UD_Worker_A.prefab 156 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953395439553956395739583959396039613962396339643965396639673968396939703971397239733974397539763977397839793980398139823983398439853986398739883989399039913992399339943995399639973998399940004001400240034004400540064007400840094010401140124013401440154016401740184019402040214022402340244025402640274028402940304031403240334034403540364037403840394040404140424043404440454046404740484049405040514052405340544055405640574058405940604061406240634064406540664067406840694070407140724073407440754076407740784079408040814082408340844085408640874088408940904091409240934094409540964097409840994100410141024103410441054106410741084109411041114112411341144115411641174118411941204121412241234124412541264127412841294130413141324133413441354136413741384139414041414142414341444145414641474148414941504151415241534154415541564157415841594160416141624163416441654166416741684169417041714172417341744175417641774178417941804181418241834184418541864187418841894190419141924193419441954196419741984199420042014202420342044205420642074208420942104211421242134214421542164217421842194220422142224223422442254226422742284229423042314232423342344235423642374238423942404241424242434244424542464247424842494250425142524253425442554256425742584259426042614262426342644265426642674268426942704271427242734274427542764277427842794280428142824283428442854286428742884289429042914292429342944295429642974298429943004301430243034304430543064307430843094310431143124313431443154316431743184319432043214322432343244325432643274328432943304331433243334334433543364337433843394340434143424343434443454346434743484349435043514352435343544355435643574358435943604361436243634364436543664367436843694370437143724373437443754376437743784379438043814382438343844385438643874388438943904391439243934394439543964397439843994400440144024403440444054406440744084409441044114412441344144415441644174418441944204421442244234424442544264427442844294430443144324433443444354436443744384439444044414442444344444445444644474448444944504451445244534454445544564457445844594460446144624463446444654466446744684469447044714472447344744475447644774478447944804481448244834484448544864487448844894490449144924493449444954496449744984499450045014502450345044505450645074508450945104511451245134514451545164517451845194520452145224523452445254526452745284529453045314532453345344535453645374538453945404541454245434544454545464547454845494550455145524553455445554556455745584559456045614562456345644565456645674568456945704571457245734574457545764577457845794580458145824583458445854586458745884589459045914592459345944595459645974598459946004601460246034604460546064607460846094610461146124613461446154616461746184619462046214622462346244625462646274628462946304631463246334634463546364637463846394640464146424643464446454646464746484649465046514652465346544655465646574658465946604661466246634664466546664667466846694670467146724673467446754676467746784679468046814682468346844685468646874688468946904691469246934694469546964697469846994700470147024703470447054706470747084709471047114712471347144715471647174718471947204721472247234724472547264727472847294730473147324733473447354736473747384739474047414742474347444745474647474748474947504751475247534754475547564757475847594760476147624763476447654766476747684769477047714772477347744775477647774778477947804781478247834784478547864787478847894790479147924793479447954796479747984799480048014802480348044805480648074808480948104811481248134814481548164817481848194820482148224823482448254826482748284829483048314832483348344835483648374838483948404841484248434844484548464847484848494850485148524853485448554856485748584859486048614862486348644865486648674868486948704871487248734874487548764877487848794880488148824883488448854886488748884889489048914892489348944895489648974898489949004901490249034904490549064907490849094910491149124913491449154916491749184919492049214922492349244925492649274928492949304931493249334934493549364937493849394940494149424943494449454946494749484949495049514952495349544955495649574958495949604961496249634964496549664967496849694970497149724973497449754976497749784979498049814982498349844985498649874988498949904991499249934994499549964997499849995000500150025003500450055006500750085009501050115012501350145015501650175018501950205021502250235024502550265027502850295030503150325033503450355036503750385039504050415042504350445045504650475048504950505051505250535054505550565057505850595060506150625063506450655066506750685069507050715072507350745075507650775078507950805081508250835084508550865087508850895090509150925093509450955096509750985099510051015102510351045105510651075108510951105111511251135114511551165117511851195120512151225123512451255126512751285129513051315132513351345135513651375138513951405141514251435144514551465147514851495150515151525153515451555156515751585159516051615162516351645165516651675168516951705171517251735174517551765177517851795180518151825183518451855186518751885189519051915192519351945195519651975198519952005201520252035204520552065207520852095210521152125213521452155216521752185219522052215222522352245225522652275228522952305231523252335234523552365237523852395240524152425243524452455246524752485249525052515252525352545255525652575258525952605261526252635264526552665267526852695270527152725273527452755276527752785279528052815282528352845285528652875288528952905291529252935294529552965297529852995300530153025303530453055306530753085309531053115312531353145315531653175318531953205321532253235324532553265327532853295330533153325333533453355336533753385339
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &187080771631180878
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5969334510399324081}
  12. - component: {fileID: 9129325032430051292}
  13. m_Layer: 0
  14. m_Name: UD_Units_shoulderpads_C
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 0
  20. --- !u!4 &5969334510399324081
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 187080771631180878}
  27. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  28. m_LocalPosition: {x: -0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 525998942768655798}
  32. m_RootOrder: 32
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!137 &9129325032430051292
  35. SkinnedMeshRenderer:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 187080771631180878}
  41. m_Enabled: 1
  42. m_CastShadows: 1
  43. m_ReceiveShadows: 1
  44. m_DynamicOccludee: 1
  45. m_MotionVectors: 1
  46. m_LightProbeUsage: 1
  47. m_ReflectionProbeUsage: 1
  48. m_RenderingLayerMask: 1
  49. m_RendererPriority: 0
  50. m_Materials:
  51. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  52. m_StaticBatchInfo:
  53. firstSubMesh: 0
  54. subMeshCount: 0
  55. m_StaticBatchRoot: {fileID: 0}
  56. m_ProbeAnchor: {fileID: 0}
  57. m_LightProbeVolumeOverride: {fileID: 0}
  58. m_ScaleInLightmap: 1
  59. m_ReceiveGI: 1
  60. m_PreserveUVs: 0
  61. m_IgnoreNormalsForChartDetection: 0
  62. m_ImportantGI: 0
  63. m_StitchLightmapSeams: 1
  64. m_SelectedEditorRenderState: 3
  65. m_MinimumChartSize: 4
  66. m_AutoUVMaxDistance: 0.5
  67. m_AutoUVMaxAngle: 89
  68. m_LightmapParameters: {fileID: 0}
  69. m_SortingLayerID: 0
  70. m_SortingLayer: 0
  71. m_SortingOrder: 0
  72. serializedVersion: 2
  73. m_Quality: 0
  74. m_UpdateWhenOffscreen: 0
  75. m_SkinnedMotionVectors: 1
  76. m_Mesh: {fileID: 4010657505451751880, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  77. m_Bones:
  78. - {fileID: 525998942768655810}
  79. - {fileID: 525998942768655848}
  80. m_BlendShapeWeights: []
  81. m_RootBone: {fileID: 525998942768655848}
  82. m_AABB:
  83. m_Center: {x: 0.10220915, y: 0.04781834, z: -0.030115455}
  84. m_Extent: {x: 0.39732665, y: 0.22478649, z: 0.20828864}
  85. m_DirtyAABB: 0
  86. --- !u!1 &375171147213701542
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 9117124954694128247}
  95. - component: {fileID: 2826271951513313140}
  96. - component: {fileID: 6046414796449829193}
  97. m_Layer: 0
  98. m_Name: UD_weapon_Sword_A
  99. m_TagString: Untagged
  100. m_Icon: {fileID: 0}
  101. m_NavMeshLayer: 0
  102. m_StaticEditorFlags: 0
  103. m_IsActive: 0
  104. --- !u!4 &9117124954694128247
  105. Transform:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. m_GameObject: {fileID: 375171147213701542}
  111. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  112. w: 1}
  113. m_LocalPosition: {x: -0.000000012111664, y: 0, z: 0.00000019378662}
  114. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  115. m_Children: []
  116. m_Father: {fileID: 8444254566848141777}
  117. m_RootOrder: 4
  118. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  119. --- !u!33 &2826271951513313140
  120. MeshFilter:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 375171147213701542}
  126. m_Mesh: {fileID: -1626157378236976830, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  127. --- !u!23 &6046414796449829193
  128. MeshRenderer:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 375171147213701542}
  134. m_Enabled: 1
  135. m_CastShadows: 1
  136. m_ReceiveShadows: 1
  137. m_DynamicOccludee: 1
  138. m_MotionVectors: 1
  139. m_LightProbeUsage: 1
  140. m_ReflectionProbeUsage: 1
  141. m_RenderingLayerMask: 1
  142. m_RendererPriority: 0
  143. m_Materials:
  144. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  145. m_StaticBatchInfo:
  146. firstSubMesh: 0
  147. subMeshCount: 0
  148. m_StaticBatchRoot: {fileID: 0}
  149. m_ProbeAnchor: {fileID: 0}
  150. m_LightProbeVolumeOverride: {fileID: 0}
  151. m_ScaleInLightmap: 1
  152. m_ReceiveGI: 1
  153. m_PreserveUVs: 0
  154. m_IgnoreNormalsForChartDetection: 0
  155. m_ImportantGI: 0
  156. m_StitchLightmapSeams: 1
  157. m_SelectedEditorRenderState: 3
  158. m_MinimumChartSize: 4
  159. m_AutoUVMaxDistance: 0.5
  160. m_AutoUVMaxAngle: 89
  161. m_LightmapParameters: {fileID: 0}
  162. m_SortingLayerID: 0
  163. m_SortingLayer: 0
  164. m_SortingOrder: 0
  165. --- !u!1 &495497166893274761
  166. GameObject:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. serializedVersion: 6
  172. m_Component:
  173. - component: {fileID: 7253090467626325240}
  174. - component: {fileID: 2216711197782064406}
  175. - component: {fileID: 8096435494250824866}
  176. m_Layer: 0
  177. m_Name: UD_weapon_Axe_B
  178. m_TagString: Untagged
  179. m_Icon: {fileID: 0}
  180. m_NavMeshLayer: 0
  181. m_StaticEditorFlags: 0
  182. m_IsActive: 0
  183. --- !u!4 &7253090467626325240
  184. Transform:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 495497166893274761}
  190. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  191. w: 1}
  192. m_LocalPosition: {x: 0.000000012111664, y: 0.00000019378662, z: -0.000000048446655}
  193. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  194. m_Children: []
  195. m_Father: {fileID: 8444254566848141777}
  196. m_RootOrder: 1
  197. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  198. --- !u!33 &2216711197782064406
  199. MeshFilter:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 495497166893274761}
  205. m_Mesh: {fileID: -6636189872902210801, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  206. --- !u!23 &8096435494250824866
  207. MeshRenderer:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 495497166893274761}
  213. m_Enabled: 1
  214. m_CastShadows: 1
  215. m_ReceiveShadows: 1
  216. m_DynamicOccludee: 1
  217. m_MotionVectors: 1
  218. m_LightProbeUsage: 1
  219. m_ReflectionProbeUsage: 1
  220. m_RenderingLayerMask: 1
  221. m_RendererPriority: 0
  222. m_Materials:
  223. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  224. m_StaticBatchInfo:
  225. firstSubMesh: 0
  226. subMeshCount: 0
  227. m_StaticBatchRoot: {fileID: 0}
  228. m_ProbeAnchor: {fileID: 0}
  229. m_LightProbeVolumeOverride: {fileID: 0}
  230. m_ScaleInLightmap: 1
  231. m_ReceiveGI: 1
  232. m_PreserveUVs: 0
  233. m_IgnoreNormalsForChartDetection: 0
  234. m_ImportantGI: 0
  235. m_StitchLightmapSeams: 1
  236. m_SelectedEditorRenderState: 3
  237. m_MinimumChartSize: 4
  238. m_AutoUVMaxDistance: 0.5
  239. m_AutoUVMaxAngle: 89
  240. m_LightmapParameters: {fileID: 0}
  241. m_SortingLayerID: 0
  242. m_SortingLayer: 0
  243. m_SortingOrder: 0
  244. --- !u!1 &525998942768558116
  245. GameObject:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. serializedVersion: 6
  251. m_Component:
  252. - component: {fileID: 525998942768655428}
  253. m_Layer: 0
  254. m_Name: Bone_bag
  255. m_TagString: Untagged
  256. m_Icon: {fileID: 0}
  257. m_NavMeshLayer: 0
  258. m_StaticEditorFlags: 0
  259. m_IsActive: 1
  260. --- !u!4 &525998942768655428
  261. Transform:
  262. m_ObjectHideFlags: 0
  263. m_CorrespondingSourceObject: {fileID: 0}
  264. m_PrefabInstance: {fileID: 0}
  265. m_PrefabAsset: {fileID: 0}
  266. m_GameObject: {fileID: 525998942768558116}
  267. m_LocalRotation: {x: 0.4998007, y: 0.5001993, z: -0.50019854, w: -0.4998013}
  268. m_LocalPosition: {x: -0.4182293, y: 0.0037274251, z: 0.15497564}
  269. m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 1.0000001}
  270. m_Children:
  271. - {fileID: 5713572919641633227}
  272. m_Father: {fileID: 525998942768655826}
  273. m_RootOrder: 3
  274. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  275. --- !u!1 &525998942768558122
  276. GameObject:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. serializedVersion: 6
  282. m_Component:
  283. - component: {fileID: 525998942768655434}
  284. m_Layer: 0
  285. m_Name: Bone_wood
  286. m_TagString: Untagged
  287. m_Icon: {fileID: 0}
  288. m_NavMeshLayer: 0
  289. m_StaticEditorFlags: 0
  290. m_IsActive: 1
  291. --- !u!4 &525998942768655434
  292. Transform:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 525998942768558122}
  298. m_LocalRotation: {x: 0.76026225, y: 0.26446941, z: -0.5726828, w: -0.15521458}
  299. m_LocalPosition: {x: -0.11521865, y: 0.35250244, z: 0.16111852}
  300. m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1}
  301. m_Children:
  302. - {fileID: 6112546126254485906}
  303. m_Father: {fileID: 525998942768655826}
  304. m_RootOrder: 4
  305. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  306. --- !u!1 &525998942768558486
  307. GameObject:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. serializedVersion: 6
  313. m_Component:
  314. - component: {fileID: 525998942768655798}
  315. - component: {fileID: 525998942759027202}
  316. m_Layer: 0
  317. m_Name: UD_Worker_A
  318. m_TagString: Untagged
  319. m_Icon: {fileID: 0}
  320. m_NavMeshLayer: 0
  321. m_StaticEditorFlags: 0
  322. m_IsActive: 1
  323. --- !u!4 &525998942768655798
  324. Transform:
  325. m_ObjectHideFlags: 0
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. m_GameObject: {fileID: 525998942768558486}
  330. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  331. m_LocalPosition: {x: 0, y: 0, z: 0}
  332. m_LocalScale: {x: 1, y: 1, z: 1}
  333. m_Children:
  334. - {fileID: 525998942768655842}
  335. - {fileID: 379372990057152067}
  336. - {fileID: 458990530853781207}
  337. - {fileID: 3658136265751266012}
  338. - {fileID: 3540182414999696056}
  339. - {fileID: 6194334739769672165}
  340. - {fileID: 8281662076509014862}
  341. - {fileID: 6180960849450796733}
  342. - {fileID: 28966936093765466}
  343. - {fileID: 2288535025651539436}
  344. - {fileID: 1644302026535792775}
  345. - {fileID: 8359948854628723570}
  346. - {fileID: 8794566580381026869}
  347. - {fileID: 8530630305924809239}
  348. - {fileID: 5661966219627750914}
  349. - {fileID: 1137954983430506680}
  350. - {fileID: 7051150119467509927}
  351. - {fileID: 5841809326788326370}
  352. - {fileID: 2151908788164084419}
  353. - {fileID: 3431487920625274926}
  354. - {fileID: 3185928122273877005}
  355. - {fileID: 7569909257107281728}
  356. - {fileID: 7828655284566310092}
  357. - {fileID: 9211199605833055172}
  358. - {fileID: 6669518332576679506}
  359. - {fileID: 6175971210714656123}
  360. - {fileID: 2949328490757623209}
  361. - {fileID: 2979496865123069727}
  362. - {fileID: 1004538462615310227}
  363. - {fileID: 2240095007124488641}
  364. - {fileID: 4013594858348313321}
  365. - {fileID: 2586877609882139057}
  366. - {fileID: 5969334510399324081}
  367. m_Father: {fileID: 0}
  368. m_RootOrder: 0
  369. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  370. --- !u!95 &525998942759027202
  371. Animator:
  372. serializedVersion: 3
  373. m_ObjectHideFlags: 0
  374. m_CorrespondingSourceObject: {fileID: 0}
  375. m_PrefabInstance: {fileID: 0}
  376. m_PrefabAsset: {fileID: 0}
  377. m_GameObject: {fileID: 525998942768558486}
  378. m_Enabled: 1
  379. m_Avatar: {fileID: 9000000, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  380. m_Controller: {fileID: 0}
  381. m_CullingMode: 1
  382. m_UpdateMode: 0
  383. m_ApplyRootMotion: 0
  384. m_LinearVelocityBlending: 0
  385. m_WarningMessage:
  386. m_HasTransformHierarchy: 1
  387. m_AllowConstantClipSamplingOptimization: 1
  388. m_KeepAnimatorControllerStateOnDisable: 0
  389. --- !u!1 &525998942768558496
  390. GameObject:
  391. m_ObjectHideFlags: 0
  392. m_CorrespondingSourceObject: {fileID: 0}
  393. m_PrefabInstance: {fileID: 0}
  394. m_PrefabAsset: {fileID: 0}
  395. serializedVersion: 6
  396. m_Component:
  397. - component: {fileID: 525998942768655808}
  398. m_Layer: 0
  399. m_Name: Bip001 R Foot
  400. m_TagString: Untagged
  401. m_Icon: {fileID: 0}
  402. m_NavMeshLayer: 0
  403. m_StaticEditorFlags: 0
  404. m_IsActive: 1
  405. --- !u!4 &525998942768655808
  406. Transform:
  407. m_ObjectHideFlags: 0
  408. m_CorrespondingSourceObject: {fileID: 0}
  409. m_PrefabInstance: {fileID: 0}
  410. m_PrefabAsset: {fileID: 0}
  411. m_GameObject: {fileID: 525998942768558496}
  412. m_LocalRotation: {x: -0.02484864, y: -0.03998634, z: -0.0740629, w: 0.99614173}
  413. m_LocalPosition: {x: -0.24324629, y: 0, z: 0.000000012111664}
  414. m_LocalScale: {x: 1, y: 1, z: 1}
  415. m_Children:
  416. - {fileID: 525998942768655816}
  417. m_Father: {fileID: 525998942768655868}
  418. m_RootOrder: 0
  419. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  420. --- !u!1 &525998942768558498
  421. GameObject:
  422. m_ObjectHideFlags: 0
  423. m_CorrespondingSourceObject: {fileID: 0}
  424. m_PrefabInstance: {fileID: 0}
  425. m_PrefabAsset: {fileID: 0}
  426. serializedVersion: 6
  427. m_Component:
  428. - component: {fileID: 525998942768655810}
  429. m_Layer: 0
  430. m_Name: Bip001 R Clavicle
  431. m_TagString: Untagged
  432. m_Icon: {fileID: 0}
  433. m_NavMeshLayer: 0
  434. m_StaticEditorFlags: 0
  435. m_IsActive: 1
  436. --- !u!4 &525998942768655810
  437. Transform:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 525998942768558498}
  443. m_LocalRotation: {x: 0.6105242, y: 0.029293243, z: 0.79114705, w: 0.02210352}
  444. m_LocalPosition: {x: -0.32833782, y: 0.000027027178, z: -0.064859666}
  445. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  446. m_Children:
  447. - {fileID: 525998942768655820}
  448. m_Father: {fileID: 525998942768655826}
  449. m_RootOrder: 2
  450. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  451. --- !u!1 &525998942768558500
  452. GameObject:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. serializedVersion: 6
  458. m_Component:
  459. - component: {fileID: 525998942768655812}
  460. m_Layer: 0
  461. m_Name: Bip001 R Hand
  462. m_TagString: Untagged
  463. m_Icon: {fileID: 0}
  464. m_NavMeshLayer: 0
  465. m_StaticEditorFlags: 0
  466. m_IsActive: 1
  467. --- !u!4 &525998942768655812
  468. Transform:
  469. m_ObjectHideFlags: 0
  470. m_CorrespondingSourceObject: {fileID: 0}
  471. m_PrefabInstance: {fileID: 0}
  472. m_PrefabAsset: {fileID: 0}
  473. m_GameObject: {fileID: 525998942768558500}
  474. m_LocalRotation: {x: 0.70640385, y: -0.024402022, z: -0.024421398, w: 0.7069666}
  475. m_LocalPosition: {x: -0.22806452, y: 0, z: 0}
  476. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  477. m_Children:
  478. - {fileID: 8444254566848141777}
  479. m_Father: {fileID: 525998942768655814}
  480. m_RootOrder: 0
  481. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  482. --- !u!1 &525998942768558502
  483. GameObject:
  484. m_ObjectHideFlags: 0
  485. m_CorrespondingSourceObject: {fileID: 0}
  486. m_PrefabInstance: {fileID: 0}
  487. m_PrefabAsset: {fileID: 0}
  488. serializedVersion: 6
  489. m_Component:
  490. - component: {fileID: 525998942768655814}
  491. m_Layer: 0
  492. m_Name: Bip001 R Forearm
  493. m_TagString: Untagged
  494. m_Icon: {fileID: 0}
  495. m_NavMeshLayer: 0
  496. m_StaticEditorFlags: 0
  497. m_IsActive: 1
  498. --- !u!4 &525998942768655814
  499. Transform:
  500. m_ObjectHideFlags: 0
  501. m_CorrespondingSourceObject: {fileID: 0}
  502. m_PrefabInstance: {fileID: 0}
  503. m_PrefabAsset: {fileID: 0}
  504. m_GameObject: {fileID: 525998942768558502}
  505. m_LocalRotation: {x: -0.0000000040971955, y: 0.00000005949282, z: 0.09983342, w: 0.9950042}
  506. m_LocalPosition: {x: -0.29778785, y: 0, z: 0}
  507. m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
  508. m_Children:
  509. - {fileID: 525998942768655812}
  510. m_Father: {fileID: 525998942768655820}
  511. m_RootOrder: 0
  512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  513. --- !u!1 &525998942768558504
  514. GameObject:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. serializedVersion: 6
  520. m_Component:
  521. - component: {fileID: 525998942768655816}
  522. m_Layer: 0
  523. m_Name: Bip001 R Toe0
  524. m_TagString: Untagged
  525. m_Icon: {fileID: 0}
  526. m_NavMeshLayer: 0
  527. m_StaticEditorFlags: 0
  528. m_IsActive: 1
  529. --- !u!4 &525998942768655816
  530. Transform:
  531. m_ObjectHideFlags: 0
  532. m_CorrespondingSourceObject: {fileID: 0}
  533. m_PrefabInstance: {fileID: 0}
  534. m_PrefabAsset: {fileID: 0}
  535. m_GameObject: {fileID: 525998942768558504}
  536. m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068}
  537. m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0.000000012111664}
  538. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  539. m_Children:
  540. - {fileID: 525998942768655822}
  541. m_Father: {fileID: 525998942768655808}
  542. m_RootOrder: 0
  543. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  544. --- !u!1 &525998942768558506
  545. GameObject:
  546. m_ObjectHideFlags: 0
  547. m_CorrespondingSourceObject: {fileID: 0}
  548. m_PrefabInstance: {fileID: 0}
  549. m_PrefabAsset: {fileID: 0}
  550. serializedVersion: 6
  551. m_Component:
  552. - component: {fileID: 525998942768655818}
  553. m_Layer: 0
  554. m_Name: Bip001 R Thigh
  555. m_TagString: Untagged
  556. m_Icon: {fileID: 0}
  557. m_NavMeshLayer: 0
  558. m_StaticEditorFlags: 0
  559. m_IsActive: 1
  560. --- !u!4 &525998942768655818
  561. Transform:
  562. m_ObjectHideFlags: 0
  563. m_CorrespondingSourceObject: {fileID: 0}
  564. m_PrefabInstance: {fileID: 0}
  565. m_PrefabAsset: {fileID: 0}
  566. m_GameObject: {fileID: 525998942768558506}
  567. m_LocalRotation: {x: -0.021586573, y: 0.9986579, z: -0.020909512, w: -0.042181116}
  568. m_LocalPosition: {x: -0.00000014533997, y: -0.00000012111664, z: -0.111691944}
  569. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  570. m_Children:
  571. - {fileID: 525998942768655868}
  572. m_Father: {fileID: 525998942768655870}
  573. m_RootOrder: 1
  574. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  575. --- !u!1 &525998942768558508
  576. GameObject:
  577. m_ObjectHideFlags: 0
  578. m_CorrespondingSourceObject: {fileID: 0}
  579. m_PrefabInstance: {fileID: 0}
  580. m_PrefabAsset: {fileID: 0}
  581. serializedVersion: 6
  582. m_Component:
  583. - component: {fileID: 525998942768655820}
  584. m_Layer: 0
  585. m_Name: Bip001 R UpperArm
  586. m_TagString: Untagged
  587. m_Icon: {fileID: 0}
  588. m_NavMeshLayer: 0
  589. m_StaticEditorFlags: 0
  590. m_IsActive: 1
  591. --- !u!4 &525998942768655820
  592. Transform:
  593. m_ObjectHideFlags: 0
  594. m_CorrespondingSourceObject: {fileID: 0}
  595. m_PrefabInstance: {fileID: 0}
  596. m_PrefabAsset: {fileID: 0}
  597. m_GameObject: {fileID: 525998942768558508}
  598. m_LocalRotation: {x: -0.061109297, y: 0.20806456, z: 0.0101710465, w: 0.9761513}
  599. m_LocalPosition: {x: -0.1631933, y: 0.000000003027916, z: 0.00000009689331}
  600. m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
  601. m_Children:
  602. - {fileID: 525998942768655814}
  603. m_Father: {fileID: 525998942768655810}
  604. m_RootOrder: 0
  605. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  606. --- !u!1 &525998942768558510
  607. GameObject:
  608. m_ObjectHideFlags: 0
  609. m_CorrespondingSourceObject: {fileID: 0}
  610. m_PrefabInstance: {fileID: 0}
  611. m_PrefabAsset: {fileID: 0}
  612. serializedVersion: 6
  613. m_Component:
  614. - component: {fileID: 525998942768655822}
  615. m_Layer: 0
  616. m_Name: Bip001 R Toe0Nub
  617. m_TagString: Untagged
  618. m_Icon: {fileID: 0}
  619. m_NavMeshLayer: 0
  620. m_StaticEditorFlags: 0
  621. m_IsActive: 1
  622. --- !u!4 &525998942768655822
  623. Transform:
  624. m_ObjectHideFlags: 0
  625. m_CorrespondingSourceObject: {fileID: 0}
  626. m_PrefabInstance: {fileID: 0}
  627. m_PrefabAsset: {fileID: 0}
  628. m_GameObject: {fileID: 525998942768558510}
  629. m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1}
  630. m_LocalPosition: {x: -0.010443561, y: 0, z: 0}
  631. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  632. m_Children: []
  633. m_Father: {fileID: 525998942768655816}
  634. m_RootOrder: 0
  635. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  636. --- !u!1 &525998942768558514
  637. GameObject:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. serializedVersion: 6
  643. m_Component:
  644. - component: {fileID: 525998942768655826}
  645. m_Layer: 0
  646. m_Name: Bip001 Spine
  647. m_TagString: Untagged
  648. m_Icon: {fileID: 0}
  649. m_NavMeshLayer: 0
  650. m_StaticEditorFlags: 0
  651. m_IsActive: 1
  652. --- !u!4 &525998942768655826
  653. Transform:
  654. m_ObjectHideFlags: 0
  655. m_CorrespondingSourceObject: {fileID: 0}
  656. m_PrefabInstance: {fileID: 0}
  657. m_PrefabAsset: {fileID: 0}
  658. m_GameObject: {fileID: 525998942768558514}
  659. m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994}
  660. m_LocalPosition: {x: -0.11267442, y: -0.0002882485, z: 0.00000015665667}
  661. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  662. m_Children:
  663. - {fileID: 525998942768655848}
  664. - {fileID: 525998942768655864}
  665. - {fileID: 525998942768655810}
  666. - {fileID: 525998942768655428}
  667. - {fileID: 525998942768655434}
  668. - {fileID: 1218129997101009965}
  669. m_Father: {fileID: 525998942768655870}
  670. m_RootOrder: 2
  671. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  672. --- !u!1 &525998942768558528
  673. GameObject:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. serializedVersion: 6
  679. m_Component:
  680. - component: {fileID: 525998942768655840}
  681. m_Layer: 0
  682. m_Name: Bip001 Footsteps
  683. m_TagString: Untagged
  684. m_Icon: {fileID: 0}
  685. m_NavMeshLayer: 0
  686. m_StaticEditorFlags: 0
  687. m_IsActive: 1
  688. --- !u!4 &525998942768655840
  689. Transform:
  690. m_ObjectHideFlags: 0
  691. m_CorrespondingSourceObject: {fileID: 0}
  692. m_PrefabInstance: {fileID: 0}
  693. m_PrefabAsset: {fileID: 0}
  694. m_GameObject: {fileID: 525998942768558528}
  695. m_LocalRotation: {x: 0, y: -0, z: -0.7071063, w: 0.70710725}
  696. m_LocalPosition: {x: -0, y: 0, z: -0.72924715}
  697. m_LocalScale: {x: 1, y: 1, z: 1}
  698. m_Children: []
  699. m_Father: {fileID: 525998942768655842}
  700. m_RootOrder: 0
  701. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  702. --- !u!1 &525998942768558530
  703. GameObject:
  704. m_ObjectHideFlags: 0
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInstance: {fileID: 0}
  707. m_PrefabAsset: {fileID: 0}
  708. serializedVersion: 6
  709. m_Component:
  710. - component: {fileID: 525998942768655842}
  711. m_Layer: 0
  712. m_Name: Bip001
  713. m_TagString: Untagged
  714. m_Icon: {fileID: 0}
  715. m_NavMeshLayer: 0
  716. m_StaticEditorFlags: 0
  717. m_IsActive: 1
  718. --- !u!4 &525998942768655842
  719. Transform:
  720. m_ObjectHideFlags: 0
  721. m_CorrespondingSourceObject: {fileID: 0}
  722. m_PrefabInstance: {fileID: 0}
  723. m_PrefabAsset: {fileID: 0}
  724. m_GameObject: {fileID: 525998942768558530}
  725. m_LocalRotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036}
  726. m_LocalPosition: {x: -0, y: 0.7348491, z: -0.04909492}
  727. m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
  728. m_Children:
  729. - {fileID: 525998942768655840}
  730. - {fileID: 525998942768655870}
  731. m_Father: {fileID: 525998942768655798}
  732. m_RootOrder: 0
  733. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  734. --- !u!1 &525998942768558532
  735. GameObject:
  736. m_ObjectHideFlags: 0
  737. m_CorrespondingSourceObject: {fileID: 0}
  738. m_PrefabInstance: {fileID: 0}
  739. m_PrefabAsset: {fileID: 0}
  740. serializedVersion: 6
  741. m_Component:
  742. - component: {fileID: 525998942768655844}
  743. m_Layer: 0
  744. m_Name: Bip001 HeadNub
  745. m_TagString: Untagged
  746. m_Icon: {fileID: 0}
  747. m_NavMeshLayer: 0
  748. m_StaticEditorFlags: 0
  749. m_IsActive: 1
  750. --- !u!4 &525998942768655844
  751. Transform:
  752. m_ObjectHideFlags: 0
  753. m_CorrespondingSourceObject: {fileID: 0}
  754. m_PrefabInstance: {fileID: 0}
  755. m_PrefabAsset: {fileID: 0}
  756. m_GameObject: {fileID: 525998942768558532}
  757. m_LocalRotation: {x: -7.993604e-15, y: -7.1054265e-15, z: -5.679797e-29, w: 1}
  758. m_LocalPosition: {x: -0.24751396, y: -0.000000012111664, z: 0}
  759. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  760. m_Children: []
  761. m_Father: {fileID: 525998942768655846}
  762. m_RootOrder: 0
  763. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  764. --- !u!1 &525998942768558534
  765. GameObject:
  766. m_ObjectHideFlags: 0
  767. m_CorrespondingSourceObject: {fileID: 0}
  768. m_PrefabInstance: {fileID: 0}
  769. m_PrefabAsset: {fileID: 0}
  770. serializedVersion: 6
  771. m_Component:
  772. - component: {fileID: 525998942768655846}
  773. m_Layer: 0
  774. m_Name: Bip001 Head
  775. m_TagString: Untagged
  776. m_Icon: {fileID: 0}
  777. m_NavMeshLayer: 0
  778. m_StaticEditorFlags: 0
  779. m_IsActive: 1
  780. --- !u!4 &525998942768655846
  781. Transform:
  782. m_ObjectHideFlags: 0
  783. m_CorrespondingSourceObject: {fileID: 0}
  784. m_PrefabInstance: {fileID: 0}
  785. m_PrefabAsset: {fileID: 0}
  786. m_GameObject: {fileID: 525998942768558534}
  787. m_LocalRotation: {x: -2.5921455e-13, y: -0.00000043339293, z: 0.15625714, w: 0.98771644}
  788. m_LocalPosition: {x: -0.07070935, y: 0.0149220545, z: 0.000000022814248}
  789. m_LocalScale: {x: 1, y: 1, z: 1}
  790. m_Children:
  791. - {fileID: 525998942768655844}
  792. m_Father: {fileID: 525998942768655864}
  793. m_RootOrder: 0
  794. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  795. --- !u!1 &525998942768558536
  796. GameObject:
  797. m_ObjectHideFlags: 0
  798. m_CorrespondingSourceObject: {fileID: 0}
  799. m_PrefabInstance: {fileID: 0}
  800. m_PrefabAsset: {fileID: 0}
  801. serializedVersion: 6
  802. m_Component:
  803. - component: {fileID: 525998942768655848}
  804. m_Layer: 0
  805. m_Name: Bip001 L Clavicle
  806. m_TagString: Untagged
  807. m_Icon: {fileID: 0}
  808. m_NavMeshLayer: 0
  809. m_StaticEditorFlags: 0
  810. m_IsActive: 1
  811. --- !u!4 &525998942768655848
  812. Transform:
  813. m_ObjectHideFlags: 0
  814. m_CorrespondingSourceObject: {fileID: 0}
  815. m_PrefabInstance: {fileID: 0}
  816. m_PrefabAsset: {fileID: 0}
  817. m_GameObject: {fileID: 525998942768558536}
  818. m_LocalRotation: {x: -0.6105241, y: -0.029295424, z: 0.79114693, w: 0.022105236}
  819. m_LocalPosition: {x: -0.32833782, y: 0.000026666856, z: 0.06485968}
  820. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  821. m_Children:
  822. - {fileID: 525998942768655866}
  823. m_Father: {fileID: 525998942768655826}
  824. m_RootOrder: 0
  825. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  826. --- !u!1 &525998942768558538
  827. GameObject:
  828. m_ObjectHideFlags: 0
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInstance: {fileID: 0}
  831. m_PrefabAsset: {fileID: 0}
  832. serializedVersion: 6
  833. m_Component:
  834. - component: {fileID: 525998942768655850}
  835. m_Layer: 0
  836. m_Name: Bip001 L Calf
  837. m_TagString: Untagged
  838. m_Icon: {fileID: 0}
  839. m_NavMeshLayer: 0
  840. m_StaticEditorFlags: 0
  841. m_IsActive: 1
  842. --- !u!4 &525998942768655850
  843. Transform:
  844. m_ObjectHideFlags: 0
  845. m_CorrespondingSourceObject: {fileID: 0}
  846. m_PrefabInstance: {fileID: 0}
  847. m_PrefabAsset: {fileID: 0}
  848. m_GameObject: {fileID: 525998942768558538}
  849. m_LocalRotation: {x: 1.4224466e-10, y: -0.000000011213708, z: 0.09567885, w: 0.9954123}
  850. m_LocalPosition: {x: -0.38664594, y: 0.000000001513958, z: 0}
  851. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  852. m_Children:
  853. - {fileID: 525998942768655854}
  854. m_Father: {fileID: 525998942768655856}
  855. m_RootOrder: 0
  856. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  857. --- !u!1 &525998942768558540
  858. GameObject:
  859. m_ObjectHideFlags: 0
  860. m_CorrespondingSourceObject: {fileID: 0}
  861. m_PrefabInstance: {fileID: 0}
  862. m_PrefabAsset: {fileID: 0}
  863. serializedVersion: 6
  864. m_Component:
  865. - component: {fileID: 525998942768655852}
  866. m_Layer: 0
  867. m_Name: Bip001 L Forearm
  868. m_TagString: Untagged
  869. m_Icon: {fileID: 0}
  870. m_NavMeshLayer: 0
  871. m_StaticEditorFlags: 0
  872. m_IsActive: 1
  873. --- !u!4 &525998942768655852
  874. Transform:
  875. m_ObjectHideFlags: 0
  876. m_CorrespondingSourceObject: {fileID: 0}
  877. m_PrefabInstance: {fileID: 0}
  878. m_PrefabAsset: {fileID: 0}
  879. m_GameObject: {fileID: 525998942768558540}
  880. m_LocalRotation: {x: -0.000000003316161, y: -0.000000060236644, z: 0.099833444,
  881. w: 0.9950042}
  882. m_LocalPosition: {x: -0.2977878, y: -0.000000012111664, z: 0}
  883. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  884. m_Children:
  885. - {fileID: 525998942768655858}
  886. m_Father: {fileID: 525998942768655866}
  887. m_RootOrder: 0
  888. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  889. --- !u!1 &525998942768558542
  890. GameObject:
  891. m_ObjectHideFlags: 0
  892. m_CorrespondingSourceObject: {fileID: 0}
  893. m_PrefabInstance: {fileID: 0}
  894. m_PrefabAsset: {fileID: 0}
  895. serializedVersion: 6
  896. m_Component:
  897. - component: {fileID: 525998942768655854}
  898. m_Layer: 0
  899. m_Name: Bip001 L Foot
  900. m_TagString: Untagged
  901. m_Icon: {fileID: 0}
  902. m_NavMeshLayer: 0
  903. m_StaticEditorFlags: 0
  904. m_IsActive: 1
  905. --- !u!4 &525998942768655854
  906. Transform:
  907. m_ObjectHideFlags: 0
  908. m_CorrespondingSourceObject: {fileID: 0}
  909. m_PrefabInstance: {fileID: 0}
  910. m_PrefabAsset: {fileID: 0}
  911. m_GameObject: {fileID: 525998942768558542}
  912. m_LocalRotation: {x: 0.024848638, y: 0.039986257, z: -0.074062906, w: 0.99614173}
  913. m_LocalPosition: {x: -0.24324632, y: 0, z: 0.000000012111664}
  914. m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
  915. m_Children:
  916. - {fileID: 525998942768655862}
  917. m_Father: {fileID: 525998942768655850}
  918. m_RootOrder: 0
  919. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  920. --- !u!1 &525998942768558544
  921. GameObject:
  922. m_ObjectHideFlags: 0
  923. m_CorrespondingSourceObject: {fileID: 0}
  924. m_PrefabInstance: {fileID: 0}
  925. m_PrefabAsset: {fileID: 0}
  926. serializedVersion: 6
  927. m_Component:
  928. - component: {fileID: 525998942768655856}
  929. m_Layer: 0
  930. m_Name: Bip001 L Thigh
  931. m_TagString: Untagged
  932. m_Icon: {fileID: 0}
  933. m_NavMeshLayer: 0
  934. m_StaticEditorFlags: 0
  935. m_IsActive: 1
  936. --- !u!4 &525998942768655856
  937. Transform:
  938. m_ObjectHideFlags: 0
  939. m_CorrespondingSourceObject: {fileID: 0}
  940. m_PrefabInstance: {fileID: 0}
  941. m_PrefabAsset: {fileID: 0}
  942. m_GameObject: {fileID: 525998942768558544}
  943. m_LocalRotation: {x: -0.021586487, y: 0.998658, z: 0.02090815, w: 0.042179547}
  944. m_LocalPosition: {x: 0.00000014533997, y: 0.00000018773079, z: 0.111691944}
  945. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  946. m_Children:
  947. - {fileID: 525998942768655850}
  948. m_Father: {fileID: 525998942768655870}
  949. m_RootOrder: 0
  950. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  951. --- !u!1 &525998942768558546
  952. GameObject:
  953. m_ObjectHideFlags: 0
  954. m_CorrespondingSourceObject: {fileID: 0}
  955. m_PrefabInstance: {fileID: 0}
  956. m_PrefabAsset: {fileID: 0}
  957. serializedVersion: 6
  958. m_Component:
  959. - component: {fileID: 525998942768655858}
  960. m_Layer: 0
  961. m_Name: Bip001 L Hand
  962. m_TagString: Untagged
  963. m_Icon: {fileID: 0}
  964. m_NavMeshLayer: 0
  965. m_StaticEditorFlags: 0
  966. m_IsActive: 1
  967. --- !u!4 &525998942768655858
  968. Transform:
  969. m_ObjectHideFlags: 0
  970. m_CorrespondingSourceObject: {fileID: 0}
  971. m_PrefabInstance: {fileID: 0}
  972. m_PrefabAsset: {fileID: 0}
  973. m_GameObject: {fileID: 525998942768558546}
  974. m_LocalRotation: {x: -0.70640385, y: 0.024401998, z: -0.024421416, w: 0.7069666}
  975. m_LocalPosition: {x: -0.22806446, y: 0, z: 0}
  976. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  977. m_Children:
  978. - {fileID: 3639143367630682175}
  979. - {fileID: 2120169803432736117}
  980. m_Father: {fileID: 525998942768655852}
  981. m_RootOrder: 0
  982. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  983. --- !u!1 &525998942768558548
  984. GameObject:
  985. m_ObjectHideFlags: 0
  986. m_CorrespondingSourceObject: {fileID: 0}
  987. m_PrefabInstance: {fileID: 0}
  988. m_PrefabAsset: {fileID: 0}
  989. serializedVersion: 6
  990. m_Component:
  991. - component: {fileID: 525998942768655860}
  992. m_Layer: 0
  993. m_Name: Bip001 L Toe0Nub
  994. m_TagString: Untagged
  995. m_Icon: {fileID: 0}
  996. m_NavMeshLayer: 0
  997. m_StaticEditorFlags: 0
  998. m_IsActive: 1
  999. --- !u!4 &525998942768655860
  1000. Transform:
  1001. m_ObjectHideFlags: 0
  1002. m_CorrespondingSourceObject: {fileID: 0}
  1003. m_PrefabInstance: {fileID: 0}
  1004. m_PrefabAsset: {fileID: 0}
  1005. m_GameObject: {fileID: 525998942768558548}
  1006. m_LocalRotation: {x: 9.553441e-16, y: 5.8497953e-32, z: 1, w: -6.123234e-17}
  1007. m_LocalPosition: {x: -0.010443561, y: 0, z: 0}
  1008. m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994}
  1009. m_Children: []
  1010. m_Father: {fileID: 525998942768655862}
  1011. m_RootOrder: 0
  1012. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1013. --- !u!1 &525998942768558550
  1014. GameObject:
  1015. m_ObjectHideFlags: 0
  1016. m_CorrespondingSourceObject: {fileID: 0}
  1017. m_PrefabInstance: {fileID: 0}
  1018. m_PrefabAsset: {fileID: 0}
  1019. serializedVersion: 6
  1020. m_Component:
  1021. - component: {fileID: 525998942768655862}
  1022. m_Layer: 0
  1023. m_Name: Bip001 L Toe0
  1024. m_TagString: Untagged
  1025. m_Icon: {fileID: 0}
  1026. m_NavMeshLayer: 0
  1027. m_StaticEditorFlags: 0
  1028. m_IsActive: 1
  1029. --- !u!4 &525998942768655862
  1030. Transform:
  1031. m_ObjectHideFlags: 0
  1032. m_CorrespondingSourceObject: {fileID: 0}
  1033. m_PrefabInstance: {fileID: 0}
  1034. m_PrefabAsset: {fileID: 0}
  1035. m_GameObject: {fileID: 525998942768558550}
  1036. m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068}
  1037. m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0.000000012111664}
  1038. m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
  1039. m_Children:
  1040. - {fileID: 525998942768655860}
  1041. m_Father: {fileID: 525998942768655854}
  1042. m_RootOrder: 0
  1043. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1044. --- !u!1 &525998942768558552
  1045. GameObject:
  1046. m_ObjectHideFlags: 0
  1047. m_CorrespondingSourceObject: {fileID: 0}
  1048. m_PrefabInstance: {fileID: 0}
  1049. m_PrefabAsset: {fileID: 0}
  1050. serializedVersion: 6
  1051. m_Component:
  1052. - component: {fileID: 525998942768655864}
  1053. m_Layer: 0
  1054. m_Name: Bip001 Neck
  1055. m_TagString: Untagged
  1056. m_Icon: {fileID: 0}
  1057. m_NavMeshLayer: 0
  1058. m_StaticEditorFlags: 0
  1059. m_IsActive: 1
  1060. --- !u!4 &525998942768655864
  1061. Transform:
  1062. m_ObjectHideFlags: 0
  1063. m_CorrespondingSourceObject: {fileID: 0}
  1064. m_PrefabInstance: {fileID: 0}
  1065. m_PrefabAsset: {fileID: 0}
  1066. m_GameObject: {fileID: 525998942768558552}
  1067. m_LocalRotation: {x: -4.2879332e-14, y: 0.0000005381937, z: -0.19404154, w: 0.98099333}
  1068. m_LocalPosition: {x: -0.3911548, y: -0.00621553, z: -0.000000008822272}
  1069. m_LocalScale: {x: 1, y: 1, z: 1}
  1070. m_Children:
  1071. - {fileID: 525998942768655846}
  1072. m_Father: {fileID: 525998942768655826}
  1073. m_RootOrder: 1
  1074. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1075. --- !u!1 &525998942768558554
  1076. GameObject:
  1077. m_ObjectHideFlags: 0
  1078. m_CorrespondingSourceObject: {fileID: 0}
  1079. m_PrefabInstance: {fileID: 0}
  1080. m_PrefabAsset: {fileID: 0}
  1081. serializedVersion: 6
  1082. m_Component:
  1083. - component: {fileID: 525998942768655866}
  1084. m_Layer: 0
  1085. m_Name: Bip001 L UpperArm
  1086. m_TagString: Untagged
  1087. m_Icon: {fileID: 0}
  1088. m_NavMeshLayer: 0
  1089. m_StaticEditorFlags: 0
  1090. m_IsActive: 1
  1091. --- !u!4 &525998942768655866
  1092. Transform:
  1093. m_ObjectHideFlags: 0
  1094. m_CorrespondingSourceObject: {fileID: 0}
  1095. m_PrefabInstance: {fileID: 0}
  1096. m_PrefabAsset: {fileID: 0}
  1097. m_GameObject: {fileID: 525998942768558554}
  1098. m_LocalRotation: {x: 0.061109304, y: -0.20806456, z: 0.010171065, w: 0.9761513}
  1099. m_LocalPosition: {x: -0.1631933, y: 0.000000003027916, z: -0.00000009689331}
  1100. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  1101. m_Children:
  1102. - {fileID: 525998942768655852}
  1103. m_Father: {fileID: 525998942768655848}
  1104. m_RootOrder: 0
  1105. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1106. --- !u!1 &525998942768558556
  1107. GameObject:
  1108. m_ObjectHideFlags: 0
  1109. m_CorrespondingSourceObject: {fileID: 0}
  1110. m_PrefabInstance: {fileID: 0}
  1111. m_PrefabAsset: {fileID: 0}
  1112. serializedVersion: 6
  1113. m_Component:
  1114. - component: {fileID: 525998942768655868}
  1115. m_Layer: 0
  1116. m_Name: Bip001 R Calf
  1117. m_TagString: Untagged
  1118. m_Icon: {fileID: 0}
  1119. m_NavMeshLayer: 0
  1120. m_StaticEditorFlags: 0
  1121. m_IsActive: 1
  1122. --- !u!4 &525998942768655868
  1123. Transform:
  1124. m_ObjectHideFlags: 0
  1125. m_CorrespondingSourceObject: {fileID: 0}
  1126. m_PrefabInstance: {fileID: 0}
  1127. m_PrefabAsset: {fileID: 0}
  1128. m_GameObject: {fileID: 525998942768558556}
  1129. m_LocalRotation: {x: -6.0576955e-10, y: 0.0000000111691545, z: 0.09567885, w: 0.9954123}
  1130. m_LocalPosition: {x: -0.3866459, y: -0.000000001513958, z: 0}
  1131. m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  1132. m_Children:
  1133. - {fileID: 525998942768655808}
  1134. m_Father: {fileID: 525998942768655818}
  1135. m_RootOrder: 0
  1136. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1137. --- !u!1 &525998942768558558
  1138. GameObject:
  1139. m_ObjectHideFlags: 0
  1140. m_CorrespondingSourceObject: {fileID: 0}
  1141. m_PrefabInstance: {fileID: 0}
  1142. m_PrefabAsset: {fileID: 0}
  1143. serializedVersion: 6
  1144. m_Component:
  1145. - component: {fileID: 525998942768655870}
  1146. m_Layer: 0
  1147. m_Name: Bip001 Pelvis
  1148. m_TagString: Untagged
  1149. m_Icon: {fileID: 0}
  1150. m_NavMeshLayer: 0
  1151. m_StaticEditorFlags: 0
  1152. m_IsActive: 1
  1153. --- !u!4 &525998942768655870
  1154. Transform:
  1155. m_ObjectHideFlags: 0
  1156. m_CorrespondingSourceObject: {fileID: 0}
  1157. m_PrefabInstance: {fileID: 0}
  1158. m_PrefabAsset: {fileID: 0}
  1159. m_GameObject: {fileID: 525998942768558558}
  1160. m_LocalRotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
  1161. m_LocalPosition: {x: -0, y: 0, z: 0}
  1162. m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  1163. m_Children:
  1164. - {fileID: 525998942768655856}
  1165. - {fileID: 525998942768655818}
  1166. - {fileID: 525998942768655826}
  1167. m_Father: {fileID: 525998942768655842}
  1168. m_RootOrder: 1
  1169. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1170. --- !u!1 &649477727215279406
  1171. GameObject:
  1172. m_ObjectHideFlags: 0
  1173. m_CorrespondingSourceObject: {fileID: 0}
  1174. m_PrefabInstance: {fileID: 0}
  1175. m_PrefabAsset: {fileID: 0}
  1176. serializedVersion: 6
  1177. m_Component:
  1178. - component: {fileID: 7828655284566310092}
  1179. - component: {fileID: 6561773217885339868}
  1180. m_Layer: 0
  1181. m_Name: UD_Units_head_J
  1182. m_TagString: Untagged
  1183. m_Icon: {fileID: 0}
  1184. m_NavMeshLayer: 0
  1185. m_StaticEditorFlags: 0
  1186. m_IsActive: 0
  1187. --- !u!4 &7828655284566310092
  1188. Transform:
  1189. m_ObjectHideFlags: 0
  1190. m_CorrespondingSourceObject: {fileID: 0}
  1191. m_PrefabInstance: {fileID: 0}
  1192. m_PrefabAsset: {fileID: 0}
  1193. m_GameObject: {fileID: 649477727215279406}
  1194. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1195. m_LocalPosition: {x: -0, y: 0, z: 0}
  1196. m_LocalScale: {x: 1, y: 1, z: 1}
  1197. m_Children: []
  1198. m_Father: {fileID: 525998942768655798}
  1199. m_RootOrder: 22
  1200. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1201. --- !u!137 &6561773217885339868
  1202. SkinnedMeshRenderer:
  1203. m_ObjectHideFlags: 0
  1204. m_CorrespondingSourceObject: {fileID: 0}
  1205. m_PrefabInstance: {fileID: 0}
  1206. m_PrefabAsset: {fileID: 0}
  1207. m_GameObject: {fileID: 649477727215279406}
  1208. m_Enabled: 1
  1209. m_CastShadows: 1
  1210. m_ReceiveShadows: 1
  1211. m_DynamicOccludee: 1
  1212. m_MotionVectors: 1
  1213. m_LightProbeUsage: 1
  1214. m_ReflectionProbeUsage: 1
  1215. m_RenderingLayerMask: 1
  1216. m_RendererPriority: 0
  1217. m_Materials:
  1218. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1219. m_StaticBatchInfo:
  1220. firstSubMesh: 0
  1221. subMeshCount: 0
  1222. m_StaticBatchRoot: {fileID: 0}
  1223. m_ProbeAnchor: {fileID: 0}
  1224. m_LightProbeVolumeOverride: {fileID: 0}
  1225. m_ScaleInLightmap: 1
  1226. m_ReceiveGI: 1
  1227. m_PreserveUVs: 0
  1228. m_IgnoreNormalsForChartDetection: 0
  1229. m_ImportantGI: 0
  1230. m_StitchLightmapSeams: 1
  1231. m_SelectedEditorRenderState: 3
  1232. m_MinimumChartSize: 4
  1233. m_AutoUVMaxDistance: 0.5
  1234. m_AutoUVMaxAngle: 89
  1235. m_LightmapParameters: {fileID: 0}
  1236. m_SortingLayerID: 0
  1237. m_SortingLayer: 0
  1238. m_SortingOrder: 0
  1239. serializedVersion: 2
  1240. m_Quality: 0
  1241. m_UpdateWhenOffscreen: 0
  1242. m_SkinnedMotionVectors: 1
  1243. m_Mesh: {fileID: -4969189316066759933, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1244. m_Bones:
  1245. - {fileID: 525998942768655826}
  1246. - {fileID: 525998942768655820}
  1247. - {fileID: 525998942768655810}
  1248. - {fileID: 525998942768655848}
  1249. - {fileID: 525998942768655846}
  1250. - {fileID: 525998942768655870}
  1251. - {fileID: 525998942768655866}
  1252. - {fileID: 525998942768655864}
  1253. m_BlendShapeWeights: []
  1254. m_RootBone: {fileID: 525998942768655870}
  1255. m_AABB:
  1256. m_Center: {x: -0.64394885, y: 0.035054103, z: 0.0000008866191}
  1257. m_Extent: {x: 0.16379933, y: 0.17450847, z: 0.11807275}
  1258. m_DirtyAABB: 0
  1259. --- !u!1 &890917912417207048
  1260. GameObject:
  1261. m_ObjectHideFlags: 0
  1262. m_CorrespondingSourceObject: {fileID: 0}
  1263. m_PrefabInstance: {fileID: 0}
  1264. m_PrefabAsset: {fileID: 0}
  1265. serializedVersion: 6
  1266. m_Component:
  1267. - component: {fileID: 878193997343681231}
  1268. - component: {fileID: 1914935819401026495}
  1269. - component: {fileID: 3363270660313922959}
  1270. m_Layer: 0
  1271. m_Name: UD_weapon_Sword_C
  1272. m_TagString: Untagged
  1273. m_Icon: {fileID: 0}
  1274. m_NavMeshLayer: 0
  1275. m_StaticEditorFlags: 0
  1276. m_IsActive: 0
  1277. --- !u!4 &878193997343681231
  1278. Transform:
  1279. m_ObjectHideFlags: 0
  1280. m_CorrespondingSourceObject: {fileID: 0}
  1281. m_PrefabInstance: {fileID: 0}
  1282. m_PrefabAsset: {fileID: 0}
  1283. m_GameObject: {fileID: 890917912417207048}
  1284. m_LocalRotation: {x: -0.000000044703466, y: -0.00000010617078, z: -0.000000027939684,
  1285. w: 1}
  1286. m_LocalPosition: {x: -0, y: 0, z: -0.00000009689331}
  1287. m_LocalScale: {x: 0.9999998, y: 1.0000005, z: 1.0000001}
  1288. m_Children: []
  1289. m_Father: {fileID: 8444254566848141777}
  1290. m_RootOrder: 6
  1291. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1292. --- !u!33 &1914935819401026495
  1293. MeshFilter:
  1294. m_ObjectHideFlags: 0
  1295. m_CorrespondingSourceObject: {fileID: 0}
  1296. m_PrefabInstance: {fileID: 0}
  1297. m_PrefabAsset: {fileID: 0}
  1298. m_GameObject: {fileID: 890917912417207048}
  1299. m_Mesh: {fileID: 2139152339239302921, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1300. --- !u!23 &3363270660313922959
  1301. MeshRenderer:
  1302. m_ObjectHideFlags: 0
  1303. m_CorrespondingSourceObject: {fileID: 0}
  1304. m_PrefabInstance: {fileID: 0}
  1305. m_PrefabAsset: {fileID: 0}
  1306. m_GameObject: {fileID: 890917912417207048}
  1307. m_Enabled: 1
  1308. m_CastShadows: 1
  1309. m_ReceiveShadows: 1
  1310. m_DynamicOccludee: 1
  1311. m_MotionVectors: 1
  1312. m_LightProbeUsage: 1
  1313. m_ReflectionProbeUsage: 1
  1314. m_RenderingLayerMask: 1
  1315. m_RendererPriority: 0
  1316. m_Materials:
  1317. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1318. m_StaticBatchInfo:
  1319. firstSubMesh: 0
  1320. subMeshCount: 0
  1321. m_StaticBatchRoot: {fileID: 0}
  1322. m_ProbeAnchor: {fileID: 0}
  1323. m_LightProbeVolumeOverride: {fileID: 0}
  1324. m_ScaleInLightmap: 1
  1325. m_ReceiveGI: 1
  1326. m_PreserveUVs: 0
  1327. m_IgnoreNormalsForChartDetection: 0
  1328. m_ImportantGI: 0
  1329. m_StitchLightmapSeams: 1
  1330. m_SelectedEditorRenderState: 3
  1331. m_MinimumChartSize: 4
  1332. m_AutoUVMaxDistance: 0.5
  1333. m_AutoUVMaxAngle: 89
  1334. m_LightmapParameters: {fileID: 0}
  1335. m_SortingLayerID: 0
  1336. m_SortingLayer: 0
  1337. m_SortingOrder: 0
  1338. --- !u!1 &1310626428401286147
  1339. GameObject:
  1340. m_ObjectHideFlags: 0
  1341. m_CorrespondingSourceObject: {fileID: 0}
  1342. m_PrefabInstance: {fileID: 0}
  1343. m_PrefabAsset: {fileID: 0}
  1344. serializedVersion: 6
  1345. m_Component:
  1346. - component: {fileID: 6180960849450796733}
  1347. - component: {fileID: 7799507355737890845}
  1348. m_Layer: 0
  1349. m_Name: UD_Units_body_B
  1350. m_TagString: Untagged
  1351. m_Icon: {fileID: 0}
  1352. m_NavMeshLayer: 0
  1353. m_StaticEditorFlags: 0
  1354. m_IsActive: 0
  1355. --- !u!4 &6180960849450796733
  1356. Transform:
  1357. m_ObjectHideFlags: 0
  1358. m_CorrespondingSourceObject: {fileID: 0}
  1359. m_PrefabInstance: {fileID: 0}
  1360. m_PrefabAsset: {fileID: 0}
  1361. m_GameObject: {fileID: 1310626428401286147}
  1362. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1363. m_LocalPosition: {x: -0, y: 0, z: 0}
  1364. m_LocalScale: {x: 1, y: 1, z: 1}
  1365. m_Children: []
  1366. m_Father: {fileID: 525998942768655798}
  1367. m_RootOrder: 7
  1368. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1369. --- !u!137 &7799507355737890845
  1370. SkinnedMeshRenderer:
  1371. m_ObjectHideFlags: 0
  1372. m_CorrespondingSourceObject: {fileID: 0}
  1373. m_PrefabInstance: {fileID: 0}
  1374. m_PrefabAsset: {fileID: 0}
  1375. m_GameObject: {fileID: 1310626428401286147}
  1376. m_Enabled: 1
  1377. m_CastShadows: 1
  1378. m_ReceiveShadows: 1
  1379. m_DynamicOccludee: 1
  1380. m_MotionVectors: 1
  1381. m_LightProbeUsage: 1
  1382. m_ReflectionProbeUsage: 1
  1383. m_RenderingLayerMask: 1
  1384. m_RendererPriority: 0
  1385. m_Materials:
  1386. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1387. m_StaticBatchInfo:
  1388. firstSubMesh: 0
  1389. subMeshCount: 0
  1390. m_StaticBatchRoot: {fileID: 0}
  1391. m_ProbeAnchor: {fileID: 0}
  1392. m_LightProbeVolumeOverride: {fileID: 0}
  1393. m_ScaleInLightmap: 1
  1394. m_ReceiveGI: 1
  1395. m_PreserveUVs: 0
  1396. m_IgnoreNormalsForChartDetection: 0
  1397. m_ImportantGI: 0
  1398. m_StitchLightmapSeams: 1
  1399. m_SelectedEditorRenderState: 3
  1400. m_MinimumChartSize: 4
  1401. m_AutoUVMaxDistance: 0.5
  1402. m_AutoUVMaxAngle: 89
  1403. m_LightmapParameters: {fileID: 0}
  1404. m_SortingLayerID: 0
  1405. m_SortingLayer: 0
  1406. m_SortingOrder: 0
  1407. serializedVersion: 2
  1408. m_Quality: 0
  1409. m_UpdateWhenOffscreen: 0
  1410. m_SkinnedMotionVectors: 1
  1411. m_Mesh: {fileID: 1323095850996545516, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1412. m_Bones:
  1413. - {fileID: 525998942768655854}
  1414. - {fileID: 525998942768655868}
  1415. - {fileID: 525998942768655808}
  1416. - {fileID: 525998942768655818}
  1417. - {fileID: 525998942768655870}
  1418. - {fileID: 525998942768655826}
  1419. - {fileID: 525998942768655856}
  1420. - {fileID: 525998942768655846}
  1421. - {fileID: 525998942768655848}
  1422. - {fileID: 525998942768655810}
  1423. - {fileID: 525998942768655820}
  1424. - {fileID: 525998942768655814}
  1425. - {fileID: 525998942768655812}
  1426. - {fileID: 525998942768655864}
  1427. - {fileID: 525998942768655850}
  1428. - {fileID: 525998942768655866}
  1429. - {fileID: 525998942768655852}
  1430. - {fileID: 525998942768655858}
  1431. m_BlendShapeWeights: []
  1432. m_RootBone: {fileID: 525998942768655870}
  1433. m_AABB:
  1434. m_Center: {x: -0.11934438, y: 0.00016705692, z: 0.00000052154064}
  1435. m_Extent: {x: 0.5086938, y: 0.19336279, z: 0.47760898}
  1436. m_DirtyAABB: 0
  1437. --- !u!1 &1526479635152276006
  1438. GameObject:
  1439. m_ObjectHideFlags: 0
  1440. m_CorrespondingSourceObject: {fileID: 0}
  1441. m_PrefabInstance: {fileID: 0}
  1442. m_PrefabAsset: {fileID: 0}
  1443. serializedVersion: 6
  1444. m_Component:
  1445. - component: {fileID: 7007809228080369773}
  1446. - component: {fileID: 7360325307825425896}
  1447. - component: {fileID: 44195556970660358}
  1448. m_Layer: 0
  1449. m_Name: UD_weapon_Bow
  1450. m_TagString: Untagged
  1451. m_Icon: {fileID: 0}
  1452. m_NavMeshLayer: 0
  1453. m_StaticEditorFlags: 0
  1454. m_IsActive: 0
  1455. --- !u!4 &7007809228080369773
  1456. Transform:
  1457. m_ObjectHideFlags: 0
  1458. m_CorrespondingSourceObject: {fileID: 0}
  1459. m_PrefabInstance: {fileID: 0}
  1460. m_PrefabAsset: {fileID: 0}
  1461. m_GameObject: {fileID: 1526479635152276006}
  1462. m_LocalRotation: {x: 0.00000016391273, y: 0, z: -0, w: 1}
  1463. m_LocalPosition: {x: 0.000000024223327, y: 0.00000019378662, z: -0.00000024223328}
  1464. m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 0.99999994}
  1465. m_Children: []
  1466. m_Father: {fileID: 3639143367630682175}
  1467. m_RootOrder: 0
  1468. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1469. --- !u!33 &7360325307825425896
  1470. MeshFilter:
  1471. m_ObjectHideFlags: 0
  1472. m_CorrespondingSourceObject: {fileID: 0}
  1473. m_PrefabInstance: {fileID: 0}
  1474. m_PrefabAsset: {fileID: 0}
  1475. m_GameObject: {fileID: 1526479635152276006}
  1476. m_Mesh: {fileID: -2120976278098487195, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1477. --- !u!23 &44195556970660358
  1478. MeshRenderer:
  1479. m_ObjectHideFlags: 0
  1480. m_CorrespondingSourceObject: {fileID: 0}
  1481. m_PrefabInstance: {fileID: 0}
  1482. m_PrefabAsset: {fileID: 0}
  1483. m_GameObject: {fileID: 1526479635152276006}
  1484. m_Enabled: 1
  1485. m_CastShadows: 1
  1486. m_ReceiveShadows: 1
  1487. m_DynamicOccludee: 1
  1488. m_MotionVectors: 1
  1489. m_LightProbeUsage: 1
  1490. m_ReflectionProbeUsage: 1
  1491. m_RenderingLayerMask: 1
  1492. m_RendererPriority: 0
  1493. m_Materials:
  1494. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1495. m_StaticBatchInfo:
  1496. firstSubMesh: 0
  1497. subMeshCount: 0
  1498. m_StaticBatchRoot: {fileID: 0}
  1499. m_ProbeAnchor: {fileID: 0}
  1500. m_LightProbeVolumeOverride: {fileID: 0}
  1501. m_ScaleInLightmap: 1
  1502. m_ReceiveGI: 1
  1503. m_PreserveUVs: 0
  1504. m_IgnoreNormalsForChartDetection: 0
  1505. m_ImportantGI: 0
  1506. m_StitchLightmapSeams: 1
  1507. m_SelectedEditorRenderState: 3
  1508. m_MinimumChartSize: 4
  1509. m_AutoUVMaxDistance: 0.5
  1510. m_AutoUVMaxAngle: 89
  1511. m_LightmapParameters: {fileID: 0}
  1512. m_SortingLayerID: 0
  1513. m_SortingLayer: 0
  1514. m_SortingOrder: 0
  1515. --- !u!1 &1554222611515789001
  1516. GameObject:
  1517. m_ObjectHideFlags: 0
  1518. m_CorrespondingSourceObject: {fileID: 0}
  1519. m_PrefabInstance: {fileID: 0}
  1520. m_PrefabAsset: {fileID: 0}
  1521. serializedVersion: 6
  1522. m_Component:
  1523. - component: {fileID: 2949328490757623209}
  1524. - component: {fileID: 8937360774193613836}
  1525. m_Layer: 0
  1526. m_Name: UD_Units_legs_A
  1527. m_TagString: Untagged
  1528. m_Icon: {fileID: 0}
  1529. m_NavMeshLayer: 0
  1530. m_StaticEditorFlags: 0
  1531. m_IsActive: 0
  1532. --- !u!4 &2949328490757623209
  1533. Transform:
  1534. m_ObjectHideFlags: 0
  1535. m_CorrespondingSourceObject: {fileID: 0}
  1536. m_PrefabInstance: {fileID: 0}
  1537. m_PrefabAsset: {fileID: 0}
  1538. m_GameObject: {fileID: 1554222611515789001}
  1539. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1540. m_LocalPosition: {x: -0, y: 0, z: 0}
  1541. m_LocalScale: {x: 1, y: 1, z: 1}
  1542. m_Children: []
  1543. m_Father: {fileID: 525998942768655798}
  1544. m_RootOrder: 26
  1545. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1546. --- !u!137 &8937360774193613836
  1547. SkinnedMeshRenderer:
  1548. m_ObjectHideFlags: 0
  1549. m_CorrespondingSourceObject: {fileID: 0}
  1550. m_PrefabInstance: {fileID: 0}
  1551. m_PrefabAsset: {fileID: 0}
  1552. m_GameObject: {fileID: 1554222611515789001}
  1553. m_Enabled: 1
  1554. m_CastShadows: 1
  1555. m_ReceiveShadows: 1
  1556. m_DynamicOccludee: 1
  1557. m_MotionVectors: 1
  1558. m_LightProbeUsage: 1
  1559. m_ReflectionProbeUsage: 1
  1560. m_RenderingLayerMask: 1
  1561. m_RendererPriority: 0
  1562. m_Materials:
  1563. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1564. m_StaticBatchInfo:
  1565. firstSubMesh: 0
  1566. subMeshCount: 0
  1567. m_StaticBatchRoot: {fileID: 0}
  1568. m_ProbeAnchor: {fileID: 0}
  1569. m_LightProbeVolumeOverride: {fileID: 0}
  1570. m_ScaleInLightmap: 1
  1571. m_ReceiveGI: 1
  1572. m_PreserveUVs: 0
  1573. m_IgnoreNormalsForChartDetection: 0
  1574. m_ImportantGI: 0
  1575. m_StitchLightmapSeams: 1
  1576. m_SelectedEditorRenderState: 3
  1577. m_MinimumChartSize: 4
  1578. m_AutoUVMaxDistance: 0.5
  1579. m_AutoUVMaxAngle: 89
  1580. m_LightmapParameters: {fileID: 0}
  1581. m_SortingLayerID: 0
  1582. m_SortingLayer: 0
  1583. m_SortingOrder: 0
  1584. serializedVersion: 2
  1585. m_Quality: 0
  1586. m_UpdateWhenOffscreen: 0
  1587. m_SkinnedMotionVectors: 1
  1588. m_Mesh: {fileID: 9110180436015344766, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1589. m_Bones:
  1590. - {fileID: 525998942768655854}
  1591. - {fileID: 525998942768655808}
  1592. - {fileID: 525998942768655870}
  1593. - {fileID: 525998942768655868}
  1594. - {fileID: 525998942768655818}
  1595. - {fileID: 525998942768655826}
  1596. - {fileID: 525998942768655850}
  1597. - {fileID: 525998942768655856}
  1598. m_BlendShapeWeights: []
  1599. m_RootBone: {fileID: 525998942768655870}
  1600. m_AABB:
  1601. m_Center: {x: 0.5279329, y: 0.060359664, z: -0.000001296401}
  1602. m_Extent: {x: 0.20583728, y: 0.1862618, z: 0.26372725}
  1603. m_DirtyAABB: 0
  1604. --- !u!1 &1640411179018568723
  1605. GameObject:
  1606. m_ObjectHideFlags: 0
  1607. m_CorrespondingSourceObject: {fileID: 0}
  1608. m_PrefabInstance: {fileID: 0}
  1609. m_PrefabAsset: {fileID: 0}
  1610. serializedVersion: 6
  1611. m_Component:
  1612. - component: {fileID: 2120169803432736117}
  1613. m_Layer: 0
  1614. m_Name: L_shield_container
  1615. m_TagString: Untagged
  1616. m_Icon: {fileID: 0}
  1617. m_NavMeshLayer: 0
  1618. m_StaticEditorFlags: 0
  1619. m_IsActive: 1
  1620. --- !u!4 &2120169803432736117
  1621. Transform:
  1622. m_ObjectHideFlags: 0
  1623. m_CorrespondingSourceObject: {fileID: 0}
  1624. m_PrefabInstance: {fileID: 0}
  1625. m_PrefabAsset: {fileID: 0}
  1626. m_GameObject: {fileID: 1640411179018568723}
  1627. m_LocalRotation: {x: 0.4558553, y: 0.22069532, z: 0.24929318, w: 0.8254347}
  1628. m_LocalPosition: {x: -0.13220292, y: -0.017843775, z: -0.010303997}
  1629. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  1630. m_Children:
  1631. - {fileID: 2200150684558266702}
  1632. - {fileID: 716879580880273704}
  1633. - {fileID: 8076396370688015036}
  1634. m_Father: {fileID: 525998942768655858}
  1635. m_RootOrder: 1
  1636. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1637. --- !u!1 &1669766168034952284
  1638. GameObject:
  1639. m_ObjectHideFlags: 0
  1640. m_CorrespondingSourceObject: {fileID: 0}
  1641. m_PrefabInstance: {fileID: 0}
  1642. m_PrefabAsset: {fileID: 0}
  1643. serializedVersion: 6
  1644. m_Component:
  1645. - component: {fileID: 2288535025651539436}
  1646. - component: {fileID: 8488223138447425534}
  1647. m_Layer: 0
  1648. m_Name: UD_Units_body_D
  1649. m_TagString: Untagged
  1650. m_Icon: {fileID: 0}
  1651. m_NavMeshLayer: 0
  1652. m_StaticEditorFlags: 0
  1653. m_IsActive: 1
  1654. --- !u!4 &2288535025651539436
  1655. Transform:
  1656. m_ObjectHideFlags: 0
  1657. m_CorrespondingSourceObject: {fileID: 0}
  1658. m_PrefabInstance: {fileID: 0}
  1659. m_PrefabAsset: {fileID: 0}
  1660. m_GameObject: {fileID: 1669766168034952284}
  1661. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1662. m_LocalPosition: {x: -0, y: 0, z: 0}
  1663. m_LocalScale: {x: 1, y: 1, z: 1}
  1664. m_Children: []
  1665. m_Father: {fileID: 525998942768655798}
  1666. m_RootOrder: 9
  1667. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1668. --- !u!137 &8488223138447425534
  1669. SkinnedMeshRenderer:
  1670. m_ObjectHideFlags: 0
  1671. m_CorrespondingSourceObject: {fileID: 0}
  1672. m_PrefabInstance: {fileID: 0}
  1673. m_PrefabAsset: {fileID: 0}
  1674. m_GameObject: {fileID: 1669766168034952284}
  1675. m_Enabled: 1
  1676. m_CastShadows: 1
  1677. m_ReceiveShadows: 1
  1678. m_DynamicOccludee: 1
  1679. m_MotionVectors: 1
  1680. m_LightProbeUsage: 1
  1681. m_ReflectionProbeUsage: 1
  1682. m_RenderingLayerMask: 1
  1683. m_RendererPriority: 0
  1684. m_Materials:
  1685. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1686. m_StaticBatchInfo:
  1687. firstSubMesh: 0
  1688. subMeshCount: 0
  1689. m_StaticBatchRoot: {fileID: 0}
  1690. m_ProbeAnchor: {fileID: 0}
  1691. m_LightProbeVolumeOverride: {fileID: 0}
  1692. m_ScaleInLightmap: 1
  1693. m_ReceiveGI: 1
  1694. m_PreserveUVs: 0
  1695. m_IgnoreNormalsForChartDetection: 0
  1696. m_ImportantGI: 0
  1697. m_StitchLightmapSeams: 1
  1698. m_SelectedEditorRenderState: 3
  1699. m_MinimumChartSize: 4
  1700. m_AutoUVMaxDistance: 0.5
  1701. m_AutoUVMaxAngle: 89
  1702. m_LightmapParameters: {fileID: 0}
  1703. m_SortingLayerID: 0
  1704. m_SortingLayer: 0
  1705. m_SortingOrder: 0
  1706. serializedVersion: 2
  1707. m_Quality: 0
  1708. m_UpdateWhenOffscreen: 0
  1709. m_SkinnedMotionVectors: 1
  1710. m_Mesh: {fileID: 5106450495407931900, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1711. m_Bones:
  1712. - {fileID: 525998942768655826}
  1713. - {fileID: 525998942768655818}
  1714. - {fileID: 525998942768655870}
  1715. - {fileID: 525998942768655820}
  1716. - {fileID: 525998942768655810}
  1717. - {fileID: 525998942768655848}
  1718. - {fileID: 525998942768655846}
  1719. - {fileID: 525998942768655808}
  1720. - {fileID: 525998942768655868}
  1721. - {fileID: 525998942768655854}
  1722. - {fileID: 525998942768655856}
  1723. - {fileID: 525998942768655814}
  1724. - {fileID: 525998942768655812}
  1725. - {fileID: 525998942768655864}
  1726. - {fileID: 525998942768655866}
  1727. - {fileID: 525998942768655850}
  1728. - {fileID: 525998942768655852}
  1729. - {fileID: 525998942768655858}
  1730. m_BlendShapeWeights: []
  1731. m_RootBone: {fileID: 525998942768655870}
  1732. m_AABB:
  1733. m_Center: {x: -0.06522837, y: -0.018935025, z: -0.00022792816}
  1734. m_Extent: {x: 0.55889857, y: 0.1586327, z: 0.5340707}
  1735. m_DirtyAABB: 0
  1736. --- !u!1 &1880385540894444427
  1737. GameObject:
  1738. m_ObjectHideFlags: 0
  1739. m_CorrespondingSourceObject: {fileID: 0}
  1740. m_PrefabInstance: {fileID: 0}
  1741. m_PrefabAsset: {fileID: 0}
  1742. serializedVersion: 6
  1743. m_Component:
  1744. - component: {fileID: 5713572919641633227}
  1745. - component: {fileID: 9090503812606849883}
  1746. - component: {fileID: 997633235890240967}
  1747. m_Layer: 0
  1748. m_Name: UD_Xtra_Bag
  1749. m_TagString: Untagged
  1750. m_Icon: {fileID: 0}
  1751. m_NavMeshLayer: 0
  1752. m_StaticEditorFlags: 0
  1753. m_IsActive: 1
  1754. --- !u!4 &5713572919641633227
  1755. Transform:
  1756. m_ObjectHideFlags: 0
  1757. m_CorrespondingSourceObject: {fileID: 0}
  1758. m_PrefabInstance: {fileID: 0}
  1759. m_PrefabAsset: {fileID: 0}
  1760. m_GameObject: {fileID: 1880385540894444427}
  1761. m_LocalRotation: {x: -0.00000011176685, y: -0.00000022540797, z: 0.7071068, w: 0.7071067}
  1762. m_LocalPosition: {x: -0.093751155, y: 0.027100319, z: -0.21789832}
  1763. m_LocalScale: {x: 0.99999976, y: 0.99999964, z: 0.9999999}
  1764. m_Children: []
  1765. m_Father: {fileID: 525998942768655428}
  1766. m_RootOrder: 0
  1767. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1768. --- !u!33 &9090503812606849883
  1769. MeshFilter:
  1770. m_ObjectHideFlags: 0
  1771. m_CorrespondingSourceObject: {fileID: 0}
  1772. m_PrefabInstance: {fileID: 0}
  1773. m_PrefabAsset: {fileID: 0}
  1774. m_GameObject: {fileID: 1880385540894444427}
  1775. m_Mesh: {fileID: 7224275582496542807, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1776. --- !u!23 &997633235890240967
  1777. MeshRenderer:
  1778. m_ObjectHideFlags: 0
  1779. m_CorrespondingSourceObject: {fileID: 0}
  1780. m_PrefabInstance: {fileID: 0}
  1781. m_PrefabAsset: {fileID: 0}
  1782. m_GameObject: {fileID: 1880385540894444427}
  1783. m_Enabled: 1
  1784. m_CastShadows: 1
  1785. m_ReceiveShadows: 1
  1786. m_DynamicOccludee: 1
  1787. m_MotionVectors: 1
  1788. m_LightProbeUsage: 1
  1789. m_ReflectionProbeUsage: 1
  1790. m_RenderingLayerMask: 1
  1791. m_RendererPriority: 0
  1792. m_Materials:
  1793. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1794. m_StaticBatchInfo:
  1795. firstSubMesh: 0
  1796. subMeshCount: 0
  1797. m_StaticBatchRoot: {fileID: 0}
  1798. m_ProbeAnchor: {fileID: 0}
  1799. m_LightProbeVolumeOverride: {fileID: 0}
  1800. m_ScaleInLightmap: 1
  1801. m_ReceiveGI: 1
  1802. m_PreserveUVs: 0
  1803. m_IgnoreNormalsForChartDetection: 0
  1804. m_ImportantGI: 0
  1805. m_StitchLightmapSeams: 1
  1806. m_SelectedEditorRenderState: 3
  1807. m_MinimumChartSize: 4
  1808. m_AutoUVMaxDistance: 0.5
  1809. m_AutoUVMaxAngle: 89
  1810. m_LightmapParameters: {fileID: 0}
  1811. m_SortingLayerID: 0
  1812. m_SortingLayer: 0
  1813. m_SortingOrder: 0
  1814. --- !u!1 &1939004404055697528
  1815. GameObject:
  1816. m_ObjectHideFlags: 0
  1817. m_CorrespondingSourceObject: {fileID: 0}
  1818. m_PrefabInstance: {fileID: 0}
  1819. m_PrefabAsset: {fileID: 0}
  1820. serializedVersion: 6
  1821. m_Component:
  1822. - component: {fileID: 9211199605833055172}
  1823. - component: {fileID: 425635662629889742}
  1824. m_Layer: 0
  1825. m_Name: UD_Units_head_K
  1826. m_TagString: Untagged
  1827. m_Icon: {fileID: 0}
  1828. m_NavMeshLayer: 0
  1829. m_StaticEditorFlags: 0
  1830. m_IsActive: 0
  1831. --- !u!4 &9211199605833055172
  1832. Transform:
  1833. m_ObjectHideFlags: 0
  1834. m_CorrespondingSourceObject: {fileID: 0}
  1835. m_PrefabInstance: {fileID: 0}
  1836. m_PrefabAsset: {fileID: 0}
  1837. m_GameObject: {fileID: 1939004404055697528}
  1838. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1839. m_LocalPosition: {x: -0, y: 0, z: 0}
  1840. m_LocalScale: {x: 0.9810173, y: 0.9810173, z: 0.9810173}
  1841. m_Children: []
  1842. m_Father: {fileID: 525998942768655798}
  1843. m_RootOrder: 23
  1844. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1845. --- !u!137 &425635662629889742
  1846. SkinnedMeshRenderer:
  1847. m_ObjectHideFlags: 0
  1848. m_CorrespondingSourceObject: {fileID: 0}
  1849. m_PrefabInstance: {fileID: 0}
  1850. m_PrefabAsset: {fileID: 0}
  1851. m_GameObject: {fileID: 1939004404055697528}
  1852. m_Enabled: 1
  1853. m_CastShadows: 1
  1854. m_ReceiveShadows: 1
  1855. m_DynamicOccludee: 1
  1856. m_MotionVectors: 1
  1857. m_LightProbeUsage: 1
  1858. m_ReflectionProbeUsage: 1
  1859. m_RenderingLayerMask: 1
  1860. m_RendererPriority: 0
  1861. m_Materials:
  1862. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1863. m_StaticBatchInfo:
  1864. firstSubMesh: 0
  1865. subMeshCount: 0
  1866. m_StaticBatchRoot: {fileID: 0}
  1867. m_ProbeAnchor: {fileID: 0}
  1868. m_LightProbeVolumeOverride: {fileID: 0}
  1869. m_ScaleInLightmap: 1
  1870. m_ReceiveGI: 1
  1871. m_PreserveUVs: 0
  1872. m_IgnoreNormalsForChartDetection: 0
  1873. m_ImportantGI: 0
  1874. m_StitchLightmapSeams: 1
  1875. m_SelectedEditorRenderState: 3
  1876. m_MinimumChartSize: 4
  1877. m_AutoUVMaxDistance: 0.5
  1878. m_AutoUVMaxAngle: 89
  1879. m_LightmapParameters: {fileID: 0}
  1880. m_SortingLayerID: 0
  1881. m_SortingLayer: 0
  1882. m_SortingOrder: 0
  1883. serializedVersion: 2
  1884. m_Quality: 0
  1885. m_UpdateWhenOffscreen: 0
  1886. m_SkinnedMotionVectors: 1
  1887. m_Mesh: {fileID: 5996902530495146938, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  1888. m_Bones:
  1889. - {fileID: 525998942768655846}
  1890. m_BlendShapeWeights: []
  1891. m_RootBone: {fileID: 525998942768655846}
  1892. m_AABB:
  1893. m_Center: {x: -0.1024638, y: -0.01958859, z: 0.0023271516}
  1894. m_Extent: {x: 0.1519726, y: 0.15133454, z: 0.12042395}
  1895. m_DirtyAABB: 0
  1896. --- !u!1 &2174917080229294715
  1897. GameObject:
  1898. m_ObjectHideFlags: 0
  1899. m_CorrespondingSourceObject: {fileID: 0}
  1900. m_PrefabInstance: {fileID: 0}
  1901. m_PrefabAsset: {fileID: 0}
  1902. serializedVersion: 6
  1903. m_Component:
  1904. - component: {fileID: 3639143367630682175}
  1905. m_Layer: 0
  1906. m_Name: L_hand_container
  1907. m_TagString: Untagged
  1908. m_Icon: {fileID: 0}
  1909. m_NavMeshLayer: 0
  1910. m_StaticEditorFlags: 0
  1911. m_IsActive: 1
  1912. --- !u!4 &3639143367630682175
  1913. Transform:
  1914. m_ObjectHideFlags: 0
  1915. m_CorrespondingSourceObject: {fileID: 0}
  1916. m_PrefabInstance: {fileID: 0}
  1917. m_PrefabAsset: {fileID: 0}
  1918. m_GameObject: {fileID: 2174917080229294715}
  1919. m_LocalRotation: {x: 0.7203261, y: -0.077861354, z: 0.68612117, w: 0.0656174}
  1920. m_LocalPosition: {x: -0.094912566, y: 0.039906867, z: -0.06172094}
  1921. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  1922. m_Children:
  1923. - {fileID: 7007809228080369773}
  1924. - {fileID: 8739566176374936144}
  1925. - {fileID: 4718799912909113464}
  1926. - {fileID: 5874262763553860907}
  1927. - {fileID: 7528861741972458464}
  1928. m_Father: {fileID: 525998942768655858}
  1929. m_RootOrder: 0
  1930. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1931. --- !u!1 &2368875874894871972
  1932. GameObject:
  1933. m_ObjectHideFlags: 0
  1934. m_CorrespondingSourceObject: {fileID: 0}
  1935. m_PrefabInstance: {fileID: 0}
  1936. m_PrefabAsset: {fileID: 0}
  1937. serializedVersion: 6
  1938. m_Component:
  1939. - component: {fileID: 2586877609882139057}
  1940. - component: {fileID: 1045674151517781938}
  1941. m_Layer: 0
  1942. m_Name: UD_Units_shoulderpads_B
  1943. m_TagString: Untagged
  1944. m_Icon: {fileID: 0}
  1945. m_NavMeshLayer: 0
  1946. m_StaticEditorFlags: 0
  1947. m_IsActive: 0
  1948. --- !u!4 &2586877609882139057
  1949. Transform:
  1950. m_ObjectHideFlags: 0
  1951. m_CorrespondingSourceObject: {fileID: 0}
  1952. m_PrefabInstance: {fileID: 0}
  1953. m_PrefabAsset: {fileID: 0}
  1954. m_GameObject: {fileID: 2368875874894871972}
  1955. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  1956. m_LocalPosition: {x: -0, y: 0, z: 0}
  1957. m_LocalScale: {x: 1, y: 1, z: 1}
  1958. m_Children: []
  1959. m_Father: {fileID: 525998942768655798}
  1960. m_RootOrder: 31
  1961. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1962. --- !u!137 &1045674151517781938
  1963. SkinnedMeshRenderer:
  1964. m_ObjectHideFlags: 0
  1965. m_CorrespondingSourceObject: {fileID: 0}
  1966. m_PrefabInstance: {fileID: 0}
  1967. m_PrefabAsset: {fileID: 0}
  1968. m_GameObject: {fileID: 2368875874894871972}
  1969. m_Enabled: 1
  1970. m_CastShadows: 1
  1971. m_ReceiveShadows: 1
  1972. m_DynamicOccludee: 1
  1973. m_MotionVectors: 1
  1974. m_LightProbeUsage: 1
  1975. m_ReflectionProbeUsage: 1
  1976. m_RenderingLayerMask: 1
  1977. m_RendererPriority: 0
  1978. m_Materials:
  1979. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  1980. m_StaticBatchInfo:
  1981. firstSubMesh: 0
  1982. subMeshCount: 0
  1983. m_StaticBatchRoot: {fileID: 0}
  1984. m_ProbeAnchor: {fileID: 0}
  1985. m_LightProbeVolumeOverride: {fileID: 0}
  1986. m_ScaleInLightmap: 1
  1987. m_ReceiveGI: 1
  1988. m_PreserveUVs: 0
  1989. m_IgnoreNormalsForChartDetection: 0
  1990. m_ImportantGI: 0
  1991. m_StitchLightmapSeams: 1
  1992. m_SelectedEditorRenderState: 3
  1993. m_MinimumChartSize: 4
  1994. m_AutoUVMaxDistance: 0.5
  1995. m_AutoUVMaxAngle: 89
  1996. m_LightmapParameters: {fileID: 0}
  1997. m_SortingLayerID: 0
  1998. m_SortingLayer: 0
  1999. m_SortingOrder: 0
  2000. serializedVersion: 2
  2001. m_Quality: 0
  2002. m_UpdateWhenOffscreen: 0
  2003. m_SkinnedMotionVectors: 1
  2004. m_Mesh: {fileID: 9153774014071233987, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2005. m_Bones:
  2006. - {fileID: 525998942768655810}
  2007. - {fileID: 525998942768655826}
  2008. - {fileID: 525998942768655870}
  2009. - {fileID: 525998942768655846}
  2010. - {fileID: 525998942768655848}
  2011. - {fileID: 525998942768655820}
  2012. - {fileID: 525998942768655866}
  2013. m_BlendShapeWeights: []
  2014. m_RootBone: {fileID: 525998942768655870}
  2015. m_AABB:
  2016. m_Center: {x: -0.44620308, y: -0.017412953, z: 0.00000044703484}
  2017. m_Extent: {x: 0.22226515, y: 0.24355578, z: 0.46503606}
  2018. m_DirtyAABB: 0
  2019. --- !u!1 &2741773752157288398
  2020. GameObject:
  2021. m_ObjectHideFlags: 0
  2022. m_CorrespondingSourceObject: {fileID: 0}
  2023. m_PrefabInstance: {fileID: 0}
  2024. m_PrefabAsset: {fileID: 0}
  2025. serializedVersion: 6
  2026. m_Component:
  2027. - component: {fileID: 2151908788164084419}
  2028. - component: {fileID: 3287790443547317667}
  2029. m_Layer: 0
  2030. m_Name: UD_Units_head_F
  2031. m_TagString: Untagged
  2032. m_Icon: {fileID: 0}
  2033. m_NavMeshLayer: 0
  2034. m_StaticEditorFlags: 0
  2035. m_IsActive: 0
  2036. --- !u!4 &2151908788164084419
  2037. Transform:
  2038. m_ObjectHideFlags: 0
  2039. m_CorrespondingSourceObject: {fileID: 0}
  2040. m_PrefabInstance: {fileID: 0}
  2041. m_PrefabAsset: {fileID: 0}
  2042. m_GameObject: {fileID: 2741773752157288398}
  2043. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2044. m_LocalPosition: {x: -0, y: 0, z: 0}
  2045. m_LocalScale: {x: 1, y: 1, z: 1}
  2046. m_Children: []
  2047. m_Father: {fileID: 525998942768655798}
  2048. m_RootOrder: 18
  2049. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2050. --- !u!137 &3287790443547317667
  2051. SkinnedMeshRenderer:
  2052. m_ObjectHideFlags: 0
  2053. m_CorrespondingSourceObject: {fileID: 0}
  2054. m_PrefabInstance: {fileID: 0}
  2055. m_PrefabAsset: {fileID: 0}
  2056. m_GameObject: {fileID: 2741773752157288398}
  2057. m_Enabled: 1
  2058. m_CastShadows: 1
  2059. m_ReceiveShadows: 1
  2060. m_DynamicOccludee: 1
  2061. m_MotionVectors: 1
  2062. m_LightProbeUsage: 1
  2063. m_ReflectionProbeUsage: 1
  2064. m_RenderingLayerMask: 1
  2065. m_RendererPriority: 0
  2066. m_Materials:
  2067. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2068. m_StaticBatchInfo:
  2069. firstSubMesh: 0
  2070. subMeshCount: 0
  2071. m_StaticBatchRoot: {fileID: 0}
  2072. m_ProbeAnchor: {fileID: 0}
  2073. m_LightProbeVolumeOverride: {fileID: 0}
  2074. m_ScaleInLightmap: 1
  2075. m_ReceiveGI: 1
  2076. m_PreserveUVs: 0
  2077. m_IgnoreNormalsForChartDetection: 0
  2078. m_ImportantGI: 0
  2079. m_StitchLightmapSeams: 1
  2080. m_SelectedEditorRenderState: 3
  2081. m_MinimumChartSize: 4
  2082. m_AutoUVMaxDistance: 0.5
  2083. m_AutoUVMaxAngle: 89
  2084. m_LightmapParameters: {fileID: 0}
  2085. m_SortingLayerID: 0
  2086. m_SortingLayer: 0
  2087. m_SortingOrder: 0
  2088. serializedVersion: 2
  2089. m_Quality: 0
  2090. m_UpdateWhenOffscreen: 0
  2091. m_SkinnedMotionVectors: 1
  2092. m_Mesh: {fileID: 1938214209879500020, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2093. m_Bones:
  2094. - {fileID: 525998942768655826}
  2095. - {fileID: 525998942768655810}
  2096. - {fileID: 525998942768655848}
  2097. - {fileID: 525998942768655846}
  2098. - {fileID: 525998942768655870}
  2099. - {fileID: 525998942768655820}
  2100. - {fileID: 525998942768655864}
  2101. - {fileID: 525998942768655866}
  2102. m_BlendShapeWeights: []
  2103. m_RootBone: {fileID: 525998942768655870}
  2104. m_AABB:
  2105. m_Center: {x: -0.64394885, y: 0.035234682, z: 0.0000008866191}
  2106. m_Extent: {x: 0.16379933, y: 0.17432788, z: 0.11807275}
  2107. m_DirtyAABB: 0
  2108. --- !u!1 &2781460432340485730
  2109. GameObject:
  2110. m_ObjectHideFlags: 0
  2111. m_CorrespondingSourceObject: {fileID: 0}
  2112. m_PrefabInstance: {fileID: 0}
  2113. m_PrefabAsset: {fileID: 0}
  2114. serializedVersion: 6
  2115. m_Component:
  2116. - component: {fileID: 4013594858348313321}
  2117. - component: {fileID: 248153284502660097}
  2118. m_Layer: 0
  2119. m_Name: UD_Units_shoulderpads_A
  2120. m_TagString: Untagged
  2121. m_Icon: {fileID: 0}
  2122. m_NavMeshLayer: 0
  2123. m_StaticEditorFlags: 0
  2124. m_IsActive: 0
  2125. --- !u!4 &4013594858348313321
  2126. Transform:
  2127. m_ObjectHideFlags: 0
  2128. m_CorrespondingSourceObject: {fileID: 0}
  2129. m_PrefabInstance: {fileID: 0}
  2130. m_PrefabAsset: {fileID: 0}
  2131. m_GameObject: {fileID: 2781460432340485730}
  2132. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2133. m_LocalPosition: {x: -0, y: 0, z: 0}
  2134. m_LocalScale: {x: 1, y: 1, z: 1}
  2135. m_Children: []
  2136. m_Father: {fileID: 525998942768655798}
  2137. m_RootOrder: 30
  2138. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2139. --- !u!137 &248153284502660097
  2140. SkinnedMeshRenderer:
  2141. m_ObjectHideFlags: 0
  2142. m_CorrespondingSourceObject: {fileID: 0}
  2143. m_PrefabInstance: {fileID: 0}
  2144. m_PrefabAsset: {fileID: 0}
  2145. m_GameObject: {fileID: 2781460432340485730}
  2146. m_Enabled: 1
  2147. m_CastShadows: 1
  2148. m_ReceiveShadows: 1
  2149. m_DynamicOccludee: 1
  2150. m_MotionVectors: 1
  2151. m_LightProbeUsage: 1
  2152. m_ReflectionProbeUsage: 1
  2153. m_RenderingLayerMask: 1
  2154. m_RendererPriority: 0
  2155. m_Materials:
  2156. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2157. m_StaticBatchInfo:
  2158. firstSubMesh: 0
  2159. subMeshCount: 0
  2160. m_StaticBatchRoot: {fileID: 0}
  2161. m_ProbeAnchor: {fileID: 0}
  2162. m_LightProbeVolumeOverride: {fileID: 0}
  2163. m_ScaleInLightmap: 1
  2164. m_ReceiveGI: 1
  2165. m_PreserveUVs: 0
  2166. m_IgnoreNormalsForChartDetection: 0
  2167. m_ImportantGI: 0
  2168. m_StitchLightmapSeams: 1
  2169. m_SelectedEditorRenderState: 3
  2170. m_MinimumChartSize: 4
  2171. m_AutoUVMaxDistance: 0.5
  2172. m_AutoUVMaxAngle: 89
  2173. m_LightmapParameters: {fileID: 0}
  2174. m_SortingLayerID: 0
  2175. m_SortingLayer: 0
  2176. m_SortingOrder: 0
  2177. serializedVersion: 2
  2178. m_Quality: 0
  2179. m_UpdateWhenOffscreen: 0
  2180. m_SkinnedMotionVectors: 1
  2181. m_Mesh: {fileID: -9052683114116344933, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2182. m_Bones:
  2183. - {fileID: 525998942768655810}
  2184. - {fileID: 525998942768655848}
  2185. m_BlendShapeWeights: []
  2186. m_RootBone: {fileID: 525998942768655848}
  2187. m_AABB:
  2188. m_Center: {x: 0.091613114, y: 0.04958444, z: -0.04896559}
  2189. m_Extent: {x: 0.35347858, y: 0.2168704, z: 0.19390346}
  2190. m_DirtyAABB: 0
  2191. --- !u!1 &2928727928318883636
  2192. GameObject:
  2193. m_ObjectHideFlags: 0
  2194. m_CorrespondingSourceObject: {fileID: 0}
  2195. m_PrefabInstance: {fileID: 0}
  2196. m_PrefabAsset: {fileID: 0}
  2197. serializedVersion: 6
  2198. m_Component:
  2199. - component: {fileID: 4718799912909113464}
  2200. - component: {fileID: 2109156038184628504}
  2201. - component: {fileID: 8577672184263411602}
  2202. m_Layer: 0
  2203. m_Name: UD_weapon_staff_B
  2204. m_TagString: Untagged
  2205. m_Icon: {fileID: 0}
  2206. m_NavMeshLayer: 0
  2207. m_StaticEditorFlags: 0
  2208. m_IsActive: 0
  2209. --- !u!4 &4718799912909113464
  2210. Transform:
  2211. m_ObjectHideFlags: 0
  2212. m_CorrespondingSourceObject: {fileID: 0}
  2213. m_PrefabInstance: {fileID: 0}
  2214. m_PrefabAsset: {fileID: 0}
  2215. m_GameObject: {fileID: 2928727928318883636}
  2216. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  2217. w: 1}
  2218. m_LocalPosition: {x: -0, y: 0.00000038757324, z: 0}
  2219. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  2220. m_Children: []
  2221. m_Father: {fileID: 3639143367630682175}
  2222. m_RootOrder: 2
  2223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2224. --- !u!33 &2109156038184628504
  2225. MeshFilter:
  2226. m_ObjectHideFlags: 0
  2227. m_CorrespondingSourceObject: {fileID: 0}
  2228. m_PrefabInstance: {fileID: 0}
  2229. m_PrefabAsset: {fileID: 0}
  2230. m_GameObject: {fileID: 2928727928318883636}
  2231. m_Mesh: {fileID: 8170216724752754444, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2232. --- !u!23 &8577672184263411602
  2233. MeshRenderer:
  2234. m_ObjectHideFlags: 0
  2235. m_CorrespondingSourceObject: {fileID: 0}
  2236. m_PrefabInstance: {fileID: 0}
  2237. m_PrefabAsset: {fileID: 0}
  2238. m_GameObject: {fileID: 2928727928318883636}
  2239. m_Enabled: 1
  2240. m_CastShadows: 1
  2241. m_ReceiveShadows: 1
  2242. m_DynamicOccludee: 1
  2243. m_MotionVectors: 1
  2244. m_LightProbeUsage: 1
  2245. m_ReflectionProbeUsage: 1
  2246. m_RenderingLayerMask: 1
  2247. m_RendererPriority: 0
  2248. m_Materials:
  2249. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2250. m_StaticBatchInfo:
  2251. firstSubMesh: 0
  2252. subMeshCount: 0
  2253. m_StaticBatchRoot: {fileID: 0}
  2254. m_ProbeAnchor: {fileID: 0}
  2255. m_LightProbeVolumeOverride: {fileID: 0}
  2256. m_ScaleInLightmap: 1
  2257. m_ReceiveGI: 1
  2258. m_PreserveUVs: 0
  2259. m_IgnoreNormalsForChartDetection: 0
  2260. m_ImportantGI: 0
  2261. m_StitchLightmapSeams: 1
  2262. m_SelectedEditorRenderState: 3
  2263. m_MinimumChartSize: 4
  2264. m_AutoUVMaxDistance: 0.5
  2265. m_AutoUVMaxAngle: 89
  2266. m_LightmapParameters: {fileID: 0}
  2267. m_SortingLayerID: 0
  2268. m_SortingLayer: 0
  2269. m_SortingOrder: 0
  2270. --- !u!1 &3587912997797305953
  2271. GameObject:
  2272. m_ObjectHideFlags: 0
  2273. m_CorrespondingSourceObject: {fileID: 0}
  2274. m_PrefabInstance: {fileID: 0}
  2275. m_PrefabAsset: {fileID: 0}
  2276. serializedVersion: 6
  2277. m_Component:
  2278. - component: {fileID: 3658136265751266012}
  2279. - component: {fileID: 8610375860273872710}
  2280. m_Layer: 0
  2281. m_Name: UD_Units_arms_C
  2282. m_TagString: Untagged
  2283. m_Icon: {fileID: 0}
  2284. m_NavMeshLayer: 0
  2285. m_StaticEditorFlags: 0
  2286. m_IsActive: 1
  2287. --- !u!4 &3658136265751266012
  2288. Transform:
  2289. m_ObjectHideFlags: 0
  2290. m_CorrespondingSourceObject: {fileID: 0}
  2291. m_PrefabInstance: {fileID: 0}
  2292. m_PrefabAsset: {fileID: 0}
  2293. m_GameObject: {fileID: 3587912997797305953}
  2294. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2295. m_LocalPosition: {x: -0, y: 0, z: 0}
  2296. m_LocalScale: {x: 1, y: 1, z: 1}
  2297. m_Children: []
  2298. m_Father: {fileID: 525998942768655798}
  2299. m_RootOrder: 3
  2300. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2301. --- !u!137 &8610375860273872710
  2302. SkinnedMeshRenderer:
  2303. m_ObjectHideFlags: 0
  2304. m_CorrespondingSourceObject: {fileID: 0}
  2305. m_PrefabInstance: {fileID: 0}
  2306. m_PrefabAsset: {fileID: 0}
  2307. m_GameObject: {fileID: 3587912997797305953}
  2308. m_Enabled: 1
  2309. m_CastShadows: 1
  2310. m_ReceiveShadows: 1
  2311. m_DynamicOccludee: 1
  2312. m_MotionVectors: 1
  2313. m_LightProbeUsage: 1
  2314. m_ReflectionProbeUsage: 1
  2315. m_RenderingLayerMask: 1
  2316. m_RendererPriority: 0
  2317. m_Materials:
  2318. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2319. m_StaticBatchInfo:
  2320. firstSubMesh: 0
  2321. subMeshCount: 0
  2322. m_StaticBatchRoot: {fileID: 0}
  2323. m_ProbeAnchor: {fileID: 0}
  2324. m_LightProbeVolumeOverride: {fileID: 0}
  2325. m_ScaleInLightmap: 1
  2326. m_ReceiveGI: 1
  2327. m_PreserveUVs: 0
  2328. m_IgnoreNormalsForChartDetection: 0
  2329. m_ImportantGI: 0
  2330. m_StitchLightmapSeams: 1
  2331. m_SelectedEditorRenderState: 3
  2332. m_MinimumChartSize: 4
  2333. m_AutoUVMaxDistance: 0.5
  2334. m_AutoUVMaxAngle: 89
  2335. m_LightmapParameters: {fileID: 0}
  2336. m_SortingLayerID: 0
  2337. m_SortingLayer: 0
  2338. m_SortingOrder: 0
  2339. serializedVersion: 2
  2340. m_Quality: 0
  2341. m_UpdateWhenOffscreen: 0
  2342. m_SkinnedMotionVectors: 1
  2343. m_Mesh: {fileID: -6682486392190720562, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2344. m_Bones:
  2345. - {fileID: 525998942768655812}
  2346. - {fileID: 525998942768655814}
  2347. - {fileID: 525998942768655870}
  2348. - {fileID: 525998942768655826}
  2349. - {fileID: 525998942768655820}
  2350. - {fileID: 525998942768655810}
  2351. - {fileID: 525998942768655858}
  2352. - {fileID: 525998942768655852}
  2353. - {fileID: 525998942768655866}
  2354. - {fileID: 525998942768655848}
  2355. m_BlendShapeWeights: []
  2356. m_RootBone: {fileID: 525998942768655870}
  2357. m_AABB:
  2358. m_Center: {x: -0.08288129, y: 0.016856492, z: -0.00020614266}
  2359. m_Extent: {x: 0.22113343, y: 0.13559484, z: 0.81116533}
  2360. m_DirtyAABB: 0
  2361. --- !u!1 &3648119263461352203
  2362. GameObject:
  2363. m_ObjectHideFlags: 0
  2364. m_CorrespondingSourceObject: {fileID: 0}
  2365. m_PrefabInstance: {fileID: 0}
  2366. m_PrefabAsset: {fileID: 0}
  2367. serializedVersion: 6
  2368. m_Component:
  2369. - component: {fileID: 8359948854628723570}
  2370. - component: {fileID: 6337351041520643105}
  2371. m_Layer: 0
  2372. m_Name: UD_Units_body_F
  2373. m_TagString: Untagged
  2374. m_Icon: {fileID: 0}
  2375. m_NavMeshLayer: 0
  2376. m_StaticEditorFlags: 0
  2377. m_IsActive: 0
  2378. --- !u!4 &8359948854628723570
  2379. Transform:
  2380. m_ObjectHideFlags: 0
  2381. m_CorrespondingSourceObject: {fileID: 0}
  2382. m_PrefabInstance: {fileID: 0}
  2383. m_PrefabAsset: {fileID: 0}
  2384. m_GameObject: {fileID: 3648119263461352203}
  2385. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2386. m_LocalPosition: {x: -0, y: 0, z: 0}
  2387. m_LocalScale: {x: 1, y: 1, z: 1}
  2388. m_Children: []
  2389. m_Father: {fileID: 525998942768655798}
  2390. m_RootOrder: 11
  2391. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2392. --- !u!137 &6337351041520643105
  2393. SkinnedMeshRenderer:
  2394. m_ObjectHideFlags: 0
  2395. m_CorrespondingSourceObject: {fileID: 0}
  2396. m_PrefabInstance: {fileID: 0}
  2397. m_PrefabAsset: {fileID: 0}
  2398. m_GameObject: {fileID: 3648119263461352203}
  2399. m_Enabled: 1
  2400. m_CastShadows: 1
  2401. m_ReceiveShadows: 1
  2402. m_DynamicOccludee: 1
  2403. m_MotionVectors: 1
  2404. m_LightProbeUsage: 1
  2405. m_ReflectionProbeUsage: 1
  2406. m_RenderingLayerMask: 1
  2407. m_RendererPriority: 0
  2408. m_Materials:
  2409. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2410. m_StaticBatchInfo:
  2411. firstSubMesh: 0
  2412. subMeshCount: 0
  2413. m_StaticBatchRoot: {fileID: 0}
  2414. m_ProbeAnchor: {fileID: 0}
  2415. m_LightProbeVolumeOverride: {fileID: 0}
  2416. m_ScaleInLightmap: 1
  2417. m_ReceiveGI: 1
  2418. m_PreserveUVs: 0
  2419. m_IgnoreNormalsForChartDetection: 0
  2420. m_ImportantGI: 0
  2421. m_StitchLightmapSeams: 1
  2422. m_SelectedEditorRenderState: 3
  2423. m_MinimumChartSize: 4
  2424. m_AutoUVMaxDistance: 0.5
  2425. m_AutoUVMaxAngle: 89
  2426. m_LightmapParameters: {fileID: 0}
  2427. m_SortingLayerID: 0
  2428. m_SortingLayer: 0
  2429. m_SortingOrder: 0
  2430. serializedVersion: 2
  2431. m_Quality: 0
  2432. m_UpdateWhenOffscreen: 0
  2433. m_SkinnedMotionVectors: 1
  2434. m_Mesh: {fileID: 7808973288493330226, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2435. m_Bones:
  2436. - {fileID: 525998942768655854}
  2437. - {fileID: 525998942768655868}
  2438. - {fileID: 525998942768655808}
  2439. - {fileID: 525998942768655818}
  2440. - {fileID: 525998942768655870}
  2441. - {fileID: 525998942768655826}
  2442. - {fileID: 525998942768655810}
  2443. - {fileID: 525998942768655814}
  2444. - {fileID: 525998942768655820}
  2445. - {fileID: 525998942768655812}
  2446. - {fileID: 525998942768655846}
  2447. - {fileID: 525998942768655848}
  2448. - {fileID: 525998942768655856}
  2449. - {fileID: 525998942768655850}
  2450. - {fileID: 525998942768655852}
  2451. - {fileID: 525998942768655866}
  2452. - {fileID: 525998942768655858}
  2453. - {fileID: 525998942768655864}
  2454. m_BlendShapeWeights: []
  2455. m_RootBone: {fileID: 525998942768655870}
  2456. m_AABB:
  2457. m_Center: {x: -0.11571041, y: -0.00096708536, z: 0.0000005364418}
  2458. m_Extent: {x: 0.5167886, y: 0.18643317, z: 0.50527805}
  2459. m_DirtyAABB: 0
  2460. --- !u!1 &3699075579743189291
  2461. GameObject:
  2462. m_ObjectHideFlags: 0
  2463. m_CorrespondingSourceObject: {fileID: 0}
  2464. m_PrefabInstance: {fileID: 0}
  2465. m_PrefabAsset: {fileID: 0}
  2466. serializedVersion: 6
  2467. m_Component:
  2468. - component: {fileID: 1218129997101009965}
  2469. m_Layer: 0
  2470. m_Name: Quiver_container
  2471. m_TagString: Untagged
  2472. m_Icon: {fileID: 0}
  2473. m_NavMeshLayer: 0
  2474. m_StaticEditorFlags: 0
  2475. m_IsActive: 1
  2476. --- !u!4 &1218129997101009965
  2477. Transform:
  2478. m_ObjectHideFlags: 0
  2479. m_CorrespondingSourceObject: {fileID: 0}
  2480. m_PrefabInstance: {fileID: 0}
  2481. m_PrefabAsset: {fileID: 0}
  2482. m_GameObject: {fileID: 3699075579743189291}
  2483. m_LocalRotation: {x: 0.00033642867, y: -0.8433913, z: 0.00021288896, w: 0.5372997}
  2484. m_LocalPosition: {x: -0.25345758, y: -0.1859837, z: -0.053190194}
  2485. m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002}
  2486. m_Children:
  2487. - {fileID: 9064915977255260430}
  2488. m_Father: {fileID: 525998942768655826}
  2489. m_RootOrder: 5
  2490. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2491. --- !u!1 &3735186206640791571
  2492. GameObject:
  2493. m_ObjectHideFlags: 0
  2494. m_CorrespondingSourceObject: {fileID: 0}
  2495. m_PrefabInstance: {fileID: 0}
  2496. m_PrefabAsset: {fileID: 0}
  2497. serializedVersion: 6
  2498. m_Component:
  2499. - component: {fileID: 8530630305924809239}
  2500. - component: {fileID: 6235447226639456529}
  2501. m_Layer: 0
  2502. m_Name: UD_Units_head_A
  2503. m_TagString: Untagged
  2504. m_Icon: {fileID: 0}
  2505. m_NavMeshLayer: 0
  2506. m_StaticEditorFlags: 0
  2507. m_IsActive: 0
  2508. --- !u!4 &8530630305924809239
  2509. Transform:
  2510. m_ObjectHideFlags: 0
  2511. m_CorrespondingSourceObject: {fileID: 0}
  2512. m_PrefabInstance: {fileID: 0}
  2513. m_PrefabAsset: {fileID: 0}
  2514. m_GameObject: {fileID: 3735186206640791571}
  2515. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2516. m_LocalPosition: {x: -0, y: 0, z: 0}
  2517. m_LocalScale: {x: 1, y: 1, z: 1}
  2518. m_Children: []
  2519. m_Father: {fileID: 525998942768655798}
  2520. m_RootOrder: 13
  2521. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2522. --- !u!137 &6235447226639456529
  2523. SkinnedMeshRenderer:
  2524. m_ObjectHideFlags: 0
  2525. m_CorrespondingSourceObject: {fileID: 0}
  2526. m_PrefabInstance: {fileID: 0}
  2527. m_PrefabAsset: {fileID: 0}
  2528. m_GameObject: {fileID: 3735186206640791571}
  2529. m_Enabled: 1
  2530. m_CastShadows: 1
  2531. m_ReceiveShadows: 1
  2532. m_DynamicOccludee: 1
  2533. m_MotionVectors: 1
  2534. m_LightProbeUsage: 1
  2535. m_ReflectionProbeUsage: 1
  2536. m_RenderingLayerMask: 1
  2537. m_RendererPriority: 0
  2538. m_Materials:
  2539. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2540. m_StaticBatchInfo:
  2541. firstSubMesh: 0
  2542. subMeshCount: 0
  2543. m_StaticBatchRoot: {fileID: 0}
  2544. m_ProbeAnchor: {fileID: 0}
  2545. m_LightProbeVolumeOverride: {fileID: 0}
  2546. m_ScaleInLightmap: 1
  2547. m_ReceiveGI: 1
  2548. m_PreserveUVs: 0
  2549. m_IgnoreNormalsForChartDetection: 0
  2550. m_ImportantGI: 0
  2551. m_StitchLightmapSeams: 1
  2552. m_SelectedEditorRenderState: 3
  2553. m_MinimumChartSize: 4
  2554. m_AutoUVMaxDistance: 0.5
  2555. m_AutoUVMaxAngle: 89
  2556. m_LightmapParameters: {fileID: 0}
  2557. m_SortingLayerID: 0
  2558. m_SortingLayer: 0
  2559. m_SortingOrder: 0
  2560. serializedVersion: 2
  2561. m_Quality: 0
  2562. m_UpdateWhenOffscreen: 0
  2563. m_SkinnedMotionVectors: 1
  2564. m_Mesh: {fileID: 3469812155418692696, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2565. m_Bones:
  2566. - {fileID: 525998942768655846}
  2567. m_BlendShapeWeights: []
  2568. m_RootBone: {fileID: 525998942768655846}
  2569. m_AABB:
  2570. m_Center: {x: -0.09791471, y: 0.00079365075, z: 0.00000025331974}
  2571. m_Extent: {x: 0.13177623, y: 0.14752297, z: 0.0955936}
  2572. m_DirtyAABB: 0
  2573. --- !u!1 &4106565515206502823
  2574. GameObject:
  2575. m_ObjectHideFlags: 0
  2576. m_CorrespondingSourceObject: {fileID: 0}
  2577. m_PrefabInstance: {fileID: 0}
  2578. m_PrefabAsset: {fileID: 0}
  2579. serializedVersion: 6
  2580. m_Component:
  2581. - component: {fileID: 9064915977255260430}
  2582. - component: {fileID: 8855843355618905537}
  2583. - component: {fileID: 6904744130346129078}
  2584. m_Layer: 0
  2585. m_Name: UD_Xtra_Quiver
  2586. m_TagString: Untagged
  2587. m_Icon: {fileID: 0}
  2588. m_NavMeshLayer: 0
  2589. m_StaticEditorFlags: 0
  2590. m_IsActive: 0
  2591. --- !u!4 &9064915977255260430
  2592. Transform:
  2593. m_ObjectHideFlags: 0
  2594. m_CorrespondingSourceObject: {fileID: 0}
  2595. m_PrefabInstance: {fileID: 0}
  2596. m_PrefabAsset: {fileID: 0}
  2597. m_GameObject: {fileID: 4106565515206502823}
  2598. m_LocalRotation: {x: 0.000000029451122, y: -0.00000002980232, z: 0.000000032887243,
  2599. w: 1}
  2600. m_LocalPosition: {x: 0.00000009689331, y: 0, z: 0.00000009689331}
  2601. m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 0.99999964}
  2602. m_Children: []
  2603. m_Father: {fileID: 1218129997101009965}
  2604. m_RootOrder: 0
  2605. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2606. --- !u!33 &8855843355618905537
  2607. MeshFilter:
  2608. m_ObjectHideFlags: 0
  2609. m_CorrespondingSourceObject: {fileID: 0}
  2610. m_PrefabInstance: {fileID: 0}
  2611. m_PrefabAsset: {fileID: 0}
  2612. m_GameObject: {fileID: 4106565515206502823}
  2613. m_Mesh: {fileID: 6896649081312189152, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2614. --- !u!23 &6904744130346129078
  2615. MeshRenderer:
  2616. m_ObjectHideFlags: 0
  2617. m_CorrespondingSourceObject: {fileID: 0}
  2618. m_PrefabInstance: {fileID: 0}
  2619. m_PrefabAsset: {fileID: 0}
  2620. m_GameObject: {fileID: 4106565515206502823}
  2621. m_Enabled: 1
  2622. m_CastShadows: 1
  2623. m_ReceiveShadows: 1
  2624. m_DynamicOccludee: 1
  2625. m_MotionVectors: 1
  2626. m_LightProbeUsage: 1
  2627. m_ReflectionProbeUsage: 1
  2628. m_RenderingLayerMask: 1
  2629. m_RendererPriority: 0
  2630. m_Materials:
  2631. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2632. m_StaticBatchInfo:
  2633. firstSubMesh: 0
  2634. subMeshCount: 0
  2635. m_StaticBatchRoot: {fileID: 0}
  2636. m_ProbeAnchor: {fileID: 0}
  2637. m_LightProbeVolumeOverride: {fileID: 0}
  2638. m_ScaleInLightmap: 1
  2639. m_ReceiveGI: 1
  2640. m_PreserveUVs: 0
  2641. m_IgnoreNormalsForChartDetection: 0
  2642. m_ImportantGI: 0
  2643. m_StitchLightmapSeams: 1
  2644. m_SelectedEditorRenderState: 3
  2645. m_MinimumChartSize: 4
  2646. m_AutoUVMaxDistance: 0.5
  2647. m_AutoUVMaxAngle: 89
  2648. m_LightmapParameters: {fileID: 0}
  2649. m_SortingLayerID: 0
  2650. m_SortingLayer: 0
  2651. m_SortingOrder: 0
  2652. --- !u!1 &4171828586370551342
  2653. GameObject:
  2654. m_ObjectHideFlags: 0
  2655. m_CorrespondingSourceObject: {fileID: 0}
  2656. m_PrefabInstance: {fileID: 0}
  2657. m_PrefabAsset: {fileID: 0}
  2658. serializedVersion: 6
  2659. m_Component:
  2660. - component: {fileID: 6175971210714656123}
  2661. - component: {fileID: 8870933982869890819}
  2662. m_Layer: 0
  2663. m_Name: UD_Units_head_M
  2664. m_TagString: Untagged
  2665. m_Icon: {fileID: 0}
  2666. m_NavMeshLayer: 0
  2667. m_StaticEditorFlags: 0
  2668. m_IsActive: 0
  2669. --- !u!4 &6175971210714656123
  2670. Transform:
  2671. m_ObjectHideFlags: 0
  2672. m_CorrespondingSourceObject: {fileID: 0}
  2673. m_PrefabInstance: {fileID: 0}
  2674. m_PrefabAsset: {fileID: 0}
  2675. m_GameObject: {fileID: 4171828586370551342}
  2676. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2677. m_LocalPosition: {x: -0, y: 0, z: 0}
  2678. m_LocalScale: {x: 1, y: 1, z: 1}
  2679. m_Children: []
  2680. m_Father: {fileID: 525998942768655798}
  2681. m_RootOrder: 25
  2682. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2683. --- !u!137 &8870933982869890819
  2684. SkinnedMeshRenderer:
  2685. m_ObjectHideFlags: 0
  2686. m_CorrespondingSourceObject: {fileID: 0}
  2687. m_PrefabInstance: {fileID: 0}
  2688. m_PrefabAsset: {fileID: 0}
  2689. m_GameObject: {fileID: 4171828586370551342}
  2690. m_Enabled: 1
  2691. m_CastShadows: 1
  2692. m_ReceiveShadows: 1
  2693. m_DynamicOccludee: 1
  2694. m_MotionVectors: 1
  2695. m_LightProbeUsage: 1
  2696. m_ReflectionProbeUsage: 1
  2697. m_RenderingLayerMask: 1
  2698. m_RendererPriority: 0
  2699. m_Materials:
  2700. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2701. m_StaticBatchInfo:
  2702. firstSubMesh: 0
  2703. subMeshCount: 0
  2704. m_StaticBatchRoot: {fileID: 0}
  2705. m_ProbeAnchor: {fileID: 0}
  2706. m_LightProbeVolumeOverride: {fileID: 0}
  2707. m_ScaleInLightmap: 1
  2708. m_ReceiveGI: 1
  2709. m_PreserveUVs: 0
  2710. m_IgnoreNormalsForChartDetection: 0
  2711. m_ImportantGI: 0
  2712. m_StitchLightmapSeams: 1
  2713. m_SelectedEditorRenderState: 3
  2714. m_MinimumChartSize: 4
  2715. m_AutoUVMaxDistance: 0.5
  2716. m_AutoUVMaxAngle: 89
  2717. m_LightmapParameters: {fileID: 0}
  2718. m_SortingLayerID: 0
  2719. m_SortingLayer: 0
  2720. m_SortingOrder: 0
  2721. serializedVersion: 2
  2722. m_Quality: 0
  2723. m_UpdateWhenOffscreen: 0
  2724. m_SkinnedMotionVectors: 1
  2725. m_Mesh: {fileID: -5551766956588871736, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2726. m_Bones:
  2727. - {fileID: 525998942768655846}
  2728. - {fileID: 525998942768655848}
  2729. - {fileID: 525998942768655810}
  2730. - {fileID: 525998942768655820}
  2731. - {fileID: 525998942768655826}
  2732. - {fileID: 525998942768655870}
  2733. - {fileID: 525998942768655864}
  2734. - {fileID: 525998942768655866}
  2735. m_BlendShapeWeights: []
  2736. m_RootBone: {fileID: 525998942768655870}
  2737. m_AABB:
  2738. m_Center: {x: -0.6081711, y: 0.04944791, z: 0.01391422}
  2739. m_Extent: {x: 0.304566, y: 0.20971505, z: 0.26169372}
  2740. m_DirtyAABB: 0
  2741. --- !u!1 &4459047648862680191
  2742. GameObject:
  2743. m_ObjectHideFlags: 0
  2744. m_CorrespondingSourceObject: {fileID: 0}
  2745. m_PrefabInstance: {fileID: 0}
  2746. m_PrefabAsset: {fileID: 0}
  2747. serializedVersion: 6
  2748. m_Component:
  2749. - component: {fileID: 1137954983430506680}
  2750. - component: {fileID: 8977326596691171791}
  2751. m_Layer: 0
  2752. m_Name: UD_Units_head_C
  2753. m_TagString: Untagged
  2754. m_Icon: {fileID: 0}
  2755. m_NavMeshLayer: 0
  2756. m_StaticEditorFlags: 0
  2757. m_IsActive: 0
  2758. --- !u!4 &1137954983430506680
  2759. Transform:
  2760. m_ObjectHideFlags: 0
  2761. m_CorrespondingSourceObject: {fileID: 0}
  2762. m_PrefabInstance: {fileID: 0}
  2763. m_PrefabAsset: {fileID: 0}
  2764. m_GameObject: {fileID: 4459047648862680191}
  2765. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2766. m_LocalPosition: {x: -0, y: 0, z: 0}
  2767. m_LocalScale: {x: 1, y: 1, z: 1}
  2768. m_Children: []
  2769. m_Father: {fileID: 525998942768655798}
  2770. m_RootOrder: 15
  2771. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2772. --- !u!137 &8977326596691171791
  2773. SkinnedMeshRenderer:
  2774. m_ObjectHideFlags: 0
  2775. m_CorrespondingSourceObject: {fileID: 0}
  2776. m_PrefabInstance: {fileID: 0}
  2777. m_PrefabAsset: {fileID: 0}
  2778. m_GameObject: {fileID: 4459047648862680191}
  2779. m_Enabled: 1
  2780. m_CastShadows: 1
  2781. m_ReceiveShadows: 1
  2782. m_DynamicOccludee: 1
  2783. m_MotionVectors: 1
  2784. m_LightProbeUsage: 1
  2785. m_ReflectionProbeUsage: 1
  2786. m_RenderingLayerMask: 1
  2787. m_RendererPriority: 0
  2788. m_Materials:
  2789. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2790. m_StaticBatchInfo:
  2791. firstSubMesh: 0
  2792. subMeshCount: 0
  2793. m_StaticBatchRoot: {fileID: 0}
  2794. m_ProbeAnchor: {fileID: 0}
  2795. m_LightProbeVolumeOverride: {fileID: 0}
  2796. m_ScaleInLightmap: 1
  2797. m_ReceiveGI: 1
  2798. m_PreserveUVs: 0
  2799. m_IgnoreNormalsForChartDetection: 0
  2800. m_ImportantGI: 0
  2801. m_StitchLightmapSeams: 1
  2802. m_SelectedEditorRenderState: 3
  2803. m_MinimumChartSize: 4
  2804. m_AutoUVMaxDistance: 0.5
  2805. m_AutoUVMaxAngle: 89
  2806. m_LightmapParameters: {fileID: 0}
  2807. m_SortingLayerID: 0
  2808. m_SortingLayer: 0
  2809. m_SortingOrder: 0
  2810. serializedVersion: 2
  2811. m_Quality: 0
  2812. m_UpdateWhenOffscreen: 0
  2813. m_SkinnedMotionVectors: 1
  2814. m_Mesh: {fileID: -2718798340081461161, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2815. m_Bones:
  2816. - {fileID: 525998942768655846}
  2817. m_BlendShapeWeights: []
  2818. m_RootBone: {fileID: 525998942768655846}
  2819. m_AABB:
  2820. m_Center: {x: -0.15724708, y: -0.009877145, z: 0.00000011175871}
  2821. m_Extent: {x: 0.15917303, y: 0.15532048, z: 0.09994818}
  2822. m_DirtyAABB: 0
  2823. --- !u!1 &4720242890898982012
  2824. GameObject:
  2825. m_ObjectHideFlags: 0
  2826. m_CorrespondingSourceObject: {fileID: 0}
  2827. m_PrefabInstance: {fileID: 0}
  2828. m_PrefabAsset: {fileID: 0}
  2829. serializedVersion: 6
  2830. m_Component:
  2831. - component: {fileID: 28966936093765466}
  2832. - component: {fileID: 6533786557595096051}
  2833. m_Layer: 0
  2834. m_Name: UD_Units_body_C
  2835. m_TagString: Untagged
  2836. m_Icon: {fileID: 0}
  2837. m_NavMeshLayer: 0
  2838. m_StaticEditorFlags: 0
  2839. m_IsActive: 0
  2840. --- !u!4 &28966936093765466
  2841. Transform:
  2842. m_ObjectHideFlags: 0
  2843. m_CorrespondingSourceObject: {fileID: 0}
  2844. m_PrefabInstance: {fileID: 0}
  2845. m_PrefabAsset: {fileID: 0}
  2846. m_GameObject: {fileID: 4720242890898982012}
  2847. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2848. m_LocalPosition: {x: -0, y: 0, z: 0}
  2849. m_LocalScale: {x: 1, y: 1, z: 1}
  2850. m_Children: []
  2851. m_Father: {fileID: 525998942768655798}
  2852. m_RootOrder: 8
  2853. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2854. --- !u!137 &6533786557595096051
  2855. SkinnedMeshRenderer:
  2856. m_ObjectHideFlags: 0
  2857. m_CorrespondingSourceObject: {fileID: 0}
  2858. m_PrefabInstance: {fileID: 0}
  2859. m_PrefabAsset: {fileID: 0}
  2860. m_GameObject: {fileID: 4720242890898982012}
  2861. m_Enabled: 1
  2862. m_CastShadows: 1
  2863. m_ReceiveShadows: 1
  2864. m_DynamicOccludee: 1
  2865. m_MotionVectors: 1
  2866. m_LightProbeUsage: 1
  2867. m_ReflectionProbeUsage: 1
  2868. m_RenderingLayerMask: 1
  2869. m_RendererPriority: 0
  2870. m_Materials:
  2871. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2872. m_StaticBatchInfo:
  2873. firstSubMesh: 0
  2874. subMeshCount: 0
  2875. m_StaticBatchRoot: {fileID: 0}
  2876. m_ProbeAnchor: {fileID: 0}
  2877. m_LightProbeVolumeOverride: {fileID: 0}
  2878. m_ScaleInLightmap: 1
  2879. m_ReceiveGI: 1
  2880. m_PreserveUVs: 0
  2881. m_IgnoreNormalsForChartDetection: 0
  2882. m_ImportantGI: 0
  2883. m_StitchLightmapSeams: 1
  2884. m_SelectedEditorRenderState: 3
  2885. m_MinimumChartSize: 4
  2886. m_AutoUVMaxDistance: 0.5
  2887. m_AutoUVMaxAngle: 89
  2888. m_LightmapParameters: {fileID: 0}
  2889. m_SortingLayerID: 0
  2890. m_SortingLayer: 0
  2891. m_SortingOrder: 0
  2892. serializedVersion: 2
  2893. m_Quality: 0
  2894. m_UpdateWhenOffscreen: 0
  2895. m_SkinnedMotionVectors: 1
  2896. m_Mesh: {fileID: -3490259674455502960, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2897. m_Bones:
  2898. - {fileID: 525998942768655818}
  2899. - {fileID: 525998942768655808}
  2900. - {fileID: 525998942768655868}
  2901. - {fileID: 525998942768655854}
  2902. - {fileID: 525998942768655870}
  2903. - {fileID: 525998942768655826}
  2904. - {fileID: 525998942768655820}
  2905. - {fileID: 525998942768655814}
  2906. - {fileID: 525998942768655810}
  2907. - {fileID: 525998942768655812}
  2908. - {fileID: 525998942768655848}
  2909. - {fileID: 525998942768655846}
  2910. - {fileID: 525998942768655864}
  2911. - {fileID: 525998942768655856}
  2912. - {fileID: 525998942768655850}
  2913. - {fileID: 525998942768655866}
  2914. - {fileID: 525998942768655852}
  2915. - {fileID: 525998942768655858}
  2916. m_BlendShapeWeights: []
  2917. m_RootBone: {fileID: 525998942768655870}
  2918. m_AABB:
  2919. m_Center: {x: -0.10830222, y: 0.0031034648, z: 0.0000005066395}
  2920. m_Extent: {x: 0.5082061, y: 0.16653681, z: 0.49536052}
  2921. m_DirtyAABB: 0
  2922. --- !u!1 &4791857623592196175
  2923. GameObject:
  2924. m_ObjectHideFlags: 0
  2925. m_CorrespondingSourceObject: {fileID: 0}
  2926. m_PrefabInstance: {fileID: 0}
  2927. m_PrefabAsset: {fileID: 0}
  2928. serializedVersion: 6
  2929. m_Component:
  2930. - component: {fileID: 8794566580381026869}
  2931. - component: {fileID: 1794622131131605882}
  2932. m_Layer: 0
  2933. m_Name: UD_Units_body_G
  2934. m_TagString: Untagged
  2935. m_Icon: {fileID: 0}
  2936. m_NavMeshLayer: 0
  2937. m_StaticEditorFlags: 0
  2938. m_IsActive: 0
  2939. --- !u!4 &8794566580381026869
  2940. Transform:
  2941. m_ObjectHideFlags: 0
  2942. m_CorrespondingSourceObject: {fileID: 0}
  2943. m_PrefabInstance: {fileID: 0}
  2944. m_PrefabAsset: {fileID: 0}
  2945. m_GameObject: {fileID: 4791857623592196175}
  2946. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  2947. m_LocalPosition: {x: -0, y: 0, z: 0}
  2948. m_LocalScale: {x: 1, y: 1, z: 1}
  2949. m_Children: []
  2950. m_Father: {fileID: 525998942768655798}
  2951. m_RootOrder: 12
  2952. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2953. --- !u!137 &1794622131131605882
  2954. SkinnedMeshRenderer:
  2955. m_ObjectHideFlags: 0
  2956. m_CorrespondingSourceObject: {fileID: 0}
  2957. m_PrefabInstance: {fileID: 0}
  2958. m_PrefabAsset: {fileID: 0}
  2959. m_GameObject: {fileID: 4791857623592196175}
  2960. m_Enabled: 1
  2961. m_CastShadows: 1
  2962. m_ReceiveShadows: 1
  2963. m_DynamicOccludee: 1
  2964. m_MotionVectors: 1
  2965. m_LightProbeUsage: 1
  2966. m_ReflectionProbeUsage: 1
  2967. m_RenderingLayerMask: 1
  2968. m_RendererPriority: 0
  2969. m_Materials:
  2970. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  2971. m_StaticBatchInfo:
  2972. firstSubMesh: 0
  2973. subMeshCount: 0
  2974. m_StaticBatchRoot: {fileID: 0}
  2975. m_ProbeAnchor: {fileID: 0}
  2976. m_LightProbeVolumeOverride: {fileID: 0}
  2977. m_ScaleInLightmap: 1
  2978. m_ReceiveGI: 1
  2979. m_PreserveUVs: 0
  2980. m_IgnoreNormalsForChartDetection: 0
  2981. m_ImportantGI: 0
  2982. m_StitchLightmapSeams: 1
  2983. m_SelectedEditorRenderState: 3
  2984. m_MinimumChartSize: 4
  2985. m_AutoUVMaxDistance: 0.5
  2986. m_AutoUVMaxAngle: 89
  2987. m_LightmapParameters: {fileID: 0}
  2988. m_SortingLayerID: 0
  2989. m_SortingLayer: 0
  2990. m_SortingOrder: 0
  2991. serializedVersion: 2
  2992. m_Quality: 0
  2993. m_UpdateWhenOffscreen: 0
  2994. m_SkinnedMotionVectors: 1
  2995. m_Mesh: {fileID: 5446815969890575943, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  2996. m_Bones:
  2997. - {fileID: 525998942768655868}
  2998. - {fileID: 525998942768655808}
  2999. - {fileID: 525998942768655870}
  3000. - {fileID: 525998942768655818}
  3001. - {fileID: 525998942768655848}
  3002. - {fileID: 525998942768655810}
  3003. - {fileID: 525998942768655820}
  3004. - {fileID: 525998942768655826}
  3005. - {fileID: 525998942768655854}
  3006. - {fileID: 525998942768655846}
  3007. - {fileID: 525998942768655814}
  3008. - {fileID: 525998942768655812}
  3009. - {fileID: 525998942768655864}
  3010. - {fileID: 525998942768655850}
  3011. - {fileID: 525998942768655856}
  3012. - {fileID: 525998942768655866}
  3013. - {fileID: 525998942768655852}
  3014. - {fileID: 525998942768655858}
  3015. m_BlendShapeWeights: []
  3016. m_RootBone: {fileID: 525998942768655870}
  3017. m_AABB:
  3018. m_Center: {x: 0.049082696, y: 0.027708635, z: -0.0050031543}
  3019. m_Extent: {x: 0.68403274, y: 0.25362182, z: 0.53803194}
  3020. m_DirtyAABB: 0
  3021. --- !u!1 &4804401267335706416
  3022. GameObject:
  3023. m_ObjectHideFlags: 0
  3024. m_CorrespondingSourceObject: {fileID: 0}
  3025. m_PrefabInstance: {fileID: 0}
  3026. m_PrefabAsset: {fileID: 0}
  3027. serializedVersion: 6
  3028. m_Component:
  3029. - component: {fileID: 8739566176374936144}
  3030. - component: {fileID: 1996341046646510259}
  3031. - component: {fileID: 3680130515135573219}
  3032. m_Layer: 0
  3033. m_Name: UD_weapon_staff_A
  3034. m_TagString: Untagged
  3035. m_Icon: {fileID: 0}
  3036. m_NavMeshLayer: 0
  3037. m_StaticEditorFlags: 0
  3038. m_IsActive: 0
  3039. --- !u!4 &8739566176374936144
  3040. Transform:
  3041. m_ObjectHideFlags: 0
  3042. m_CorrespondingSourceObject: {fileID: 0}
  3043. m_PrefabInstance: {fileID: 0}
  3044. m_PrefabAsset: {fileID: 0}
  3045. m_GameObject: {fileID: 4804401267335706416}
  3046. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  3047. w: 1}
  3048. m_LocalPosition: {x: -0, y: 0, z: 0.00000019378662}
  3049. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  3050. m_Children: []
  3051. m_Father: {fileID: 3639143367630682175}
  3052. m_RootOrder: 1
  3053. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3054. --- !u!33 &1996341046646510259
  3055. MeshFilter:
  3056. m_ObjectHideFlags: 0
  3057. m_CorrespondingSourceObject: {fileID: 0}
  3058. m_PrefabInstance: {fileID: 0}
  3059. m_PrefabAsset: {fileID: 0}
  3060. m_GameObject: {fileID: 4804401267335706416}
  3061. m_Mesh: {fileID: -459799688526668846, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3062. --- !u!23 &3680130515135573219
  3063. MeshRenderer:
  3064. m_ObjectHideFlags: 0
  3065. m_CorrespondingSourceObject: {fileID: 0}
  3066. m_PrefabInstance: {fileID: 0}
  3067. m_PrefabAsset: {fileID: 0}
  3068. m_GameObject: {fileID: 4804401267335706416}
  3069. m_Enabled: 1
  3070. m_CastShadows: 1
  3071. m_ReceiveShadows: 1
  3072. m_DynamicOccludee: 1
  3073. m_MotionVectors: 1
  3074. m_LightProbeUsage: 1
  3075. m_ReflectionProbeUsage: 1
  3076. m_RenderingLayerMask: 1
  3077. m_RendererPriority: 0
  3078. m_Materials:
  3079. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3080. m_StaticBatchInfo:
  3081. firstSubMesh: 0
  3082. subMeshCount: 0
  3083. m_StaticBatchRoot: {fileID: 0}
  3084. m_ProbeAnchor: {fileID: 0}
  3085. m_LightProbeVolumeOverride: {fileID: 0}
  3086. m_ScaleInLightmap: 1
  3087. m_ReceiveGI: 1
  3088. m_PreserveUVs: 0
  3089. m_IgnoreNormalsForChartDetection: 0
  3090. m_ImportantGI: 0
  3091. m_StitchLightmapSeams: 1
  3092. m_SelectedEditorRenderState: 3
  3093. m_MinimumChartSize: 4
  3094. m_AutoUVMaxDistance: 0.5
  3095. m_AutoUVMaxAngle: 89
  3096. m_LightmapParameters: {fileID: 0}
  3097. m_SortingLayerID: 0
  3098. m_SortingLayer: 0
  3099. m_SortingOrder: 0
  3100. --- !u!1 &4925804724417838679
  3101. GameObject:
  3102. m_ObjectHideFlags: 0
  3103. m_CorrespondingSourceObject: {fileID: 0}
  3104. m_PrefabInstance: {fileID: 0}
  3105. m_PrefabAsset: {fileID: 0}
  3106. serializedVersion: 6
  3107. m_Component:
  3108. - component: {fileID: 6669518332576679506}
  3109. - component: {fileID: 6841508023040241594}
  3110. m_Layer: 0
  3111. m_Name: UD_Units_head_L
  3112. m_TagString: Untagged
  3113. m_Icon: {fileID: 0}
  3114. m_NavMeshLayer: 0
  3115. m_StaticEditorFlags: 0
  3116. m_IsActive: 0
  3117. --- !u!4 &6669518332576679506
  3118. Transform:
  3119. m_ObjectHideFlags: 0
  3120. m_CorrespondingSourceObject: {fileID: 0}
  3121. m_PrefabInstance: {fileID: 0}
  3122. m_PrefabAsset: {fileID: 0}
  3123. m_GameObject: {fileID: 4925804724417838679}
  3124. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3125. m_LocalPosition: {x: -0, y: 0, z: 0}
  3126. m_LocalScale: {x: 1, y: 1, z: 1}
  3127. m_Children: []
  3128. m_Father: {fileID: 525998942768655798}
  3129. m_RootOrder: 24
  3130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3131. --- !u!137 &6841508023040241594
  3132. SkinnedMeshRenderer:
  3133. m_ObjectHideFlags: 0
  3134. m_CorrespondingSourceObject: {fileID: 0}
  3135. m_PrefabInstance: {fileID: 0}
  3136. m_PrefabAsset: {fileID: 0}
  3137. m_GameObject: {fileID: 4925804724417838679}
  3138. m_Enabled: 1
  3139. m_CastShadows: 1
  3140. m_ReceiveShadows: 1
  3141. m_DynamicOccludee: 1
  3142. m_MotionVectors: 1
  3143. m_LightProbeUsage: 1
  3144. m_ReflectionProbeUsage: 1
  3145. m_RenderingLayerMask: 1
  3146. m_RendererPriority: 0
  3147. m_Materials:
  3148. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3149. m_StaticBatchInfo:
  3150. firstSubMesh: 0
  3151. subMeshCount: 0
  3152. m_StaticBatchRoot: {fileID: 0}
  3153. m_ProbeAnchor: {fileID: 0}
  3154. m_LightProbeVolumeOverride: {fileID: 0}
  3155. m_ScaleInLightmap: 1
  3156. m_ReceiveGI: 1
  3157. m_PreserveUVs: 0
  3158. m_IgnoreNormalsForChartDetection: 0
  3159. m_ImportantGI: 0
  3160. m_StitchLightmapSeams: 1
  3161. m_SelectedEditorRenderState: 3
  3162. m_MinimumChartSize: 4
  3163. m_AutoUVMaxDistance: 0.5
  3164. m_AutoUVMaxAngle: 89
  3165. m_LightmapParameters: {fileID: 0}
  3166. m_SortingLayerID: 0
  3167. m_SortingLayer: 0
  3168. m_SortingOrder: 0
  3169. serializedVersion: 2
  3170. m_Quality: 0
  3171. m_UpdateWhenOffscreen: 0
  3172. m_SkinnedMotionVectors: 1
  3173. m_Mesh: {fileID: -8976547541477301926, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3174. m_Bones:
  3175. - {fileID: 525998942768655846}
  3176. - {fileID: 525998942768655848}
  3177. - {fileID: 525998942768655810}
  3178. - {fileID: 525998942768655820}
  3179. - {fileID: 525998942768655826}
  3180. - {fileID: 525998942768655870}
  3181. - {fileID: 525998942768655864}
  3182. - {fileID: 525998942768655866}
  3183. m_BlendShapeWeights: []
  3184. m_RootBone: {fileID: 525998942768655870}
  3185. m_AABB:
  3186. m_Center: {x: -0.56122494, y: 0.041107275, z: 0.0000005289912}
  3187. m_Extent: {x: 0.25761983, y: 0.21070206, z: 0.104208685}
  3188. m_DirtyAABB: 0
  3189. --- !u!1 &5145713894561172723
  3190. GameObject:
  3191. m_ObjectHideFlags: 0
  3192. m_CorrespondingSourceObject: {fileID: 0}
  3193. m_PrefabInstance: {fileID: 0}
  3194. m_PrefabAsset: {fileID: 0}
  3195. serializedVersion: 6
  3196. m_Component:
  3197. - component: {fileID: 2979496865123069727}
  3198. - component: {fileID: 4982917507761497249}
  3199. m_Layer: 0
  3200. m_Name: UD_Units_legs_B
  3201. m_TagString: Untagged
  3202. m_Icon: {fileID: 0}
  3203. m_NavMeshLayer: 0
  3204. m_StaticEditorFlags: 0
  3205. m_IsActive: 0
  3206. --- !u!4 &2979496865123069727
  3207. Transform:
  3208. m_ObjectHideFlags: 0
  3209. m_CorrespondingSourceObject: {fileID: 0}
  3210. m_PrefabInstance: {fileID: 0}
  3211. m_PrefabAsset: {fileID: 0}
  3212. m_GameObject: {fileID: 5145713894561172723}
  3213. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3214. m_LocalPosition: {x: -0, y: 0, z: 0}
  3215. m_LocalScale: {x: 1, y: 1, z: 1}
  3216. m_Children: []
  3217. m_Father: {fileID: 525998942768655798}
  3218. m_RootOrder: 27
  3219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3220. --- !u!137 &4982917507761497249
  3221. SkinnedMeshRenderer:
  3222. m_ObjectHideFlags: 0
  3223. m_CorrespondingSourceObject: {fileID: 0}
  3224. m_PrefabInstance: {fileID: 0}
  3225. m_PrefabAsset: {fileID: 0}
  3226. m_GameObject: {fileID: 5145713894561172723}
  3227. m_Enabled: 1
  3228. m_CastShadows: 1
  3229. m_ReceiveShadows: 1
  3230. m_DynamicOccludee: 1
  3231. m_MotionVectors: 1
  3232. m_LightProbeUsage: 1
  3233. m_ReflectionProbeUsage: 1
  3234. m_RenderingLayerMask: 1
  3235. m_RendererPriority: 0
  3236. m_Materials:
  3237. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3238. m_StaticBatchInfo:
  3239. firstSubMesh: 0
  3240. subMeshCount: 0
  3241. m_StaticBatchRoot: {fileID: 0}
  3242. m_ProbeAnchor: {fileID: 0}
  3243. m_LightProbeVolumeOverride: {fileID: 0}
  3244. m_ScaleInLightmap: 1
  3245. m_ReceiveGI: 1
  3246. m_PreserveUVs: 0
  3247. m_IgnoreNormalsForChartDetection: 0
  3248. m_ImportantGI: 0
  3249. m_StitchLightmapSeams: 1
  3250. m_SelectedEditorRenderState: 3
  3251. m_MinimumChartSize: 4
  3252. m_AutoUVMaxDistance: 0.5
  3253. m_AutoUVMaxAngle: 89
  3254. m_LightmapParameters: {fileID: 0}
  3255. m_SortingLayerID: 0
  3256. m_SortingLayer: 0
  3257. m_SortingOrder: 0
  3258. serializedVersion: 2
  3259. m_Quality: 0
  3260. m_UpdateWhenOffscreen: 0
  3261. m_SkinnedMotionVectors: 1
  3262. m_Mesh: {fileID: -3124661457831733442, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3263. m_Bones:
  3264. - {fileID: 525998942768655826}
  3265. - {fileID: 525998942768655818}
  3266. - {fileID: 525998942768655808}
  3267. - {fileID: 525998942768655868}
  3268. - {fileID: 525998942768655854}
  3269. - {fileID: 525998942768655870}
  3270. - {fileID: 525998942768655850}
  3271. - {fileID: 525998942768655856}
  3272. m_BlendShapeWeights: []
  3273. m_RootBone: {fileID: 525998942768655870}
  3274. m_AABB:
  3275. m_Center: {x: 0.5261029, y: 0.07301596, z: -0.0000011026859}
  3276. m_Extent: {x: 0.211431, y: 0.20569718, z: 0.25935075}
  3277. m_DirtyAABB: 0
  3278. --- !u!1 &5375765618421069793
  3279. GameObject:
  3280. m_ObjectHideFlags: 0
  3281. m_CorrespondingSourceObject: {fileID: 0}
  3282. m_PrefabInstance: {fileID: 0}
  3283. m_PrefabAsset: {fileID: 0}
  3284. serializedVersion: 6
  3285. m_Component:
  3286. - component: {fileID: 6194334739769672165}
  3287. - component: {fileID: 5330614714284335259}
  3288. m_Layer: 0
  3289. m_Name: UD_Units_arms_E
  3290. m_TagString: Untagged
  3291. m_Icon: {fileID: 0}
  3292. m_NavMeshLayer: 0
  3293. m_StaticEditorFlags: 0
  3294. m_IsActive: 0
  3295. --- !u!4 &6194334739769672165
  3296. Transform:
  3297. m_ObjectHideFlags: 0
  3298. m_CorrespondingSourceObject: {fileID: 0}
  3299. m_PrefabInstance: {fileID: 0}
  3300. m_PrefabAsset: {fileID: 0}
  3301. m_GameObject: {fileID: 5375765618421069793}
  3302. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3303. m_LocalPosition: {x: -0, y: 0, z: 0}
  3304. m_LocalScale: {x: 1, y: 1, z: 1}
  3305. m_Children: []
  3306. m_Father: {fileID: 525998942768655798}
  3307. m_RootOrder: 5
  3308. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3309. --- !u!137 &5330614714284335259
  3310. SkinnedMeshRenderer:
  3311. m_ObjectHideFlags: 0
  3312. m_CorrespondingSourceObject: {fileID: 0}
  3313. m_PrefabInstance: {fileID: 0}
  3314. m_PrefabAsset: {fileID: 0}
  3315. m_GameObject: {fileID: 5375765618421069793}
  3316. m_Enabled: 1
  3317. m_CastShadows: 1
  3318. m_ReceiveShadows: 1
  3319. m_DynamicOccludee: 1
  3320. m_MotionVectors: 1
  3321. m_LightProbeUsage: 1
  3322. m_ReflectionProbeUsage: 1
  3323. m_RenderingLayerMask: 1
  3324. m_RendererPriority: 0
  3325. m_Materials:
  3326. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3327. m_StaticBatchInfo:
  3328. firstSubMesh: 0
  3329. subMeshCount: 0
  3330. m_StaticBatchRoot: {fileID: 0}
  3331. m_ProbeAnchor: {fileID: 0}
  3332. m_LightProbeVolumeOverride: {fileID: 0}
  3333. m_ScaleInLightmap: 1
  3334. m_ReceiveGI: 1
  3335. m_PreserveUVs: 0
  3336. m_IgnoreNormalsForChartDetection: 0
  3337. m_ImportantGI: 0
  3338. m_StitchLightmapSeams: 1
  3339. m_SelectedEditorRenderState: 3
  3340. m_MinimumChartSize: 4
  3341. m_AutoUVMaxDistance: 0.5
  3342. m_AutoUVMaxAngle: 89
  3343. m_LightmapParameters: {fileID: 0}
  3344. m_SortingLayerID: 0
  3345. m_SortingLayer: 0
  3346. m_SortingOrder: 0
  3347. serializedVersion: 2
  3348. m_Quality: 0
  3349. m_UpdateWhenOffscreen: 0
  3350. m_SkinnedMotionVectors: 1
  3351. m_Mesh: {fileID: -1378132683937478464, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3352. m_Bones:
  3353. - {fileID: 525998942768655814}
  3354. - {fileID: 525998942768655812}
  3355. - {fileID: 525998942768655870}
  3356. - {fileID: 525998942768655826}
  3357. - {fileID: 525998942768655820}
  3358. - {fileID: 525998942768655852}
  3359. - {fileID: 525998942768655858}
  3360. - {fileID: 525998942768655866}
  3361. m_BlendShapeWeights: []
  3362. m_RootBone: {fileID: 525998942768655870}
  3363. m_AABB:
  3364. m_Center: {x: -0.09573632, y: 0.005922474, z: -0.00000008940697}
  3365. m_Extent: {x: 0.20606488, y: 0.13721564, z: 0.806875}
  3366. m_DirtyAABB: 0
  3367. --- !u!1 &5705038982398552980
  3368. GameObject:
  3369. m_ObjectHideFlags: 0
  3370. m_CorrespondingSourceObject: {fileID: 0}
  3371. m_PrefabInstance: {fileID: 0}
  3372. m_PrefabAsset: {fileID: 0}
  3373. serializedVersion: 6
  3374. m_Component:
  3375. - component: {fileID: 3540182414999696056}
  3376. - component: {fileID: 4308021185978276822}
  3377. m_Layer: 0
  3378. m_Name: UD_Units_arms_D
  3379. m_TagString: Untagged
  3380. m_Icon: {fileID: 0}
  3381. m_NavMeshLayer: 0
  3382. m_StaticEditorFlags: 0
  3383. m_IsActive: 0
  3384. --- !u!4 &3540182414999696056
  3385. Transform:
  3386. m_ObjectHideFlags: 0
  3387. m_CorrespondingSourceObject: {fileID: 0}
  3388. m_PrefabInstance: {fileID: 0}
  3389. m_PrefabAsset: {fileID: 0}
  3390. m_GameObject: {fileID: 5705038982398552980}
  3391. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3392. m_LocalPosition: {x: -0, y: 0, z: 0}
  3393. m_LocalScale: {x: 1, y: 1, z: 1}
  3394. m_Children: []
  3395. m_Father: {fileID: 525998942768655798}
  3396. m_RootOrder: 4
  3397. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3398. --- !u!137 &4308021185978276822
  3399. SkinnedMeshRenderer:
  3400. m_ObjectHideFlags: 0
  3401. m_CorrespondingSourceObject: {fileID: 0}
  3402. m_PrefabInstance: {fileID: 0}
  3403. m_PrefabAsset: {fileID: 0}
  3404. m_GameObject: {fileID: 5705038982398552980}
  3405. m_Enabled: 1
  3406. m_CastShadows: 1
  3407. m_ReceiveShadows: 1
  3408. m_DynamicOccludee: 1
  3409. m_MotionVectors: 1
  3410. m_LightProbeUsage: 1
  3411. m_ReflectionProbeUsage: 1
  3412. m_RenderingLayerMask: 1
  3413. m_RendererPriority: 0
  3414. m_Materials:
  3415. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3416. m_StaticBatchInfo:
  3417. firstSubMesh: 0
  3418. subMeshCount: 0
  3419. m_StaticBatchRoot: {fileID: 0}
  3420. m_ProbeAnchor: {fileID: 0}
  3421. m_LightProbeVolumeOverride: {fileID: 0}
  3422. m_ScaleInLightmap: 1
  3423. m_ReceiveGI: 1
  3424. m_PreserveUVs: 0
  3425. m_IgnoreNormalsForChartDetection: 0
  3426. m_ImportantGI: 0
  3427. m_StitchLightmapSeams: 1
  3428. m_SelectedEditorRenderState: 3
  3429. m_MinimumChartSize: 4
  3430. m_AutoUVMaxDistance: 0.5
  3431. m_AutoUVMaxAngle: 89
  3432. m_LightmapParameters: {fileID: 0}
  3433. m_SortingLayerID: 0
  3434. m_SortingLayer: 0
  3435. m_SortingOrder: 0
  3436. serializedVersion: 2
  3437. m_Quality: 0
  3438. m_UpdateWhenOffscreen: 0
  3439. m_SkinnedMotionVectors: 1
  3440. m_Mesh: {fileID: 4315403836711247144, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3441. m_Bones:
  3442. - {fileID: 525998942768655810}
  3443. - {fileID: 525998942768655814}
  3444. - {fileID: 525998942768655820}
  3445. - {fileID: 525998942768655826}
  3446. - {fileID: 525998942768655870}
  3447. - {fileID: 525998942768655812}
  3448. - {fileID: 525998942768655848}
  3449. - {fileID: 525998942768655852}
  3450. - {fileID: 525998942768655866}
  3451. - {fileID: 525998942768655858}
  3452. m_BlendShapeWeights: []
  3453. m_RootBone: {fileID: 525998942768655870}
  3454. m_AABB:
  3455. m_Center: {x: -0.087032385, y: 0.003836155, z: -0.00000017881393}
  3456. m_Extent: {x: 0.23219234, y: 0.15651393, z: 0.8344528}
  3457. m_DirtyAABB: 0
  3458. --- !u!1 &5738583754658358306
  3459. GameObject:
  3460. m_ObjectHideFlags: 0
  3461. m_CorrespondingSourceObject: {fileID: 0}
  3462. m_PrefabInstance: {fileID: 0}
  3463. m_PrefabAsset: {fileID: 0}
  3464. serializedVersion: 6
  3465. m_Component:
  3466. - component: {fileID: 1004538462615310227}
  3467. - component: {fileID: 8672563744645243420}
  3468. m_Layer: 0
  3469. m_Name: UD_Units_legs_C
  3470. m_TagString: Untagged
  3471. m_Icon: {fileID: 0}
  3472. m_NavMeshLayer: 0
  3473. m_StaticEditorFlags: 0
  3474. m_IsActive: 1
  3475. --- !u!4 &1004538462615310227
  3476. Transform:
  3477. m_ObjectHideFlags: 0
  3478. m_CorrespondingSourceObject: {fileID: 0}
  3479. m_PrefabInstance: {fileID: 0}
  3480. m_PrefabAsset: {fileID: 0}
  3481. m_GameObject: {fileID: 5738583754658358306}
  3482. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3483. m_LocalPosition: {x: -0, y: 0, z: 0}
  3484. m_LocalScale: {x: 1, y: 1, z: 1}
  3485. m_Children: []
  3486. m_Father: {fileID: 525998942768655798}
  3487. m_RootOrder: 28
  3488. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3489. --- !u!137 &8672563744645243420
  3490. SkinnedMeshRenderer:
  3491. m_ObjectHideFlags: 0
  3492. m_CorrespondingSourceObject: {fileID: 0}
  3493. m_PrefabInstance: {fileID: 0}
  3494. m_PrefabAsset: {fileID: 0}
  3495. m_GameObject: {fileID: 5738583754658358306}
  3496. m_Enabled: 1
  3497. m_CastShadows: 1
  3498. m_ReceiveShadows: 1
  3499. m_DynamicOccludee: 1
  3500. m_MotionVectors: 1
  3501. m_LightProbeUsage: 1
  3502. m_ReflectionProbeUsage: 1
  3503. m_RenderingLayerMask: 1
  3504. m_RendererPriority: 0
  3505. m_Materials:
  3506. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3507. m_StaticBatchInfo:
  3508. firstSubMesh: 0
  3509. subMeshCount: 0
  3510. m_StaticBatchRoot: {fileID: 0}
  3511. m_ProbeAnchor: {fileID: 0}
  3512. m_LightProbeVolumeOverride: {fileID: 0}
  3513. m_ScaleInLightmap: 1
  3514. m_ReceiveGI: 1
  3515. m_PreserveUVs: 0
  3516. m_IgnoreNormalsForChartDetection: 0
  3517. m_ImportantGI: 0
  3518. m_StitchLightmapSeams: 1
  3519. m_SelectedEditorRenderState: 3
  3520. m_MinimumChartSize: 4
  3521. m_AutoUVMaxDistance: 0.5
  3522. m_AutoUVMaxAngle: 89
  3523. m_LightmapParameters: {fileID: 0}
  3524. m_SortingLayerID: 0
  3525. m_SortingLayer: 0
  3526. m_SortingOrder: 0
  3527. serializedVersion: 2
  3528. m_Quality: 0
  3529. m_UpdateWhenOffscreen: 0
  3530. m_SkinnedMotionVectors: 1
  3531. m_Mesh: {fileID: -4456985903161761061, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3532. m_Bones:
  3533. - {fileID: 525998942768655808}
  3534. - {fileID: 525998942768655870}
  3535. - {fileID: 525998942768655818}
  3536. - {fileID: 525998942768655868}
  3537. - {fileID: 525998942768655854}
  3538. - {fileID: 525998942768655850}
  3539. - {fileID: 525998942768655856}
  3540. - {fileID: 525998942768655826}
  3541. m_BlendShapeWeights: []
  3542. m_RootBone: {fileID: 525998942768655870}
  3543. m_AABB:
  3544. m_Center: {x: 0.5240466, y: 0.07711691, z: -0.00064727664}
  3545. m_Extent: {x: 0.20968033, y: 0.19783297, z: 0.26019403}
  3546. m_DirtyAABB: 0
  3547. --- !u!1 &5856314710322280379
  3548. GameObject:
  3549. m_ObjectHideFlags: 0
  3550. m_CorrespondingSourceObject: {fileID: 0}
  3551. m_PrefabInstance: {fileID: 0}
  3552. m_PrefabAsset: {fileID: 0}
  3553. serializedVersion: 6
  3554. m_Component:
  3555. - component: {fileID: 3185928122273877005}
  3556. - component: {fileID: 3686439275490335258}
  3557. m_Layer: 0
  3558. m_Name: UD_Units_head_H
  3559. m_TagString: Untagged
  3560. m_Icon: {fileID: 0}
  3561. m_NavMeshLayer: 0
  3562. m_StaticEditorFlags: 0
  3563. m_IsActive: 1
  3564. --- !u!4 &3185928122273877005
  3565. Transform:
  3566. m_ObjectHideFlags: 0
  3567. m_CorrespondingSourceObject: {fileID: 0}
  3568. m_PrefabInstance: {fileID: 0}
  3569. m_PrefabAsset: {fileID: 0}
  3570. m_GameObject: {fileID: 5856314710322280379}
  3571. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3572. m_LocalPosition: {x: -0, y: 0, z: 0}
  3573. m_LocalScale: {x: 1, y: 1, z: 1}
  3574. m_Children: []
  3575. m_Father: {fileID: 525998942768655798}
  3576. m_RootOrder: 20
  3577. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3578. --- !u!137 &3686439275490335258
  3579. SkinnedMeshRenderer:
  3580. m_ObjectHideFlags: 0
  3581. m_CorrespondingSourceObject: {fileID: 0}
  3582. m_PrefabInstance: {fileID: 0}
  3583. m_PrefabAsset: {fileID: 0}
  3584. m_GameObject: {fileID: 5856314710322280379}
  3585. m_Enabled: 1
  3586. m_CastShadows: 1
  3587. m_ReceiveShadows: 1
  3588. m_DynamicOccludee: 1
  3589. m_MotionVectors: 1
  3590. m_LightProbeUsage: 1
  3591. m_ReflectionProbeUsage: 1
  3592. m_RenderingLayerMask: 1
  3593. m_RendererPriority: 0
  3594. m_Materials:
  3595. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3596. m_StaticBatchInfo:
  3597. firstSubMesh: 0
  3598. subMeshCount: 0
  3599. m_StaticBatchRoot: {fileID: 0}
  3600. m_ProbeAnchor: {fileID: 0}
  3601. m_LightProbeVolumeOverride: {fileID: 0}
  3602. m_ScaleInLightmap: 1
  3603. m_ReceiveGI: 1
  3604. m_PreserveUVs: 0
  3605. m_IgnoreNormalsForChartDetection: 0
  3606. m_ImportantGI: 0
  3607. m_StitchLightmapSeams: 1
  3608. m_SelectedEditorRenderState: 3
  3609. m_MinimumChartSize: 4
  3610. m_AutoUVMaxDistance: 0.5
  3611. m_AutoUVMaxAngle: 89
  3612. m_LightmapParameters: {fileID: 0}
  3613. m_SortingLayerID: 0
  3614. m_SortingLayer: 0
  3615. m_SortingOrder: 0
  3616. serializedVersion: 2
  3617. m_Quality: 0
  3618. m_UpdateWhenOffscreen: 0
  3619. m_SkinnedMotionVectors: 1
  3620. m_Mesh: {fileID: 1394432686403391501, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3621. m_Bones:
  3622. - {fileID: 525998942768655846}
  3623. m_BlendShapeWeights: []
  3624. m_RootBone: {fileID: 525998942768655846}
  3625. m_AABB:
  3626. m_Center: {x: -0.06948246, y: 0.004964158, z: 0.000000052154064}
  3627. m_Extent: {x: 0.12010826, y: 0.13557832, z: 0.086619176}
  3628. m_DirtyAABB: 0
  3629. --- !u!1 &5899352985198860989
  3630. GameObject:
  3631. m_ObjectHideFlags: 0
  3632. m_CorrespondingSourceObject: {fileID: 0}
  3633. m_PrefabInstance: {fileID: 0}
  3634. m_PrefabAsset: {fileID: 0}
  3635. serializedVersion: 6
  3636. m_Component:
  3637. - component: {fileID: 7051150119467509927}
  3638. - component: {fileID: 5041545239475852326}
  3639. m_Layer: 0
  3640. m_Name: UD_Units_head_D
  3641. m_TagString: Untagged
  3642. m_Icon: {fileID: 0}
  3643. m_NavMeshLayer: 0
  3644. m_StaticEditorFlags: 0
  3645. m_IsActive: 0
  3646. --- !u!4 &7051150119467509927
  3647. Transform:
  3648. m_ObjectHideFlags: 0
  3649. m_CorrespondingSourceObject: {fileID: 0}
  3650. m_PrefabInstance: {fileID: 0}
  3651. m_PrefabAsset: {fileID: 0}
  3652. m_GameObject: {fileID: 5899352985198860989}
  3653. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3654. m_LocalPosition: {x: -0, y: 0, z: 0}
  3655. m_LocalScale: {x: 1, y: 1, z: 1}
  3656. m_Children: []
  3657. m_Father: {fileID: 525998942768655798}
  3658. m_RootOrder: 16
  3659. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3660. --- !u!137 &5041545239475852326
  3661. SkinnedMeshRenderer:
  3662. m_ObjectHideFlags: 0
  3663. m_CorrespondingSourceObject: {fileID: 0}
  3664. m_PrefabInstance: {fileID: 0}
  3665. m_PrefabAsset: {fileID: 0}
  3666. m_GameObject: {fileID: 5899352985198860989}
  3667. m_Enabled: 1
  3668. m_CastShadows: 1
  3669. m_ReceiveShadows: 1
  3670. m_DynamicOccludee: 1
  3671. m_MotionVectors: 1
  3672. m_LightProbeUsage: 1
  3673. m_ReflectionProbeUsage: 1
  3674. m_RenderingLayerMask: 1
  3675. m_RendererPriority: 0
  3676. m_Materials:
  3677. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3678. m_StaticBatchInfo:
  3679. firstSubMesh: 0
  3680. subMeshCount: 0
  3681. m_StaticBatchRoot: {fileID: 0}
  3682. m_ProbeAnchor: {fileID: 0}
  3683. m_LightProbeVolumeOverride: {fileID: 0}
  3684. m_ScaleInLightmap: 1
  3685. m_ReceiveGI: 1
  3686. m_PreserveUVs: 0
  3687. m_IgnoreNormalsForChartDetection: 0
  3688. m_ImportantGI: 0
  3689. m_StitchLightmapSeams: 1
  3690. m_SelectedEditorRenderState: 3
  3691. m_MinimumChartSize: 4
  3692. m_AutoUVMaxDistance: 0.5
  3693. m_AutoUVMaxAngle: 89
  3694. m_LightmapParameters: {fileID: 0}
  3695. m_SortingLayerID: 0
  3696. m_SortingLayer: 0
  3697. m_SortingOrder: 0
  3698. serializedVersion: 2
  3699. m_Quality: 0
  3700. m_UpdateWhenOffscreen: 0
  3701. m_SkinnedMotionVectors: 1
  3702. m_Mesh: {fileID: 311088663534362999, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3703. m_Bones:
  3704. - {fileID: 525998942768655846}
  3705. m_BlendShapeWeights: []
  3706. m_RootBone: {fileID: 525998942768655846}
  3707. m_AABB:
  3708. m_Center: {x: -0.14204611, y: -0.008096382, z: -0.00000008940697}
  3709. m_Extent: {x: 0.15389909, y: 0.15426287, z: 0.22649474}
  3710. m_DirtyAABB: 0
  3711. --- !u!1 &5908104306391066162
  3712. GameObject:
  3713. m_ObjectHideFlags: 0
  3714. m_CorrespondingSourceObject: {fileID: 0}
  3715. m_PrefabInstance: {fileID: 0}
  3716. m_PrefabAsset: {fileID: 0}
  3717. serializedVersion: 6
  3718. m_Component:
  3719. - component: {fileID: 379372990057152067}
  3720. - component: {fileID: 2821121468279702335}
  3721. m_Layer: 0
  3722. m_Name: UD_Units_arms_A
  3723. m_TagString: Untagged
  3724. m_Icon: {fileID: 0}
  3725. m_NavMeshLayer: 0
  3726. m_StaticEditorFlags: 0
  3727. m_IsActive: 0
  3728. --- !u!4 &379372990057152067
  3729. Transform:
  3730. m_ObjectHideFlags: 0
  3731. m_CorrespondingSourceObject: {fileID: 0}
  3732. m_PrefabInstance: {fileID: 0}
  3733. m_PrefabAsset: {fileID: 0}
  3734. m_GameObject: {fileID: 5908104306391066162}
  3735. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3736. m_LocalPosition: {x: -0, y: 0, z: 0}
  3737. m_LocalScale: {x: 1, y: 1, z: 1}
  3738. m_Children: []
  3739. m_Father: {fileID: 525998942768655798}
  3740. m_RootOrder: 1
  3741. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3742. --- !u!137 &2821121468279702335
  3743. SkinnedMeshRenderer:
  3744. m_ObjectHideFlags: 0
  3745. m_CorrespondingSourceObject: {fileID: 0}
  3746. m_PrefabInstance: {fileID: 0}
  3747. m_PrefabAsset: {fileID: 0}
  3748. m_GameObject: {fileID: 5908104306391066162}
  3749. m_Enabled: 1
  3750. m_CastShadows: 1
  3751. m_ReceiveShadows: 1
  3752. m_DynamicOccludee: 1
  3753. m_MotionVectors: 1
  3754. m_LightProbeUsage: 1
  3755. m_ReflectionProbeUsage: 1
  3756. m_RenderingLayerMask: 1
  3757. m_RendererPriority: 0
  3758. m_Materials:
  3759. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3760. m_StaticBatchInfo:
  3761. firstSubMesh: 0
  3762. subMeshCount: 0
  3763. m_StaticBatchRoot: {fileID: 0}
  3764. m_ProbeAnchor: {fileID: 0}
  3765. m_LightProbeVolumeOverride: {fileID: 0}
  3766. m_ScaleInLightmap: 1
  3767. m_ReceiveGI: 1
  3768. m_PreserveUVs: 0
  3769. m_IgnoreNormalsForChartDetection: 0
  3770. m_ImportantGI: 0
  3771. m_StitchLightmapSeams: 1
  3772. m_SelectedEditorRenderState: 3
  3773. m_MinimumChartSize: 4
  3774. m_AutoUVMaxDistance: 0.5
  3775. m_AutoUVMaxAngle: 89
  3776. m_LightmapParameters: {fileID: 0}
  3777. m_SortingLayerID: 0
  3778. m_SortingLayer: 0
  3779. m_SortingOrder: 0
  3780. serializedVersion: 2
  3781. m_Quality: 0
  3782. m_UpdateWhenOffscreen: 0
  3783. m_SkinnedMotionVectors: 1
  3784. m_Mesh: {fileID: 5257026173456860085, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3785. m_Bones:
  3786. - {fileID: 525998942768655814}
  3787. - {fileID: 525998942768655812}
  3788. - {fileID: 525998942768655870}
  3789. - {fileID: 525998942768655810}
  3790. - {fileID: 525998942768655820}
  3791. - {fileID: 525998942768655826}
  3792. - {fileID: 525998942768655852}
  3793. - {fileID: 525998942768655858}
  3794. - {fileID: 525998942768655848}
  3795. - {fileID: 525998942768655866}
  3796. m_BlendShapeWeights: []
  3797. m_RootBone: {fileID: 525998942768655870}
  3798. m_AABB:
  3799. m_Center: {x: -0.079586014, y: 0.020806037, z: -0.00000017881393}
  3800. m_Extent: {x: 0.20799322, y: 0.12718469, z: 0.81078035}
  3801. m_DirtyAABB: 0
  3802. --- !u!1 &6024553205195975947
  3803. GameObject:
  3804. m_ObjectHideFlags: 0
  3805. m_CorrespondingSourceObject: {fileID: 0}
  3806. m_PrefabInstance: {fileID: 0}
  3807. m_PrefabAsset: {fileID: 0}
  3808. serializedVersion: 6
  3809. m_Component:
  3810. - component: {fileID: 5995663529401432519}
  3811. - component: {fileID: 5864745572103722402}
  3812. - component: {fileID: 377483759218619561}
  3813. m_Layer: 0
  3814. m_Name: UD_weapon_Axe_A
  3815. m_TagString: Untagged
  3816. m_Icon: {fileID: 0}
  3817. m_NavMeshLayer: 0
  3818. m_StaticEditorFlags: 0
  3819. m_IsActive: 0
  3820. --- !u!4 &5995663529401432519
  3821. Transform:
  3822. m_ObjectHideFlags: 0
  3823. m_CorrespondingSourceObject: {fileID: 0}
  3824. m_PrefabInstance: {fileID: 0}
  3825. m_PrefabAsset: {fileID: 0}
  3826. m_GameObject: {fileID: 6024553205195975947}
  3827. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  3828. w: 1}
  3829. m_LocalPosition: {x: -0, y: 0, z: 0}
  3830. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  3831. m_Children: []
  3832. m_Father: {fileID: 8444254566848141777}
  3833. m_RootOrder: 0
  3834. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3835. --- !u!33 &5864745572103722402
  3836. MeshFilter:
  3837. m_ObjectHideFlags: 0
  3838. m_CorrespondingSourceObject: {fileID: 0}
  3839. m_PrefabInstance: {fileID: 0}
  3840. m_PrefabAsset: {fileID: 0}
  3841. m_GameObject: {fileID: 6024553205195975947}
  3842. m_Mesh: {fileID: -7234778215114624328, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3843. --- !u!23 &377483759218619561
  3844. MeshRenderer:
  3845. m_ObjectHideFlags: 0
  3846. m_CorrespondingSourceObject: {fileID: 0}
  3847. m_PrefabInstance: {fileID: 0}
  3848. m_PrefabAsset: {fileID: 0}
  3849. m_GameObject: {fileID: 6024553205195975947}
  3850. m_Enabled: 1
  3851. m_CastShadows: 1
  3852. m_ReceiveShadows: 1
  3853. m_DynamicOccludee: 1
  3854. m_MotionVectors: 1
  3855. m_LightProbeUsage: 1
  3856. m_ReflectionProbeUsage: 1
  3857. m_RenderingLayerMask: 1
  3858. m_RendererPriority: 0
  3859. m_Materials:
  3860. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3861. m_StaticBatchInfo:
  3862. firstSubMesh: 0
  3863. subMeshCount: 0
  3864. m_StaticBatchRoot: {fileID: 0}
  3865. m_ProbeAnchor: {fileID: 0}
  3866. m_LightProbeVolumeOverride: {fileID: 0}
  3867. m_ScaleInLightmap: 1
  3868. m_ReceiveGI: 1
  3869. m_PreserveUVs: 0
  3870. m_IgnoreNormalsForChartDetection: 0
  3871. m_ImportantGI: 0
  3872. m_StitchLightmapSeams: 1
  3873. m_SelectedEditorRenderState: 3
  3874. m_MinimumChartSize: 4
  3875. m_AutoUVMaxDistance: 0.5
  3876. m_AutoUVMaxAngle: 89
  3877. m_LightmapParameters: {fileID: 0}
  3878. m_SortingLayerID: 0
  3879. m_SortingLayer: 0
  3880. m_SortingOrder: 0
  3881. --- !u!1 &6729834159617122518
  3882. GameObject:
  3883. m_ObjectHideFlags: 0
  3884. m_CorrespondingSourceObject: {fileID: 0}
  3885. m_PrefabInstance: {fileID: 0}
  3886. m_PrefabAsset: {fileID: 0}
  3887. serializedVersion: 6
  3888. m_Component:
  3889. - component: {fileID: 458990530853781207}
  3890. - component: {fileID: 4356356484291560987}
  3891. m_Layer: 0
  3892. m_Name: UD_Units_arms_B
  3893. m_TagString: Untagged
  3894. m_Icon: {fileID: 0}
  3895. m_NavMeshLayer: 0
  3896. m_StaticEditorFlags: 0
  3897. m_IsActive: 0
  3898. --- !u!4 &458990530853781207
  3899. Transform:
  3900. m_ObjectHideFlags: 0
  3901. m_CorrespondingSourceObject: {fileID: 0}
  3902. m_PrefabInstance: {fileID: 0}
  3903. m_PrefabAsset: {fileID: 0}
  3904. m_GameObject: {fileID: 6729834159617122518}
  3905. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  3906. m_LocalPosition: {x: -0, y: 0, z: 0}
  3907. m_LocalScale: {x: 1, y: 1, z: 1}
  3908. m_Children: []
  3909. m_Father: {fileID: 525998942768655798}
  3910. m_RootOrder: 2
  3911. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3912. --- !u!137 &4356356484291560987
  3913. SkinnedMeshRenderer:
  3914. m_ObjectHideFlags: 0
  3915. m_CorrespondingSourceObject: {fileID: 0}
  3916. m_PrefabInstance: {fileID: 0}
  3917. m_PrefabAsset: {fileID: 0}
  3918. m_GameObject: {fileID: 6729834159617122518}
  3919. m_Enabled: 1
  3920. m_CastShadows: 1
  3921. m_ReceiveShadows: 1
  3922. m_DynamicOccludee: 1
  3923. m_MotionVectors: 1
  3924. m_LightProbeUsage: 1
  3925. m_ReflectionProbeUsage: 1
  3926. m_RenderingLayerMask: 1
  3927. m_RendererPriority: 0
  3928. m_Materials:
  3929. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  3930. m_StaticBatchInfo:
  3931. firstSubMesh: 0
  3932. subMeshCount: 0
  3933. m_StaticBatchRoot: {fileID: 0}
  3934. m_ProbeAnchor: {fileID: 0}
  3935. m_LightProbeVolumeOverride: {fileID: 0}
  3936. m_ScaleInLightmap: 1
  3937. m_ReceiveGI: 1
  3938. m_PreserveUVs: 0
  3939. m_IgnoreNormalsForChartDetection: 0
  3940. m_ImportantGI: 0
  3941. m_StitchLightmapSeams: 1
  3942. m_SelectedEditorRenderState: 3
  3943. m_MinimumChartSize: 4
  3944. m_AutoUVMaxDistance: 0.5
  3945. m_AutoUVMaxAngle: 89
  3946. m_LightmapParameters: {fileID: 0}
  3947. m_SortingLayerID: 0
  3948. m_SortingLayer: 0
  3949. m_SortingOrder: 0
  3950. serializedVersion: 2
  3951. m_Quality: 0
  3952. m_UpdateWhenOffscreen: 0
  3953. m_SkinnedMotionVectors: 1
  3954. m_Mesh: {fileID: 6939520536379827843, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  3955. m_Bones:
  3956. - {fileID: 525998942768655826}
  3957. - {fileID: 525998942768655820}
  3958. - {fileID: 525998942768655814}
  3959. - {fileID: 525998942768655810}
  3960. - {fileID: 525998942768655870}
  3961. - {fileID: 525998942768655812}
  3962. - {fileID: 525998942768655866}
  3963. - {fileID: 525998942768655852}
  3964. - {fileID: 525998942768655848}
  3965. - {fileID: 525998942768655858}
  3966. m_BlendShapeWeights: []
  3967. m_RootBone: {fileID: 525998942768655870}
  3968. m_AABB:
  3969. m_Center: {x: -0.09103705, y: 0.0046570376, z: -0.00000011920929}
  3970. m_Extent: {x: 0.21436147, y: 0.13896099, z: 0.81504554}
  3971. m_DirtyAABB: 0
  3972. --- !u!1 &6741747505042993201
  3973. GameObject:
  3974. m_ObjectHideFlags: 0
  3975. m_CorrespondingSourceObject: {fileID: 0}
  3976. m_PrefabInstance: {fileID: 0}
  3977. m_PrefabAsset: {fileID: 0}
  3978. serializedVersion: 6
  3979. m_Component:
  3980. - component: {fileID: 716879580880273704}
  3981. - component: {fileID: 3206172751735232886}
  3982. - component: {fileID: 859518298274150467}
  3983. m_Layer: 0
  3984. m_Name: UD_Shield_B
  3985. m_TagString: Untagged
  3986. m_Icon: {fileID: 0}
  3987. m_NavMeshLayer: 0
  3988. m_StaticEditorFlags: 0
  3989. m_IsActive: 0
  3990. --- !u!4 &716879580880273704
  3991. Transform:
  3992. m_ObjectHideFlags: 0
  3993. m_CorrespondingSourceObject: {fileID: 0}
  3994. m_PrefabInstance: {fileID: 0}
  3995. m_PrefabAsset: {fileID: 0}
  3996. m_GameObject: {fileID: 6741747505042993201}
  3997. m_LocalRotation: {x: -0.000000104308086, y: 0.000000016763854, z: -0.00000025169024,
  3998. w: 1}
  3999. m_LocalPosition: {x: -0.000000048446655, y: 0, z: 0}
  4000. m_LocalScale: {x: 0.99999875, y: 1.0000002, z: 1.000001}
  4001. m_Children: []
  4002. m_Father: {fileID: 2120169803432736117}
  4003. m_RootOrder: 1
  4004. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4005. --- !u!33 &3206172751735232886
  4006. MeshFilter:
  4007. m_ObjectHideFlags: 0
  4008. m_CorrespondingSourceObject: {fileID: 0}
  4009. m_PrefabInstance: {fileID: 0}
  4010. m_PrefabAsset: {fileID: 0}
  4011. m_GameObject: {fileID: 6741747505042993201}
  4012. m_Mesh: {fileID: 7762472174728352863, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4013. --- !u!23 &859518298274150467
  4014. MeshRenderer:
  4015. m_ObjectHideFlags: 0
  4016. m_CorrespondingSourceObject: {fileID: 0}
  4017. m_PrefabInstance: {fileID: 0}
  4018. m_PrefabAsset: {fileID: 0}
  4019. m_GameObject: {fileID: 6741747505042993201}
  4020. m_Enabled: 1
  4021. m_CastShadows: 1
  4022. m_ReceiveShadows: 1
  4023. m_DynamicOccludee: 1
  4024. m_MotionVectors: 1
  4025. m_LightProbeUsage: 1
  4026. m_ReflectionProbeUsage: 1
  4027. m_RenderingLayerMask: 1
  4028. m_RendererPriority: 0
  4029. m_Materials:
  4030. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4031. m_StaticBatchInfo:
  4032. firstSubMesh: 0
  4033. subMeshCount: 0
  4034. m_StaticBatchRoot: {fileID: 0}
  4035. m_ProbeAnchor: {fileID: 0}
  4036. m_LightProbeVolumeOverride: {fileID: 0}
  4037. m_ScaleInLightmap: 1
  4038. m_ReceiveGI: 1
  4039. m_PreserveUVs: 0
  4040. m_IgnoreNormalsForChartDetection: 0
  4041. m_ImportantGI: 0
  4042. m_StitchLightmapSeams: 1
  4043. m_SelectedEditorRenderState: 3
  4044. m_MinimumChartSize: 4
  4045. m_AutoUVMaxDistance: 0.5
  4046. m_AutoUVMaxAngle: 89
  4047. m_LightmapParameters: {fileID: 0}
  4048. m_SortingLayerID: 0
  4049. m_SortingLayer: 0
  4050. m_SortingOrder: 0
  4051. --- !u!1 &6777958699256503793
  4052. GameObject:
  4053. m_ObjectHideFlags: 0
  4054. m_CorrespondingSourceObject: {fileID: 0}
  4055. m_PrefabInstance: {fileID: 0}
  4056. m_PrefabAsset: {fileID: 0}
  4057. serializedVersion: 6
  4058. m_Component:
  4059. - component: {fileID: 8281662076509014862}
  4060. - component: {fileID: 2268975371709558698}
  4061. m_Layer: 0
  4062. m_Name: UD_Units_body_A
  4063. m_TagString: Untagged
  4064. m_Icon: {fileID: 0}
  4065. m_NavMeshLayer: 0
  4066. m_StaticEditorFlags: 0
  4067. m_IsActive: 0
  4068. --- !u!4 &8281662076509014862
  4069. Transform:
  4070. m_ObjectHideFlags: 0
  4071. m_CorrespondingSourceObject: {fileID: 0}
  4072. m_PrefabInstance: {fileID: 0}
  4073. m_PrefabAsset: {fileID: 0}
  4074. m_GameObject: {fileID: 6777958699256503793}
  4075. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4076. m_LocalPosition: {x: -0, y: 0, z: 0}
  4077. m_LocalScale: {x: 1, y: 1, z: 1}
  4078. m_Children: []
  4079. m_Father: {fileID: 525998942768655798}
  4080. m_RootOrder: 6
  4081. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4082. --- !u!137 &2268975371709558698
  4083. SkinnedMeshRenderer:
  4084. m_ObjectHideFlags: 0
  4085. m_CorrespondingSourceObject: {fileID: 0}
  4086. m_PrefabInstance: {fileID: 0}
  4087. m_PrefabAsset: {fileID: 0}
  4088. m_GameObject: {fileID: 6777958699256503793}
  4089. m_Enabled: 1
  4090. m_CastShadows: 1
  4091. m_ReceiveShadows: 1
  4092. m_DynamicOccludee: 1
  4093. m_MotionVectors: 1
  4094. m_LightProbeUsage: 1
  4095. m_ReflectionProbeUsage: 1
  4096. m_RenderingLayerMask: 1
  4097. m_RendererPriority: 0
  4098. m_Materials:
  4099. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4100. m_StaticBatchInfo:
  4101. firstSubMesh: 0
  4102. subMeshCount: 0
  4103. m_StaticBatchRoot: {fileID: 0}
  4104. m_ProbeAnchor: {fileID: 0}
  4105. m_LightProbeVolumeOverride: {fileID: 0}
  4106. m_ScaleInLightmap: 1
  4107. m_ReceiveGI: 1
  4108. m_PreserveUVs: 0
  4109. m_IgnoreNormalsForChartDetection: 0
  4110. m_ImportantGI: 0
  4111. m_StitchLightmapSeams: 1
  4112. m_SelectedEditorRenderState: 3
  4113. m_MinimumChartSize: 4
  4114. m_AutoUVMaxDistance: 0.5
  4115. m_AutoUVMaxAngle: 89
  4116. m_LightmapParameters: {fileID: 0}
  4117. m_SortingLayerID: 0
  4118. m_SortingLayer: 0
  4119. m_SortingOrder: 0
  4120. serializedVersion: 2
  4121. m_Quality: 0
  4122. m_UpdateWhenOffscreen: 0
  4123. m_SkinnedMotionVectors: 1
  4124. m_Mesh: {fileID: 5685987436686693922, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4125. m_Bones:
  4126. - {fileID: 525998942768655854}
  4127. - {fileID: 525998942768655868}
  4128. - {fileID: 525998942768655808}
  4129. - {fileID: 525998942768655818}
  4130. - {fileID: 525998942768655870}
  4131. - {fileID: 525998942768655826}
  4132. - {fileID: 525998942768655856}
  4133. - {fileID: 525998942768655846}
  4134. - {fileID: 525998942768655848}
  4135. - {fileID: 525998942768655810}
  4136. - {fileID: 525998942768655820}
  4137. - {fileID: 525998942768655814}
  4138. - {fileID: 525998942768655812}
  4139. - {fileID: 525998942768655864}
  4140. - {fileID: 525998942768655850}
  4141. - {fileID: 525998942768655866}
  4142. - {fileID: 525998942768655852}
  4143. - {fileID: 525998942768655858}
  4144. m_BlendShapeWeights: []
  4145. m_RootBone: {fileID: 525998942768655870}
  4146. m_AABB:
  4147. m_Center: {x: -0.11934438, y: 0.004370749, z: 0.00000047683716}
  4148. m_Extent: {x: 0.5086938, y: 0.1685866, z: 0.47760892}
  4149. m_DirtyAABB: 0
  4150. --- !u!1 &6877244314453333419
  4151. GameObject:
  4152. m_ObjectHideFlags: 0
  4153. m_CorrespondingSourceObject: {fileID: 0}
  4154. m_PrefabInstance: {fileID: 0}
  4155. m_PrefabAsset: {fileID: 0}
  4156. serializedVersion: 6
  4157. m_Component:
  4158. - component: {fileID: 7569909257107281728}
  4159. - component: {fileID: 5963121197034778437}
  4160. m_Layer: 0
  4161. m_Name: UD_Units_head_I
  4162. m_TagString: Untagged
  4163. m_Icon: {fileID: 0}
  4164. m_NavMeshLayer: 0
  4165. m_StaticEditorFlags: 0
  4166. m_IsActive: 0
  4167. --- !u!4 &7569909257107281728
  4168. Transform:
  4169. m_ObjectHideFlags: 0
  4170. m_CorrespondingSourceObject: {fileID: 0}
  4171. m_PrefabInstance: {fileID: 0}
  4172. m_PrefabAsset: {fileID: 0}
  4173. m_GameObject: {fileID: 6877244314453333419}
  4174. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4175. m_LocalPosition: {x: -0, y: 0, z: 0}
  4176. m_LocalScale: {x: 1, y: 1, z: 1}
  4177. m_Children: []
  4178. m_Father: {fileID: 525998942768655798}
  4179. m_RootOrder: 21
  4180. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4181. --- !u!137 &5963121197034778437
  4182. SkinnedMeshRenderer:
  4183. m_ObjectHideFlags: 0
  4184. m_CorrespondingSourceObject: {fileID: 0}
  4185. m_PrefabInstance: {fileID: 0}
  4186. m_PrefabAsset: {fileID: 0}
  4187. m_GameObject: {fileID: 6877244314453333419}
  4188. m_Enabled: 1
  4189. m_CastShadows: 1
  4190. m_ReceiveShadows: 1
  4191. m_DynamicOccludee: 1
  4192. m_MotionVectors: 1
  4193. m_LightProbeUsage: 1
  4194. m_ReflectionProbeUsage: 1
  4195. m_RenderingLayerMask: 1
  4196. m_RendererPriority: 0
  4197. m_Materials:
  4198. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4199. m_StaticBatchInfo:
  4200. firstSubMesh: 0
  4201. subMeshCount: 0
  4202. m_StaticBatchRoot: {fileID: 0}
  4203. m_ProbeAnchor: {fileID: 0}
  4204. m_LightProbeVolumeOverride: {fileID: 0}
  4205. m_ScaleInLightmap: 1
  4206. m_ReceiveGI: 1
  4207. m_PreserveUVs: 0
  4208. m_IgnoreNormalsForChartDetection: 0
  4209. m_ImportantGI: 0
  4210. m_StitchLightmapSeams: 1
  4211. m_SelectedEditorRenderState: 3
  4212. m_MinimumChartSize: 4
  4213. m_AutoUVMaxDistance: 0.5
  4214. m_AutoUVMaxAngle: 89
  4215. m_LightmapParameters: {fileID: 0}
  4216. m_SortingLayerID: 0
  4217. m_SortingLayer: 0
  4218. m_SortingOrder: 0
  4219. serializedVersion: 2
  4220. m_Quality: 0
  4221. m_UpdateWhenOffscreen: 0
  4222. m_SkinnedMotionVectors: 1
  4223. m_Mesh: {fileID: -7022774675415491914, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4224. m_Bones:
  4225. - {fileID: 525998942768655846}
  4226. m_BlendShapeWeights: []
  4227. m_RootBone: {fileID: 525998942768655846}
  4228. m_AABB:
  4229. m_Center: {x: -0.09333868, y: 0.0039106756, z: 0.000000067055225}
  4230. m_Extent: {x: 0.15292688, y: 0.1523938, z: 0.10136089}
  4231. m_DirtyAABB: 0
  4232. --- !u!1 &6888266427091000274
  4233. GameObject:
  4234. m_ObjectHideFlags: 0
  4235. m_CorrespondingSourceObject: {fileID: 0}
  4236. m_PrefabInstance: {fileID: 0}
  4237. m_PrefabAsset: {fileID: 0}
  4238. serializedVersion: 6
  4239. m_Component:
  4240. - component: {fileID: 3431487920625274926}
  4241. - component: {fileID: 3089100658622387890}
  4242. m_Layer: 0
  4243. m_Name: UD_Units_head_G
  4244. m_TagString: Untagged
  4245. m_Icon: {fileID: 0}
  4246. m_NavMeshLayer: 0
  4247. m_StaticEditorFlags: 0
  4248. m_IsActive: 0
  4249. --- !u!4 &3431487920625274926
  4250. Transform:
  4251. m_ObjectHideFlags: 0
  4252. m_CorrespondingSourceObject: {fileID: 0}
  4253. m_PrefabInstance: {fileID: 0}
  4254. m_PrefabAsset: {fileID: 0}
  4255. m_GameObject: {fileID: 6888266427091000274}
  4256. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4257. m_LocalPosition: {x: -0, y: 0, z: 0}
  4258. m_LocalScale: {x: 1, y: 1, z: 1}
  4259. m_Children: []
  4260. m_Father: {fileID: 525998942768655798}
  4261. m_RootOrder: 19
  4262. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4263. --- !u!137 &3089100658622387890
  4264. SkinnedMeshRenderer:
  4265. m_ObjectHideFlags: 0
  4266. m_CorrespondingSourceObject: {fileID: 0}
  4267. m_PrefabInstance: {fileID: 0}
  4268. m_PrefabAsset: {fileID: 0}
  4269. m_GameObject: {fileID: 6888266427091000274}
  4270. m_Enabled: 1
  4271. m_CastShadows: 1
  4272. m_ReceiveShadows: 1
  4273. m_DynamicOccludee: 1
  4274. m_MotionVectors: 1
  4275. m_LightProbeUsage: 1
  4276. m_ReflectionProbeUsage: 1
  4277. m_RenderingLayerMask: 1
  4278. m_RendererPriority: 0
  4279. m_Materials:
  4280. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4281. m_StaticBatchInfo:
  4282. firstSubMesh: 0
  4283. subMeshCount: 0
  4284. m_StaticBatchRoot: {fileID: 0}
  4285. m_ProbeAnchor: {fileID: 0}
  4286. m_LightProbeVolumeOverride: {fileID: 0}
  4287. m_ScaleInLightmap: 1
  4288. m_ReceiveGI: 1
  4289. m_PreserveUVs: 0
  4290. m_IgnoreNormalsForChartDetection: 0
  4291. m_ImportantGI: 0
  4292. m_StitchLightmapSeams: 1
  4293. m_SelectedEditorRenderState: 3
  4294. m_MinimumChartSize: 4
  4295. m_AutoUVMaxDistance: 0.5
  4296. m_AutoUVMaxAngle: 89
  4297. m_LightmapParameters: {fileID: 0}
  4298. m_SortingLayerID: 0
  4299. m_SortingLayer: 0
  4300. m_SortingOrder: 0
  4301. serializedVersion: 2
  4302. m_Quality: 0
  4303. m_UpdateWhenOffscreen: 0
  4304. m_SkinnedMotionVectors: 1
  4305. m_Mesh: {fileID: -6812812129967922065, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4306. m_Bones:
  4307. - {fileID: 525998942768655826}
  4308. - {fileID: 525998942768655810}
  4309. - {fileID: 525998942768655848}
  4310. - {fileID: 525998942768655846}
  4311. - {fileID: 525998942768655870}
  4312. - {fileID: 525998942768655820}
  4313. - {fileID: 525998942768655864}
  4314. - {fileID: 525998942768655866}
  4315. m_BlendShapeWeights: []
  4316. m_RootBone: {fileID: 525998942768655870}
  4317. m_AABB:
  4318. m_Center: {x: -0.6474743, y: 0.03129585, z: 0.0000009164214}
  4319. m_Extent: {x: 0.17490609, y: 0.1793467, z: 0.11807277}
  4320. m_DirtyAABB: 0
  4321. --- !u!1 &6949070972092315238
  4322. GameObject:
  4323. m_ObjectHideFlags: 0
  4324. m_CorrespondingSourceObject: {fileID: 0}
  4325. m_PrefabInstance: {fileID: 0}
  4326. m_PrefabAsset: {fileID: 0}
  4327. serializedVersion: 6
  4328. m_Component:
  4329. - component: {fileID: 1644302026535792775}
  4330. - component: {fileID: 7839010433984411804}
  4331. m_Layer: 0
  4332. m_Name: UD_Units_body_E
  4333. m_TagString: Untagged
  4334. m_Icon: {fileID: 0}
  4335. m_NavMeshLayer: 0
  4336. m_StaticEditorFlags: 0
  4337. m_IsActive: 0
  4338. --- !u!4 &1644302026535792775
  4339. Transform:
  4340. m_ObjectHideFlags: 0
  4341. m_CorrespondingSourceObject: {fileID: 0}
  4342. m_PrefabInstance: {fileID: 0}
  4343. m_PrefabAsset: {fileID: 0}
  4344. m_GameObject: {fileID: 6949070972092315238}
  4345. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4346. m_LocalPosition: {x: -0, y: 0, z: 0}
  4347. m_LocalScale: {x: 1, y: 1, z: 1}
  4348. m_Children: []
  4349. m_Father: {fileID: 525998942768655798}
  4350. m_RootOrder: 10
  4351. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4352. --- !u!137 &7839010433984411804
  4353. SkinnedMeshRenderer:
  4354. m_ObjectHideFlags: 0
  4355. m_CorrespondingSourceObject: {fileID: 0}
  4356. m_PrefabInstance: {fileID: 0}
  4357. m_PrefabAsset: {fileID: 0}
  4358. m_GameObject: {fileID: 6949070972092315238}
  4359. m_Enabled: 1
  4360. m_CastShadows: 1
  4361. m_ReceiveShadows: 1
  4362. m_DynamicOccludee: 1
  4363. m_MotionVectors: 1
  4364. m_LightProbeUsage: 1
  4365. m_ReflectionProbeUsage: 1
  4366. m_RenderingLayerMask: 1
  4367. m_RendererPriority: 0
  4368. m_Materials:
  4369. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4370. m_StaticBatchInfo:
  4371. firstSubMesh: 0
  4372. subMeshCount: 0
  4373. m_StaticBatchRoot: {fileID: 0}
  4374. m_ProbeAnchor: {fileID: 0}
  4375. m_LightProbeVolumeOverride: {fileID: 0}
  4376. m_ScaleInLightmap: 1
  4377. m_ReceiveGI: 1
  4378. m_PreserveUVs: 0
  4379. m_IgnoreNormalsForChartDetection: 0
  4380. m_ImportantGI: 0
  4381. m_StitchLightmapSeams: 1
  4382. m_SelectedEditorRenderState: 3
  4383. m_MinimumChartSize: 4
  4384. m_AutoUVMaxDistance: 0.5
  4385. m_AutoUVMaxAngle: 89
  4386. m_LightmapParameters: {fileID: 0}
  4387. m_SortingLayerID: 0
  4388. m_SortingLayer: 0
  4389. m_SortingOrder: 0
  4390. serializedVersion: 2
  4391. m_Quality: 0
  4392. m_UpdateWhenOffscreen: 0
  4393. m_SkinnedMotionVectors: 1
  4394. m_Mesh: {fileID: 2229054288536543207, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4395. m_Bones:
  4396. - {fileID: 525998942768655826}
  4397. - {fileID: 525998942768655818}
  4398. - {fileID: 525998942768655870}
  4399. - {fileID: 525998942768655820}
  4400. - {fileID: 525998942768655810}
  4401. - {fileID: 525998942768655848}
  4402. - {fileID: 525998942768655846}
  4403. - {fileID: 525998942768655808}
  4404. - {fileID: 525998942768655868}
  4405. - {fileID: 525998942768655854}
  4406. - {fileID: 525998942768655856}
  4407. - {fileID: 525998942768655814}
  4408. - {fileID: 525998942768655812}
  4409. - {fileID: 525998942768655864}
  4410. - {fileID: 525998942768655866}
  4411. - {fileID: 525998942768655850}
  4412. - {fileID: 525998942768655852}
  4413. - {fileID: 525998942768655858}
  4414. m_BlendShapeWeights: []
  4415. m_RootBone: {fileID: 525998942768655870}
  4416. m_AABB:
  4417. m_Center: {x: -0.06475395, y: -0.01120726, z: -0.0018123388}
  4418. m_Extent: {x: 0.559373, y: 0.16636047, z: 0.53930724}
  4419. m_DirtyAABB: 0
  4420. --- !u!1 &7109880878086477447
  4421. GameObject:
  4422. m_ObjectHideFlags: 0
  4423. m_CorrespondingSourceObject: {fileID: 0}
  4424. m_PrefabInstance: {fileID: 0}
  4425. m_PrefabAsset: {fileID: 0}
  4426. serializedVersion: 6
  4427. m_Component:
  4428. - component: {fileID: 5874262763553860907}
  4429. - component: {fileID: 2272955296683646797}
  4430. - component: {fileID: 3692343152196197056}
  4431. m_Layer: 0
  4432. m_Name: UD_weapon_staff_C
  4433. m_TagString: Untagged
  4434. m_Icon: {fileID: 0}
  4435. m_NavMeshLayer: 0
  4436. m_StaticEditorFlags: 0
  4437. m_IsActive: 0
  4438. --- !u!4 &5874262763553860907
  4439. Transform:
  4440. m_ObjectHideFlags: 0
  4441. m_CorrespondingSourceObject: {fileID: 0}
  4442. m_PrefabInstance: {fileID: 0}
  4443. m_PrefabAsset: {fileID: 0}
  4444. m_GameObject: {fileID: 7109880878086477447}
  4445. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  4446. w: 1}
  4447. m_LocalPosition: {x: -0.000000024223327, y: 0, z: 0.00000019378662}
  4448. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  4449. m_Children: []
  4450. m_Father: {fileID: 3639143367630682175}
  4451. m_RootOrder: 3
  4452. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4453. --- !u!33 &2272955296683646797
  4454. MeshFilter:
  4455. m_ObjectHideFlags: 0
  4456. m_CorrespondingSourceObject: {fileID: 0}
  4457. m_PrefabInstance: {fileID: 0}
  4458. m_PrefabAsset: {fileID: 0}
  4459. m_GameObject: {fileID: 7109880878086477447}
  4460. m_Mesh: {fileID: 5289686188672566640, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4461. --- !u!23 &3692343152196197056
  4462. MeshRenderer:
  4463. m_ObjectHideFlags: 0
  4464. m_CorrespondingSourceObject: {fileID: 0}
  4465. m_PrefabInstance: {fileID: 0}
  4466. m_PrefabAsset: {fileID: 0}
  4467. m_GameObject: {fileID: 7109880878086477447}
  4468. m_Enabled: 1
  4469. m_CastShadows: 1
  4470. m_ReceiveShadows: 1
  4471. m_DynamicOccludee: 1
  4472. m_MotionVectors: 1
  4473. m_LightProbeUsage: 1
  4474. m_ReflectionProbeUsage: 1
  4475. m_RenderingLayerMask: 1
  4476. m_RendererPriority: 0
  4477. m_Materials:
  4478. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4479. m_StaticBatchInfo:
  4480. firstSubMesh: 0
  4481. subMeshCount: 0
  4482. m_StaticBatchRoot: {fileID: 0}
  4483. m_ProbeAnchor: {fileID: 0}
  4484. m_LightProbeVolumeOverride: {fileID: 0}
  4485. m_ScaleInLightmap: 1
  4486. m_ReceiveGI: 1
  4487. m_PreserveUVs: 0
  4488. m_IgnoreNormalsForChartDetection: 0
  4489. m_ImportantGI: 0
  4490. m_StitchLightmapSeams: 1
  4491. m_SelectedEditorRenderState: 3
  4492. m_MinimumChartSize: 4
  4493. m_AutoUVMaxDistance: 0.5
  4494. m_AutoUVMaxAngle: 89
  4495. m_LightmapParameters: {fileID: 0}
  4496. m_SortingLayerID: 0
  4497. m_SortingLayer: 0
  4498. m_SortingOrder: 0
  4499. --- !u!1 &7131749723275866690
  4500. GameObject:
  4501. m_ObjectHideFlags: 0
  4502. m_CorrespondingSourceObject: {fileID: 0}
  4503. m_PrefabInstance: {fileID: 0}
  4504. m_PrefabAsset: {fileID: 0}
  4505. serializedVersion: 6
  4506. m_Component:
  4507. - component: {fileID: 147306784751204196}
  4508. - component: {fileID: 1624497164962050843}
  4509. - component: {fileID: 1890528848405451562}
  4510. m_Layer: 0
  4511. m_Name: UD_weapon_Sword_B
  4512. m_TagString: Untagged
  4513. m_Icon: {fileID: 0}
  4514. m_NavMeshLayer: 0
  4515. m_StaticEditorFlags: 0
  4516. m_IsActive: 0
  4517. --- !u!4 &147306784751204196
  4518. Transform:
  4519. m_ObjectHideFlags: 0
  4520. m_CorrespondingSourceObject: {fileID: 0}
  4521. m_PrefabInstance: {fileID: 0}
  4522. m_PrefabAsset: {fileID: 0}
  4523. m_GameObject: {fileID: 7131749723275866690}
  4524. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  4525. w: 1}
  4526. m_LocalPosition: {x: -0.000000024223327, y: 0.00000009689331, z: 0.000000048446655}
  4527. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  4528. m_Children: []
  4529. m_Father: {fileID: 8444254566848141777}
  4530. m_RootOrder: 5
  4531. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4532. --- !u!33 &1624497164962050843
  4533. MeshFilter:
  4534. m_ObjectHideFlags: 0
  4535. m_CorrespondingSourceObject: {fileID: 0}
  4536. m_PrefabInstance: {fileID: 0}
  4537. m_PrefabAsset: {fileID: 0}
  4538. m_GameObject: {fileID: 7131749723275866690}
  4539. m_Mesh: {fileID: -4403356927874098908, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4540. --- !u!23 &1890528848405451562
  4541. MeshRenderer:
  4542. m_ObjectHideFlags: 0
  4543. m_CorrespondingSourceObject: {fileID: 0}
  4544. m_PrefabInstance: {fileID: 0}
  4545. m_PrefabAsset: {fileID: 0}
  4546. m_GameObject: {fileID: 7131749723275866690}
  4547. m_Enabled: 1
  4548. m_CastShadows: 1
  4549. m_ReceiveShadows: 1
  4550. m_DynamicOccludee: 1
  4551. m_MotionVectors: 1
  4552. m_LightProbeUsage: 1
  4553. m_ReflectionProbeUsage: 1
  4554. m_RenderingLayerMask: 1
  4555. m_RendererPriority: 0
  4556. m_Materials:
  4557. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4558. m_StaticBatchInfo:
  4559. firstSubMesh: 0
  4560. subMeshCount: 0
  4561. m_StaticBatchRoot: {fileID: 0}
  4562. m_ProbeAnchor: {fileID: 0}
  4563. m_LightProbeVolumeOverride: {fileID: 0}
  4564. m_ScaleInLightmap: 1
  4565. m_ReceiveGI: 1
  4566. m_PreserveUVs: 0
  4567. m_IgnoreNormalsForChartDetection: 0
  4568. m_ImportantGI: 0
  4569. m_StitchLightmapSeams: 1
  4570. m_SelectedEditorRenderState: 3
  4571. m_MinimumChartSize: 4
  4572. m_AutoUVMaxDistance: 0.5
  4573. m_AutoUVMaxAngle: 89
  4574. m_LightmapParameters: {fileID: 0}
  4575. m_SortingLayerID: 0
  4576. m_SortingLayer: 0
  4577. m_SortingOrder: 0
  4578. --- !u!1 &7160455094988933376
  4579. GameObject:
  4580. m_ObjectHideFlags: 0
  4581. m_CorrespondingSourceObject: {fileID: 0}
  4582. m_PrefabInstance: {fileID: 0}
  4583. m_PrefabAsset: {fileID: 0}
  4584. serializedVersion: 6
  4585. m_Component:
  4586. - component: {fileID: 9006261042071684444}
  4587. - component: {fileID: 8308924903494624669}
  4588. - component: {fileID: 2446991341722094111}
  4589. m_Layer: 0
  4590. m_Name: UD_weapon_Spear
  4591. m_TagString: Untagged
  4592. m_Icon: {fileID: 0}
  4593. m_NavMeshLayer: 0
  4594. m_StaticEditorFlags: 0
  4595. m_IsActive: 0
  4596. --- !u!4 &9006261042071684444
  4597. Transform:
  4598. m_ObjectHideFlags: 0
  4599. m_CorrespondingSourceObject: {fileID: 0}
  4600. m_PrefabInstance: {fileID: 0}
  4601. m_PrefabAsset: {fileID: 0}
  4602. m_GameObject: {fileID: 7160455094988933376}
  4603. m_LocalRotation: {x: -0.00000004470347, y: -0.00000005401671, z: -2.4147342e-15,
  4604. w: 1}
  4605. m_LocalPosition: {x: -0.000000024223327, y: 0.00000019378662, z: -0.000000048446655}
  4606. m_LocalScale: {x: 0.9999999, y: 1.0000004, z: 1.0000001}
  4607. m_Children: []
  4608. m_Father: {fileID: 8444254566848141777}
  4609. m_RootOrder: 3
  4610. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4611. --- !u!33 &8308924903494624669
  4612. MeshFilter:
  4613. m_ObjectHideFlags: 0
  4614. m_CorrespondingSourceObject: {fileID: 0}
  4615. m_PrefabInstance: {fileID: 0}
  4616. m_PrefabAsset: {fileID: 0}
  4617. m_GameObject: {fileID: 7160455094988933376}
  4618. m_Mesh: {fileID: -5938186462438715444, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4619. --- !u!23 &2446991341722094111
  4620. MeshRenderer:
  4621. m_ObjectHideFlags: 0
  4622. m_CorrespondingSourceObject: {fileID: 0}
  4623. m_PrefabInstance: {fileID: 0}
  4624. m_PrefabAsset: {fileID: 0}
  4625. m_GameObject: {fileID: 7160455094988933376}
  4626. m_Enabled: 1
  4627. m_CastShadows: 1
  4628. m_ReceiveShadows: 1
  4629. m_DynamicOccludee: 1
  4630. m_MotionVectors: 1
  4631. m_LightProbeUsage: 1
  4632. m_ReflectionProbeUsage: 1
  4633. m_RenderingLayerMask: 1
  4634. m_RendererPriority: 0
  4635. m_Materials:
  4636. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4637. m_StaticBatchInfo:
  4638. firstSubMesh: 0
  4639. subMeshCount: 0
  4640. m_StaticBatchRoot: {fileID: 0}
  4641. m_ProbeAnchor: {fileID: 0}
  4642. m_LightProbeVolumeOverride: {fileID: 0}
  4643. m_ScaleInLightmap: 1
  4644. m_ReceiveGI: 1
  4645. m_PreserveUVs: 0
  4646. m_IgnoreNormalsForChartDetection: 0
  4647. m_ImportantGI: 0
  4648. m_StitchLightmapSeams: 1
  4649. m_SelectedEditorRenderState: 3
  4650. m_MinimumChartSize: 4
  4651. m_AutoUVMaxDistance: 0.5
  4652. m_AutoUVMaxAngle: 89
  4653. m_LightmapParameters: {fileID: 0}
  4654. m_SortingLayerID: 0
  4655. m_SortingLayer: 0
  4656. m_SortingOrder: 0
  4657. --- !u!1 &7423104681320843796
  4658. GameObject:
  4659. m_ObjectHideFlags: 0
  4660. m_CorrespondingSourceObject: {fileID: 0}
  4661. m_PrefabInstance: {fileID: 0}
  4662. m_PrefabAsset: {fileID: 0}
  4663. serializedVersion: 6
  4664. m_Component:
  4665. - component: {fileID: 2200150684558266702}
  4666. - component: {fileID: 6259004291093453690}
  4667. - component: {fileID: 6286412843211381043}
  4668. m_Layer: 0
  4669. m_Name: UD_Shield_A
  4670. m_TagString: Untagged
  4671. m_Icon: {fileID: 0}
  4672. m_NavMeshLayer: 0
  4673. m_StaticEditorFlags: 0
  4674. m_IsActive: 0
  4675. --- !u!4 &2200150684558266702
  4676. Transform:
  4677. m_ObjectHideFlags: 0
  4678. m_CorrespondingSourceObject: {fileID: 0}
  4679. m_PrefabInstance: {fileID: 0}
  4680. m_PrefabAsset: {fileID: 0}
  4681. m_GameObject: {fileID: 7423104681320843796}
  4682. m_LocalRotation: {x: -0.00000011920923, y: 0.000000046566182, z: -0.000000029802347,
  4683. w: 1}
  4684. m_LocalPosition: {x: 0.000000048446655, y: -0.000000024223327, z: 0.00000009689331}
  4685. m_LocalScale: {x: 0.9999989, y: 1.0000002, z: 1.000001}
  4686. m_Children: []
  4687. m_Father: {fileID: 2120169803432736117}
  4688. m_RootOrder: 0
  4689. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4690. --- !u!33 &6259004291093453690
  4691. MeshFilter:
  4692. m_ObjectHideFlags: 0
  4693. m_CorrespondingSourceObject: {fileID: 0}
  4694. m_PrefabInstance: {fileID: 0}
  4695. m_PrefabAsset: {fileID: 0}
  4696. m_GameObject: {fileID: 7423104681320843796}
  4697. m_Mesh: {fileID: 8399819517487881609, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4698. --- !u!23 &6286412843211381043
  4699. MeshRenderer:
  4700. m_ObjectHideFlags: 0
  4701. m_CorrespondingSourceObject: {fileID: 0}
  4702. m_PrefabInstance: {fileID: 0}
  4703. m_PrefabAsset: {fileID: 0}
  4704. m_GameObject: {fileID: 7423104681320843796}
  4705. m_Enabled: 1
  4706. m_CastShadows: 1
  4707. m_ReceiveShadows: 1
  4708. m_DynamicOccludee: 1
  4709. m_MotionVectors: 1
  4710. m_LightProbeUsage: 1
  4711. m_ReflectionProbeUsage: 1
  4712. m_RenderingLayerMask: 1
  4713. m_RendererPriority: 0
  4714. m_Materials:
  4715. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4716. m_StaticBatchInfo:
  4717. firstSubMesh: 0
  4718. subMeshCount: 0
  4719. m_StaticBatchRoot: {fileID: 0}
  4720. m_ProbeAnchor: {fileID: 0}
  4721. m_LightProbeVolumeOverride: {fileID: 0}
  4722. m_ScaleInLightmap: 1
  4723. m_ReceiveGI: 1
  4724. m_PreserveUVs: 0
  4725. m_IgnoreNormalsForChartDetection: 0
  4726. m_ImportantGI: 0
  4727. m_StitchLightmapSeams: 1
  4728. m_SelectedEditorRenderState: 3
  4729. m_MinimumChartSize: 4
  4730. m_AutoUVMaxDistance: 0.5
  4731. m_AutoUVMaxAngle: 89
  4732. m_LightmapParameters: {fileID: 0}
  4733. m_SortingLayerID: 0
  4734. m_SortingLayer: 0
  4735. m_SortingOrder: 0
  4736. --- !u!1 &7676865916524045041
  4737. GameObject:
  4738. m_ObjectHideFlags: 0
  4739. m_CorrespondingSourceObject: {fileID: 0}
  4740. m_PrefabInstance: {fileID: 0}
  4741. m_PrefabAsset: {fileID: 0}
  4742. serializedVersion: 6
  4743. m_Component:
  4744. - component: {fileID: 5841809326788326370}
  4745. - component: {fileID: 3841899530848880587}
  4746. m_Layer: 0
  4747. m_Name: UD_Units_head_E
  4748. m_TagString: Untagged
  4749. m_Icon: {fileID: 0}
  4750. m_NavMeshLayer: 0
  4751. m_StaticEditorFlags: 0
  4752. m_IsActive: 0
  4753. --- !u!4 &5841809326788326370
  4754. Transform:
  4755. m_ObjectHideFlags: 0
  4756. m_CorrespondingSourceObject: {fileID: 0}
  4757. m_PrefabInstance: {fileID: 0}
  4758. m_PrefabAsset: {fileID: 0}
  4759. m_GameObject: {fileID: 7676865916524045041}
  4760. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4761. m_LocalPosition: {x: -0, y: 0, z: 0}
  4762. m_LocalScale: {x: 1, y: 1, z: 1}
  4763. m_Children: []
  4764. m_Father: {fileID: 525998942768655798}
  4765. m_RootOrder: 17
  4766. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4767. --- !u!137 &3841899530848880587
  4768. SkinnedMeshRenderer:
  4769. m_ObjectHideFlags: 0
  4770. m_CorrespondingSourceObject: {fileID: 0}
  4771. m_PrefabInstance: {fileID: 0}
  4772. m_PrefabAsset: {fileID: 0}
  4773. m_GameObject: {fileID: 7676865916524045041}
  4774. m_Enabled: 1
  4775. m_CastShadows: 1
  4776. m_ReceiveShadows: 1
  4777. m_DynamicOccludee: 1
  4778. m_MotionVectors: 1
  4779. m_LightProbeUsage: 1
  4780. m_ReflectionProbeUsage: 1
  4781. m_RenderingLayerMask: 1
  4782. m_RendererPriority: 0
  4783. m_Materials:
  4784. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4785. m_StaticBatchInfo:
  4786. firstSubMesh: 0
  4787. subMeshCount: 0
  4788. m_StaticBatchRoot: {fileID: 0}
  4789. m_ProbeAnchor: {fileID: 0}
  4790. m_LightProbeVolumeOverride: {fileID: 0}
  4791. m_ScaleInLightmap: 1
  4792. m_ReceiveGI: 1
  4793. m_PreserveUVs: 0
  4794. m_IgnoreNormalsForChartDetection: 0
  4795. m_ImportantGI: 0
  4796. m_StitchLightmapSeams: 1
  4797. m_SelectedEditorRenderState: 3
  4798. m_MinimumChartSize: 4
  4799. m_AutoUVMaxDistance: 0.5
  4800. m_AutoUVMaxAngle: 89
  4801. m_LightmapParameters: {fileID: 0}
  4802. m_SortingLayerID: 0
  4803. m_SortingLayer: 0
  4804. m_SortingOrder: 0
  4805. serializedVersion: 2
  4806. m_Quality: 0
  4807. m_UpdateWhenOffscreen: 0
  4808. m_SkinnedMotionVectors: 1
  4809. m_Mesh: {fileID: 4926959304318001374, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4810. m_Bones:
  4811. - {fileID: 525998942768655846}
  4812. m_BlendShapeWeights: []
  4813. m_RootBone: {fileID: 525998942768655846}
  4814. m_AABB:
  4815. m_Center: {x: -0.16374347, y: -0.032683864, z: 0}
  4816. m_Extent: {x: 0.21450922, y: 0.18918025, z: 0.26511902}
  4817. m_DirtyAABB: 0
  4818. --- !u!1 &7767193119437774448
  4819. GameObject:
  4820. m_ObjectHideFlags: 0
  4821. m_CorrespondingSourceObject: {fileID: 0}
  4822. m_PrefabInstance: {fileID: 0}
  4823. m_PrefabAsset: {fileID: 0}
  4824. serializedVersion: 6
  4825. m_Component:
  4826. - component: {fileID: 5661966219627750914}
  4827. - component: {fileID: 3532774374961965186}
  4828. m_Layer: 0
  4829. m_Name: UD_Units_head_B
  4830. m_TagString: Untagged
  4831. m_Icon: {fileID: 0}
  4832. m_NavMeshLayer: 0
  4833. m_StaticEditorFlags: 0
  4834. m_IsActive: 0
  4835. --- !u!4 &5661966219627750914
  4836. Transform:
  4837. m_ObjectHideFlags: 0
  4838. m_CorrespondingSourceObject: {fileID: 0}
  4839. m_PrefabInstance: {fileID: 0}
  4840. m_PrefabAsset: {fileID: 0}
  4841. m_GameObject: {fileID: 7767193119437774448}
  4842. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  4843. m_LocalPosition: {x: -0, y: 0, z: 0}
  4844. m_LocalScale: {x: 1, y: 1, z: 1}
  4845. m_Children: []
  4846. m_Father: {fileID: 525998942768655798}
  4847. m_RootOrder: 14
  4848. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4849. --- !u!137 &3532774374961965186
  4850. SkinnedMeshRenderer:
  4851. m_ObjectHideFlags: 0
  4852. m_CorrespondingSourceObject: {fileID: 0}
  4853. m_PrefabInstance: {fileID: 0}
  4854. m_PrefabAsset: {fileID: 0}
  4855. m_GameObject: {fileID: 7767193119437774448}
  4856. m_Enabled: 1
  4857. m_CastShadows: 1
  4858. m_ReceiveShadows: 1
  4859. m_DynamicOccludee: 1
  4860. m_MotionVectors: 1
  4861. m_LightProbeUsage: 1
  4862. m_ReflectionProbeUsage: 1
  4863. m_RenderingLayerMask: 1
  4864. m_RendererPriority: 0
  4865. m_Materials:
  4866. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4867. m_StaticBatchInfo:
  4868. firstSubMesh: 0
  4869. subMeshCount: 0
  4870. m_StaticBatchRoot: {fileID: 0}
  4871. m_ProbeAnchor: {fileID: 0}
  4872. m_LightProbeVolumeOverride: {fileID: 0}
  4873. m_ScaleInLightmap: 1
  4874. m_ReceiveGI: 1
  4875. m_PreserveUVs: 0
  4876. m_IgnoreNormalsForChartDetection: 0
  4877. m_ImportantGI: 0
  4878. m_StitchLightmapSeams: 1
  4879. m_SelectedEditorRenderState: 3
  4880. m_MinimumChartSize: 4
  4881. m_AutoUVMaxDistance: 0.5
  4882. m_AutoUVMaxAngle: 89
  4883. m_LightmapParameters: {fileID: 0}
  4884. m_SortingLayerID: 0
  4885. m_SortingLayer: 0
  4886. m_SortingOrder: 0
  4887. serializedVersion: 2
  4888. m_Quality: 0
  4889. m_UpdateWhenOffscreen: 0
  4890. m_SkinnedMotionVectors: 1
  4891. m_Mesh: {fileID: -2362587752086777174, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4892. m_Bones:
  4893. - {fileID: 525998942768655846}
  4894. m_BlendShapeWeights: []
  4895. m_RootBone: {fileID: 525998942768655846}
  4896. m_AABB:
  4897. m_Center: {x: -0.1167586, y: 0.004478678, z: 0.000000067055225}
  4898. m_Extent: {x: 0.15062012, y: 0.15178995, z: 0.10136089}
  4899. m_DirtyAABB: 0
  4900. --- !u!1 &8259581728333783987
  4901. GameObject:
  4902. m_ObjectHideFlags: 0
  4903. m_CorrespondingSourceObject: {fileID: 0}
  4904. m_PrefabInstance: {fileID: 0}
  4905. m_PrefabAsset: {fileID: 0}
  4906. serializedVersion: 6
  4907. m_Component:
  4908. - component: {fileID: 8076396370688015036}
  4909. - component: {fileID: 2033181052715474929}
  4910. - component: {fileID: 4382989999204869267}
  4911. m_Layer: 0
  4912. m_Name: UD_Shield_C
  4913. m_TagString: Untagged
  4914. m_Icon: {fileID: 0}
  4915. m_NavMeshLayer: 0
  4916. m_StaticEditorFlags: 0
  4917. m_IsActive: 0
  4918. --- !u!4 &8076396370688015036
  4919. Transform:
  4920. m_ObjectHideFlags: 0
  4921. m_CorrespondingSourceObject: {fileID: 0}
  4922. m_PrefabInstance: {fileID: 0}
  4923. m_PrefabAsset: {fileID: 0}
  4924. m_GameObject: {fileID: 8259581728333783987}
  4925. m_LocalRotation: {x: -0.00000007450578, y: 0.000000038184268, z: -0.00000002956952,
  4926. w: 1}
  4927. m_LocalPosition: {x: -0, y: 0.00000009689331, z: 0}
  4928. m_LocalScale: {x: 0.99999887, y: 1.0000002, z: 1.0000008}
  4929. m_Children: []
  4930. m_Father: {fileID: 2120169803432736117}
  4931. m_RootOrder: 2
  4932. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4933. --- !u!33 &2033181052715474929
  4934. MeshFilter:
  4935. m_ObjectHideFlags: 0
  4936. m_CorrespondingSourceObject: {fileID: 0}
  4937. m_PrefabInstance: {fileID: 0}
  4938. m_PrefabAsset: {fileID: 0}
  4939. m_GameObject: {fileID: 8259581728333783987}
  4940. m_Mesh: {fileID: 4423574727285109583, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  4941. --- !u!23 &4382989999204869267
  4942. MeshRenderer:
  4943. m_ObjectHideFlags: 0
  4944. m_CorrespondingSourceObject: {fileID: 0}
  4945. m_PrefabInstance: {fileID: 0}
  4946. m_PrefabAsset: {fileID: 0}
  4947. m_GameObject: {fileID: 8259581728333783987}
  4948. m_Enabled: 1
  4949. m_CastShadows: 1
  4950. m_ReceiveShadows: 1
  4951. m_DynamicOccludee: 1
  4952. m_MotionVectors: 1
  4953. m_LightProbeUsage: 1
  4954. m_ReflectionProbeUsage: 1
  4955. m_RenderingLayerMask: 1
  4956. m_RendererPriority: 0
  4957. m_Materials:
  4958. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  4959. m_StaticBatchInfo:
  4960. firstSubMesh: 0
  4961. subMeshCount: 0
  4962. m_StaticBatchRoot: {fileID: 0}
  4963. m_ProbeAnchor: {fileID: 0}
  4964. m_LightProbeVolumeOverride: {fileID: 0}
  4965. m_ScaleInLightmap: 1
  4966. m_ReceiveGI: 1
  4967. m_PreserveUVs: 0
  4968. m_IgnoreNormalsForChartDetection: 0
  4969. m_ImportantGI: 0
  4970. m_StitchLightmapSeams: 1
  4971. m_SelectedEditorRenderState: 3
  4972. m_MinimumChartSize: 4
  4973. m_AutoUVMaxDistance: 0.5
  4974. m_AutoUVMaxAngle: 89
  4975. m_LightmapParameters: {fileID: 0}
  4976. m_SortingLayerID: 0
  4977. m_SortingLayer: 0
  4978. m_SortingOrder: 0
  4979. --- !u!1 &8450387006601581394
  4980. GameObject:
  4981. m_ObjectHideFlags: 0
  4982. m_CorrespondingSourceObject: {fileID: 0}
  4983. m_PrefabInstance: {fileID: 0}
  4984. m_PrefabAsset: {fileID: 0}
  4985. serializedVersion: 6
  4986. m_Component:
  4987. - component: {fileID: 6112546126254485906}
  4988. - component: {fileID: 2954594448285824080}
  4989. - component: {fileID: 147955174180295280}
  4990. m_Layer: 0
  4991. m_Name: UD_Xtra_Wood
  4992. m_TagString: Untagged
  4993. m_Icon: {fileID: 0}
  4994. m_NavMeshLayer: 0
  4995. m_StaticEditorFlags: 0
  4996. m_IsActive: 1
  4997. --- !u!4 &6112546126254485906
  4998. Transform:
  4999. m_ObjectHideFlags: 0
  5000. m_CorrespondingSourceObject: {fileID: 0}
  5001. m_PrefabInstance: {fileID: 0}
  5002. m_PrefabAsset: {fileID: 0}
  5003. m_GameObject: {fileID: 8450387006601581394}
  5004. m_LocalRotation: {x: 0.07687956, y: -0.13275681, z: 0.29670787, w: 0.94256544}
  5005. m_LocalPosition: {x: -0.1410409, y: 0.03917658, z: 0.0034950385}
  5006. m_LocalScale: {x: 0.9999999, y: 0.99999946, z: 1.0000002}
  5007. m_Children: []
  5008. m_Father: {fileID: 525998942768655434}
  5009. m_RootOrder: 0
  5010. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5011. --- !u!33 &2954594448285824080
  5012. MeshFilter:
  5013. m_ObjectHideFlags: 0
  5014. m_CorrespondingSourceObject: {fileID: 0}
  5015. m_PrefabInstance: {fileID: 0}
  5016. m_PrefabAsset: {fileID: 0}
  5017. m_GameObject: {fileID: 8450387006601581394}
  5018. m_Mesh: {fileID: -4760853387686866991, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5019. --- !u!23 &147955174180295280
  5020. MeshRenderer:
  5021. m_ObjectHideFlags: 0
  5022. m_CorrespondingSourceObject: {fileID: 0}
  5023. m_PrefabInstance: {fileID: 0}
  5024. m_PrefabAsset: {fileID: 0}
  5025. m_GameObject: {fileID: 8450387006601581394}
  5026. m_Enabled: 1
  5027. m_CastShadows: 1
  5028. m_ReceiveShadows: 1
  5029. m_DynamicOccludee: 1
  5030. m_MotionVectors: 1
  5031. m_LightProbeUsage: 1
  5032. m_ReflectionProbeUsage: 1
  5033. m_RenderingLayerMask: 1
  5034. m_RendererPriority: 0
  5035. m_Materials:
  5036. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5037. m_StaticBatchInfo:
  5038. firstSubMesh: 0
  5039. subMeshCount: 0
  5040. m_StaticBatchRoot: {fileID: 0}
  5041. m_ProbeAnchor: {fileID: 0}
  5042. m_LightProbeVolumeOverride: {fileID: 0}
  5043. m_ScaleInLightmap: 1
  5044. m_ReceiveGI: 1
  5045. m_PreserveUVs: 0
  5046. m_IgnoreNormalsForChartDetection: 0
  5047. m_ImportantGI: 0
  5048. m_StitchLightmapSeams: 1
  5049. m_SelectedEditorRenderState: 3
  5050. m_MinimumChartSize: 4
  5051. m_AutoUVMaxDistance: 0.5
  5052. m_AutoUVMaxAngle: 89
  5053. m_LightmapParameters: {fileID: 0}
  5054. m_SortingLayerID: 0
  5055. m_SortingLayer: 0
  5056. m_SortingOrder: 0
  5057. --- !u!1 &8544534160224945199
  5058. GameObject:
  5059. m_ObjectHideFlags: 0
  5060. m_CorrespondingSourceObject: {fileID: 0}
  5061. m_PrefabInstance: {fileID: 0}
  5062. m_PrefabAsset: {fileID: 0}
  5063. serializedVersion: 6
  5064. m_Component:
  5065. - component: {fileID: 2772590760726141135}
  5066. - component: {fileID: 3126292056528836629}
  5067. - component: {fileID: 5491331070076252942}
  5068. m_Layer: 0
  5069. m_Name: UD_weapon_Hammer
  5070. m_TagString: Untagged
  5071. m_Icon: {fileID: 0}
  5072. m_NavMeshLayer: 0
  5073. m_StaticEditorFlags: 0
  5074. m_IsActive: 1
  5075. --- !u!4 &2772590760726141135
  5076. Transform:
  5077. m_ObjectHideFlags: 0
  5078. m_CorrespondingSourceObject: {fileID: 0}
  5079. m_PrefabInstance: {fileID: 0}
  5080. m_PrefabAsset: {fileID: 0}
  5081. m_GameObject: {fileID: 8544534160224945199}
  5082. m_LocalRotation: {x: -0.000000014901161, y: -0.00000012293458, z: -0.00000005960465,
  5083. w: 1}
  5084. m_LocalPosition: {x: -0.000000012111664, y: 0, z: 0.00000019378662}
  5085. m_LocalScale: {x: 0.99999976, y: 1.0000004, z: 1.0000001}
  5086. m_Children: []
  5087. m_Father: {fileID: 8444254566848141777}
  5088. m_RootOrder: 2
  5089. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5090. --- !u!33 &3126292056528836629
  5091. MeshFilter:
  5092. m_ObjectHideFlags: 0
  5093. m_CorrespondingSourceObject: {fileID: 0}
  5094. m_PrefabInstance: {fileID: 0}
  5095. m_PrefabAsset: {fileID: 0}
  5096. m_GameObject: {fileID: 8544534160224945199}
  5097. m_Mesh: {fileID: 6057600930148594623, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5098. --- !u!23 &5491331070076252942
  5099. MeshRenderer:
  5100. m_ObjectHideFlags: 0
  5101. m_CorrespondingSourceObject: {fileID: 0}
  5102. m_PrefabInstance: {fileID: 0}
  5103. m_PrefabAsset: {fileID: 0}
  5104. m_GameObject: {fileID: 8544534160224945199}
  5105. m_Enabled: 1
  5106. m_CastShadows: 1
  5107. m_ReceiveShadows: 1
  5108. m_DynamicOccludee: 1
  5109. m_MotionVectors: 1
  5110. m_LightProbeUsage: 1
  5111. m_ReflectionProbeUsage: 1
  5112. m_RenderingLayerMask: 1
  5113. m_RendererPriority: 0
  5114. m_Materials:
  5115. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5116. m_StaticBatchInfo:
  5117. firstSubMesh: 0
  5118. subMeshCount: 0
  5119. m_StaticBatchRoot: {fileID: 0}
  5120. m_ProbeAnchor: {fileID: 0}
  5121. m_LightProbeVolumeOverride: {fileID: 0}
  5122. m_ScaleInLightmap: 1
  5123. m_ReceiveGI: 1
  5124. m_PreserveUVs: 0
  5125. m_IgnoreNormalsForChartDetection: 0
  5126. m_ImportantGI: 0
  5127. m_StitchLightmapSeams: 1
  5128. m_SelectedEditorRenderState: 3
  5129. m_MinimumChartSize: 4
  5130. m_AutoUVMaxDistance: 0.5
  5131. m_AutoUVMaxAngle: 89
  5132. m_LightmapParameters: {fileID: 0}
  5133. m_SortingLayerID: 0
  5134. m_SortingLayer: 0
  5135. m_SortingOrder: 0
  5136. --- !u!1 &8594077163368310991
  5137. GameObject:
  5138. m_ObjectHideFlags: 0
  5139. m_CorrespondingSourceObject: {fileID: 0}
  5140. m_PrefabInstance: {fileID: 0}
  5141. m_PrefabAsset: {fileID: 0}
  5142. serializedVersion: 6
  5143. m_Component:
  5144. - component: {fileID: 8444254566848141777}
  5145. m_Layer: 0
  5146. m_Name: R_hand_container
  5147. m_TagString: Untagged
  5148. m_Icon: {fileID: 0}
  5149. m_NavMeshLayer: 0
  5150. m_StaticEditorFlags: 0
  5151. m_IsActive: 1
  5152. --- !u!4 &8444254566848141777
  5153. Transform:
  5154. m_ObjectHideFlags: 0
  5155. m_CorrespondingSourceObject: {fileID: 0}
  5156. m_PrefabInstance: {fileID: 0}
  5157. m_PrefabAsset: {fileID: 0}
  5158. m_GameObject: {fileID: 8594077163368310991}
  5159. m_LocalRotation: {x: 0.065618515, y: 0.6861204, z: -0.07786113, w: 0.7203268}
  5160. m_LocalPosition: {x: -0.08010267, y: 0.03110905, z: 0.06052805}
  5161. m_LocalScale: {x: 1, y: 1, z: 1}
  5162. m_Children:
  5163. - {fileID: 5995663529401432519}
  5164. - {fileID: 7253090467626325240}
  5165. - {fileID: 2772590760726141135}
  5166. - {fileID: 9006261042071684444}
  5167. - {fileID: 9117124954694128247}
  5168. - {fileID: 147306784751204196}
  5169. - {fileID: 878193997343681231}
  5170. m_Father: {fileID: 525998942768655812}
  5171. m_RootOrder: 0
  5172. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5173. --- !u!1 &8690337775224659429
  5174. GameObject:
  5175. m_ObjectHideFlags: 0
  5176. m_CorrespondingSourceObject: {fileID: 0}
  5177. m_PrefabInstance: {fileID: 0}
  5178. m_PrefabAsset: {fileID: 0}
  5179. serializedVersion: 6
  5180. m_Component:
  5181. - component: {fileID: 7528861741972458464}
  5182. - component: {fileID: 887577238287442651}
  5183. - component: {fileID: 69036806165330508}
  5184. m_Layer: 0
  5185. m_Name: UD_weapon_staff_D
  5186. m_TagString: Untagged
  5187. m_Icon: {fileID: 0}
  5188. m_NavMeshLayer: 0
  5189. m_StaticEditorFlags: 0
  5190. m_IsActive: 0
  5191. --- !u!4 &7528861741972458464
  5192. Transform:
  5193. m_ObjectHideFlags: 0
  5194. m_CorrespondingSourceObject: {fileID: 0}
  5195. m_PrefabInstance: {fileID: 0}
  5196. m_PrefabAsset: {fileID: 0}
  5197. m_GameObject: {fileID: 8690337775224659429}
  5198. m_LocalRotation: {x: 0.00000014901154, y: -0.000000070780516, z: 0.000000042840853,
  5199. w: 1}
  5200. m_LocalPosition: {x: -0.000000024223327, y: 0.00000029067994, z: -0.00000038757324}
  5201. m_LocalScale: {x: 0.9999999, y: 1.0000005, z: 0.99999994}
  5202. m_Children: []
  5203. m_Father: {fileID: 3639143367630682175}
  5204. m_RootOrder: 4
  5205. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5206. --- !u!33 &887577238287442651
  5207. MeshFilter:
  5208. m_ObjectHideFlags: 0
  5209. m_CorrespondingSourceObject: {fileID: 0}
  5210. m_PrefabInstance: {fileID: 0}
  5211. m_PrefabAsset: {fileID: 0}
  5212. m_GameObject: {fileID: 8690337775224659429}
  5213. m_Mesh: {fileID: 5509293495533852240, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5214. --- !u!23 &69036806165330508
  5215. MeshRenderer:
  5216. m_ObjectHideFlags: 0
  5217. m_CorrespondingSourceObject: {fileID: 0}
  5218. m_PrefabInstance: {fileID: 0}
  5219. m_PrefabAsset: {fileID: 0}
  5220. m_GameObject: {fileID: 8690337775224659429}
  5221. m_Enabled: 1
  5222. m_CastShadows: 1
  5223. m_ReceiveShadows: 1
  5224. m_DynamicOccludee: 1
  5225. m_MotionVectors: 1
  5226. m_LightProbeUsage: 1
  5227. m_ReflectionProbeUsage: 1
  5228. m_RenderingLayerMask: 1
  5229. m_RendererPriority: 0
  5230. m_Materials:
  5231. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5232. m_StaticBatchInfo:
  5233. firstSubMesh: 0
  5234. subMeshCount: 0
  5235. m_StaticBatchRoot: {fileID: 0}
  5236. m_ProbeAnchor: {fileID: 0}
  5237. m_LightProbeVolumeOverride: {fileID: 0}
  5238. m_ScaleInLightmap: 1
  5239. m_ReceiveGI: 1
  5240. m_PreserveUVs: 0
  5241. m_IgnoreNormalsForChartDetection: 0
  5242. m_ImportantGI: 0
  5243. m_StitchLightmapSeams: 1
  5244. m_SelectedEditorRenderState: 3
  5245. m_MinimumChartSize: 4
  5246. m_AutoUVMaxDistance: 0.5
  5247. m_AutoUVMaxAngle: 89
  5248. m_LightmapParameters: {fileID: 0}
  5249. m_SortingLayerID: 0
  5250. m_SortingLayer: 0
  5251. m_SortingOrder: 0
  5252. --- !u!1 &9061189347499397298
  5253. GameObject:
  5254. m_ObjectHideFlags: 0
  5255. m_CorrespondingSourceObject: {fileID: 0}
  5256. m_PrefabInstance: {fileID: 0}
  5257. m_PrefabAsset: {fileID: 0}
  5258. serializedVersion: 6
  5259. m_Component:
  5260. - component: {fileID: 2240095007124488641}
  5261. - component: {fileID: 3712116859646455227}
  5262. m_Layer: 0
  5263. m_Name: UD_Units_legs_D
  5264. m_TagString: Untagged
  5265. m_Icon: {fileID: 0}
  5266. m_NavMeshLayer: 0
  5267. m_StaticEditorFlags: 0
  5268. m_IsActive: 0
  5269. --- !u!4 &2240095007124488641
  5270. Transform:
  5271. m_ObjectHideFlags: 0
  5272. m_CorrespondingSourceObject: {fileID: 0}
  5273. m_PrefabInstance: {fileID: 0}
  5274. m_PrefabAsset: {fileID: 0}
  5275. m_GameObject: {fileID: 9061189347499397298}
  5276. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  5277. m_LocalPosition: {x: -0, y: 0, z: 0}
  5278. m_LocalScale: {x: 1, y: 1, z: 1}
  5279. m_Children: []
  5280. m_Father: {fileID: 525998942768655798}
  5281. m_RootOrder: 29
  5282. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5283. --- !u!137 &3712116859646455227
  5284. SkinnedMeshRenderer:
  5285. m_ObjectHideFlags: 0
  5286. m_CorrespondingSourceObject: {fileID: 0}
  5287. m_PrefabInstance: {fileID: 0}
  5288. m_PrefabAsset: {fileID: 0}
  5289. m_GameObject: {fileID: 9061189347499397298}
  5290. m_Enabled: 1
  5291. m_CastShadows: 1
  5292. m_ReceiveShadows: 1
  5293. m_DynamicOccludee: 1
  5294. m_MotionVectors: 1
  5295. m_LightProbeUsage: 1
  5296. m_ReflectionProbeUsage: 1
  5297. m_RenderingLayerMask: 1
  5298. m_RendererPriority: 0
  5299. m_Materials:
  5300. - {fileID: 2100000, guid: 455b420fe11b9004eb528012e5c9c191, type: 2}
  5301. m_StaticBatchInfo:
  5302. firstSubMesh: 0
  5303. subMeshCount: 0
  5304. m_StaticBatchRoot: {fileID: 0}
  5305. m_ProbeAnchor: {fileID: 0}
  5306. m_LightProbeVolumeOverride: {fileID: 0}
  5307. m_ScaleInLightmap: 1
  5308. m_ReceiveGI: 1
  5309. m_PreserveUVs: 0
  5310. m_IgnoreNormalsForChartDetection: 0
  5311. m_ImportantGI: 0
  5312. m_StitchLightmapSeams: 1
  5313. m_SelectedEditorRenderState: 3
  5314. m_MinimumChartSize: 4
  5315. m_AutoUVMaxDistance: 0.5
  5316. m_AutoUVMaxAngle: 89
  5317. m_LightmapParameters: {fileID: 0}
  5318. m_SortingLayerID: 0
  5319. m_SortingLayer: 0
  5320. m_SortingOrder: 0
  5321. serializedVersion: 2
  5322. m_Quality: 0
  5323. m_UpdateWhenOffscreen: 0
  5324. m_SkinnedMotionVectors: 1
  5325. m_Mesh: {fileID: 1281471266334133934, guid: 1851e3e6c3e77d648a0cc1ef90d895fa, type: 3}
  5326. m_Bones:
  5327. - {fileID: 525998942768655808}
  5328. - {fileID: 525998942768655870}
  5329. - {fileID: 525998942768655868}
  5330. - {fileID: 525998942768655854}
  5331. - {fileID: 525998942768655818}
  5332. - {fileID: 525998942768655850}
  5333. - {fileID: 525998942768655856}
  5334. m_BlendShapeWeights: []
  5335. m_RootBone: {fileID: 525998942768655870}
  5336. m_AABB:
  5337. m_Center: {x: 0.51262045, y: 0.05652672, z: -0.000001296401}
  5338. m_Extent: {x: 0.22049499, y: 0.21842313, z: 0.28087103}
  5339. m_DirtyAABB: 0