TableFrame09_Light.prefab 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2271316203089661150
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2271316203089661151}
  12. - component: {fileID: 2271316203089661138}
  13. - component: {fileID: 2271316203089661149}
  14. - component: {fileID: 2271316203089661148}
  15. m_Layer: 0
  16. m_Name: TableFrame09_Light
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &2271316203089661151
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 2271316203089661150}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 0}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 826.37036, y: 333.6289}
  40. m_Pivot: {x: 0.48383483, y: 0.5}
  41. --- !u!222 &2271316203089661138
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 2271316203089661150}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &2271316203089661149
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 2271316203089661150}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 21300000, guid: 34005c5cf6feb42ae8fac85f7ea50830, type: 3}
  69. m_Type: 1
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!114 &2271316203089661148
  79. MonoBehaviour:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. m_GameObject: {fileID: 2271316203089661150}
  85. m_Enabled: 1
  86. m_EditorHideFlags: 0
  87. m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
  88. m_Name:
  89. m_EditorClassIdentifier:
  90. m_Padding:
  91. m_Left: 64
  92. m_Right: 0
  93. m_Top: -8
  94. m_Bottom: 0
  95. m_ChildAlignment: 4
  96. m_StartCorner: 0
  97. m_StartAxis: 0
  98. m_CellSize: {x: 500, y: 105}
  99. m_Spacing: {x: 37, y: 39}
  100. m_Constraint: 1
  101. m_ConstraintCount: 3