ATIntegrationManager.cs 18 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Xml.Linq;
  7. using UnityEditor;
  8. using UnityEngine;
  9. using UnityEngine.Networking;
  10. using UnityEditor.PackageManager.Requests;
  11. using UnityEditor.PackageManager;
  12. using System.Threading.Tasks;
  13. using System.Threading;
  14. namespace AnyThink.Scripts.IntegrationManager.Editor
  15. {
  16. public class ATIntegrationManager
  17. {
  18. public static ATIntegrationManager Instance = new ATIntegrationManager();
  19. // private UnityWebRequest downloadPluginRequest;
  20. private const string AnyThinkAds = "AnyThinkAds";
  21. //AnyThink的unity插件
  22. public static string AnyThinkNetworkName = "Core";
  23. private PluginData mPluginData;
  24. private ATIntegrationManager()
  25. {
  26. }
  27. public void CancelDownload()
  28. {
  29. // if (downloadPluginRequest == null) return;
  30. // downloadPluginRequest.Abort();
  31. }
  32. public IEnumerator loadPluginData(Action<PluginData> callback)
  33. {
  34. var anythinkVersionRequest = UnityWebRequest.Get(ATNetInfo.getPluginConfigUrl(ATConfig.PLUGIN_VERSION));
  35. var webRequest = anythinkVersionRequest.SendWebRequest();
  36. while (!webRequest.isDone)
  37. {
  38. yield return new WaitForSeconds(0.1f);
  39. }
  40. #if UNITY_2020_1_OR_NEWER
  41. if (anythinkVersionRequest.result != UnityWebRequest.Result.Success)
  42. #elif UNITY_2017_2_OR_NEWER
  43. if (anythinkVersionRequest.isNetworkError || anythinkVersionRequest.isHttpError)
  44. #else
  45. if (anythinkVersionRequest.isError)
  46. #endif
  47. {
  48. Debug.Log("loadPluginData failed.");
  49. callback(null);
  50. }
  51. else
  52. {
  53. //解析Anythink的版本数据
  54. string anythinkVersionJson = anythinkVersionRequest.downloadHandler.text;
  55. PluginData pluginData = ATDataUtil.parsePluginDataJson(anythinkVersionJson);
  56. Debug.Log("loadPluginData succeed. country: " + pluginData.country + " androidVersions: "
  57. + pluginData.androidVersions + " iosVersions: " + pluginData.iosVersions);
  58. mPluginData = pluginData;
  59. callback(pluginData);
  60. }
  61. }
  62. public IEnumerator loadNetworksData(PluginData pluginData, Action<PluginData> callback)
  63. {
  64. Network network = pluginData.anyThink;
  65. if (pluginData == null)
  66. {
  67. callback(null);
  68. }
  69. else if (pluginData.requestParams == null) {
  70. ATLog.log("loadNetworksData() >>> pluginData.requestParams is null");
  71. callback(pluginData);
  72. }
  73. else
  74. {
  75. var networksRequest = UnityWebRequest.Get(ATNetInfo.getNetworkListUrl(ATConfig.PLUGIN_VERSION));
  76. var webRequest = networksRequest.SendWebRequest();
  77. while (!webRequest.isDone)
  78. {
  79. yield return new WaitForSeconds(0.1f);
  80. }
  81. #if UNITY_2020_1_OR_NEWER
  82. if (networksRequest.result != UnityWebRequest.Result.Success)
  83. #elif UNITY_2017_2_OR_NEWER
  84. if (networksRequest.isNetworkError || networksRequest.isHttpError)
  85. #else
  86. if (networksRequest.isError)
  87. #endif
  88. {
  89. Debug.Log("loadNetworksData failed.");
  90. callback(pluginData);
  91. }
  92. else
  93. {
  94. //解析network列表的版本数据
  95. string netowrksJson = networksRequest.downloadHandler.text;
  96. ATLog.log("loadNetworksData() >>> netowrksJson: " + netowrksJson);
  97. pluginData.mediatedNetworks = ATDataUtil.parseNetworksJson(pluginData, netowrksJson);
  98. ATLog.log("loadNetworksData() >>> mediatedNetworks: " + pluginData.mediatedNetworks);
  99. mPluginData = pluginData;
  100. callback(pluginData);
  101. }
  102. }
  103. }
  104. /// <summary>
  105. /// Downloads the plugin file for a given network.
  106. /// </summary>
  107. /// <param name="network">Network for which to download the current version.</param>
  108. /// <param name="showImport">Whether or not to show the import window when downloading. Defaults to <c>true</c>.</param>
  109. /// <returns></returns>
  110. public void downloadPlugin(Network network, int os =1, bool showImport = false)
  111. {
  112. ATEditorCoroutine.startCoroutine(downloadPluginWithEnumerator(network, os, showImport));
  113. }
  114. public IEnumerator downloadPluginWithEnumerator(Network network, int os, bool showImport)
  115. {
  116. ATLog.log("downloadPluginWithEnumerator() >>> networkName: " + network.Name + " os: " + os);
  117. // if (downloadPluginRequest != null)
  118. // {
  119. // downloadPluginRequest.Dispose();
  120. // }
  121. var path = Path.Combine(Application.temporaryCachePath, network.PluginFileName);
  122. ATLog.log("downloadPluginWithEnumerator() >>> path: " + path);
  123. #if UNITY_2017_2_OR_NEWER
  124. var downloadHandler = new DownloadHandlerFile(path);
  125. #else
  126. var downloadHandler = new ATDownloadHandler(path);
  127. #endif
  128. var downloadUrl = network.AndroidDownloadUrl;
  129. if (os == ATConfig.OS_IOS)
  130. {
  131. downloadUrl = network.iOSDownloadloadUrl;
  132. }
  133. UnityWebRequest downloadPluginRequest = new UnityWebRequest(downloadUrl)
  134. { method = UnityWebRequest.kHttpVerbGET,
  135. downloadHandler = downloadHandler
  136. };
  137. #if UNITY_2017_2_OR_NEWER
  138. var operation = downloadPluginRequest.SendWebRequest();
  139. #else
  140. var operation = downloadPluginRequest.Send();
  141. #endif
  142. while (!operation.isDone)
  143. {
  144. yield return new WaitForSeconds(0.1f); // Just wait till downloadPluginRequest is completed. Our coroutine is pretty rudimentary.
  145. if (operation.progress != 1 && operation.isDone)
  146. {
  147. // CallDownloadPluginProgressCallback(network.DisplayName, operation.progress, operation.isDone, os);
  148. UpdateCurrentVersions(network, os);
  149. }
  150. }
  151. #if UNITY_2020_1_OR_NEWER
  152. if (downloadPluginRequest.result != UnityWebRequest.Result.Success)
  153. #elif UNITY_2017_2_OR_NEWER
  154. if (downloadPluginRequest.isNetworkError || downloadPluginRequest.isHttpError)
  155. #else
  156. if (downloadPluginRequest.isError)
  157. #endif
  158. {
  159. ATLog.logError(downloadPluginRequest.error);
  160. }
  161. else
  162. {
  163. AssetDatabase.ImportPackage(path, showImport);
  164. UpdateCurrentVersions(network, os);
  165. AssetDatabase.Refresh();
  166. }
  167. downloadPluginRequest.Dispose();
  168. downloadPluginRequest = null;
  169. }
  170. //默认下载core包,在下载完network的数据时。
  171. public void downloadCorePlugin(PluginData pluginData)
  172. {
  173. mPluginData = pluginData;
  174. var requestParams = pluginData.requestParams;
  175. var pluginSettingData = pluginData.pluginSettingData;
  176. bool isIosInstalled = ATConfig.isCoreNetworkInstalled(pluginSettingData, ATConfig.OS_IOS);
  177. bool isAndroidInstalled = ATConfig.isCoreNetworkInstalled(pluginSettingData, ATConfig.OS_ANDROID);
  178. ATLog.log("downloadCorePlugin() >>> isIosInstalled: " + isIosInstalled + " isAndroidInstalled: " + isAndroidInstalled);
  179. Network network = pluginData.anyThink;
  180. int os = requestParams.os;
  181. if (os == ATConfig.OS_ANDROID) {
  182. if (!isAndroidInstalled) {
  183. downloadPlugin(network, os);
  184. } else {
  185. //判断是否需要切换SDK
  186. var latestVersions = network.LatestVersions;
  187. var curVersion = network.CurrentVersions;
  188. if (latestVersions.Android != curVersion.Android) {
  189. //先删除掉core包
  190. ATConfig.removeSdk(pluginData.country, os);
  191. removeNetworkVersions(pluginData, os);
  192. //赋值当前版本为空
  193. curVersion.Android = "";
  194. //重新下载core包
  195. downloadPlugin(network, os);
  196. //重新下载已安装的network
  197. redownloadNetworksPlugin(pluginData, os);
  198. }
  199. }
  200. } else if (os == ATConfig.OS_IOS){
  201. if (!isIosInstalled) {
  202. downloadPlugin(network, os);
  203. } else {
  204. //判断是否需要切换SDK
  205. var latestVersions = network.LatestVersions;
  206. var curVersion = network.CurrentVersions;
  207. if (latestVersions.Ios != curVersion.Ios) {
  208. //先删除掉core包
  209. ATConfig.removeSdk(pluginData.country, os);
  210. removeNetworkVersions(pluginData, os);
  211. //赋值当前版本为空
  212. curVersion.Ios = "";
  213. //重新下载core包
  214. downloadPlugin(network, os);
  215. //重新下载已安装的network
  216. redownloadNetworksPlugin(pluginData, os);
  217. }
  218. }
  219. }
  220. }
  221. //当切换SDK版本时,需要重新下载已安装的network
  222. private void redownloadNetworksPlugin(PluginData pluginData, int os) {
  223. var mediatedNetworks = pluginData.mediatedNetworks;
  224. var needInstallNetworkList = new List<Network>();
  225. foreach(Network network in mediatedNetworks) {
  226. var currentVersion = network.CurrentVersions;
  227. if (currentVersion != null) {
  228. if (os == ATConfig.OS_ANDROID) {
  229. if (!string.IsNullOrEmpty(currentVersion.Android)) {
  230. needInstallNetworkList.Add(network);
  231. }
  232. } else {
  233. if (!string.IsNullOrEmpty(currentVersion.Ios)) {
  234. needInstallNetworkList.Add(network);
  235. }
  236. }
  237. }
  238. }
  239. if (needInstallNetworkList.Count() == 0) {
  240. return;
  241. }
  242. Thread.Sleep(500);
  243. ATEditorCoroutine.startCoroutine(UpgradeAllNetworks(needInstallNetworkList, os));
  244. }
  245. private IEnumerator UpgradeAllNetworks(List<Network> networks, int os) {
  246. EditorApplication.LockReloadAssemblies();
  247. foreach (var network in networks)
  248. {
  249. yield return downloadPluginWithEnumerator(network, os, false);
  250. }
  251. EditorApplication.UnlockReloadAssemblies();
  252. }
  253. public void networkInstallOrUpdate(PluginData pluginData, Network network, int os)
  254. {
  255. downloadPlugin(network, os);
  256. }
  257. //更新network已安装的版本
  258. private void UpdateCurrentVersions(Network network, int os)
  259. {
  260. var latestVersions = network.LatestVersions;
  261. var versions = network.CurrentVersions;
  262. if (versions == null) {
  263. versions = new Versions();
  264. }
  265. if (os == ATConfig.OS_ANDROID) {
  266. versions.Android = latestVersions.Android;
  267. } else {
  268. versions.Ios = latestVersions.Ios;
  269. }
  270. network.CurrentVersions = versions;
  271. // await Task.Delay(1000);
  272. // Thread.Sleep(1000);
  273. //下面的逻辑会延迟一秒后执行,确保unitypackage先解压到本地
  274. ATConfig.saveInstalledNetworkVersion(network, os);
  275. ATLog.log("UpdateCurrentVersions() >>> AndroidVersion: " + versions.Android);
  276. //保存Core Networkde
  277. if (ATConfig.isCoreNetwork(network.Name)) {
  278. var countrySettingData = mPluginData.pluginSettingData.getCountrySettingData();
  279. if (os == ATConfig.OS_ANDROID) {
  280. countrySettingData.android_version = latestVersions.Android;
  281. } else {
  282. countrySettingData.ios_version = latestVersions.Ios;
  283. }
  284. ATConfig.savePluginSettingData(mPluginData.pluginSettingData);
  285. }
  286. // ATLog.log("UpdateCurrentVersions() >>> Name: " + network.Name + " latest Unity Version: " + network.LatestVersions.Unity);
  287. }
  288. //点击了界面的network删除按钮
  289. public void uninstallNetwork(Network network, int os)
  290. {
  291. var result = ATConfig.removeInstalledNetwork(network, os);
  292. if (result) {
  293. if (os == ATConfig.OS_ANDROID){
  294. network.CurrentVersions.Android = "";
  295. } else {
  296. network.CurrentVersions.Ios = "";
  297. }
  298. }
  299. }
  300. //切换国家
  301. public void switchCountry(PluginData pluginData, int country) {
  302. pluginData.country = country;
  303. var pluginSettingData = pluginData.pluginSettingData;
  304. pluginSettingData.curCountry = country;
  305. ATConfig.savePluginSettingData(pluginSettingData);
  306. }
  307. //获取AndroidX开关状态
  308. public int getAndroidXSetting(PluginData pluginData) {
  309. if (pluginData == null) {
  310. return 0;
  311. }
  312. var pluginSettingData = pluginData.pluginSettingData;
  313. if (pluginSettingData == null) {
  314. return 0;
  315. }
  316. CountrySettingData countrySettingData = pluginSettingData.getCountrySettingData();
  317. return countrySettingData.androidXSetting;
  318. }
  319. //设置并保存AndroidX开关状态
  320. public void saveAndroidXSetting(PluginData pluginData, int androidXSetting) {
  321. ATLog.log("saveAndroidXSetting() >>> androidXSetting: " + androidXSetting);
  322. var pluginSettingData = pluginData.pluginSettingData;
  323. CountrySettingData countrySettingData = pluginSettingData.getCountrySettingData();
  324. countrySettingData.androidXSetting = androidXSetting;
  325. ATConfig.savePluginSettingData(pluginSettingData);
  326. }
  327. //根据系统判断Admob是否有安装
  328. public bool isAdmobInstalled(int os) {
  329. return ATConfig.isNetworkInstalledByName("Admob", os);
  330. }
  331. public string getAdmobAppIdByOs(PluginData pluginData, int os) {
  332. if (pluginData == null) {
  333. return "";
  334. }
  335. //android_admob_app_id
  336. var countrySettingData = pluginData.pluginSettingData.getCountrySettingData();
  337. return countrySettingData.getAdmobAppId(os);
  338. }
  339. //设置保存Admob app id
  340. public void setAdmobAppidByOs(PluginData pluginData, int os, string appId) {
  341. if (pluginData == null || pluginData.pluginSettingData == null) {
  342. return;
  343. }
  344. var countrySettingData = pluginData.pluginSettingData.getCountrySettingData();
  345. countrySettingData.setAdmobAppId(appId, os);
  346. ATConfig.savePluginSettingData(pluginData.pluginSettingData);
  347. }
  348. //删除某个版本的SDK
  349. public void deleteSdk(PluginData pluginData, string sdkVersion, int os) {
  350. ATLog.log("deleteSdk() >>> sdkVersion: " + sdkVersion + " os: " + os);
  351. //删除本地文件
  352. ATConfig.removeSdk(pluginData.country, os);
  353. //修改UI显示
  354. removeNetworkVersions(pluginData, os, true);
  355. var curVersions = pluginData.anyThink.CurrentVersions;
  356. //修改sdk本地配置文件
  357. var pluginSettingData = pluginData.pluginSettingData;
  358. CountrySettingData countrySettingData = pluginSettingData.getCountrySettingData();
  359. if (os == ATConfig.OS_ANDROID) {
  360. curVersions.Android = "";
  361. countrySettingData.android_version = "";
  362. } else {
  363. curVersions.Ios = "";
  364. countrySettingData.ios_version = "";
  365. }
  366. ATConfig.savePluginSettingData(pluginSettingData);
  367. }
  368. private void removeNetworkVersions(PluginData pluginData, int os, bool isDeleteSdk = false) {
  369. if (isDeleteSdk) {
  370. var mediatedNetworks = pluginData.mediatedNetworks;
  371. if (mediatedNetworks != null && mediatedNetworks.Length > 0) {
  372. foreach(Network network in mediatedNetworks) {
  373. var currentVersion = network.CurrentVersions;
  374. if (currentVersion != null) {
  375. if (os == ATConfig.OS_ANDROID) {
  376. currentVersion.Android = "";
  377. } else {
  378. currentVersion.Ios = "";
  379. }
  380. }
  381. var latestVersions = network.LatestVersions;
  382. if (latestVersions != null) {
  383. if (os == ATConfig.OS_ANDROID) {
  384. latestVersions.Android = "";
  385. } else {
  386. latestVersions.Ios = "";
  387. }
  388. }
  389. }
  390. }
  391. NetworkRequestParams requestParams = pluginData.requestParams;
  392. if (requestParams == null) {
  393. return;
  394. }
  395. if (os == ATConfig.OS_ANDROID) { //Android
  396. requestParams.androidVersion = "";
  397. } else {
  398. requestParams.iosVersion = "";
  399. }
  400. }
  401. }
  402. }
  403. }