PictureFrame01_Light.prefab 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3136549094996401766
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3136549094996401765}
  12. - component: {fileID: 3136549094996401762}
  13. - component: {fileID: 3136549094996401763}
  14. - component: {fileID: 3136549094996401764}
  15. m_Layer: 0
  16. m_Name: PictureFrame01_Light
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &3136549094996401765
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 3136549094996401766}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children:
  33. - {fileID: 3136549096013372372}
  34. - {fileID: 3136549096068556049}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. m_AnchorMin: {x: 0.5, y: 0.5}
  39. m_AnchorMax: {x: 0.5, y: 0.5}
  40. m_AnchoredPosition: {x: 0, y: 0}
  41. m_SizeDelta: {x: 160, y: 160}
  42. m_Pivot: {x: 0.5, y: 0.5}
  43. --- !u!222 &3136549094996401762
  44. CanvasRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 3136549094996401766}
  50. m_CullTransparentMesh: 0
  51. --- !u!114 &3136549094996401763
  52. MonoBehaviour:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 3136549094996401766}
  58. m_Enabled: 1
  59. m_EditorHideFlags: 0
  60. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  61. m_Name:
  62. m_EditorClassIdentifier:
  63. m_Material: {fileID: 0}
  64. m_Color: {r: 1, g: 1, b: 1, a: 1}
  65. m_RaycastTarget: 1
  66. m_Maskable: 1
  67. m_OnCullStateChanged:
  68. m_PersistentCalls:
  69. m_Calls: []
  70. m_Sprite: {fileID: 21300000, guid: 647af18abc22845439866a81f3629a33, type: 3}
  71. m_Type: 0
  72. m_PreserveAspect: 0
  73. m_FillCenter: 1
  74. m_FillMethod: 4
  75. m_FillAmount: 1
  76. m_FillClockwise: 1
  77. m_FillOrigin: 0
  78. m_UseSpriteMesh: 0
  79. m_PixelsPerUnitMultiplier: 1
  80. --- !u!114 &3136549094996401764
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 3136549094996401766}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.101960786}
  93. m_EffectDistance: {x: 0, y: -6}
  94. m_UseGraphicAlpha: 1
  95. --- !u!1 &3136549095747066474
  96. GameObject:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. serializedVersion: 6
  102. m_Component:
  103. - component: {fileID: 3136549095747066473}
  104. - component: {fileID: 3136549095747066455}
  105. - component: {fileID: 3136549095747066472}
  106. m_Layer: 0
  107. m_Name: Text (TMP)
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!224 &3136549095747066473
  114. RectTransform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 3136549095747066474}
  120. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  121. m_LocalPosition: {x: 0, y: 0, z: 0}
  122. m_LocalScale: {x: 1, y: 1, z: 1}
  123. m_Children: []
  124. m_Father: {fileID: 3136549096068556049}
  125. m_RootOrder: 0
  126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  127. m_AnchorMin: {x: 0.5, y: 0.5}
  128. m_AnchorMax: {x: 0.5, y: 0.5}
  129. m_AnchoredPosition: {x: 0, y: 0}
  130. m_SizeDelta: {x: 38.817154, y: 34.532944}
  131. m_Pivot: {x: 0.5, y: 0.5}
  132. --- !u!222 &3136549095747066455
  133. CanvasRenderer:
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. m_GameObject: {fileID: 3136549095747066474}
  139. m_CullTransparentMesh: 0
  140. --- !u!114 &3136549095747066472
  141. MonoBehaviour:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 3136549095747066474}
  147. m_Enabled: 1
  148. m_EditorHideFlags: 0
  149. m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
  150. m_Name:
  151. m_EditorClassIdentifier:
  152. m_Material: {fileID: 0}
  153. m_Color: {r: 1, g: 1, b: 1, a: 1}
  154. m_RaycastTarget: 1
  155. m_Maskable: 1
  156. m_OnCullStateChanged:
  157. m_PersistentCalls:
  158. m_Calls: []
  159. m_text: 3
  160. m_isRightToLeft: 0
  161. m_fontAsset: {fileID: 11400000, guid: 5f58c05479cb14f588efcdfcbdab347c, type: 2}
  162. m_sharedMaterial: {fileID: 7423409246693961632, guid: 5f58c05479cb14f588efcdfcbdab347c,
  163. type: 2}
  164. m_fontSharedMaterials: []
  165. m_fontMaterial: {fileID: 0}
  166. m_fontMaterials: []
  167. m_fontColor32:
  168. serializedVersion: 2
  169. rgba: 4294967295
  170. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  171. m_enableVertexGradient: 0
  172. m_colorMode: 3
  173. m_fontColorGradient:
  174. topLeft: {r: 1, g: 1, b: 1, a: 1}
  175. topRight: {r: 1, g: 1, b: 1, a: 1}
  176. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  177. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  178. m_fontColorGradientPreset: {fileID: 0}
  179. m_spriteAsset: {fileID: 0}
  180. m_tintAllSprites: 0
  181. m_overrideHtmlColors: 0
  182. m_faceColor:
  183. serializedVersion: 2
  184. rgba: 4294967295
  185. m_outlineColor:
  186. serializedVersion: 2
  187. rgba: 4278190080
  188. m_fontSize: 32
  189. m_fontSizeBase: 32
  190. m_fontWeight: 400
  191. m_enableAutoSizing: 0
  192. m_fontSizeMin: 18
  193. m_fontSizeMax: 72
  194. m_fontStyle: 0
  195. m_textAlignment: 514
  196. m_characterSpacing: 0
  197. m_wordSpacing: 0
  198. m_lineSpacing: 0
  199. m_lineSpacingMax: 0
  200. m_paragraphSpacing: 0
  201. m_charWidthMaxAdj: 0
  202. m_enableWordWrapping: 1
  203. m_wordWrappingRatios: 0.4
  204. m_overflowMode: 0
  205. m_firstOverflowCharacterIndex: 0
  206. m_linkedTextComponent: {fileID: 0}
  207. m_isLinkedTextComponent: 0
  208. m_isTextTruncated: 0
  209. m_enableKerning: 1
  210. m_enableExtraPadding: 0
  211. checkPaddingRequired: 0
  212. m_isRichText: 1
  213. m_parseCtrlCharacters: 1
  214. m_isOrthographic: 1
  215. m_isCullingEnabled: 0
  216. m_ignoreRectMaskCulling: 0
  217. m_ignoreCulling: 1
  218. m_horizontalMapping: 0
  219. m_verticalMapping: 0
  220. m_uvLineOffset: 0
  221. m_geometrySortingOrder: 0
  222. m_VertexBufferAutoSizeReduction: 1
  223. m_firstVisibleCharacter: 0
  224. m_useMaxVisibleDescender: 1
  225. m_pageToDisplay: 1
  226. m_margin: {x: 0, y: 0, z: 0, w: 0}
  227. m_textInfo:
  228. textComponent: {fileID: 3136549095747066472}
  229. characterCount: 1
  230. spriteCount: 0
  231. spaceCount: 0
  232. wordCount: 1
  233. linkCount: 0
  234. lineCount: 1
  235. pageCount: 1
  236. materialCount: 1
  237. m_isUsingLegacyAnimationComponent: 0
  238. m_isVolumetricText: 0
  239. m_spriteAnimator: {fileID: 0}
  240. m_hasFontAssetChanged: 0
  241. m_subTextObjects:
  242. - {fileID: 0}
  243. - {fileID: 0}
  244. - {fileID: 0}
  245. - {fileID: 0}
  246. - {fileID: 0}
  247. - {fileID: 0}
  248. - {fileID: 0}
  249. - {fileID: 0}
  250. m_baseMaterial: {fileID: 0}
  251. m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
  252. --- !u!1 &3136549096013372373
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. serializedVersion: 6
  259. m_Component:
  260. - component: {fileID: 3136549096013372372}
  261. - component: {fileID: 3136549096013372369}
  262. - component: {fileID: 3136549096013372370}
  263. - component: {fileID: 3136549096013372371}
  264. m_Layer: 0
  265. m_Name: InnerFrame_(Mask)
  266. m_TagString: Untagged
  267. m_Icon: {fileID: 0}
  268. m_NavMeshLayer: 0
  269. m_StaticEditorFlags: 0
  270. m_IsActive: 1
  271. --- !u!224 &3136549096013372372
  272. RectTransform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 3136549096013372373}
  278. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  279. m_LocalPosition: {x: 0, y: 0, z: 0}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_Children:
  282. - {fileID: 3136549096020794838}
  283. m_Father: {fileID: 3136549094996401765}
  284. m_RootOrder: 0
  285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  286. m_AnchorMin: {x: 0.5, y: 0.5}
  287. m_AnchorMax: {x: 0.5, y: 0.5}
  288. m_AnchoredPosition: {x: -0.00012207031, y: 0.000061035156}
  289. m_SizeDelta: {x: 150, y: 150}
  290. m_Pivot: {x: 0.5, y: 0.5}
  291. --- !u!222 &3136549096013372369
  292. CanvasRenderer:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 3136549096013372373}
  298. m_CullTransparentMesh: 0
  299. --- !u!114 &3136549096013372370
  300. MonoBehaviour:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 3136549096013372373}
  306. m_Enabled: 1
  307. m_EditorHideFlags: 0
  308. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  309. m_Name:
  310. m_EditorClassIdentifier:
  311. m_Material: {fileID: 0}
  312. m_Color: {r: 1, g: 1, b: 1, a: 1}
  313. m_RaycastTarget: 1
  314. m_Maskable: 1
  315. m_OnCullStateChanged:
  316. m_PersistentCalls:
  317. m_Calls: []
  318. m_Sprite: {fileID: 21300000, guid: 8db615afce13641bc826f2332d3aeee9, type: 3}
  319. m_Type: 0
  320. m_PreserveAspect: 0
  321. m_FillCenter: 1
  322. m_FillMethod: 4
  323. m_FillAmount: 1
  324. m_FillClockwise: 1
  325. m_FillOrigin: 0
  326. m_UseSpriteMesh: 0
  327. m_PixelsPerUnitMultiplier: 1
  328. --- !u!114 &3136549096013372371
  329. MonoBehaviour:
  330. m_ObjectHideFlags: 0
  331. m_CorrespondingSourceObject: {fileID: 0}
  332. m_PrefabInstance: {fileID: 0}
  333. m_PrefabAsset: {fileID: 0}
  334. m_GameObject: {fileID: 3136549096013372373}
  335. m_Enabled: 1
  336. m_EditorHideFlags: 0
  337. m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
  338. m_Name:
  339. m_EditorClassIdentifier:
  340. m_ShowMaskGraphic: 1
  341. --- !u!1 &3136549096020794839
  342. GameObject:
  343. m_ObjectHideFlags: 0
  344. m_CorrespondingSourceObject: {fileID: 0}
  345. m_PrefabInstance: {fileID: 0}
  346. m_PrefabAsset: {fileID: 0}
  347. serializedVersion: 6
  348. m_Component:
  349. - component: {fileID: 3136549096020794838}
  350. - component: {fileID: 3136549096020794836}
  351. - component: {fileID: 3136549096020794837}
  352. m_Layer: 0
  353. m_Name: UserPicture
  354. m_TagString: Untagged
  355. m_Icon: {fileID: 0}
  356. m_NavMeshLayer: 0
  357. m_StaticEditorFlags: 0
  358. m_IsActive: 1
  359. --- !u!224 &3136549096020794838
  360. RectTransform:
  361. m_ObjectHideFlags: 0
  362. m_CorrespondingSourceObject: {fileID: 0}
  363. m_PrefabInstance: {fileID: 0}
  364. m_PrefabAsset: {fileID: 0}
  365. m_GameObject: {fileID: 3136549096020794839}
  366. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  367. m_LocalPosition: {x: 0, y: 0, z: 0}
  368. m_LocalScale: {x: 1, y: 1, z: 1}
  369. m_Children: []
  370. m_Father: {fileID: 3136549096013372372}
  371. m_RootOrder: 0
  372. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  373. m_AnchorMin: {x: 0.5, y: 0.5}
  374. m_AnchorMax: {x: 0.5, y: 0.5}
  375. m_AnchoredPosition: {x: 0.0000152587745, y: -3}
  376. m_SizeDelta: {x: 103, y: 145}
  377. m_Pivot: {x: 0.5, y: 0.5}
  378. --- !u!222 &3136549096020794836
  379. CanvasRenderer:
  380. m_ObjectHideFlags: 0
  381. m_CorrespondingSourceObject: {fileID: 0}
  382. m_PrefabInstance: {fileID: 0}
  383. m_PrefabAsset: {fileID: 0}
  384. m_GameObject: {fileID: 3136549096020794839}
  385. m_CullTransparentMesh: 0
  386. --- !u!114 &3136549096020794837
  387. MonoBehaviour:
  388. m_ObjectHideFlags: 0
  389. m_CorrespondingSourceObject: {fileID: 0}
  390. m_PrefabInstance: {fileID: 0}
  391. m_PrefabAsset: {fileID: 0}
  392. m_GameObject: {fileID: 3136549096020794839}
  393. m_Enabled: 1
  394. m_EditorHideFlags: 0
  395. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  396. m_Name:
  397. m_EditorClassIdentifier:
  398. m_Material: {fileID: 0}
  399. m_Color: {r: 1, g: 1, b: 1, a: 1}
  400. m_RaycastTarget: 1
  401. m_Maskable: 1
  402. m_OnCullStateChanged:
  403. m_PersistentCalls:
  404. m_Calls: []
  405. m_Sprite: {fileID: 21300000, guid: 358c17b4dd4c0461f8bcaf75f245f54e, type: 3}
  406. m_Type: 0
  407. m_PreserveAspect: 0
  408. m_FillCenter: 1
  409. m_FillMethod: 4
  410. m_FillAmount: 1
  411. m_FillClockwise: 1
  412. m_FillOrigin: 0
  413. m_UseSpriteMesh: 0
  414. m_PixelsPerUnitMultiplier: 1
  415. --- !u!1 &3136549096068556050
  416. GameObject:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. serializedVersion: 6
  422. m_Component:
  423. - component: {fileID: 3136549096068556049}
  424. - component: {fileID: 3136549096068556062}
  425. - component: {fileID: 3136549096068556063}
  426. - component: {fileID: 3136549096068556048}
  427. m_Layer: 0
  428. m_Name: Icon
  429. m_TagString: Untagged
  430. m_Icon: {fileID: 0}
  431. m_NavMeshLayer: 0
  432. m_StaticEditorFlags: 0
  433. m_IsActive: 1
  434. --- !u!224 &3136549096068556049
  435. RectTransform:
  436. m_ObjectHideFlags: 0
  437. m_CorrespondingSourceObject: {fileID: 0}
  438. m_PrefabInstance: {fileID: 0}
  439. m_PrefabAsset: {fileID: 0}
  440. m_GameObject: {fileID: 3136549096068556050}
  441. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  442. m_LocalPosition: {x: 0, y: 0, z: 0}
  443. m_LocalScale: {x: 1, y: 1, z: 1}
  444. m_Children:
  445. - {fileID: 3136549095747066473}
  446. m_Father: {fileID: 3136549094996401765}
  447. m_RootOrder: 1
  448. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  449. m_AnchorMin: {x: 0.5, y: 0.5}
  450. m_AnchorMax: {x: 0.5, y: 0.5}
  451. m_AnchoredPosition: {x: 64.7, y: -53.1}
  452. m_SizeDelta: {x: 55, y: 55}
  453. m_Pivot: {x: 0.5, y: 0.5}
  454. --- !u!222 &3136549096068556062
  455. CanvasRenderer:
  456. m_ObjectHideFlags: 0
  457. m_CorrespondingSourceObject: {fileID: 0}
  458. m_PrefabInstance: {fileID: 0}
  459. m_PrefabAsset: {fileID: 0}
  460. m_GameObject: {fileID: 3136549096068556050}
  461. m_CullTransparentMesh: 0
  462. --- !u!114 &3136549096068556063
  463. MonoBehaviour:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. m_GameObject: {fileID: 3136549096068556050}
  469. m_Enabled: 1
  470. m_EditorHideFlags: 0
  471. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  472. m_Name:
  473. m_EditorClassIdentifier:
  474. m_Material: {fileID: 0}
  475. m_Color: {r: 1, g: 1, b: 1, a: 1}
  476. m_RaycastTarget: 1
  477. m_Maskable: 1
  478. m_OnCullStateChanged:
  479. m_PersistentCalls:
  480. m_Calls: []
  481. m_Sprite: {fileID: 21300000, guid: fc2bdfda07237432f8774bda1ac2bcfa, type: 3}
  482. m_Type: 0
  483. m_PreserveAspect: 0
  484. m_FillCenter: 1
  485. m_FillMethod: 4
  486. m_FillAmount: 1
  487. m_FillClockwise: 1
  488. m_FillOrigin: 0
  489. m_UseSpriteMesh: 0
  490. m_PixelsPerUnitMultiplier: 1
  491. --- !u!114 &3136549096068556048
  492. MonoBehaviour:
  493. m_ObjectHideFlags: 0
  494. m_CorrespondingSourceObject: {fileID: 0}
  495. m_PrefabInstance: {fileID: 0}
  496. m_PrefabAsset: {fileID: 0}
  497. m_GameObject: {fileID: 3136549096068556050}
  498. m_Enabled: 1
  499. m_EditorHideFlags: 0
  500. m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
  501. m_Name:
  502. m_EditorClassIdentifier:
  503. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.101960786}
  504. m_EffectDistance: {x: 0, y: -6}
  505. m_UseGraphicAlpha: 1