Enemy.cs 389 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. /// <summary>
  5. /// 敌人标记类,作为敌人专属行为和属性的扩展入口
  6. /// </summary>
  7. public class Enemy : MonoBehaviour
  8. {
  9. // Start is called before the first frame update
  10. void Start()
  11. {
  12. }
  13. // Update is called once per frame
  14. void Update()
  15. {
  16. }
  17. }