShadows: 1
  2472. m_ReceiveShadows: 1
  2473. m_DynamicOccludee: 1
  2474. m_MotionVectors: 1
  2475. m_LightProbeUsage: 1
  2476. m_ReflectionProbeUsage: 1
  2477. m_RenderingLayerMask: 1
  2478. m_RendererPriority: 0
  2479. m_Materials:
  2480. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2481. m_StaticBatchInfo:
  2482. firstSubMesh: 0
  2483. subMeshCount: 0
  2484. m_StaticBatchRoot: {fileID: 0}
  2485. m_ProbeAnchor: {fileID: 0}
  2486. m_LightProbeVolumeOverride: {fileID: 0}
  2487. m_ScaleInLightmap: 1
  2488. m_ReceiveGI: 1
  2489. m_PreserveUVs: 0
  2490. m_IgnoreNormalsForChartDetection: 0
  2491. m_ImportantGI: 0
  2492. m_StitchLightmapSeams: 1
  2493. m_SelectedEditorRenderState: 3
  2494. m_MinimumChartSize: 4
  2495. m_AutoUVMaxDistance: 0.5
  2496. m_AutoUVMaxAngle: 89
  2497. m_LightmapParameters: {fileID: 0}
  2498. m_SortingLayerID: 0
  2499. m_SortingLayer: 0
  2500. m_SortingOrder: 0
  2501. serializedVersion: 2
  2502. m_Quality: 0
  2503. m_UpdateWhenOffscreen: 0
  2504. m_SkinnedMotionVectors: 1
  2505. m_Mesh: {fileID: 1281471266334133934, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2506. m_Bones:
  2507. - {fileID: 4970290565428967989}
  2508. - {fileID: 4970290565428967947}
  2509. - {fileID: 4970290565428967945}
  2510. - {fileID: 4970290565428967963}
  2511. - {fileID: 4970290565428967999}
  2512. - {fileID: 4970290565428967967}
  2513. - {fileID: 4970290565428967941}
  2514. m_BlendShapeWeights: []
  2515. m_RootBone: {fileID: 4970290565428967947}
  2516. m_AABB:
  2517. m_Center: {x: 0.51262045, y: 0.05652672, z: -0.000001296401}
  2518. m_Extent: {x: 0.22049499, y: 0.21842313, z: 0.28087103}
  2519. m_DirtyAABB: 0
  2520. --- !u!1 &4696719324462414779
  2521. GameObject:
  2522. m_ObjectHideFlags: 0
  2523. m_CorrespondingSourceObject: {fileID: 0}
  2524. m_PrefabInstance: {fileID: 0}
  2525. m_PrefabAsset: {fileID: 0}
  2526. serializedVersion: 6
  2527. m_Component:
  2528. - component: {fileID: 1252541326038034500}
  2529. - component: {fileID: 4397585886401366057}
  2530. m_Layer: 0
  2531. m_Name: UD_Units_shoulderpads_C
  2532. m_TagString: Untagged
  2533. m_Icon: {fileID: 0}
  2534. m_NavMeshLayer: 0
  2535. m_StaticEditorFlags: 0
  2536. m_IsActive: 0
  2537. --- !u!4 &1252541326038034500
  2538. Transform:
  2539. m_ObjectHideFlags: 0
  2540. m_CorrespondingSourceObject: {fileID: 0}
  2541. m_PrefabInstance: {fileID: 0}
  2542. m_PrefabAsset: {fileID: 0}
  2543. m_GameObject: {fileID: 4696719324462414779}
  2544. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2545. m_LocalPosition: {x: -0, y: 0, z: 0}
  2546. m_LocalScale: {x: 1, y: 1, z: 1}
  2547. m_Children: []
  2548. m_Father: {fileID: 4970290565428968003}
  2549. m_RootOrder: 32
  2550. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2551. --- !u!137 &4397585886401366057
  2552. SkinnedMeshRenderer:
  2553. m_ObjectHideFlags: 0
  2554. m_CorrespondingSourceObject: {fileID: 0}
  2555. m_PrefabInstance: {fileID: 0}
  2556. m_PrefabAsset: {fileID: 0}
  2557. m_GameObject: {fileID: 4696719324462414779}
  2558. m_Enabled: 1
  2559. m_CastShadows: 1
  2560. m_ReceiveShadows: 1
  2561. m_DynamicOccludee: 1
  2562. m_MotionVectors: 1
  2563. m_LightProbeUsage: 1
  2564. m_ReflectionProbeUsage: 1
  2565. m_RenderingLayerMask: 1
  2566. m_RendererPriority: 0
  2567. m_Materials:
  2568. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2569. m_StaticBatchInfo:
  2570. firstSubMesh: 0
  2571. subMeshCount: 0
  2572. m_StaticBatchRoot: {fileID: 0}
  2573. m_ProbeAnchor: {fileID: 0}
  2574. m_LightProbeVolumeOverride: {fileID: 0}
  2575. m_ScaleInLightmap: 1
  2576. m_ReceiveGI: 1
  2577. m_PreserveUVs: 0
  2578. m_IgnoreNormalsForChartDetection: 0
  2579. m_ImportantGI: 0
  2580. m_StitchLightmapSeams: 1
  2581. m_SelectedEditorRenderState: 3
  2582. m_MinimumChartSize: 4
  2583. m_AutoUVMaxDistance: 0.5
  2584. m_AutoUVMaxAngle: 89
  2585. m_LightmapParameters: {fileID: 0}
  2586. m_SortingLayerID: 0
  2587. m_SortingLayer: 0
  2588. m_SortingOrder: 0
  2589. serializedVersion: 2
  2590. m_Quality: 0
  2591. m_UpdateWhenOffscreen: 0
  2592. m_SkinnedMotionVectors: 1
  2593. m_Mesh: {fileID: 4010657505451751880, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2594. m_Bones:
  2595. - {fileID: 4970290565428967991}
  2596. - {fileID: 4970290565428967965}
  2597. m_BlendShapeWeights: []
  2598. m_RootBone: {fileID: 4970290565428967965}
  2599. m_AABB:
  2600. m_Center: {x: 0.10220915, y: 0.04781834, z: -0.030115455}
  2601. m_Extent: {x: 0.39732665, y: 0.22478649, z: 0.20828864}
  2602. m_DirtyAABB: 0
  2603. --- !u!1 &4970290565428667937
  2604. GameObject:
  2605. m_ObjectHideFlags: 0
  2606. m_CorrespondingSourceObject: {fileID: 0}
  2607. m_PrefabInstance: {fileID: 0}
  2608. m_PrefabAsset: {fileID: 0}
  2609. serializedVersion: 6
  2610. m_Component:
  2611. - component: {fileID: 4970290565428967937}
  2612. m_Layer: 0
  2613. m_Name: Bip001 L Toe0Nub
  2614. m_TagString: Untagged
  2615. m_Icon: {fileID: 0}
  2616. m_NavMeshLayer: 0
  2617. m_StaticEditorFlags: 0
  2618. m_IsActive: 1
  2619. --- !u!4 &4970290565428967937
  2620. Transform:
  2621. m_ObjectHideFlags: 0
  2622. m_CorrespondingSourceObject: {fileID: 0}
  2623. m_PrefabInstance: {fileID: 0}
  2624. m_PrefabAsset: {fileID: 0}
  2625. m_GameObject: {fileID: 4970290565428667937}
  2626. m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17}
  2627. m_LocalPosition: {x: -0.010443561, y: 0, z: 0}
  2628. m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994}
  2629. m_Children: []
  2630. m_Father: {fileID: 4970290565428967939}
  2631. m_RootOrder: 0
  2632. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2633. --- !u!1 &4970290565428667939
  2634. GameObject:
  2635. m_ObjectHideFlags: 0
  2636. m_CorrespondingSourceObject: {fileID: 0}
  2637. m_PrefabInstance: {fileID: 0}
  2638. m_PrefabAsset: {fileID: 0}
  2639. serializedVersion: 6
  2640. m_Component:
  2641. - component: {fileID: 4970290565428967939}
  2642. m_Layer: 0
  2643. m_Name: Bip001 L Toe0
  2644. m_TagString: Untagged
  2645. m_Icon: {fileID: 0}
  2646. m_NavMeshLayer: 0
  2647. m_StaticEditorFlags: 0
  2648. m_IsActive: 1
  2649. --- !u!4 &4970290565428967939
  2650. Transform:
  2651. m_ObjectHideFlags: 0
  2652. m_CorrespondingSourceObject: {fileID: 0}
  2653. m_PrefabInstance: {fileID: 0}
  2654. m_PrefabAsset: {fileID: 0}
  2655. m_GameObject: {fileID: 4970290565428667939}
  2656. m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068}
  2657. m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0.000000012111664}
  2658. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  2659. m_Children:
  2660. - {fileID: 4970290565428967937}
  2661. m_Father: {fileID: 4970290565428967963}
  2662. m_RootOrder: 0
  2663. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2664. --- !u!1 &4970290565428667941
  2665. GameObject:
  2666. m_ObjectHideFlags: 0
  2667. m_CorrespondingSourceObject: {fileID: 0}
  2668. m_PrefabInstance: {fileID: 0}
  2669. m_PrefabAsset: {fileID: 0}
  2670. serializedVersion: 6
  2671. m_Component:
  2672. - component: {fileID: 4970290565428967941}
  2673. m_Layer: 0
  2674. m_Name: Bip001 L Thigh
  2675. m_TagString: Untagged
  2676. m_Icon: {fileID: 0}
  2677. m_NavMeshLayer: 0
  2678. m_StaticEditorFlags: 0
  2679. m_IsActive: 1
  2680. --- !u!4 &4970290565428967941
  2681. Transform:
  2682. m_ObjectHideFlags: 0
  2683. m_CorrespondingSourceObject: {fileID: 0}
  2684. m_PrefabInstance: {fileID: 0}
  2685. m_PrefabAsset: {fileID: 0}
  2686. m_GameObject: {fileID: 4970290565428667941}
  2687. m_LocalRotation: {x: -0.021586487, y: 0.998658, z: 0.02090815, w: 0.042179547}
  2688. m_LocalPosition: {x: 0.00000014533997, y: 0.00000018773079, z: 0.111691944}
  2689. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  2690. m_Children:
  2691. - {fileID: 4970290565428967967}
  2692. m_Father: {fileID: 4970290565428967947}
  2693. m_RootOrder: 0
  2694. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2695. --- !u!1 &4970290565428667943
  2696. GameObject:
  2697. m_ObjectHideFlags: 0
  2698. m_CorrespondingSourceObject: {fileID: 0}
  2699. m_PrefabInstance: {fileID: 0}
  2700. m_PrefabAsset: {fileID: 0}
  2701. serializedVersion: 6
  2702. m_Component:
  2703. - component: {fileID: 4970290565428967943}
  2704. m_Layer: 0
  2705. m_Name: Bip001 L Hand
  2706. m_TagString: Untagged
  2707. m_Icon: {fileID: 0}
  2708. m_NavMeshLayer: 0
  2709. m_StaticEditorFlags: 0
  2710. m_IsActive: 1
  2711. --- !u!4 &4970290565428967943
  2712. Transform:
  2713. m_ObjectHideFlags: 0
  2714. m_CorrespondingSourceObject: {fileID: 0}
  2715. m_PrefabInstance: {fileID: 0}
  2716. m_PrefabAsset: {fileID: 0}
  2717. m_GameObject: {fileID: 4970290565428667943}
  2718. m_LocalRotation: {x: -0.70640385, y: 0.024401998, z: -0.024421416, w: 0.7069666}
  2719. m_LocalPosition: {x: -0.22806446, y: 0, z: 0}
  2720. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  2721. m_Children:
  2722. - {fileID: 8157822346425724874}
  2723. - {fileID: 6835028946006090368}
  2724. m_Father: {fileID: 4970290565428967961}
  2725. m_RootOrder: 0
  2726. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2727. --- !u!1 &4970290565428667945
  2728. GameObject:
  2729. m_ObjectHideFlags: 0
  2730. m_CorrespondingSourceObject: {fileID: 0}
  2731. m_PrefabInstance: {fileID: 0}
  2732. m_PrefabAsset: {fileID: 0}
  2733. serializedVersion: 6
  2734. m_Component:
  2735. - component: {fileID: 4970290565428967945}
  2736. m_Layer: 0
  2737. m_Name: Bip001 R Calf
  2738. m_TagString: Untagged
  2739. m_Icon: {fileID: 0}
  2740. m_NavMeshLayer: 0
  2741. m_StaticEditorFlags: 0
  2742. m_IsActive: 1
  2743. --- !u!4 &4970290565428967945
  2744. Transform:
  2745. m_ObjectHideFlags: 0
  2746. m_CorrespondingSourceObject: {fileID: 0}
  2747. m_PrefabInstance: {fileID: 0}
  2748. m_PrefabAsset: {fileID: 0}
  2749. m_GameObject: {fileID: 4970290565428667945}
  2750. m_LocalRotation: {x: -6.0576955e-10, y: 0.0000000111691545, z: 0.09567885, w: 0.9954123}
  2751. m_LocalPosition: {x: -0.3866459, y: -0.000000001513958, z: 0}
  2752. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  2753. m_Children:
  2754. - {fileID: 4970290565428967989}
  2755. m_Father: {fileID: 4970290565428967999}
  2756. m_RootOrder: 0
  2757. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2758. --- !u!1 &4970290565428667947
  2759. GameObject:
  2760. m_ObjectHideFlags: 0
  2761. m_CorrespondingSourceObject: {fileID: 0}
  2762. m_PrefabInstance: {fileID: 0}
  2763. m_PrefabAsset: {fileID: 0}
  2764. serializedVersion: 6
  2765. m_Component:
  2766. - component: {fileID: 4970290565428967947}
  2767. m_Layer: 0
  2768. m_Name: Bip001 Pelvis
  2769. m_TagString: Untagged
  2770. m_Icon: {fileID: 0}
  2771. m_NavMeshLayer: 0
  2772. m_StaticEditorFlags: 0
  2773. m_IsActive: 1
  2774. --- !u!4 &4970290565428967947
  2775. Transform:
  2776. m_ObjectHideFlags: 0
  2777. m_CorrespondingSourceObject: {fileID: 0}
  2778. m_PrefabInstance: {fileID: 0}
  2779. m_PrefabAsset: {fileID: 0}
  2780. m_GameObject: {fileID: 4970290565428667947}
  2781. m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
  2782. m_LocalPosition: {x: -0, y: 0, z: 0}
  2783. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  2784. m_Children:
  2785. - {fileID: 4970290565428967941}
  2786. - {fileID: 4970290565428967999}
  2787. - {fileID: 4970290565428967975}
  2788. m_Father: {fileID: 4970290565428967959}
  2789. m_RootOrder: 1
  2790. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2791. --- !u!1 &4970290565428667949
  2792. GameObject:
  2793. m_ObjectHideFlags: 0
  2794. m_CorrespondingSourceObject: {fileID: 0}
  2795. m_PrefabInstance: {fileID: 0}
  2796. m_PrefabAsset: {fileID: 0}
  2797. serializedVersion: 6
  2798. m_Component:
  2799. - component: {fileID: 4970290565428967949}
  2800. m_Layer: 0
  2801. m_Name: Bip001 Neck
  2802. m_TagString: Untagged
  2803. m_Icon: {fileID: 0}
  2804. m_NavMeshLayer: 0
  2805. m_StaticEditorFlags: 0
  2806. m_IsActive: 1
  2807. --- !u!4 &4970290565428967949
  2808. Transform:
  2809. m_ObjectHideFlags: 0
  2810. m_CorrespondingSourceObject: {fileID: 0}
  2811. m_PrefabInstance: {fileID: 0}
  2812. m_PrefabAsset: {fileID: 0}
  2813. m_GameObject: {fileID: 4970290565428667949}
  2814. m_LocalRotation: {x: -4.2879332e-14, y: 0.0000005381937, z: -0.19404154, w: 0.98099333}
  2815. m_LocalPosition: {x: -0.3911548, y: -0.00621553, z: -0.000000008822272}
  2816. m_LocalScale: {x: 1, y: 1, z: 1}
  2817. m_Children:
  2818. - {fileID: 4970290565428967955}
  2819. m_Father: {fileID: 4970290565428967975}
  2820. m_RootOrder: 1
  2821. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2822. --- !u!1 &4970290565428667951
  2823. GameObject:
  2824. m_ObjectHideFlags: 0
  2825. m_CorrespondingSourceObject: {fileID: 0}
  2826. m_PrefabInstance: {fileID: 0}
  2827. m_PrefabAsset: {fileID: 0}
  2828. serializedVersion: 6
  2829. m_Component:
  2830. - component: {fileID: 4970290565428967951}
  2831. m_Layer: 0
  2832. m_Name: Bip001 L UpperArm
  2833. m_TagString: Untagged
  2834. m_Icon: {fileID: 0}
  2835. m_NavMeshLayer: 0
  2836. m_StaticEditorFlags: 0
  2837. m_IsActive: 1
  2838. --- !u!4 &4970290565428967951
  2839. Transform:
  2840. m_ObjectHideFlags: 0
  2841. m_CorrespondingSourceObject: {fileID: 0}
  2842. m_PrefabInstance: {fileID: 0}
  2843. m_PrefabAsset: {fileID: 0}
  2844. m_GameObject: {fileID: 4970290565428667951}
  2845. m_LocalRotation: {x: 0.061109304, y: -0.20806456, z: 0.010171065, w: 0.9761513}
  2846. m_LocalPosition: {x: -0.1631933, y: 0.000000003027916, z: -0.00000009689331}
  2847. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  2848. m_Children:
  2849. - {fileID: 4970290565428967961}
  2850. m_Father: {fileID: 4970290565428967965}
  2851. m_RootOrder: 0
  2852. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2853. --- !u!1 &4970290565428667953
  2854. GameObject:
  2855. m_ObjectHideFlags: 0
  2856. m_CorrespondingSourceObject: {fileID: 0}
  2857. m_PrefabInstance: {fileID: 0}
  2858. m_PrefabAsset: {fileID: 0}
  2859. serializedVersion: 6
  2860. m_Component:
  2861. - component: {fileID: 4970290565428967953}
  2862. m_Layer: 0
  2863. m_Name: Bip001 HeadNub
  2864. m_TagString: Untagged
  2865. m_Icon: {fileID: 0}
  2866. m_NavMeshLayer: 0
  2867. m_StaticEditorFlags: 0
  2868. m_IsActive: 1
  2869. --- !u!4 &4970290565428967953
  2870. Transform:
  2871. m_ObjectHideFlags: 0
  2872. m_CorrespondingSourceObject: {fileID: 0}
  2873. m_PrefabInstance: {fileID: 0}
  2874. m_PrefabAsset: {fileID: 0}
  2875. m_GameObject: {fileID: 4970290565428667953}
  2876. m_LocalRotation: {x: -7.993604e-15, y: -7.1054265e-15, z: -5.679797e-29, w: 1}
  2877. m_LocalPosition: {x: -0.24751396, y: -0.000000012111664, z: 0}
  2878. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  2879. m_Children: []
  2880. m_Father: {fileID: 4970290565428967955}
  2881. m_RootOrder: 0
  2882. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2883. --- !u!1 &4970290565428667955
  2884. GameObject:
  2885. m_ObjectHideFlags: 0
  2886. m_CorrespondingSourceObject: {fileID: 0}
  2887. m_PrefabInstance: {fileID: 0}
  2888. m_PrefabAsset: {fileID: 0}
  2889. serializedVersion: 6
  2890. m_Component:
  2891. - component: {fileID: 4970290565428967955}
  2892. m_Layer: 0
  2893. m_Name: Bip001 Head
  2894. m_TagString: Untagged
  2895. m_Icon: {fileID: 0}
  2896. m_NavMeshLayer: 0
  2897. m_StaticEditorFlags: 0
  2898. m_IsActive: 1
  2899. --- !u!4 &4970290565428967955
  2900. Transform:
  2901. m_ObjectHideFlags: 0
  2902. m_CorrespondingSourceObject: {fileID: 0}
  2903. m_PrefabInstance: {fileID: 0}
  2904. m_PrefabAsset: {fileID: 0}
  2905. m_GameObject: {fileID: 4970290565428667955}
  2906. m_LocalRotation: {x: -2.5921455e-13, y: -0.00000043339293, z: 0.15625714, w: 0.98771644}
  2907. m_LocalPosition: {x: -0.07070935, y: 0.0149220545, z: 0.000000022814248}
  2908. m_LocalScale: {x: 1, y: 1, z: 1}
  2909. m_Children:
  2910. - {fileID: 4970290565428967953}
  2911. m_Father: {fileID: 4970290565428967949}
  2912. m_RootOrder: 0
  2913. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2914. --- !u!1 &4970290565428667957
  2915. GameObject:
  2916. m_ObjectHideFlags: 0
  2917. m_CorrespondingSourceObject: {fileID: 0}
  2918. m_PrefabInstance: {fileID: 0}
  2919. m_PrefabAsset: {fileID: 0}
  2920. serializedVersion: 6
  2921. m_Component:
  2922. - component: {fileID: 4970290565428967957}
  2923. m_Layer: 0
  2924. m_Name: Bip001 Footsteps
  2925. m_TagString: Untagged
  2926. m_Icon: {fileID: 0}
  2927. m_NavMeshLayer: 0
  2928. m_StaticEditorFlags: 0
  2929. m_IsActive: 1
  2930. --- !u!4 &4970290565428967957
  2931. Transform:
  2932. m_ObjectHideFlags: 0
  2933. m_CorrespondingSourceObject: {fileID: 0}
  2934. m_PrefabInstance: {fileID: 0}
  2935. m_PrefabAsset: {fileID: 0}
  2936. m_GameObject: {fileID: 4970290565428667957}
  2937. m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725}
  2938. m_LocalPosition: {x: -0, y: 0, z: -0.72924715}
  2939. m_LocalScale: {x: 1, y: 1, z: 1}
  2940. m_Children: []
  2941. m_Father: {fileID: 4970290565428967959}
  2942. m_RootOrder: 0
  2943. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2944. --- !u!1 &4970290565428667959
  2945. GameObject:
  2946. m_ObjectHideFlags: 0
  2947. m_CorrespondingSourceObject: {fileID: 0}
  2948. m_PrefabInstance: {fileID: 0}
  2949. m_PrefabAsset: {fileID: 0}
  2950. serializedVersion: 6
  2951. m_Component:
  2952. - component: {fileID: 4970290565428967959}
  2953. m_Layer: 0
  2954. m_Name: Bip001
  2955. m_TagString: Untagged
  2956. m_Icon: {fileID: 0}
  2957. m_NavMeshLayer: 0
  2958. m_StaticEditorFlags: 0
  2959. m_IsActive: 1
  2960. --- !u!4 &4970290565428967959
  2961. Transform:
  2962. m_ObjectHideFlags: 0
  2963. m_CorrespondingSourceObject: {fileID: 0}
  2964. m_PrefabInstance: {fileID: 0}
  2965. m_PrefabAsset: {fileID: 0}
  2966. m_GameObject: {fileID: 4970290565428667959}
  2967. m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036}
  2968. m_LocalPosition: {x: -0, y: 0.7348491, z: -0.04909492}
  2969. m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
  2970. m_Children:
  2971. - {fileID: 4970290565428967957}
  2972. - {fileID: 4970290565428967947}
  2973. m_Father: {fileID: 4970290565428968003}
  2974. m_RootOrder: 0
  2975. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2976. --- !u!1 &4970290565428667961
  2977. GameObject:
  2978. m_ObjectHideFlags: 0
  2979. m_CorrespondingSourceObject: {fileID: 0}
  2980. m_PrefabInstance: {fileID: 0}
  2981. m_PrefabAsset: {fileID: 0}
  2982. serializedVersion: 6
  2983. m_Component:
  2984. - component: {fileID: 4970290565428967961}
  2985. m_Layer: 0
  2986. m_Name: Bip001 L Forearm
  2987. m_TagString: Untagged
  2988. m_Icon: {fileID: 0}
  2989. m_NavMeshLayer: 0
  2990. m_StaticEditorFlags: 0
  2991. m_IsActive: 1
  2992. --- !u!4 &4970290565428967961
  2993. Transform:
  2994. m_ObjectHideFlags: 0
  2995. m_CorrespondingSourceObject: {fileID: 0}
  2996. m_PrefabInstance: {fileID: 0}
  2997. m_PrefabAsset: {fileID: 0}
  2998. m_GameObject: {fileID: 4970290565428667961}
  2999. m_LocalRotation: {x: -0.000000003316161, y: -0.000000060236644, z: 0.099833444,
  3000. w: 0.9950042}
  3001. m_LocalPosition: {x: -0.2977878, y: -0.000000012111664, z: 0}
  3002. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  3003. m_Children:
  3004. - {fileID: 4970290565428967943}
  3005. m_Father: {fileID: 4970290565428967951}
  3006. m_RootOrder: 0
  3007. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3008. --- !u!1 &4970290565428667963
  3009. GameObject:
  3010. m_ObjectHideFlags: 0
  3011. m_CorrespondingSourceObject: {fileID: 0}
  3012. m_PrefabInstance: {fileID: 0}
  3013. m_PrefabAsset: {fileID: 0}
  3014. serializedVersion: 6
  3015. m_Component:
  3016. - component: {fileID: 4970290565428967963}
  3017. m_Layer: 0
  3018. m_Name: Bip001 L Foot
  3019. m_TagString: Untagged
  3020. m_Icon: {fileID: 0}
  3021. m_NavMeshLayer: 0
  3022. m_StaticEditorFlags: 0
  3023. m_IsActive: 1
  3024. --- !u!4 &4970290565428967963
  3025. Transform:
  3026. m_ObjectHideFlags: 0
  3027. m_CorrespondingSourceObject: {fileID: 0}
  3028. m_PrefabInstance: {fileID: 0}
  3029. m_PrefabAsset: {fileID: 0}
  3030. m_GameObject: {fileID: 4970290565428667963}
  3031. m_LocalRotation: {x: 0.024848638, y: 0.039986257, z: -0.074062906, w: 0.99614173}
  3032. m_LocalPosition: {x: -0.24324632, y: 0, z: 0.000000012111664}
  3033. m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
  3034. m_Children:
  3035. - {fileID: 4970290565428967939}
  3036. m_Father: {fileID: 4970290565428967967}
  3037. m_RootOrder: 0
  3038. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3039. --- !u!1 &4970290565428667965
  3040. GameObject:
  3041. m_ObjectHideFlags: 0
  3042. m_CorrespondingSourceObject: {fileID: 0}
  3043. m_PrefabInstance: {fileID: 0}
  3044. m_PrefabAsset: {fileID: 0}
  3045. serializedVersion: 6
  3046. m_Component:
  3047. - component: {fileID: 4970290565428967965}
  3048. m_Layer: 0
  3049. m_Name: Bip001 L Clavicle
  3050. m_TagString: Untagged
  3051. m_Icon: {fileID: 0}
  3052. m_NavMeshLayer: 0
  3053. m_StaticEditorFlags: 0
  3054. m_IsActive: 1
  3055. --- !u!4 &4970290565428967965
  3056. Transform:
  3057. m_ObjectHideFlags: 0
  3058. m_CorrespondingSourceObject: {fileID: 0}
  3059. m_PrefabInstance: {fileID: 0}
  3060. m_PrefabAsset: {fileID: 0}
  3061. m_GameObject: {fileID: 4970290565428667965}
  3062. m_LocalRotation: {x: -0.6105241, y: -0.029295424, z: 0.79114693, w: 0.022105236}
  3063. m_LocalPosition: {x: -0.32833782, y: 0.000026666856, z: 0.06485968}
  3064. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  3065. m_Children:
  3066. - {fileID: 4970290565428967951}
  3067. m_Father: {fileID: 4970290565428967975}
  3068. m_RootOrder: 0
  3069. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3070. --- !u!1 &4970290565428667967
  3071. GameObject:
  3072. m_ObjectHideFlags: 0
  3073. m_CorrespondingSourceObject: {fileID: 0}
  3074. m_PrefabInstance: {fileID: 0}
  3075. m_PrefabAsset: {fileID: 0}
  3076. serializedVersion: 6
  3077. m_Component:
  3078. - component: {fileID: 4970290565428967967}
  3079. m_Layer: 0
  3080. m_Name: Bip001 L Calf
  3081. m_TagString: Untagged
  3082. m_Icon: {fileID: 0}
  3083. m_NavMeshLayer: 0
  3084. m_StaticEditorFlags: 0
  3085. m_IsActive: 1
  3086. --- !u!4 &4970290565428967967
  3087. Transform:
  3088. m_ObjectHideFlags: 0
  3089. m_CorrespondingSourceObject: {fileID: 0}
  3090. m_PrefabInstance: {fileID: 0}
  3091. m_PrefabAsset: {fileID: 0}
  3092. m_GameObject: {fileID: 4970290565428667967}
  3093. m_LocalRotation: {x: 1.4224466e-10, y: -0.000000011213708, z: 0.09567885, w: 0.9954123}
  3094. m_LocalPosition: {x: -0.38664594, y: 0.000000001513958, z: 0}
  3095. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  3096. m_Children:
  3097. - {fileID: 4970290565428967963}
  3098. m_Father: {fileID: 4970290565428967941}
  3099. m_RootOrder: 0
  3100. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3101. --- !u!1 &4970290565428667975
  3102. GameObject:
  3103. m_ObjectHideFlags: 0
  3104. m_CorrespondingSourceObject: {fileID: 0}
  3105. m_PrefabInstance: {fileID: 0}
  3106. m_PrefabAsset: {fileID: 0}
  3107. serializedVersion: 6
  3108. m_Component:
  3109. - component: {fileID: 4970290565428967975}
  3110. m_Layer: 0
  3111. m_Name: Bip001 Spine
  3112. m_TagString: Untagged
  3113. m_Icon: {fileID: 0}
  3114. m_NavMeshLayer: 0
  3115. m_StaticEditorFlags: 0
  3116. m_IsActive: 1
  3117. --- !u!4 &4970290565428967975
  3118. Transform:
  3119. m_ObjectHideFlags: 0
  3120. m_CorrespondingSourceObject: {fileID: 0}
  3121. m_PrefabInstance: {fileID: 0}
  3122. m_PrefabAsset: {fileID: 0}
  3123. m_GameObject: {fileID: 4970290565428667975}
  3124. m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994}
  3125. m_LocalPosition: {x: -0.11267442, y: -0.0002882485, z: 0.00000015665667}
  3126. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  3127. m_Children:
  3128. - {fileID: 4970290565428967965}
  3129. - {fileID: 4970290565428967949}
  3130. - {fileID: 4970290565428967991}
  3131. - {fileID: 4970290565428968369}
  3132. - {fileID: 4970290565428968383}
  3133. - {fileID: 6003605515288878040}
  3134. m_Father: {fileID: 4970290565428967947}
  3135. m_RootOrder: 2
  3136. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3137. --- !u!1 &4970290565428667985
  3138. GameObject:
  3139. m_ObjectHideFlags: 0
  3140. m_CorrespondingSourceObject: {fileID: 0}
  3141. m_PrefabInstance: {fileID: 0}
  3142. m_PrefabAsset: {fileID: 0}
  3143. serializedVersion: 6
  3144. m_Component:
  3145. - component: {fileID: 4970290565428967985}
  3146. m_Layer: 0
  3147. m_Name: Bip001 R Hand
  3148. m_TagString: Untagged
  3149. m_Icon: {fileID: 0}
  3150. m_NavMeshLayer: 0
  3151. m_StaticEditorFlags: 0
  3152. m_IsActive: 1
  3153. --- !u!4 &4970290565428967985
  3154. Transform:
  3155. m_ObjectHideFlags: 0
  3156. m_CorrespondingSourceObject: {fileID: 0}
  3157. m_PrefabInstance: {fileID: 0}
  3158. m_PrefabAsset: {fileID: 0}
  3159. m_GameObject: {fileID: 4970290565428667985}
  3160. m_LocalRotation: {x: 0.70640385, y: -0.024402022, z: -0.024421398, w: 0.7069666}
  3161. m_LocalPosition: {x: -0.22806452, y: 0, z: 0}
  3162. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  3163. m_Children:
  3164. - {fileID: 3929031576437820964}
  3165. m_Father: {fileID: 4970290565428967987}
  3166. m_RootOrder: 0
  3167. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3168. --- !u!1 &4970290565428667987
  3169. GameObject:
  3170. m_ObjectHideFlags: 0
  3171. m_CorrespondingSourceObject: {fileID: 0}
  3172. m_PrefabInstance: {fileID: 0}
  3173. m_PrefabAsset: {fileID: 0}
  3174. serializedVersion: 6
  3175. m_Component:
  3176. - component: {fileID: 4970290565428967987}
  3177. m_Layer: 0
  3178. m_Name: Bip001 R Forearm
  3179. m_TagString: Untagged
  3180. m_Icon: {fileID: 0}
  3181. m_NavMeshLayer: 0
  3182. m_StaticEditorFlags: 0
  3183. m_IsActive: 1
  3184. --- !u!4 &4970290565428967987
  3185. Transform:
  3186. m_ObjectHideFlags: 0
  3187. m_CorrespondingSourceObject: {fileID: 0}
  3188. m_PrefabInstance: {fileID: 0}
  3189. m_PrefabAsset: {fileID: 0}
  3190. m_GameObject: {fileID: 4970290565428667987}
  3191. m_LocalRotation: {x: -0.0000000040971955, y: 0.00000005949282, z: 0.09983342, w: 0.9950042}
  3192. m_LocalPosition: {x: -0.29778785, y: 0, z: 0}
  3193. m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
  3194. m_Children:
  3195. - {fileID: 4970290565428967985}
  3196. m_Father: {fileID: 4970290565428967993}
  3197. m_RootOrder: 0
  3198. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3199. --- !u!1 &4970290565428667989
  3200. GameObject:
  3201. m_ObjectHideFlags: 0
  3202. m_CorrespondingSourceObject: {fileID: 0}
  3203. m_PrefabInstance: {fileID: 0}
  3204. m_PrefabAsset: {fileID: 0}
  3205. serializedVersion: 6
  3206. m_Component:
  3207. - component: {fileID: 4970290565428967989}
  3208. m_Layer: 0
  3209. m_Name: Bip001 R Foot
  3210. m_TagString: Untagged
  3211. m_Icon: {fileID: 0}
  3212. m_NavMeshLayer: 0
  3213. m_StaticEditorFlags: 0
  3214. m_IsActive: 1
  3215. --- !u!4 &4970290565428967989
  3216. Transform:
  3217. m_ObjectHideFlags: 0
  3218. m_CorrespondingSourceObject: {fileID: 0}
  3219. m_PrefabInstance: {fileID: 0}
  3220. m_PrefabAsset: {fileID: 0}
  3221. m_GameObject: {fileID: 4970290565428667989}
  3222. m_LocalRotation: {x: -0.02484864, y: -0.03998634, z: -0.0740629, w: 0.99614173}
  3223. m_LocalPosition: {x: -0.24324629, y: 0, z: 0.000000012111664}
  3224. m_LocalScale: {x: 1, y: 1, z: 1}
  3225. m_Children:
  3226. - {fileID: 4970290565428967997}
  3227. m_Father: {fileID: 4970290565428967945}
  3228. m_RootOrder: 0
  3229. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3230. --- !u!1 &4970290565428667991
  3231. GameObject:
  3232. m_ObjectHideFlags: 0
  3233. m_CorrespondingSourceObject: {fileID: 0}
  3234. m_PrefabInstance: {fileID: 0}
  3235. m_PrefabAsset: {fileID: 0}
  3236. serializedVersion: 6
  3237. m_Component:
  3238. - component: {fileID: 4970290565428967991}
  3239. m_Layer: 0
  3240. m_Name: Bip001 R Clavicle
  3241. m_TagString: Untagged
  3242. m_Icon: {fileID: 0}
  3243. m_NavMeshLayer: 0
  3244. m_StaticEditorFlags: 0
  3245. m_IsActive: 1
  3246. --- !u!4 &4970290565428967991
  3247. Transform:
  3248. m_ObjectHideFlags: 0
  3249. m_CorrespondingSourceObject: {fileID: 0}
  3250. m_PrefabInstance: {fileID: 0}
  3251. m_PrefabAsset: {fileID: 0}
  3252. m_GameObject: {fileID: 4970290565428667991}
  3253. m_LocalRotation: {x: 0.6105242, y: 0.029293243, z: 0.79114705, w: 0.02210352}
  3254. m_LocalPosition: {x: -0.32833782, y: 0.000027027178, z: -0.064859666}
  3255. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  3256. m_Children:
  3257. - {fileID: 4970290565428967993}
  3258. m_Father: {fileID: 4970290565428967975}
  3259. m_RootOrder: 2
  3260. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3261. --- !u!1 &4970290565428667993
  3262. GameObject:
  3263. m_ObjectHideFlags: 0
  3264. m_CorrespondingSourceObject: {fileID: 0}
  3265. m_PrefabInstance: {fileID: 0}
  3266. m_PrefabAsset: {fileID: 0}
  3267. serializedVersion: 6
  3268. m_Component:
  3269. - component: {fileID: 4970290565428967993}
  3270. m_Layer: 0
  3271. m_Name: Bip001 R UpperArm
  3272. m_TagString: Untagged
  3273. m_Icon: {fileID: 0}
  3274. m_NavMeshLayer: 0
  3275. m_StaticEditorFlags: 0
  3276. m_IsActive: 1
  3277. --- !u!4 &4970290565428967993
  3278. Transform:
  3279. m_ObjectHideFlags: 0
  3280. m_CorrespondingSourceObject: {fileID: 0}
  3281. m_PrefabInstance: {fileID: 0}
  3282. m_PrefabAsset: {fileID: 0}
  3283. m_GameObject: {fileID: 4970290565428667993}
  3284. m_LocalRotation: {x: -0.061109297, y: 0.20806456, z: 0.0101710465, w: 0.9761513}
  3285. m_LocalPosition: {x: -0.1631933, y: 0.000000003027916, z: 0.00000009689331}
  3286. m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
  3287. m_Children:
  3288. - {fileID: 4970290565428967987}
  3289. m_Father: {fileID: 4970290565428967991}
  3290. m_RootOrder: 0
  3291. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3292. --- !u!1 &4970290565428667995
  3293. GameObject:
  3294. m_ObjectHideFlags: 0
  3295. m_CorrespondingSourceObject: {fileID: 0}
  3296. m_PrefabInstance: {fileID: 0}
  3297. m_PrefabAsset: {fileID: 0}
  3298. serializedVersion: 6
  3299. m_Component:
  3300. - component: {fileID: 4970290565428967995}
  3301. m_Layer: 0
  3302. m_Name: Bip001 R Toe0Nub
  3303. m_TagString: Untagged
  3304. m_Icon: {fileID: 0}
  3305. m_NavMeshLayer: 0
  3306. m_StaticEditorFlags: 0
  3307. m_IsActive: 1
  3308. --- !u!4 &4970290565428967995
  3309. Transform:
  3310. m_ObjectHideFlags: 0
  3311. m_CorrespondingSourceObject: {fileID: 0}
  3312. m_PrefabInstance: {fileID: 0}
  3313. m_PrefabAsset: {fileID: 0}
  3314. m_GameObject: {fileID: 4970290565428667995}
  3315. m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1}
  3316. m_LocalPosition: {x: -0.010443561, y: 0, z: 0}
  3317. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  3318. m_Children: []
  3319. m_Father: {fileID: 4970290565428967997}
  3320. m_RootOrder: 0
  3321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3322. --- !u!1 &4970290565428667997
  3323. GameObject:
  3324. m_ObjectHideFlags: 0
  3325. m_CorrespondingSourceObject: {fileID: 0}
  3326. m_PrefabInstance: {fileID: 0}
  3327. m_PrefabAsset: {fileID: 0}
  3328. serializedVersion: 6
  3329. m_Component:
  3330. - component: {fileID: 4970290565428967997}
  3331. m_Layer: 0
  3332. m_Name: Bip001 R Toe0
  3333. m_TagString: Untagged
  3334. m_Icon: {fileID: 0}
  3335. m_NavMeshLayer: 0
  3336. m_StaticEditorFlags: 0
  3337. m_IsActive: 1
  3338. --- !u!4 &4970290565428967997
  3339. Transform:
  3340. m_ObjectHideFlags: 0
  3341. m_CorrespondingSourceObject: {fileID: 0}
  3342. m_PrefabInstance: {fileID: 0}
  3343. m_PrefabAsset: {fileID: 0}
  3344. m_GameObject: {fileID: 4970290565428667997}
  3345. m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068}
  3346. m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0.000000012111664}
  3347. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  3348. m_Children:
  3349. - {fileID: 4970290565428967995}
  3350. m_Father: {fileID: 4970290565428967989}
  3351. m_RootOrder: 0
  3352. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3353. --- !u!1 &4970290565428667999
  3354. GameObject:
  3355. m_ObjectHideFlags: 0
  3356. m_CorrespondingSourceObject: {fileID: 0}
  3357. m_PrefabInstance: {fileID: 0}
  3358. m_PrefabAsset: {fileID: 0}
  3359. serializedVersion: 6
  3360. m_Component:
  3361. - component: {fileID: 4970290565428967999}
  3362. m_Layer: 0
  3363. m_Name: Bip001 R Thigh
  3364. m_TagString: Untagged
  3365. m_Icon: {fileID: 0}
  3366. m_NavMeshLayer: 0
  3367. m_StaticEditorFlags: 0
  3368. m_IsActive: 1
  3369. --- !u!4 &4970290565428967999
  3370. Transform:
  3371. m_ObjectHideFlags: 0
  3372. m_CorrespondingSourceObject: {fileID: 0}
  3373. m_PrefabInstance: {fileID: 0}
  3374. m_PrefabAsset: {fileID: 0}
  3375. m_GameObject: {fileID: 4970290565428667999}
  3376. m_LocalRotation: {x: -0.021586573, y: 0.9986579, z: -0.020909512, w: -0.042181116}
  3377. m_LocalPosition: {x: -0.00000014533997, y: -0.00000012111664, z: -0.111691944}
  3378. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  3379. m_Children:
  3380. - {fileID: 4970290565428967945}
  3381. m_Father: {fileID: 4970290565428967947}
  3382. m_RootOrder: 1
  3383. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3384. --- !u!1 &4970290565428668003
  3385. GameObject:
  3386. m_ObjectHideFlags: 0
  3387. m_CorrespondingSourceObject: {fileID: 0}
  3388. m_PrefabInstance: {fileID: 0}
  3389. m_PrefabAsset: {fileID: 0}
  3390. serializedVersion: 6
  3391. m_Component:
  3392. - component: {fileID: 4970290565428968003}
  3393. - component: {fileID: 4970290565419144695}
  3394. m_Layer: 0
  3395. m_Name: UD_Light_Infantry_A
  3396. m_TagString: Untagged
  3397. m_Icon: {fileID: 0}
  3398. m_NavMeshLayer: 0
  3399. m_StaticEditorFlags: 0
  3400. m_IsActive: 1
  3401. --- !u!4 &4970290565428968003
  3402. Transform:
  3403. m_ObjectHideFlags: 0
  3404. m_CorrespondingSourceObject: {fileID: 0}
  3405. m_PrefabInstance: {fileID: 0}
  3406. m_PrefabAsset: {fileID: 0}
  3407. m_GameObject: {fileID: 4970290565428668003}
  3408. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  3409. m_LocalPosition: {x: 0, y: 0, z: 0}
  3410. m_LocalScale: {x: 1, y: 1, z: 1}
  3411. m_Children:
  3412. - {fileID: 4970290565428967959}
  3413. - {fileID: 5113116193562126774}
  3414. - {fileID: 5037299116793932066}
  3415. - {fileID: 8174862502769628457}
  3416. - {fileID: 8257346108474172749}
  3417. - {fileID: 1603298026305082896}
  3418. - {fileID: 3555840845687971003}
  3419. - {fileID: 1617234870712799560}
  3420. - {fileID: 4886498957434501295}
  3421. - {fileID: 6662019928869390873}
  3422. - {fileID: 6153894374380169074}
  3423. - {fileID: 4013336874318740615}
  3424. - {fileID: 4159687897316367808}
  3425. - {fileID: 3878829357799445986}
  3426. - {fileID: 947416082736935415}
  3427. - {fileID: 5511396214889275213}
  3428. - {fileID: 2480368506164150098}
  3429. - {fileID: 1343474629395784727}
  3430. - {fileID: 6803707631759611190}
  3431. - {fileID: 7793942849074186203}
  3432. - {fileID: 8034436098692570104}
  3433. - {fileID: 3079061314207252661}
  3434. - {fileID: 3391849540761267001}
  3435. - {fileID: 4351177156866288689}
  3436. - {fileID: 2249651613400224167}
  3437. - {fileID: 1586332182950263438}
  3438. - {fileID: 7735111639470873180}
  3439. - {fileID: 7705642692124244202}
  3440. - {fileID: 5640314089164871782}
  3441. - {fileID: 6674571202815759924}
  3442. - {fileID: 8360258626602265884}
  3443. - {fileID: 6940278842062089796}
  3444. - {fileID: 1252541326038034500}
  3445. m_Father: {fileID: 0}
  3446. m_RootOrder: 0
  3447. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3448. --- !u!95 &4970290565419144695
  3449. Animator:
  3450. serializedVersion: 3
  3451. m_ObjectHideFlags: 0
  3452. m_CorrespondingSourceObject: {fileID: 0}
  3453. m_PrefabInstance: {fileID: 0}
  3454. m_PrefabAsset: {fileID: 0}
  3455. m_GameObject: {fileID: 4970290565428668003}
  3456. m_Enabled: 1
  3457. m_Avatar: {fileID: 9000000, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3458. m_Controller: {fileID: 0}
  3459. m_CullingMode: 1
  3460. m_UpdateMode: 0
  3461. m_ApplyRootMotion: 0
  3462. m_LinearVelocityBlending: 0
  3463. m_WarningMessage:
  3464. m_HasTransformHierarchy: 1
  3465. m_AllowConstantClipSamplingOptimization: 1
  3466. m_KeepAnimatorControllerStateOnDisable: 0
  3467. --- !u!1 &4970290565428668369
  3468. GameObject:
  3469. m_ObjectHideFlags: 0
  3470. m_CorrespondingSourceObject: {fileID: 0}
  3471. m_PrefabInstance: {fileID: 0}
  3472. m_PrefabAsset: {fileID: 0}
  3473. serializedVersion: 6
  3474. m_Component:
  3475. - component: {fileID: 4970290565428968369}
  3476. m_Layer: 0
  3477. m_Name: Bone_bag
  3478. m_TagString: Untagged
  3479. m_Icon: {fileID: 0}
  3480. m_NavMeshLayer: 0
  3481. m_StaticEditorFlags: 0
  3482. m_IsActive: 1
  3483. --- !u!4 &4970290565428968369
  3484. Transform:
  3485. m_ObjectHideFlags: 0
  3486. m_CorrespondingSourceObject: {fileID: 0}
  3487. m_PrefabInstance: {fileID: 0}
  3488. m_PrefabAsset: {fileID: 0}
  3489. m_GameObject: {fileID: 4970290565428668369}
  3490. m_LocalRotation: {x: 0.4998007, y: 0.5001993, z: -0.50019854, w: -0.4998013}
  3491. m_LocalPosition: {x: -0.4182293, y: 0.0037274251, z: 0.15497564}
  3492. m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001}
  3493. m_Children:
  3494. - {fileID: 935638092951152190}
  3495. m_Father: {fileID: 4970290565428967975}
  3496. m_RootOrder: 3
  3497. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3498. --- !u!1 &4970290565428668383
  3499. GameObject:
  3500. m_ObjectHideFlags: 0
  3501. m_CorrespondingSourceObject: {fileID: 0}
  3502. m_PrefabInstance: {fileID: 0}
  3503. m_PrefabAsset: {fileID: 0}
  3504. serializedVersion: 6
  3505. m_Component:
  3506. - component: {fileID: 4970290565428968383}
  3507. m_Layer: 0
  3508. m_Name: Bone_wood
  3509. m_TagString: Untagged
  3510. m_Icon: {fileID: 0}
  3511. m_NavMeshLayer: 0
  3512. m_StaticEditorFlags: 0
  3513. m_IsActive: 1
  3514. --- !u!4 &4970290565428968383
  3515. Transform:
  3516. m_ObjectHideFlags: 0
  3517. m_CorrespondingSourceObject: {fileID: 0}
  3518. m_PrefabInstance: {fileID: 0}
  3519. m_PrefabAsset: {fileID: 0}
  3520. m_GameObject: {fileID: 4970290565428668383}
  3521. m_LocalRotation: {x: 0.76026225, y: 0.26446941, z: -0.5726828, w: -0.15521458}
  3522. m_LocalPosition: {x: -0.11521865, y: 0.35250244, z: 0.16111852}
  3523. m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1}
  3524. m_Children:
  3525. - {fileID: 1685082933053630055}
  3526. m_Father: {fileID: 4970290565428967975}
  3527. m_RootOrder: 4
  3528. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3529. --- !u!1 &4996428928198918524
  3530. GameObject:
  3531. m_ObjectHideFlags: 0
  3532. m_CorrespondingSourceObject: {fileID: 0}
  3533. m_PrefabInstance: {fileID: 0}
  3534. m_PrefabAsset: {fileID: 0}
  3535. serializedVersion: 6
  3536. m_Component:
  3537. - component: {fileID: 2818860794233029389}
  3538. - component: {fileID: 6734546901854890723}
  3539. - component: {fileID: 3741062476939514711}
  3540. m_Layer: 0
  3541. m_Name: UD_weapon_Axe_B
  3542. m_TagString: Untagged
  3543. m_Icon: {fileID: 0}
  3544. m_NavMeshLayer: 0
  3545. m_StaticEditorFlags: 0
  3546. m_IsActive: 0
  3547. --- !u!4 &2818860794233029389
  3548. Transform:
  3549. m_ObjectHideFlags: 0
  3550. m_CorrespondingSourceObject: {fileID: 0}
  3551. m_PrefabInstance: {fileID: 0}
  3552. m_PrefabAsset: {fileID: 0}
  3553. m_GameObject: {fileID: 4996428928198918524}
  3554. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  3555. w: 1}
  3556. m_LocalPosition: {x: 0.000000012111664, y: 0.00000019378662, z: -0.000000048446655}
  3557. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  3558. m_Children: []
  3559. m_Father: {fileID: 3929031576437820964}
  3560. m_RootOrder: 1
  3561. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3562. --- !u!33 &6734546901854890723
  3563. MeshFilter:
  3564. m_ObjectHideFlags: 0
  3565. m_CorrespondingSourceObject: {fileID: 0}
  3566. m_PrefabInstance: {fileID: 0}
  3567. m_PrefabAsset: {fileID: 0}
  3568. m_GameObject: {fileID: 4996428928198918524}
  3569. m_Mesh: {fileID: -6636189872902210801, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3570. --- !u!23 &3741062476939514711
  3571. MeshRenderer:
  3572. m_ObjectHideFlags: 0
  3573. m_CorrespondingSourceObject: {fileID: 0}
  3574. m_PrefabInstance: {fileID: 0}
  3575. m_PrefabAsset: {fileID: 0}
  3576. m_GameObject: {fileID: 4996428928198918524}
  3577. m_Enabled: 1
  3578. m_CastShadows: 1
  3579. m_ReceiveShadows: 1
  3580. m_DynamicOccludee: 1
  3581. m_MotionVectors: 1
  3582. m_LightProbeUsage: 1
  3583. m_ReflectionProbeUsage: 1
  3584. m_RenderingLayerMask: 1
  3585. m_RendererPriority: 0
  3586. m_Materials:
  3587. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3588. m_StaticBatchInfo:
  3589. firstSubMesh: 0
  3590. subMeshCount: 0
  3591. m_StaticBatchRoot: {fileID: 0}
  3592. m_ProbeAnchor: {fileID: 0}
  3593. m_LightProbeVolumeOverride: {fileID: 0}
  3594. m_ScaleInLightmap: 1
  3595. m_ReceiveGI: 1
  3596. m_PreserveUVs: 0
  3597. m_IgnoreNormalsForChartDetection: 0
  3598. m_ImportantGI: 0
  3599. m_StitchLightmapSeams: 1
  3600. m_SelectedEditorRenderState: 3
  3601. m_MinimumChartSize: 4
  3602. m_AutoUVMaxDistance: 0.5
  3603. m_AutoUVMaxAngle: 89
  3604. m_LightmapParameters: {fileID: 0}
  3605. m_SortingLayerID: 0
  3606. m_SortingLayer: 0
  3607. m_SortingOrder: 0
  3608. --- !u!1 &5080726154207073875
  3609. GameObject:
  3610. m_ObjectHideFlags: 0
  3611. m_CorrespondingSourceObject: {fileID: 0}
  3612. m_PrefabInstance: {fileID: 0}
  3613. m_PrefabAsset: {fileID: 0}
  3614. serializedVersion: 6
  3615. m_Component:
  3616. - component: {fileID: 4409082826323789186}
  3617. - component: {fileID: 7245820052064389249}
  3618. - component: {fileID: 1179823907400861372}
  3619. m_Layer: 0
  3620. m_Name: UD_weapon_Sword_A
  3621. m_TagString: Untagged
  3622. m_Icon: {fileID: 0}
  3623. m_NavMeshLayer: 0
  3624. m_StaticEditorFlags: 0
  3625. m_IsActive: 1
  3626. --- !u!4 &4409082826323789186
  3627. Transform:
  3628. m_ObjectHideFlags: 0
  3629. m_CorrespondingSourceObject: {fileID: 0}
  3630. m_PrefabInstance: {fileID: 0}
  3631. m_PrefabAsset: {fileID: 0}
  3632. m_GameObject: {fileID: 5080726154207073875}
  3633. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  3634. w: 1}
  3635. m_LocalPosition: {x: -0.000000012111664, y: 0, z: 0.00000019378662}
  3636. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  3637. m_Children: []
  3638. m_Father: {fileID: 3929031576437820964}
  3639. m_RootOrder: 4
  3640. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3641. --- !u!33 &7245820052064389249
  3642. MeshFilter:
  3643. m_ObjectHideFlags: 0
  3644. m_CorrespondingSourceObject: {fileID: 0}
  3645. m_PrefabInstance: {fileID: 0}
  3646. m_PrefabAsset: {fileID: 0}
  3647. m_GameObject: {fileID: 5080726154207073875}
  3648. m_Mesh: {fileID: -1626157378236976830, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3649. --- !u!23 &1179823907400861372
  3650. MeshRenderer:
  3651. m_ObjectHideFlags: 0
  3652. m_CorrespondingSourceObject: {fileID: 0}
  3653. m_PrefabInstance: {fileID: 0}
  3654. m_PrefabAsset: {fileID: 0}
  3655. m_GameObject: {fileID: 5080726154207073875}
  3656. m_Enabled: 1
  3657. m_CastShadows: 1
  3658. m_ReceiveShadows: 1
  3659. m_DynamicOccludee: 1
  3660. m_MotionVectors: 1
  3661. m_LightProbeUsage: 1
  3662. m_ReflectionProbeUsage: 1
  3663. m_RenderingLayerMask: 1
  3664. m_RendererPriority: 0
  3665. m_Materials:
  3666. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3667. m_StaticBatchInfo:
  3668. firstSubMesh: 0
  3669. subMeshCount: 0
  3670. m_StaticBatchRoot: {fileID: 0}
  3671. m_ProbeAnchor: {fileID: 0}
  3672. m_LightProbeVolumeOverride: {fileID: 0}
  3673. m_ScaleInLightmap: 1
  3674. m_ReceiveGI: 1
  3675. m_PreserveUVs: 0
  3676. m_IgnoreNormalsForChartDetection: 0
  3677. m_ImportantGI: 0
  3678. m_StitchLightmapSeams: 1
  3679. m_SelectedEditorRenderState: 3
  3680. m_MinimumChartSize: 4
  3681. m_AutoUVMaxDistance: 0.5
  3682. m_AutoUVMaxAngle: 89
  3683. m_LightmapParameters: {fileID: 0}
  3684. m_SortingLayerID: 0
  3685. m_SortingLayer: 0
  3686. m_SortingOrder: 0
  3687. --- !u!1 &5383443273158970075
  3688. GameObject:
  3689. m_ObjectHideFlags: 0
  3690. m_CorrespondingSourceObject: {fileID: 0}
  3691. m_PrefabInstance: {fileID: 0}
  3692. m_PrefabAsset: {fileID: 0}
  3693. serializedVersion: 6
  3694. m_Component:
  3695. - component: {fileID: 3391849540761267001}
  3696. - component: {fileID: 1776287795767203625}
  3697. m_Layer: 0
  3698. m_Name: UD_Units_head_J
  3699. m_TagString: Untagged
  3700. m_Icon: {fileID: 0}
  3701. m_NavMeshLayer: 0
  3702. m_StaticEditorFlags: 0
  3703. m_IsActive: 0
  3704. --- !u!4 &3391849540761267001
  3705. Transform:
  3706. m_ObjectHideFlags: 0
  3707. m_CorrespondingSourceObject: {fileID: 0}
  3708. m_PrefabInstance: {fileID: 0}
  3709. m_PrefabAsset: {fileID: 0}
  3710. m_GameObject: {fileID: 5383443273158970075}
  3711. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3712. m_LocalPosition: {x: -0, y: 0, z: 0}
  3713. m_LocalScale: {x: 1, y: 1, z: 1}
  3714. m_Children: []
  3715. m_Father: {fileID: 4970290565428968003}
  3716. m_RootOrder: 22
  3717. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3718. --- !u!137 &1776287795767203625
  3719. SkinnedMeshRenderer:
  3720. m_ObjectHideFlags: 0
  3721. m_CorrespondingSourceObject: {fileID: 0}
  3722. m_PrefabInstance: {fileID: 0}
  3723. m_PrefabAsset: {fileID: 0}
  3724. m_GameObject: {fileID: 5383443273158970075}
  3725. m_Enabled: 1
  3726. m_CastShadows: 1
  3727. m_ReceiveShadows: 1
  3728. m_DynamicOccludee: 1
  3729. m_MotionVectors: 1
  3730. m_LightProbeUsage: 1
  3731. m_ReflectionProbeUsage: 1
  3732. m_RenderingLayerMask: 1
  3733. m_RendererPriority: 0
  3734. m_Materials:
  3735. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3736. m_StaticBatchInfo:
  3737. firstSubMesh: 0
  3738. subMeshCount: 0
  3739. m_StaticBatchRoot: {fileID: 0}
  3740. m_ProbeAnchor: {fileID: 0}
  3741. m_LightProbeVolumeOverride: {fileID: 0}
  3742. m_ScaleInLightmap: 1
  3743. m_ReceiveGI: 1
  3744. m_PreserveUVs: 0
  3745. m_IgnoreNormalsForChartDetection: 0
  3746. m_ImportantGI: 0
  3747. m_StitchLightmapSeams: 1
  3748. m_SelectedEditorRenderState: 3
  3749. m_MinimumChartSize: 4
  3750. m_AutoUVMaxDistance: 0.5
  3751. m_AutoUVMaxAngle: 89
  3752. m_LightmapParameters: {fileID: 0}
  3753. m_SortingLayerID: 0
  3754. m_SortingLayer: 0
  3755. m_SortingOrder: 0
  3756. serializedVersion: 2
  3757. m_Quality: 0
  3758. m_UpdateWhenOffscreen: 0
  3759. m_SkinnedMotionVectors: 1
  3760. m_Mesh: {fileID: -4969189316066759933, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3761. m_Bones:
  3762. - {fileID: 4970290565428967975}
  3763. - {fileID: 4970290565428967993}
  3764. - {fileID: 4970290565428967991}
  3765. - {fileID: 4970290565428967965}
  3766. - {fileID: 4970290565428967955}
  3767. - {fileID: 4970290565428967947}
  3768. - {fileID: 4970290565428967951}
  3769. - {fileID: 4970290565428967949}
  3770. m_BlendShapeWeights: []
  3771. m_RootBone: {fileID: 4970290565428967947}
  3772. m_AABB:
  3773. m_Center: {x: -0.64394885, y: 0.035054103, z: 0.0000008866191}
  3774. m_Extent: {x: 0.16379933, y: 0.17450847, z: 0.11807275}
  3775. m_DirtyAABB: 0
  3776. --- !u!1 &5758855642240750845
  3777. GameObject:
  3778. m_ObjectHideFlags: 0
  3779. m_CorrespondingSourceObject: {fileID: 0}
  3780. m_PrefabInstance: {fileID: 0}
  3781. m_PrefabAsset: {fileID: 0}
  3782. serializedVersion: 6
  3783. m_Component:
  3784. - component: {fileID: 5735691908020600122}
  3785. - component: {fileID: 6423692538946473034}
  3786. - component: {fileID: 7861597712400755322}
  3787. m_Layer: 0
  3788. m_Name: UD_weapon_Sword_C
  3789. m_TagString: Untagged
  3790. m_Icon: {fileID: 0}
  3791. m_NavMeshLayer: 0
  3792. m_StaticEditorFlags: 0
  3793. m_IsActive: 0
  3794. --- !u!4 &5735691908020600122
  3795. Transform:
  3796. m_ObjectHideFlags: 0
  3797. m_CorrespondingSourceObject: {fileID: 0}
  3798. m_PrefabInstance: {fileID: 0}
  3799. m_PrefabAsset: {fileID: 0}
  3800. m_GameObject: {fileID: 5758855642240750845}
  3801. m_LocalRotation: {x: -0.000000044703466, y: -0.00000010617078, z: -0.000000027939684,
  3802. w: 1}
  3803. m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331}
  3804. m_LocalScale: {x: 0.9999998, y: 1.0000005, z: 1.0000001}
  3805. m_Children: []
  3806. m_Father: {fileID: 3929031576437820964}
  3807. m_RootOrder: 6
  3808. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3809. --- !u!33 &6423692538946473034
  3810. MeshFilter:
  3811. m_ObjectHideFlags: 0
  3812. m_CorrespondingSourceObject: {fileID: 0}
  3813. m_PrefabInstance: {fileID: 0}
  3814. m_PrefabAsset: {fileID: 0}
  3815. m_GameObject: {fileID: 5758855642240750845}
  3816. m_Mesh: {fileID: 2139152339239302921, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3817. --- !u!23 &7861597712400755322
  3818. MeshRenderer:
  3819. m_ObjectHideFlags: 0
  3820. m_CorrespondingSourceObject: {fileID: 0}
  3821. m_PrefabInstance: {fileID: 0}
  3822. m_PrefabAsset: {fileID: 0}
  3823. m_GameObject: {fileID: 5758855642240750845}
  3824. m_Enabled: 1
  3825. m_CastShadows: 1
  3826. m_ReceiveShadows: 1
  3827. m_DynamicOccludee: 1
  3828. m_MotionVectors: 1
  3829. m_LightProbeUsage: 1
  3830. m_ReflectionProbeUsage: 1
  3831. m_RenderingLayerMask: 1
  3832. m_RendererPriority: 0
  3833. m_Materials:
  3834. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3835. m_StaticBatchInfo:
  3836. firstSubMesh: 0
  3837. subMeshCount: 0
  3838. m_StaticBatchRoot: {fileID: 0}
  3839. m_ProbeAnchor: {fileID: 0}
  3840. m_LightProbeVolumeOverride: {fileID: 0}
  3841. m_ScaleInLightmap: 1
  3842. m_ReceiveGI: 1
  3843. m_PreserveUVs: 0
  3844. m_IgnoreNormalsForChartDetection: 0
  3845. m_ImportantGI: 0
  3846. m_StitchLightmapSeams: 1
  3847. m_SelectedEditorRenderState: 3
  3848. m_MinimumChartSize: 4
  3849. m_AutoUVMaxDistance: 0.5
  3850. m_AutoUVMaxAngle: 89
  3851. m_LightmapParameters: {fileID: 0}
  3852. m_SortingLayerID: 0
  3853. m_SortingLayer: 0
  3854. m_SortingOrder: 0
  3855. --- !u!1 &5874658079730199542
  3856. GameObject:
  3857. m_ObjectHideFlags: 0
  3858. m_CorrespondingSourceObject: {fileID: 0}
  3859. m_PrefabInstance: {fileID: 0}
  3860. m_PrefabAsset: {fileID: 0}
  3861. serializedVersion: 6
  3862. m_Component:
  3863. - component: {fileID: 1617234870712799560}
  3864. - component: {fileID: 3426068554664327144}
  3865. m_Layer: 0
  3866. m_Name: UD_Units_body_B
  3867. m_TagString: Untagged
  3868. m_Icon: {fileID: 0}
  3869. m_NavMeshLayer: 0
  3870. m_StaticEditorFlags: 0
  3871. m_IsActive: 0
  3872. --- !u!4 &1617234870712799560
  3873. Transform:
  3874. m_ObjectHideFlags: 0
  3875. m_CorrespondingSourceObject: {fileID: 0}
  3876. m_PrefabInstance: {fileID: 0}
  3877. m_PrefabAsset: {fileID: 0}
  3878. m_GameObject: {fileID: 5874658079730199542}
  3879. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3880. m_LocalPosition: {x: -0, y: 0, z: 0}
  3881. m_LocalScale: {x: 1, y: 1, z: 1}
  3882. m_Children: []
  3883. m_Father: {fileID: 4970290565428968003}
  3884. m_RootOrder: 7
  3885. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3886. --- !u!137 &3426068554664327144
  3887. SkinnedMeshRenderer:
  3888. m_ObjectHideFlags: 0
  3889. m_CorrespondingSourceObject: {fileID: 0}
  3890. m_PrefabInstance: {fileID: 0}
  3891. m_PrefabAsset: {fileID: 0}
  3892. m_GameObject: {fileID: 5874658079730199542}
  3893. m_Enabled: 1
  3894. m_CastShadows: 1
  3895. m_ReceiveShadows: 1
  3896. m_DynamicOccludee: 1
  3897. m_MotionVectors: 1
  3898. m_LightProbeUsage: 1
  3899. m_ReflectionProbeUsage: 1
  3900. m_RenderingLayerMask: 1
  3901. m_RendererPriority: 0
  3902. m_Materials:
  3903. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3904. m_StaticBatchInfo:
  3905. firstSubMesh: 0
  3906. subMeshCount: 0
  3907. m_StaticBatchRoot: {fileID: 0}
  3908. m_ProbeAnchor: {fileID: 0}
  3909. m_LightProbeVolumeOverride: {fileID: 0}
  3910. m_ScaleInLightmap: 1
  3911. m_ReceiveGI: 1
  3912. m_PreserveUVs: 0
  3913. m_IgnoreNormalsForChartDetection: 0
  3914. m_ImportantGI: 0
  3915. m_StitchLightmapSeams: 1
  3916. m_SelectedEditorRenderState: 3
  3917. m_MinimumChartSize: 4
  3918. m_AutoUVMaxDistance: 0.5
  3919. m_AutoUVMaxAngle: 89
  3920. m_LightmapParameters: {fileID: 0}
  3921. m_SortingLayerID: 0
  3922. m_SortingLayer: 0
  3923. m_SortingOrder: 0
  3924. serializedVersion: 2
  3925. m_Quality: 0
  3926. m_UpdateWhenOffscreen: 0
  3927. m_SkinnedMotionVectors: 1
  3928. m_Mesh: {fileID: 1323095850996545516, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3929. m_Bones:
  3930. - {fileID: 4970290565428967963}
  3931. - {fileID: 4970290565428967945}
  3932. - {fileID: 4970290565428967989}
  3933. - {fileID: 4970290565428967999}
  3934. - {fileID: 4970290565428967947}
  3935. - {fileID: 4970290565428967975}
  3936. - {fileID: 4970290565428967941}
  3937. - {fileID: 4970290565428967955}
  3938. - {fileID: 4970290565428967965}
  3939. - {fileID: 4970290565428967991}
  3940. - {fileID: 4970290565428967993}
  3941. - {fileID: 4970290565428967987}
  3942. - {fileID: 4970290565428967985}
  3943. - {fileID: 4970290565428967949}
  3944. - {fileID: 4970290565428967967}
  3945. - {fileID: 4970290565428967951}
  3946. - {fileID: 4970290565428967961}
  3947. - {fileID: 4970290565428967943}
  3948. m_BlendShapeWeights: []
  3949. m_RootBone: {fileID: 4970290565428967947}
  3950. m_AABB:
  3951. m_Center: {x: -0.11934438, y: 0.00016705692, z: 0.00000052154064}
  3952. m_Extent: {x: 0.5086938, y: 0.19336279, z: 0.47760898}
  3953. m_DirtyAABB: 0
  3954. --- !u!1 &6096342089981416361
  3955. GameObject:
  3956. m_ObjectHideFlags: 0
  3957. m_CorrespondingSourceObject: {fileID: 0}
  3958. m_PrefabInstance: {fileID: 0}
  3959. m_PrefabAsset: {fileID: 0}
  3960. serializedVersion: 6
  3961. m_Component:
  3962. - component: {fileID: 6662019928869390873}
  3963. - component: {fileID: 3925595537964951563}
  3964. m_Layer: 0
  3965. m_Name: UD_Units_body_D
  3966. m_TagString: Untagged
  3967. m_Icon: {fileID: 0}
  3968. m_NavMeshLayer: 0
  3969. m_StaticEditorFlags: 0
  3970. m_IsActive: 0
  3971. --- !u!4 &6662019928869390873
  3972. Transform:
  3973. m_ObjectHideFlags: 0
  3974. m_CorrespondingSourceObject: {fileID: 0}
  3975. m_PrefabInstance: {fileID: 0}
  3976. m_PrefabAsset: {fileID: 0}
  3977. m_GameObject: {fileID: 6096342089981416361}
  3978. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3979. m_LocalPosition: {x: -0, y: 0, z: 0}
  3980. m_LocalScale: {x: 1, y: 1, z: 1}
  3981. m_Children: []
  3982. m_Father: {fileID: 4970290565428968003}
  3983. m_RootOrder: 9
  3984. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3985. --- !u!137 &3925595537964951563
  3986. SkinnedMeshRenderer:
  3987. m_ObjectHideFlags: 0
  3988. m_CorrespondingSourceObject: {fileID: 0}
  3989. m_PrefabInstance: {fileID: 0}
  3990. m_PrefabAsset: {fileID: 0}
  3991. m_GameObject: {fileID: 6096342089981416361}
  3992. m_Enabled: 1
  3993. m_CastShadows: 1
  3994. m_ReceiveShadows: 1
  3995. m_DynamicOccludee: 1
  3996. m_MotionVectors: 1
  3997. m_LightProbeUsage: 1
  3998. m_ReflectionProbeUsage: 1
  3999. m_RenderingLayerMask: 1
  4000. m_RendererPriority: 0
  4001. m_Materials:
  4002. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4003. m_StaticBatchInfo:
  4004. firstSubMesh: 0
  4005. subMeshCount: 0
  4006. m_StaticBatchRoot: {fileID: 0}
  4007. m_ProbeAnchor: {fileID: 0}
  4008. m_LightProbeVolumeOverride: {fileID: 0}
  4009. m_ScaleInLightmap: 1
  4010. m_ReceiveGI: 1
  4011. m_PreserveUVs: 0
  4012. m_IgnoreNormalsForChartDetection: 0
  4013. m_ImportantGI: 0
  4014. m_StitchLightmapSeams: 1
  4015. m_SelectedEditorRenderState: 3
  4016. m_MinimumChartSize: 4
  4017. m_AutoUVMaxDistance: 0.5
  4018. m_AutoUVMaxAngle: 89
  4019. m_LightmapParameters: {fileID: 0}
  4020. m_SortingLayerID: 0
  4021. m_SortingLayer: 0
  4022. m_SortingOrder: 0
  4023. serializedVersion: 2
  4024. m_Quality: 0
  4025. m_UpdateWhenOffscreen: 0
  4026. m_SkinnedMotionVectors: 1
  4027. m_Mesh: {fileID: 5106450495407931900, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4028. m_Bones:
  4029. - {fileID: 4970290565428967975}
  4030. - {fileID: 4970290565428967999}
  4031. - {fileID: 4970290565428967947}
  4032. - {fileID: 4970290565428967993}
  4033. - {fileID: 4970290565428967991}
  4034. - {fileID: 4970290565428967965}
  4035. - {fileID: 4970290565428967955}
  4036. - {fileID: 4970290565428967989}
  4037. - {fileID: 4970290565428967945}
  4038. - {fileID: 4970290565428967963}
  4039. - {fileID: 4970290565428967941}
  4040. - {fileID: 4970290565428967987}
  4041. - {fileID: 4970290565428967985}
  4042. - {fileID: 4970290565428967949}
  4043. - {fileID: 4970290565428967951}
  4044. - {fileID: 4970290565428967967}
  4045. - {fileID: 4970290565428967961}
  4046. - {fileID: 4970290565428967943}
  4047. m_BlendShapeWeights: []
  4048. m_RootBone: {fileID: 4970290565428967947}
  4049. m_AABB:
  4050. m_Center: {x: -0.06522837, y: -0.018935025, z: -0.00022792816}
  4051. m_Extent: {x: 0.55889857, y: 0.1586327, z: 0.5340707}
  4052. m_DirtyAABB: 0
  4053. --- !u!1 &6157921428220007398
  4054. GameObject:
  4055. m_ObjectHideFlags: 0
  4056. m_CorrespondingSourceObject: {fileID: 0}
  4057. m_PrefabInstance: {fileID: 0}
  4058. m_PrefabAsset: {fileID: 0}
  4059. serializedVersion: 6
  4060. m_Component:
  4061. - component: {fileID: 6835028946006090368}
  4062. m_Layer: 0
  4063. m_Name: L_shield_container
  4064. m_TagString: Untagged
  4065. m_Icon: {fileID: 0}
  4066. m_NavMeshLayer: 0
  4067. m_StaticEditorFlags: 0
  4068. m_IsActive: 1
  4069. --- !u!4 &6835028946006090368
  4070. Transform:
  4071. m_ObjectHideFlags: 0
  4072. m_CorrespondingSourceObject: {fileID: 0}
  4073. m_PrefabInstance: {fileID: 0}
  4074. m_PrefabAsset: {fileID: 0}
  4075. m_GameObject: {fileID: 6157921428220007398}
  4076. m_LocalRotation: {x: 0.4558553, y: 0.22069532, z: 0.24929318, w: 0.8254347}
  4077. m_LocalPosition: {x: -0.13220292, y: -0.017843775, z: -0.010303997}
  4078. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  4079. m_Children:
  4080. - {fileID: 6718874537133803195}
  4081. - {fileID: 5351511663532250845}
  4082. - {fileID: 3720995951791729993}
  4083. m_Father: {fileID: 4970290565428967943}
  4084. m_RootOrder: 1
  4085. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4086. --- !u!1 &6207940043578661180
  4087. GameObject:
  4088. m_ObjectHideFlags: 0
  4089. m_CorrespondingSourceObject: {fileID: 0}
  4090. m_PrefabInstance: {fileID: 0}
  4091. m_PrefabAsset: {fileID: 0}
  4092. serializedVersion: 6
  4093. m_Component:
  4094. - component: {fileID: 7735111639470873180}
  4095. - component: {fileID: 4589554956150283257}
  4096. m_Layer: 0
  4097. m_Name: UD_Units_legs_A
  4098. m_TagString: Untagged
  4099. m_Icon: {fileID: 0}
  4100. m_NavMeshLayer: 0
  4101. m_StaticEditorFlags: 0
  4102. m_IsActive: 1
  4103. --- !u!4 &7735111639470873180
  4104. Transform:
  4105. m_ObjectHideFlags: 0
  4106. m_CorrespondingSourceObject: {fileID: 0}
  4107. m_PrefabInstance: {fileID: 0}
  4108. m_PrefabAsset: {fileID: 0}
  4109. m_GameObject: {fileID: 6207940043578661180}
  4110. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4111. m_LocalPosition: {x: -0, y: 0, z: 0}
  4112. m_LocalScale: {x: 1, y: 1, z: 1}
  4113. m_Children: []
  4114. m_Father: {fileID: 4970290565428968003}
  4115. m_RootOrder: 26
  4116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4117. --- !u!137 &4589554956150283257
  4118. SkinnedMeshRenderer:
  4119. m_ObjectHideFlags: 0
  4120. m_CorrespondingSourceObject: {fileID: 0}
  4121. m_PrefabInstance: {fileID: 0}
  4122. m_PrefabAsset: {fileID: 0}
  4123. m_GameObject: {fileID: 6207940043578661180}
  4124. m_Enabled: 1
  4125. m_CastShadows: 1
  4126. m_ReceiveShadows: 1
  4127. m_DynamicOccludee: 1
  4128. m_MotionVectors: 1
  4129. m_LightProbeUsage: 1
  4130. m_ReflectionProbeUsage: 1
  4131. m_RenderingLayerMask: 1
  4132. m_RendererPriority: 0
  4133. m_Materials:
  4134. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4135. m_StaticBatchInfo:
  4136. firstSubMesh: 0
  4137. subMeshCount: 0
  4138. m_StaticBatchRoot: {fileID: 0}
  4139. m_ProbeAnchor: {fileID: 0}
  4140. m_LightProbeVolumeOverride: {fileID: 0}
  4141. m_ScaleInLightmap: 1
  4142. m_ReceiveGI: 1
  4143. m_PreserveUVs: 0
  4144. m_IgnoreNormalsForChartDetection: 0
  4145. m_ImportantGI: 0
  4146. m_StitchLightmapSeams: 1
  4147. m_SelectedEditorRenderState: 3
  4148. m_MinimumChartSize: 4
  4149. m_AutoUVMaxDistance: 0.5
  4150. m_AutoUVMaxAngle: 89
  4151. m_LightmapParameters: {fileID: 0}
  4152. m_SortingLayerID: 0
  4153. m_SortingLayer: 0
  4154. m_SortingOrder: 0
  4155. serializedVersion: 2
  4156. m_Quality: 0
  4157. m_UpdateWhenOffscreen: 0
  4158. m_SkinnedMotionVectors: 1
  4159. m_Mesh: {fileID: 9110180436015344766, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4160. m_Bones:
  4161. - {fileID: 4970290565428967963}
  4162. - {fileID: 4970290565428967989}
  4163. - {fileID: 4970290565428967947}
  4164. - {fileID: 4970290565428967945}
  4165. - {fileID: 4970290565428967999}
  4166. - {fileID: 4970290565428967975}
  4167. - {fileID: 4970290565428967967}
  4168. - {fileID: 4970290565428967941}
  4169. m_BlendShapeWeights: []
  4170. m_RootBone: {fileID: 4970290565428967947}
  4171. m_AABB:
  4172. m_Center: {x: 0.5279329, y: 0.060359664, z: -0.000001296401}
  4173. m_Extent: {x: 0.20583728, y: 0.1862618, z: 0.26372725}
  4174. m_DirtyAABB: 0
  4175. --- !u!1 &6240186489573219795
  4176. GameObject:
  4177. m_ObjectHideFlags: 0
  4178. m_CorrespondingSourceObject: {fileID: 0}
  4179. m_PrefabInstance: {fileID: 0}
  4180. m_PrefabAsset: {fileID: 0}
  4181. serializedVersion: 6
  4182. m_Component:
  4183. - component: {fileID: 2519202081819445144}
  4184. - component: {fileID: 2707680913754036765}
  4185. - component: {fileID: 4840171341678745075}
  4186. m_Layer: 0
  4187. m_Name: UD_weapon_Bow
  4188. m_TagString: Untagged
  4189. m_Icon: {fileID: 0}
  4190. m_NavMeshLayer: 0
  4191. m_StaticEditorFlags: 0
  4192. m_IsActive: 0
  4193. --- !u!4 &2519202081819445144
  4194. Transform:
  4195. m_ObjectHideFlags: 0
  4196. m_CorrespondingSourceObject: {fileID: 0}
  4197. m_PrefabInstance: {fileID: 0}
  4198. m_PrefabAsset: {fileID: 0}
  4199. m_GameObject: {fileID: 6240186489573219795}
  4200. m_LocalRotation: {x: 0.00000016391273, y: 0, z: -0, w: 1}
  4201. m_LocalPosition: {x: 0.000000024223327, y: 0.00000019378662, z: -0.00000024223328}
  4202. m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 0.99999994}
  4203. m_Children: []
  4204. m_Father: {fileID: 8157822346425724874}
  4205. m_RootOrder: 0
  4206. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4207. --- !u!33 &2707680913754036765
  4208. MeshFilter:
  4209. m_ObjectHideFlags: 0
  4210. m_CorrespondingSourceObject: {fileID: 0}
  4211. m_PrefabInstance: {fileID: 0}
  4212. m_PrefabAsset: {fileID: 0}
  4213. m_GameObject: {fileID: 6240186489573219795}
  4214. m_Mesh: {fileID: -2120976278098487195, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4215. --- !u!23 &4840171341678745075
  4216. MeshRenderer:
  4217. m_ObjectHideFlags: 0
  4218. m_CorrespondingSourceObject: {fileID: 0}
  4219. m_PrefabInstance: {fileID: 0}
  4220. m_PrefabAsset: {fileID: 0}
  4221. m_GameObject: {fileID: 6240186489573219795}
  4222. m_Enabled: 1
  4223. m_CastShadows: 1
  4224. m_ReceiveShadows: 1
  4225. m_DynamicOccludee: 1
  4226. m_MotionVectors: 1
  4227. m_LightProbeUsage: 1
  4228. m_ReflectionProbeUsage: 1
  4229. m_RenderingLayerMask: 1
  4230. m_RendererPriority: 0
  4231. m_Materials:
  4232. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4233. m_StaticBatchInfo:
  4234. firstSubMesh: 0
  4235. subMeshCount: 0
  4236. m_StaticBatchRoot: {fileID: 0}
  4237. m_ProbeAnchor: {fileID: 0}
  4238. m_LightProbeVolumeOverride: {fileID: 0}
  4239. m_ScaleInLightmap: 1
  4240. m_ReceiveGI: 1
  4241. m_PreserveUVs: 0
  4242. m_IgnoreNormalsForChartDetection: 0
  4243. m_ImportantGI: 0
  4244. m_StitchLightmapSeams: 1
  4245. m_SelectedEditorRenderState: 3
  4246. m_MinimumChartSize: 4
  4247. m_AutoUVMaxDistance: 0.5
  4248. m_AutoUVMaxAngle: 89
  4249. m_LightmapParameters: {fileID: 0}
  4250. m_SortingLayerID: 0
  4251. m_SortingLayer: 0
  4252. m_SortingOrder: 0
  4253. --- !u!1 &6439592851176357773
  4254. GameObject:
  4255. m_ObjectHideFlags: 0
  4256. m_CorrespondingSourceObject: {fileID: 0}
  4257. m_PrefabInstance: {fileID: 0}
  4258. m_PrefabAsset: {fileID: 0}
  4259. serializedVersion: 6
  4260. m_Component:
  4261. - component: {fileID: 4351177156866288689}
  4262. - component: {fileID: 5070653844357148987}
  4263. m_Layer: 0
  4264. m_Name: UD_Units_head_K
  4265. m_TagString: Untagged
  4266. m_Icon: {fileID: 0}
  4267. m_NavMeshLayer: 0
  4268. m_StaticEditorFlags: 0
  4269. m_IsActive: 0
  4270. --- !u!4 &4351177156866288689
  4271. Transform:
  4272. m_ObjectHideFlags: 0
  4273. m_CorrespondingSourceObject: {fileID: 0}
  4274. m_PrefabInstance: {fileID: 0}
  4275. m_PrefabAsset: {fileID: 0}
  4276. m_GameObject: {fileID: 6439592851176357773}
  4277. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4278. m_LocalPosition: {x: -0, y: 0, z: 0}
  4279. m_LocalScale: {x: 0.9810173, y: 0.9810173, z: 0.9810173}
  4280. m_Children: []
  4281. m_Father: {fileID: 4970290565428968003}
  4282. m_RootOrder: 23
  4283. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4284. --- !u!137 &5070653844357148987
  4285. SkinnedMeshRenderer:
  4286. m_ObjectHideFlags: 0
  4287. m_CorrespondingSourceObject: {fileID: 0}
  4288. m_PrefabInstance: {fileID: 0}
  4289. m_PrefabAsset: {fileID: 0}
  4290. m_GameObject: {fileID: 6439592851176357773}
  4291. m_Enabled: 1
  4292. m_CastShadows: 1
  4293. m_ReceiveShadows: 1
  4294. m_DynamicOccludee: 1
  4295. m_MotionVectors: 1
  4296. m_LightProbeUsage: 1
  4297. m_ReflectionProbeUsage: 1
  4298. m_RenderingLayerMask: 1
  4299. m_RendererPriority: 0
  4300. m_Materials:
  4301. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4302. m_StaticBatchInfo:
  4303. firstSubMesh: 0
  4304. subMeshCount: 0
  4305. m_StaticBatchRoot: {fileID: 0}
  4306. m_ProbeAnchor: {fileID: 0}
  4307. m_LightProbeVolumeOverride: {fileID: 0}
  4308. m_ScaleInLightmap: 1
  4309. m_ReceiveGI: 1
  4310. m_PreserveUVs: 0
  4311. m_IgnoreNormalsForChartDetection: 0
  4312. m_ImportantGI: 0
  4313. m_StitchLightmapSeams: 1
  4314. m_SelectedEditorRenderState: 3
  4315. m_MinimumChartSize: 4
  4316. m_AutoUVMaxDistance: 0.5
  4317. m_AutoUVMaxAngle: 89
  4318. m_LightmapParameters: {fileID: 0}
  4319. m_SortingLayerID: 0
  4320. m_SortingLayer: 0
  4321. m_SortingOrder: 0
  4322. serializedVersion: 2
  4323. m_Quality: 0
  4324. m_UpdateWhenOffscreen: 0
  4325. m_SkinnedMotionVectors: 1
  4326. m_Mesh: {fileID: 5996902530495146938, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4327. m_Bones:
  4328. - {fileID: 4970290565428967955}
  4329. m_BlendShapeWeights: []
  4330. m_RootBone: {fileID: 4970290565428967955}
  4331. m_AABB:
  4332. m_Center: {x: -0.1024638, y: -0.01958859, z: 0.0023271516}
  4333. m_Extent: {x: 0.1519726, y: 0.15133454, z: 0.12042395}
  4334. m_DirtyAABB: 0
  4335. --- !u!1 &6462319122685484158
  4336. GameObject:
  4337. m_ObjectHideFlags: 0
  4338. m_CorrespondingSourceObject: {fileID: 0}
  4339. m_PrefabInstance: {fileID: 0}
  4340. m_PrefabAsset: {fileID: 0}
  4341. serializedVersion: 6
  4342. m_Component:
  4343. - component: {fileID: 935638092951152190}
  4344. - component: {fileID: 4436406971962844334}
  4345. - component: {fileID: 5651722362475178546}
  4346. m_Layer: 0
  4347. m_Name: UD_Xtra_Bag
  4348. m_TagString: Untagged
  4349. m_Icon: {fileID: 0}
  4350. m_NavMeshLayer: 0
  4351. m_StaticEditorFlags: 0
  4352. m_IsActive: 0
  4353. --- !u!4 &935638092951152190
  4354. Transform:
  4355. m_ObjectHideFlags: 0
  4356. m_CorrespondingSourceObject: {fileID: 0}
  4357. m_PrefabInstance: {fileID: 0}
  4358. m_PrefabAsset: {fileID: 0}
  4359. m_GameObject: {fileID: 6462319122685484158}
  4360. m_LocalRotation: {x: -0.00000011176685, y: -0.00000022540797, z: 0.7071068, w: 0.7071067}
  4361. m_LocalPosition: {x: -0.093751155, y: 0.027100319, z: -0.21789832}
  4362. m_LocalScale: {x: 0.99999976, y: 0.99999964, z: 0.9999999}
  4363. m_Children: []
  4364. m_Father: {fileID: 4970290565428968369}
  4365. m_RootOrder: 0
  4366. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4367. --- !u!33 &4436406971962844334
  4368. MeshFilter:
  4369. m_ObjectHideFlags: 0
  4370. m_CorrespondingSourceObject: {fileID: 0}
  4371. m_PrefabInstance: {fileID: 0}
  4372. m_PrefabAsset: {fileID: 0}
  4373. m_GameObject: {fileID: 6462319122685484158}
  4374. m_Mesh: {fileID: 7224275582496542807, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4375. --- !u!23 &5651722362475178546
  4376. MeshRenderer:
  4377. m_ObjectHideFlags: 0
  4378. m_CorrespondingSourceObject: {fileID: 0}
  4379. m_PrefabInstance: {fileID: 0}
  4380. m_PrefabAsset: {fileID: 0}
  4381. m_GameObject: {fileID: 6462319122685484158}
  4382. m_Enabled: 1
  4383. m_CastShadows: 1
  4384. m_ReceiveShadows: 1
  4385. m_DynamicOccludee: 1
  4386. m_MotionVectors: 1
  4387. m_LightProbeUsage: 1
  4388. m_ReflectionProbeUsage: 1
  4389. m_RenderingLayerMask: 1
  4390. m_RendererPriority: 0
  4391. m_Materials:
  4392. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4393. m_StaticBatchInfo:
  4394. firstSubMesh: 0
  4395. subMeshCount: 0
  4396. m_StaticBatchRoot: {fileID: 0}
  4397. m_ProbeAnchor: {fileID: 0}
  4398. m_LightProbeVolumeOverride: {fileID: 0}
  4399. m_ScaleInLightmap: 1
  4400. m_ReceiveGI: 1
  4401. m_PreserveUVs: 0
  4402. m_IgnoreNormalsForChartDetection: 0
  4403. m_ImportantGI: 0
  4404. m_StitchLightmapSeams: 1
  4405. m_SelectedEditorRenderState: 3
  4406. m_MinimumChartSize: 4
  4407. m_AutoUVMaxDistance: 0.5
  4408. m_AutoUVMaxAngle: 89
  4409. m_LightmapParameters: {fileID: 0}
  4410. m_SortingLayerID: 0
  4411. m_SortingLayer: 0
  4412. m_SortingOrder: 0
  4413. --- !u!1 &6744252732696536462
  4414. GameObject:
  4415. m_ObjectHideFlags: 0
  4416. m_CorrespondingSourceObject: {fileID: 0}
  4417. m_PrefabInstance: {fileID: 0}
  4418. m_PrefabAsset: {fileID: 0}
  4419. serializedVersion: 6
  4420. m_Component:
  4421. - component: {fileID: 8157822346425724874}
  4422. m_Layer: 0
  4423. m_Name: L_hand_container
  4424. m_TagString: Untagged
  4425. m_Icon: {fileID: 0}
  4426. m_NavMeshLayer: 0
  4427. m_StaticEditorFlags: 0
  4428. m_IsActive: 1
  4429. --- !u!4 &8157822346425724874
  4430. Transform:
  4431. m_ObjectHideFlags: 0
  4432. m_CorrespondingSourceObject: {fileID: 0}
  4433. m_PrefabInstance: {fileID: 0}
  4434. m_PrefabAsset: {fileID: 0}
  4435. m_GameObject: {fileID: 6744252732696536462}
  4436. m_LocalRotation: {x: 0.7203261, y: -0.077861354, z: 0.68612117, w: 0.0656174}
  4437. m_LocalPosition: {x: -0.094912566, y: 0.039906867, z: -0.06172094}
  4438. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  4439. m_Children:
  4440. - {fileID: 2519202081819445144}
  4441. - {fileID: 4251275508541703589}
  4442. - {fileID: 201032695545667469}
  4443. - {fileID: 1311444088062753502}
  4444. - {fileID: 3156282758723443733}
  4445. m_Father: {fileID: 4970290565428967943}
  4446. m_RootOrder: 0
  4447. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4448. --- !u!1 &7163342039033277009
  4449. GameObject:
  4450. m_ObjectHideFlags: 0
  4451. m_CorrespondingSourceObject: {fileID: 0}
  4452. m_PrefabInstance: {fileID: 0}
  4453. m_PrefabAsset: {fileID: 0}
  4454. serializedVersion: 6
  4455. m_Component:
  4456. - component: {fileID: 6940278842062089796}
  4457. - component: {fileID: 5563149190850996295}
  4458. m_Layer: 0
  4459. m_Name: UD_Units_shoulderpads_B
  4460. m_TagString: Untagged
  4461. m_Icon: {fileID: 0}
  4462. m_NavMeshLayer: 0
  4463. m_StaticEditorFlags: 0
  4464. m_IsActive: 0
  4465. --- !u!4 &6940278842062089796
  4466. Transform:
  4467. m_ObjectHideFlags: 0
  4468. m_CorrespondingSourceObject: {fileID: 0}
  4469. m_PrefabInstance: {fileID: 0}
  4470. m_PrefabAsset: {fileID: 0}
  4471. m_GameObject: {fileID: 7163342039033277009}
  4472. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4473. m_LocalPosition: {x: -0, y: 0, z: 0}
  4474. m_LocalScale: {x: 1, y: 1, z: 1}
  4475. m_Children: []
  4476. m_Father: {fileID: 4970290565428968003}
  4477. m_RootOrder: 31
  4478. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4479. --- !u!137 &5563149190850996295
  4480. SkinnedMeshRenderer:
  4481. m_ObjectHideFlags: 0
  4482. m_CorrespondingSourceObject: {fileID: 0}
  4483. m_PrefabInstance: {fileID: 0}
  4484. m_PrefabAsset: {fileID: 0}
  4485. m_GameObject: {fileID: 7163342039033277009}
  4486. m_Enabled: 1
  4487. m_CastShadows: 1
  4488. m_ReceiveShadows: 1
  4489. m_DynamicOccludee: 1
  4490. m_MotionVectors: 1
  4491. m_LightProbeUsage: 1
  4492. m_ReflectionProbeUsage: 1
  4493. m_RenderingLayerMask: 1
  4494. m_RendererPriority: 0
  4495. m_Materials:
  4496. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4497. m_StaticBatchInfo:
  4498. firstSubMesh: 0
  4499. subMeshCount: 0
  4500. m_StaticBatchRoot: {fileID: 0}
  4501. m_ProbeAnchor: {fileID: 0}
  4502. m_LightProbeVolumeOverride: {fileID: 0}
  4503. m_ScaleInLightmap: 1
  4504. m_ReceiveGI: 1
  4505. m_PreserveUVs: 0
  4506. m_IgnoreNormalsForChartDetection: 0
  4507. m_ImportantGI: 0
  4508. m_StitchLightmapSeams: 1
  4509. m_SelectedEditorRenderState: 3
  4510. m_MinimumChartSize: 4
  4511. m_AutoUVMaxDistance: 0.5
  4512. m_AutoUVMaxAngle: 89
  4513. m_LightmapParameters: {fileID: 0}
  4514. m_SortingLayerID: 0
  4515. m_SortingLayer: 0
  4516. m_SortingOrder: 0
  4517. serializedVersion: 2
  4518. m_Quality: 0
  4519. m_UpdateWhenOffscreen: 0
  4520. m_SkinnedMotionVectors: 1
  4521. m_Mesh: {fileID: 9153774014071233987, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4522. m_Bones:
  4523. - {fileID: 4970290565428967991}
  4524. - {fileID: 4970290565428967975}
  4525. - {fileID: 4970290565428967947}
  4526. - {fileID: 4970290565428967955}
  4527. - {fileID: 4970290565428967965}
  4528. - {fileID: 4970290565428967993}
  4529. - {fileID: 4970290565428967951}
  4530. m_BlendShapeWeights: []
  4531. m_RootBone: {fileID: 4970290565428967947}
  4532. m_AABB:
  4533. m_Center: {x: -0.44620308, y: -0.017412953, z: 0.00000044703484}
  4534. m_Extent: {x: 0.22226515, y: 0.24355578, z: 0.46503606}
  4535. m_DirtyAABB: 0
  4536. --- !u!1 &7291053098579988887
  4537. GameObject:
  4538. m_ObjectHideFlags: 0
  4539. m_CorrespondingSourceObject: {fileID: 0}
  4540. m_PrefabInstance: {fileID: 0}
  4541. m_PrefabAsset: {fileID: 0}
  4542. serializedVersion: 6
  4543. m_Component:
  4544. - component: {fileID: 8360258626602265884}
  4545. - component: {fileID: 4667738811664053236}
  4546. m_Layer: 0
  4547. m_Name: UD_Units_shoulderpads_A
  4548. m_TagString: Untagged
  4549. m_Icon: {fileID: 0}
  4550. m_NavMeshLayer: 0
  4551. m_StaticEditorFlags: 0
  4552. m_IsActive: 1
  4553. --- !u!4 &8360258626602265884
  4554. Transform:
  4555. m_ObjectHideFlags: 0
  4556. m_CorrespondingSourceObject: {fileID: 0}
  4557. m_PrefabInstance: {fileID: 0}
  4558. m_PrefabAsset: {fileID: 0}
  4559. m_GameObject: {fileID: 7291053098579988887}
  4560. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4561. m_LocalPosition: {x: -0, y: 0, z: 0}
  4562. m_LocalScale: {x: 1, y: 1, z: 1}
  4563. m_Children: []
  4564. m_Father: {fileID: 4970290565428968003}
  4565. m_RootOrder: 30
  4566. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4567. --- !u!137 &4667738811664053236
  4568. SkinnedMeshRenderer:
  4569. m_ObjectHideFlags: 0
  4570. m_CorrespondingSourceObject: {fileID: 0}
  4571. m_PrefabInstance: {fileID: 0}
  4572. m_PrefabAsset: {fileID: 0}
  4573. m_GameObject: {fileID: 7291053098579988887}
  4574. m_Enabled: 1
  4575. m_CastShadows: 1
  4576. m_ReceiveShadows: 1
  4577. m_DynamicOccludee: 1
  4578. m_MotionVectors: 1
  4579. m_LightProbeUsage: 1
  4580. m_ReflectionProbeUsage: 1
  4581. m_RenderingLayerMask: 1
  4582. m_RendererPriority: 0
  4583. m_Materials:
  4584. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4585. m_StaticBatchInfo:
  4586. firstSubMesh: 0
  4587. subMeshCount: 0
  4588. m_StaticBatchRoot: {fileID: 0}
  4589. m_ProbeAnchor: {fileID: 0}
  4590. m_LightProbeVolumeOverride: {fileID: 0}
  4591. m_ScaleInLightmap: 1
  4592. m_ReceiveGI: 1
  4593. m_PreserveUVs: 0
  4594. m_IgnoreNormalsForChartDetection: 0
  4595. m_ImportantGI: 0
  4596. m_StitchLightmapSeams: 1
  4597. m_SelectedEditorRenderState: 3
  4598. m_MinimumChartSize: 4
  4599. m_AutoUVMaxDistance: 0.5
  4600. m_AutoUVMaxAngle: 89
  4601. m_LightmapParameters: {fileID: 0}
  4602. m_SortingLayerID: 0
  4603. m_SortingLayer: 0
  4604. m_SortingOrder: 0
  4605. serializedVersion: 2
  4606. m_Quality: 0
  4607. m_UpdateWhenOffscreen: 0
  4608. m_SkinnedMotionVectors: 1
  4609. m_Mesh: {fileID: -9052683114116344933, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4610. m_Bones:
  4611. - {fileID: 4970290565428967991}
  4612. - {fileID: 4970290565428967965}
  4613. m_BlendShapeWeights: []
  4614. m_RootBone: {fileID: 4970290565428967965}
  4615. m_AABB:
  4616. m_Center: {x: 0.091613114, y: 0.04958444, z: -0.04896559}
  4617. m_Extent: {x: 0.35347858, y: 0.2168704, z: 0.19390346}
  4618. m_DirtyAABB: 0
  4619. --- !u!1 &7330172565131468859
  4620. GameObject:
  4621. m_ObjectHideFlags: 0
  4622. m_CorrespondingSourceObject: {fileID: 0}
  4623. m_PrefabInstance: {fileID: 0}
  4624. m_PrefabAsset: {fileID: 0}
  4625. serializedVersion: 6
  4626. m_Component:
  4627. - component: {fileID: 6803707631759611190}
  4628. - component: {fileID: 7932578724231594582}
  4629. m_Layer: 0
  4630. m_Name: UD_Units_head_F
  4631. m_TagString: Untagged
  4632. m_Icon: {fileID: 0}
  4633. m_NavMeshLayer: 0
  4634. m_StaticEditorFlags: 0
  4635. m_IsActive: 0
  4636. --- !u!4 &6803707631759611190
  4637. Transform:
  4638. m_ObjectHideFlags: 0
  4639. m_CorrespondingSourceObject: {fileID: 0}
  4640. m_PrefabInstance: {fileID: 0}
  4641. m_PrefabAsset: {fileID: 0}
  4642. m_GameObject: {fileID: 7330172565131468859}
  4643. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4644. m_LocalPosition: {x: -0, y: 0, z: 0}
  4645. m_LocalScale: {x: 1, y: 1, z: 1}
  4646. m_Children: []
  4647. m_Father: {fileID: 4970290565428968003}
  4648. m_RootOrder: 18
  4649. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4650. --- !u!137 &7932578724231594582
  4651. SkinnedMeshRenderer:
  4652. m_ObjectHideFlags: 0
  4653. m_CorrespondingSourceObject: {fileID: 0}
  4654. m_PrefabInstance: {fileID: 0}
  4655. m_PrefabAsset: {fileID: 0}
  4656. m_GameObject: {fileID: 7330172565131468859}
  4657. m_Enabled: 1
  4658. m_CastShadows: 1
  4659. m_ReceiveShadows: 1
  4660. m_DynamicOccludee: 1
  4661. m_MotionVectors: 1
  4662. m_LightProbeUsage: 1
  4663. m_ReflectionProbeUsage: 1
  4664. m_RenderingLayerMask: 1
  4665. m_RendererPriority: 0
  4666. m_Materials:
  4667. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4668. m_StaticBatchInfo:
  4669. firstSubMesh: 0
  4670. subMeshCount: 0
  4671. m_StaticBatchRoot: {fileID: 0}
  4672. m_ProbeAnchor: {fileID: 0}
  4673. m_LightProbeVolumeOverride: {fileID: 0}
  4674. m_ScaleInLightmap: 1
  4675. m_ReceiveGI: 1
  4676. m_PreserveUVs: 0
  4677. m_IgnoreNormalsForChartDetection: 0
  4678. m_ImportantGI: 0
  4679. m_StitchLightmapSeams: 1
  4680. m_SelectedEditorRenderState: 3
  4681. m_MinimumChartSize: 4
  4682. m_AutoUVMaxDistance: 0.5
  4683. m_AutoUVMaxAngle: 89
  4684. m_LightmapParameters: {fileID: 0}
  4685. m_SortingLayerID: 0
  4686. m_SortingLayer: 0
  4687. m_SortingOrder: 0
  4688. serializedVersion: 2
  4689. m_Quality: 0
  4690. m_UpdateWhenOffscreen: 0
  4691. m_SkinnedMotionVectors: 1
  4692. m_Mesh: {fileID: 1938214209879500020, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4693. m_Bones:
  4694. - {fileID: 4970290565428967975}
  4695. - {fileID: 4970290565428967991}
  4696. - {fileID: 4970290565428967965}
  4697. - {fileID: 4970290565428967955}
  4698. - {fileID: 4970290565428967947}
  4699. - {fileID: 4970290565428967993}
  4700. - {fileID: 4970290565428967949}
  4701. - {fileID: 4970290565428967951}
  4702. m_BlendShapeWeights: []
  4703. m_RootBone: {fileID: 4970290565428967947}
  4704. m_AABB:
  4705. m_Center: {x: -0.64394885, y: 0.035234682, z: 0.0000008866191}
  4706. m_Extent: {x: 0.16379933, y: 0.17432788, z: 0.11807275}
  4707. m_DirtyAABB: 0
  4708. --- !u!1 &7715320541730365633
  4709. GameObject:
  4710. m_ObjectHideFlags: 0
  4711. m_CorrespondingSourceObject: {fileID: 0}
  4712. m_PrefabInstance: {fileID: 0}
  4713. m_PrefabAsset: {fileID: 0}
  4714. serializedVersion: 6
  4715. m_Component:
  4716. - component: {fileID: 201032695545667469}
  4717. - component: {fileID: 6841961324184332013}
  4718. - component: {fileID: 3800121954748305511}
  4719. m_Layer: 0
  4720. m_Name: UD_weapon_staff_B
  4721. m_TagString: Untagged
  4722. m_Icon: {fileID: 0}
  4723. m_NavMeshLayer: 0
  4724. m_StaticEditorFlags: 0
  4725. m_IsActive: 0
  4726. --- !u!4 &201032695545667469
  4727. Transform:
  4728. m_ObjectHideFlags: 0
  4729. m_CorrespondingSourceObject: {fileID: 0}
  4730. m_PrefabInstance: {fileID: 0}
  4731. m_PrefabAsset: {fileID: 0}
  4732. m_GameObject: {fileID: 7715320541730365633}
  4733. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  4734. w: 1}
  4735. m_LocalPosition: {x: -0, y: 0.00000038757324, z: 0}
  4736. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  4737. m_Children: []
  4738. m_Father: {fileID: 8157822346425724874}
  4739. m_RootOrder: 2
  4740. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4741. --- !u!33 &6841961324184332013
  4742. MeshFilter:
  4743. m_ObjectHideFlags: 0
  4744. m_CorrespondingSourceObject: {fileID: 0}
  4745. m_PrefabInstance: {fileID: 0}
  4746. m_PrefabAsset: {fileID: 0}
  4747. m_GameObject: {fileID: 7715320541730365633}
  4748. m_Mesh: {fileID: 8170216724752754444, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4749. --- !u!23 &3800121954748305511
  4750. MeshRenderer:
  4751. m_ObjectHideFlags: 0
  4752. m_CorrespondingSourceObject: {fileID: 0}
  4753. m_PrefabInstance: {fileID: 0}
  4754. m_PrefabAsset: {fileID: 0}
  4755. m_GameObject: {fileID: 7715320541730365633}
  4756. m_Enabled: 1
  4757. m_CastShadows: 1
  4758. m_ReceiveShadows: 1
  4759. m_DynamicOccludee: 1
  4760. m_MotionVectors: 1
  4761. m_LightProbeUsage: 1
  4762. m_ReflectionProbeUsage: 1
  4763. m_RenderingLayerMask: 1
  4764. m_RendererPriority: 0
  4765. m_Materials:
  4766. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4767. m_StaticBatchInfo:
  4768. firstSubMesh: 0
  4769. subMeshCount: 0
  4770. m_StaticBatchRoot: {fileID: 0}
  4771. m_ProbeAnchor: {fileID: 0}
  4772. m_LightProbeVolumeOverride: {fileID: 0}
  4773. m_ScaleInLightmap: 1
  4774. m_ReceiveGI: 1
  4775. m_PreserveUVs: 0
  4776. m_IgnoreNormalsForChartDetection: 0
  4777. m_ImportantGI: 0
  4778. m_StitchLightmapSeams: 1
  4779. m_SelectedEditorRenderState: 3
  4780. m_MinimumChartSize: 4
  4781. m_AutoUVMaxDistance: 0.5
  4782. m_AutoUVMaxAngle: 89
  4783. m_LightmapParameters: {fileID: 0}
  4784. m_SortingLayerID: 0
  4785. m_SortingLayer: 0
  4786. m_SortingOrder: 0
  4787. --- !u!1 &8097667566893922278
  4788. GameObject:
  4789. m_ObjectHideFlags: 0
  4790. m_CorrespondingSourceObject: {fileID: 0}
  4791. m_PrefabInstance: {fileID: 0}
  4792. m_PrefabAsset: {fileID: 0}
  4793. serializedVersion: 6
  4794. m_Component:
  4795. - component: {fileID: 3878829357799445986}
  4796. - component: {fileID: 1530801214812360420}
  4797. m_Layer: 0
  4798. m_Name: UD_Units_head_A
  4799. m_TagString: Untagged
  4800. m_Icon: {fileID: 0}
  4801. m_NavMeshLayer: 0
  4802. m_StaticEditorFlags: 0
  4803. m_IsActive: 1
  4804. --- !u!4 &3878829357799445986
  4805. Transform:
  4806. m_ObjectHideFlags: 0
  4807. m_CorrespondingSourceObject: {fileID: 0}
  4808. m_PrefabInstance: {fileID: 0}
  4809. m_PrefabAsset: {fileID: 0}
  4810. m_GameObject: {fileID: 8097667566893922278}
  4811. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4812. m_LocalPosition: {x: -0, y: 0, z: 0}
  4813. m_LocalScale: {x: 1, y: 1, z: 1}
  4814. m_Children: []
  4815. m_Father: {fileID: 4970290565428968003}
  4816. m_RootOrder: 13
  4817. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4818. --- !u!137 &1530801214812360420
  4819. SkinnedMeshRenderer:
  4820. m_ObjectHideFlags: 0
  4821. m_CorrespondingSourceObject: {fileID: 0}
  4822. m_PrefabInstance: {fileID: 0}
  4823. m_PrefabAsset: {fileID: 0}
  4824. m_GameObject: {fileID: 8097667566893922278}
  4825. m_Enabled: 1
  4826. m_CastShadows: 1
  4827. m_ReceiveShadows: 1
  4828. m_DynamicOccludee: 1
  4829. m_MotionVectors: 1
  4830. m_LightProbeUsage: 1
  4831. m_ReflectionProbeUsage: 1
  4832. m_RenderingLayerMask: 1
  4833. m_RendererPriority: 0
  4834. m_Materials:
  4835. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4836. m_StaticBatchInfo:
  4837. firstSubMesh: 0
  4838. subMeshCount: 0
  4839. m_StaticBatchRoot: {fileID: 0}
  4840. m_ProbeAnchor: {fileID: 0}
  4841. m_LightProbeVolumeOverride: {fileID: 0}
  4842. m_ScaleInLightmap: 1
  4843. m_ReceiveGI: 1
  4844. m_PreserveUVs: 0
  4845. m_IgnoreNormalsForChartDetection: 0
  4846. m_ImportantGI: 0
  4847. m_StitchLightmapSeams: 1
  4848. m_SelectedEditorRenderState: 3
  4849. m_MinimumChartSize: 4
  4850. m_AutoUVMaxDistance: 0.5
  4851. m_AutoUVMaxAngle: 89
  4852. m_LightmapParameters: {fileID: 0}
  4853. m_SortingLayerID: 0
  4854. m_SortingLayer: 0
  4855. m_SortingOrder: 0
  4856. serializedVersion: 2
  4857. m_Quality: 0
  4858. m_UpdateWhenOffscreen: 0
  4859. m_SkinnedMotionVectors: 1
  4860. m_Mesh: {fileID: 3469812155418692696, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4861. m_Bones:
  4862. - {fileID: 4970290565428967955}
  4863. m_BlendShapeWeights: []
  4864. m_RootBone: {fileID: 4970290565428967955}
  4865. m_AABB:
  4866. m_Center: {x: -0.09791471, y: 0.00079365075, z: 0.00000025331974}
  4867. m_Extent: {x: 0.13177623, y: 0.14752297, z: 0.0955936}
  4868. m_DirtyAABB: 0
  4869. --- !u!1 &8134481739700547294
  4870. GameObject:
  4871. m_ObjectHideFlags: 0
  4872. m_CorrespondingSourceObject: {fileID: 0}
  4873. m_PrefabInstance: {fileID: 0}
  4874. m_PrefabAsset: {fileID: 0}
  4875. serializedVersion: 6
  4876. m_Component:
  4877. - component: {fileID: 6003605515288878040}
  4878. m_Layer: 0
  4879. m_Name: Quiver_container
  4880. m_TagString: Untagged
  4881. m_Icon: {fileID: 0}
  4882. m_NavMeshLayer: 0
  4883. m_StaticEditorFlags: 0
  4884. m_IsActive: 1
  4885. --- !u!4 &6003605515288878040
  4886. Transform:
  4887. m_ObjectHideFlags: 0
  4888. m_CorrespondingSourceObject: {fileID: 0}
  4889. m_PrefabInstance: {fileID: 0}
  4890. m_PrefabAsset: {fileID: 0}
  4891. m_GameObject: {fileID: 8134481739700547294}
  4892. m_LocalRotation: {x: 0.00033642867, y: -0.8433913, z: 0.00021288896, w: 0.5372997}
  4893. m_LocalPosition: {x: -0.25345758, y: -0.1859837, z: -0.053190194}
  4894. m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002}
  4895. m_Children:
  4896. - {fileID: 4502386465509639931}
  4897. m_Father: {fileID: 4970290565428967975}
  4898. m_RootOrder: 5
  4899. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4900. --- !u!1 &8148705571457283326
  4901. GameObject:
  4902. m_ObjectHideFlags: 0
  4903. m_CorrespondingSourceObject: {fileID: 0}
  4904. m_PrefabInstance: {fileID: 0}
  4905. m_PrefabAsset: {fileID: 0}
  4906. serializedVersion: 6
  4907. m_Component:
  4908. - component: {fileID: 4013336874318740615}
  4909. - component: {fileID: 1460422596257430484}
  4910. m_Layer: 0
  4911. m_Name: UD_Units_body_F
  4912. m_TagString: Untagged
  4913. m_Icon: {fileID: 0}
  4914. m_NavMeshLayer: 0
  4915. m_StaticEditorFlags: 0
  4916. m_IsActive: 0
  4917. --- !u!4 &4013336874318740615
  4918. Transform:
  4919. m_ObjectHideFlags: 0
  4920. m_CorrespondingSourceObject: {fileID: 0}
  4921. m_PrefabInstance: {fileID: 0}
  4922. m_PrefabAsset: {fileID: 0}
  4923. m_GameObject: {fileID: 8148705571457283326}
  4924. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4925. m_LocalPosition: {x: -0, y: 0, z: 0}
  4926. m_LocalScale: {x: 1, y: 1, z: 1}
  4927. m_Children: []
  4928. m_Father: {fileID: 4970290565428968003}
  4929. m_RootOrder: 11
  4930. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4931. --- !u!137 &1460422596257430484
  4932. SkinnedMeshRenderer:
  4933. m_ObjectHideFlags: 0
  4934. m_CorrespondingSourceObject: {fileID: 0}
  4935. m_PrefabInstance: {fileID: 0}
  4936. m_PrefabAsset: {fileID: 0}
  4937. m_GameObject: {fileID: 8148705571457283326}
  4938. m_Enabled: 1
  4939. m_CastShadows: 1
  4940. m_ReceiveShadows: 1
  4941. m_DynamicOccludee: 1
  4942. m_MotionVectors: 1
  4943. m_LightProbeUsage: 1
  4944. m_ReflectionProbeUsage: 1
  4945. m_RenderingLayerMask: 1
  4946. m_RendererPriority: 0
  4947. m_Materials:
  4948. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4949. m_StaticBatchInfo:
  4950. firstSubMesh: 0
  4951. subMeshCount: 0
  4952. m_StaticBatchRoot: {fileID: 0}
  4953. m_ProbeAnchor: {fileID: 0}
  4954. m_LightProbeVolumeOverride: {fileID: 0}
  4955. m_ScaleInLightmap: 1
  4956. m_ReceiveGI: 1
  4957. m_PreserveUVs: 0
  4958. m_IgnoreNormalsForChartDetection: 0
  4959. m_ImportantGI: 0
  4960. m_StitchLightmapSeams: 1
  4961. m_SelectedEditorRenderState: 3
  4962. m_MinimumChartSize: 4
  4963. m_AutoUVMaxDistance: 0.5
  4964. m_AutoUVMaxAngle: 89
  4965. m_LightmapParameters: {fileID: 0}
  4966. m_SortingLayerID: 0
  4967. m_SortingLayer: 0
  4968. m_SortingOrder: 0
  4969. serializedVersion: 2
  4970. m_Quality: 0
  4971. m_UpdateWhenOffscreen: 0
  4972. m_SkinnedMotionVectors: 1
  4973. m_Mesh: {fileID: 7808973288493330226, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4974. m_Bones:
  4975. - {fileID: 4970290565428967963}
  4976. - {fileID: 4970290565428967945}
  4977. - {fileID: 4970290565428967989}
  4978. - {fileID: 4970290565428967999}
  4979. - {fileID: 4970290565428967947}
  4980. - {fileID: 4970290565428967975}
  4981. - {fileID: 4970290565428967991}
  4982. - {fileID: 4970290565428967987}
  4983. - {fileID: 4970290565428967993}
  4984. - {fileID: 4970290565428967985}
  4985. - {fileID: 4970290565428967955}
  4986. - {fileID: 4970290565428967965}
  4987. - {fileID: 4970290565428967941}
  4988. - {fileID: 4970290565428967967}
  4989. - {fileID: 4970290565428967961}
  4990. - {fileID: 4970290565428967951}
  4991. - {fileID: 4970290565428967943}
  4992. - {fileID: 4970290565428967949}
  4993. m_BlendShapeWeights: []
  4994. m_RootBone: {fileID: 4970290565428967947}
  4995. m_AABB:
  4996. m_Center: {x: -0.11571041, y: -0.00096708536, z: 0.0000005364418}
  4997. m_Extent: {x: 0.5167886, y: 0.18643317, z: 0.50527805}
  4998. m_DirtyAABB: 0
  4999. --- !u!1 &8249590060850973076
  5000. GameObject:
  5001. m_ObjectHideFlags: 0
  5002. m_CorrespondingSourceObject: {fileID: 0}
  5003. m_PrefabInstance: {fileID: 0}
  5004. m_PrefabAsset: {fileID: 0}
  5005. serializedVersion: 6
  5006. m_Component:
  5007. - component: {fileID: 8174862502769628457}
  5008. - component: {fileID: 3803446663416277171}
  5009. m_Layer: 0
  5010. m_Name: UD_Units_arms_C
  5011. m_TagString: Untagged
  5012. m_Icon: {fileID: 0}
  5013. m_NavMeshLayer: 0
  5014. m_StaticEditorFlags: 0
  5015. m_IsActive: 0
  5016. --- !u!4 &8174862502769628457
  5017. Transform:
  5018. m_ObjectHideFlags: 0
  5019. m_CorrespondingSourceObject: {fileID: 0}
  5020. m_PrefabInstance: {fileID: 0}
  5021. m_PrefabAsset: {fileID: 0}
  5022. m_GameObject: {fileID: 8249590060850973076}
  5023. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5024. m_LocalPosition: {x: -0, y: 0, z: 0}
  5025. m_LocalScale: {x: 1, y: 1, z: 1}
  5026. m_Children: []
  5027. m_Father: {fileID: 4970290565428968003}
  5028. m_RootOrder: 3
  5029. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5030. --- !u!137 &3803446663416277171
  5031. SkinnedMeshRenderer:
  5032. m_ObjectHideFlags: 0
  5033. m_CorrespondingSourceObject: {fileID: 0}
  5034. m_PrefabInstance: {fileID: 0}
  5035. m_PrefabAsset: {fileID: 0}
  5036. m_GameObject: {fileID: 8249590060850973076}
  5037. m_Enabled: 1
  5038. m_CastShadows: 1
  5039. m_ReceiveShadows: 1
  5040. m_DynamicOccludee: 1
  5041. m_MotionVectors: 1
  5042. m_LightProbeUsage: 1
  5043. m_ReflectionProbeUsage: 1
  5044. m_RenderingLayerMask: 1
  5045. m_RendererPriority: 0
  5046. m_Materials:
  5047. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5048. m_StaticBatchInfo:
  5049. firstSubMesh: 0
  5050. subMeshCount: 0
  5051. m_StaticBatchRoot: {fileID: 0}
  5052. m_ProbeAnchor: {fileID: 0}
  5053. m_LightProbeVolumeOverride: {fileID: 0}
  5054. m_ScaleInLightmap: 1
  5055. m_ReceiveGI: 1
  5056. m_PreserveUVs: 0
  5057. m_IgnoreNormalsForChartDetection: 0
  5058. m_ImportantGI: 0
  5059. m_StitchLightmapSeams: 1
  5060. m_SelectedEditorRenderState: 3
  5061. m_MinimumChartSize: 4
  5062. m_AutoUVMaxDistance: 0.5
  5063. m_AutoUVMaxAngle: 89
  5064. m_LightmapParameters: {fileID: 0}
  5065. m_SortingLayerID: 0
  5066. m_SortingLayer: 0
  5067. m_SortingOrder: 0
  5068. serializedVersion: 2
  5069. m_Quality: 0
  5070. m_UpdateWhenOffscreen: 0
  5071. m_SkinnedMotionVectors: 1
  5072. m_Mesh: {fileID: -6682486392190720562, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5073. m_Bones:
  5074. - {fileID: 4970290565428967985}
  5075. - {fileID: 4970290565428967987}
  5076. - {fileID: 4970290565428967947}
  5077. - {fileID: 4970290565428967975}
  5078. - {fileID: 4970290565428967993}
  5079. - {fileID: 4970290565428967991}
  5080. - {fileID: 4970290565428967943}
  5081. - {fileID: 4970290565428967961}
  5082. - {fileID: 4970290565428967951}
  5083. - {fileID: 4970290565428967965}
  5084. m_BlendShapeWeights: []
  5085. m_RootBone: {fileID: 4970290565428967947}
  5086. m_AABB:
  5087. m_Center: {x: -0.08288129, y: 0.016856492, z: -0.00020614266}
  5088. m_Extent: {x: 0.22113343, y: 0.13559484, z: 0.81116533}
  5089. m_DirtyAABB: 0
  5090. --- !u!1 &8814655329213438427
  5091. GameObject:
  5092. m_ObjectHideFlags: 0
  5093. m_CorrespondingSourceObject: {fileID: 0}
  5094. m_PrefabInstance: {fileID: 0}
  5095. m_PrefabAsset: {fileID: 0}
  5096. serializedVersion: 6
  5097. m_Component:
  5098. - component: {fileID: 1586332182950263438}
  5099. - component: {fileID: 4084024727822938358}
  5100. m_Layer: 0
  5101. m_Name: UD_Units_head_M
  5102. m_TagString: Untagged
  5103. m_Icon: {fileID: 0}
  5104. m_NavMeshLayer: 0
  5105. m_StaticEditorFlags: 0
  5106. m_IsActive: 0
  5107. --- !u!4 &1586332182950263438
  5108. Transform:
  5109. m_ObjectHideFlags: 0
  5110. m_CorrespondingSourceObject: {fileID: 0}
  5111. m_PrefabInstance: {fileID: 0}
  5112. m_PrefabAsset: {fileID: 0}
  5113. m_GameObject: {fileID: 8814655329213438427}
  5114. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5115. m_LocalPosition: {x: -0, y: 0, z: 0}
  5116. m_LocalScale: {x: 1, y: 1, z: 1}
  5117. m_Children: []
  5118. m_Father: {fileID: 4970290565428968003}
  5119. m_RootOrder: 25
  5120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5121. --- !u!137 &4084024727822938358
  5122. SkinnedMeshRenderer:
  5123. m_ObjectHideFlags: 0
  5124. m_CorrespondingSourceObject: {fileID: 0}
  5125. m_PrefabInstance: {fileID: 0}
  5126. m_PrefabAsset: {fileID: 0}
  5127. m_GameObject: {fileID: 8814655329213438427}
  5128. m_Enabled: 1
  5129. m_CastShadows: 1
  5130. m_ReceiveShadows: 1
  5131. m_DynamicOccludee: 1
  5132. m_MotionVectors: 1
  5133. m_LightProbeUsage: 1
  5134. m_ReflectionProbeUsage: 1
  5135. m_RenderingLayerMask: 1
  5136. m_RendererPriority: 0
  5137. m_Materials:
  5138. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5139. m_StaticBatchInfo:
  5140. firstSubMesh: 0
  5141. subMeshCount: 0
  5142. m_StaticBatchRoot: {fileID: 0}
  5143. m_ProbeAnchor: {fileID: 0}
  5144. m_LightProbeVolumeOverride: {fileID: 0}
  5145. m_ScaleInLightmap: 1
  5146. m_ReceiveGI: 1
  5147. m_PreserveUVs: 0
  5148. m_IgnoreNormalsForChartDetection: 0
  5149. m_ImportantGI: 0
  5150. m_StitchLightmapSeams: 1
  5151. m_SelectedEditorRenderState: 3
  5152. m_MinimumChartSize: 4
  5153. m_AutoUVMaxDistance: 0.5
  5154. m_AutoUVMaxAngle: 89
  5155. m_LightmapParameters: {fileID: 0}
  5156. m_SortingLayerID: 0
  5157. m_SortingLayer: 0
  5158. m_SortingOrder: 0
  5159. serializedVersion: 2
  5160. m_Quality: 0
  5161. m_UpdateWhenOffscreen: 0
  5162. m_SkinnedMotionVectors: 1
  5163. m_Mesh: {fileID: -5551766956588871736, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5164. m_Bones:
  5165. - {fileID: 4970290565428967955}
  5166. - {fileID: 4970290565428967965}
  5167. - {fileID: 4970290565428967991}
  5168. - {fileID: 4970290565428967993}
  5169. - {fileID: 4970290565428967975}
  5170. - {fileID: 4970290565428967947}
  5171. - {fileID: 4970290565428967949}
  5172. - {fileID: 4970290565428967951}
  5173. m_BlendShapeWeights: []
  5174. m_RootBone: {fileID: 4970290565428967947}
  5175. m_AABB:
  5176. m_Center: {x: -0.6081711, y: 0.04944791, z: 0.01391422}
  5177. m_Extent: {x: 0.304566, y: 0.20971505, z: 0.26169372}
  5178. m_DirtyAABB: 0
  5179. --- !u!1 &8884421442816065106
  5180. GameObject:
  5181. m_ObjectHideFlags: 0
  5182. m_CorrespondingSourceObject: {fileID: 0}
  5183. m_PrefabInstance: {fileID: 0}
  5184. m_PrefabAsset: {fileID: 0}
  5185. serializedVersion: 6
  5186. m_Component:
  5187. - component: {fileID: 4502386465509639931}
  5188. - component: {fileID: 4130077057159895604}
  5189. - component: {fileID: 2045805877420884291}
  5190. m_Layer: 0
  5191. m_Name: UD_Xtra_Quiver
  5192. m_TagString: Untagged
  5193. m_Icon: {fileID: 0}
  5194. m_NavMeshLayer: 0
  5195. m_StaticEditorFlags: 0
  5196. m_IsActive: 0
  5197. --- !u!4 &4502386465509639931
  5198. Transform:
  5199. m_ObjectHideFlags: 0
  5200. m_CorrespondingSourceObject: {fileID: 0}
  5201. m_PrefabInstance: {fileID: 0}
  5202. m_PrefabAsset: {fileID: 0}
  5203. m_GameObject: {fileID: 8884421442816065106}
  5204. m_LocalRotation: {x: 0.000000029451122, y: -0.00000002980232, z: 0.000000032887243,
  5205. w: 1}
  5206. m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000009689331}
  5207. m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 0.99999964}
  5208. m_Children: []
  5209. m_Father: {fileID: 6003605515288878040}
  5210. m_RootOrder: 0
  5211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5212. --- !u!33 &4130077057159895604
  5213. MeshFilter:
  5214. m_ObjectHideFlags: 0
  5215. m_CorrespondingSourceObject: {fileID: 0}
  5216. m_PrefabInstance: {fileID: 0}
  5217. m_PrefabAsset: {fileID: 0}
  5218. m_GameObject: {fileID: 8884421442816065106}
  5219. m_Mesh: {fileID: 6896649081312189152, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5220. --- !u!23 &2045805877420884291
  5221. MeshRenderer:
  5222. m_ObjectHideFlags: 0
  5223. m_CorrespondingSourceObject: {fileID: 0}
  5224. m_PrefabInstance: {fileID: 0}
  5225. m_PrefabAsset: {fileID: 0}
  5226. m_GameObject: {fileID: 8884421442816065106}
  5227. m_Enabled: 1
  5228. m_CastShadows: 1
  5229. m_ReceiveShadows: 1
  5230. m_DynamicOccludee: 1
  5231. m_MotionVectors: 1
  5232. m_LightProbeUsage: 1
  5233. m_ReflectionProbeUsage: 1
  5234. m_RenderingLayerMask: 1
  5235. m_RendererPriority: 0
  5236. m_Materials:
  5237. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5238. m_StaticBatchInfo:
  5239. firstSubMesh: 0
  5240. subMeshCount: 0
  5241. m_StaticBatchRoot: {fileID: 0}
  5242. m_ProbeAnchor: {fileID: 0}
  5243. m_LightProbeVolumeOverride: {fileID: 0}
  5244. m_ScaleInLightmap: 1
  5245. m_ReceiveGI: 1
  5246. m_PreserveUVs: 0
  5247. m_IgnoreNormalsForChartDetection: 0
  5248. m_ImportantGI: 0
  5249. m_StitchLightmapSeams: 1
  5250. m_SelectedEditorRenderState: 3
  5251. m_MinimumChartSize: 4
  5252. m_AutoUVMaxDistance: 0.5
  5253. m_AutoUVMaxAngle: 89
  5254. m_LightmapParameters: {fileID: 0}
  5255. m_SortingLayerID: 0
  5256. m_SortingLayer: 0
  5257. m_SortingOrder: 0
  5258. --- !u!1 &9103751327282537354
  5259. GameObject:
  5260. m_ObjectHideFlags: 0
  5261. m_CorrespondingSourceObject: {fileID: 0}
  5262. m_PrefabInstance: {fileID: 0}
  5263. m_PrefabAsset: {fileID: 0}
  5264. serializedVersion: 6
  5265. m_Component:
  5266. - component: {fileID: 5511396214889275213}
  5267. - component: {fileID: 4549589273172184634}
  5268. m_Layer: 0
  5269. m_Name: UD_Units_head_C
  5270. m_TagString: Untagged
  5271. m_Icon: {fileID: 0}
  5272. m_NavMeshLayer: 0
  5273. m_StaticEditorFlags: 0
  5274. m_IsActive: 0
  5275. --- !u!4 &5511396214889275213
  5276. Transform:
  5277. m_ObjectHideFlags: 0
  5278. m_CorrespondingSourceObject: {fileID: 0}
  5279. m_PrefabInstance: {fileID: 0}
  5280. m_PrefabAsset: {fileID: 0}
  5281. m_GameObject: {fileID: 9103751327282537354}
  5282. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5283. m_LocalPosition: {x: -0, y: 0, z: 0}
  5284. m_LocalScale: {x: 1, y: 1, z: 1}
  5285. m_Children: []
  5286. m_Father: {fileID: 4970290565428968003}
  5287. m_RootOrder: 15
  5288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5289. --- !u!137 &4549589273172184634
  5290. SkinnedMeshRenderer:
  5291. m_ObjectHideFlags: 0
  5292. m_CorrespondingSourceObject: {fileID: 0}
  5293. m_PrefabInstance: {fileID: 0}
  5294. m_PrefabAsset: {fileID: 0}
  5295. m_GameObject: {fileID: 9103751327282537354}
  5296. m_Enabled: 1
  5297. m_CastShadows: 1
  5298. m_ReceiveShadows: 1
  5299. m_DynamicOccludee: 1
  5300. m_MotionVectors: 1
  5301. m_LightProbeUsage: 1
  5302. m_ReflectionProbeUsage: 1
  5303. m_RenderingLayerMask: 1
  5304. m_RendererPriority: 0
  5305. m_Materials:
  5306. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5307. m_StaticBatchInfo:
  5308. firstSubMesh: 0
  5309. subMeshCount: 0
  5310. m_StaticBatchRoot: {fileID: 0}
  5311. m_ProbeAnchor: {fileID: 0}
  5312. m_LightProbeVolumeOverride: {fileID: 0}
  5313. m_ScaleInLightmap: 1
  5314. m_ReceiveGI: 1
  5315. m_PreserveUVs: 0
  5316. m_IgnoreNormalsForChartDetection: 0
  5317. m_ImportantGI: 0
  5318. m_StitchLightmapSeams: 1
  5319. m_SelectedEditorRenderState: 3
  5320. m_MinimumChartSize: 4
  5321. m_AutoUVMaxDistance: 0.5
  5322. m_AutoUVMaxAngle: 89
  5323. m_LightmapParameters: {fileID: 0}
  5324. m_SortingLayerID: 0
  5325. m_SortingLayer: 0
  5326. m_SortingOrder: 0
  5327. serializedVersion: 2
  5328. m_Quality: 0
  5329. m_UpdateWhenOffscreen: 0
  5330. m_SkinnedMotionVectors: 1
  5331. m_Mesh: {fileID: -2718798340081461161, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5332. m_Bones:
  5333. - {fileID: 4970290565428967955}
  5334. m_BlendShapeWeights: []
  5335. m_RootBone: {fileID: 4970290565428967955}
  5336. m_AABB:
  5337. m_Center: {x: -0.15724708, y: -0.009877145, z: 0.00000011175871}
  5338. m_Extent: {x: 0.15917303, y: 0.15532048, z: 0.09994818}
  5339. m_DirtyAABB: 0