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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /// <summary>
- /// 敌人标记类,作为敌人专属行为和属性的扩展入口
- /// </summary>
- public class Enemy : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- }
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