LaserRedOBJ.prefab 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &128572
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 5
  9. m_Component:
  10. - component: {fileID: 450904}
  11. - component: {fileID: 13576440}
  12. - component: {fileID: 5479992}
  13. - component: {fileID: 11464288}
  14. m_Layer: 0
  15. m_Name: LaserRedOBJ
  16. m_TagString: Missile
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &450904
  22. Transform:
  23. m_ObjectHideFlags: 1
  24. m_PrefabParentObject: {fileID: 0}
  25. m_PrefabInternal: {fileID: 100100000}
  26. m_GameObject: {fileID: 128572}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 8.313633, y: 5.892903, z: -13.319157}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!54 &5479992
  35. Rigidbody:
  36. m_ObjectHideFlags: 1
  37. m_PrefabParentObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. m_GameObject: {fileID: 128572}
  40. serializedVersion: 2
  41. m_Mass: 1
  42. m_Drag: 0
  43. m_AngularDrag: 0.05
  44. m_UseGravity: 0
  45. m_IsKinematic: 0
  46. m_Interpolate: 1
  47. m_Constraints: 0
  48. m_CollisionDetection: 0
  49. --- !u!114 &11464288
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 1
  52. m_PrefabParentObject: {fileID: 0}
  53. m_PrefabInternal: {fileID: 100100000}
  54. m_GameObject: {fileID: 128572}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: acd27932048c3254597a02078fa2cb26, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. impactParticle: {fileID: 134664, guid: 5b2df17ecc30d7b44909bcc7d4a4febd, type: 2}
  61. projectileParticle: {fileID: 169190, guid: 5ebe806fbdc57ab4e834f4764618c29b, type: 2}
  62. muzzleParticle: {fileID: 134162, guid: c49de3291c8b48841a7dbd15e3f74c2b, type: 2}
  63. colliderRadius: 0.1
  64. collideOffset: 0.1
  65. --- !u!135 &13576440
  66. SphereCollider:
  67. m_ObjectHideFlags: 1
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. m_GameObject: {fileID: 128572}
  71. m_Material: {fileID: 0}
  72. m_IsTrigger: 0
  73. m_Enabled: 1
  74. serializedVersion: 2
  75. m_Radius: 0.15
  76. m_Center: {x: 0, y: 0, z: 0}
  77. --- !u!1001 &100100000
  78. Prefab:
  79. m_ObjectHideFlags: 1
  80. serializedVersion: 2
  81. m_Modification:
  82. m_TransformParent: {fileID: 0}
  83. m_Modifications: []
  84. m_RemovedComponents: []
  85. m_ParentPrefab: {fileID: 0}
  86. m_RootGameObject: {fileID: 128572}
  87. m_IsPrefabParent: 1