DailyStamp_s_WhiteCustom.prefab 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2577082199309393716
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2577082199309393715}
  12. - component: {fileID: 2577082199309393712}
  13. - component: {fileID: 2577082199309393713}
  14. - component: {fileID: 2577082199309393714}
  15. m_Layer: 0
  16. m_Name: DailyStamp_s_WhiteCustom
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &2577082199309393715
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 2577082199309393716}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children:
  33. - {fileID: 2577082200199253683}
  34. m_Father: {fileID: 0}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. m_AnchorMin: {x: 0.5, y: 0.5}
  38. m_AnchorMax: {x: 0.5, y: 0.5}
  39. m_AnchoredPosition: {x: -542, y: 289}
  40. m_SizeDelta: {x: 162, y: 162}
  41. m_Pivot: {x: 0.5, y: 0.5}
  42. --- !u!222 &2577082199309393712
  43. CanvasRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 2577082199309393716}
  49. m_CullTransparentMesh: 0
  50. --- !u!114 &2577082199309393713
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 2577082199309393716}
  57. m_Enabled: 1
  58. m_EditorHideFlags: 0
  59. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  60. m_Name:
  61. m_EditorClassIdentifier:
  62. m_Material: {fileID: 0}
  63. m_Color: {r: 1, g: 1, b: 1, a: 1}
  64. m_RaycastTarget: 1
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: 8362a087d43b34f3fb771c0d826b6640, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!114 &2577082199309393714
  80. MonoBehaviour:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 2577082199309393716}
  86. m_Enabled: 1
  87. m_EditorHideFlags: 0
  88. m_Script: {fileID: 11500000, guid: cfabb0440166ab443bba8876756fdfa9, type: 3}
  89. m_Name:
  90. m_EditorClassIdentifier:
  91. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.050980393}
  92. m_EffectDistance: {x: 0, y: -8}
  93. m_UseGraphicAlpha: 1
  94. --- !u!1 &2577082200199253684
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 2577082200199253683}
  103. - component: {fileID: 2577082200199253681}
  104. - component: {fileID: 2577082200199253682}
  105. m_Layer: 0
  106. m_Name: White2
  107. m_TagString: Untagged
  108. m_Icon: {fileID: 0}
  109. m_NavMeshLayer: 0
  110. m_StaticEditorFlags: 0
  111. m_IsActive: 1
  112. --- !u!224 &2577082200199253683
  113. RectTransform:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 2577082200199253684}
  119. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  120. m_LocalPosition: {x: 0, y: 0, z: 0}
  121. m_LocalScale: {x: 1, y: 1, z: 1}
  122. m_Children: []
  123. m_Father: {fileID: 2577082199309393715}
  124. m_RootOrder: 0
  125. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  126. m_AnchorMin: {x: 0.5, y: 0.5}
  127. m_AnchorMax: {x: 0.5, y: 0.5}
  128. m_AnchoredPosition: {x: -0.000061035156, y: 0.000030517578}
  129. m_SizeDelta: {x: 148, y: 146}
  130. m_Pivot: {x: 0.5, y: 0.5}
  131. --- !u!222 &2577082200199253681
  132. CanvasRenderer:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 2577082200199253684}
  138. m_CullTransparentMesh: 0
  139. --- !u!114 &2577082200199253682
  140. MonoBehaviour:
  141. m_ObjectHideFlags: 0
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInstance: {fileID: 0}
  144. m_PrefabAsset: {fileID: 0}
  145. m_GameObject: {fileID: 2577082200199253684}
  146. m_Enabled: 1
  147. m_EditorHideFlags: 0
  148. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  149. m_Name:
  150. m_EditorClassIdentifier:
  151. m_Material: {fileID: 0}
  152. m_Color: {r: 0.7264151, g: 0.7264151, b: 0.7264151, a: 1}
  153. m_RaycastTarget: 1
  154. m_Maskable: 1
  155. m_OnCullStateChanged:
  156. m_PersistentCalls:
  157. m_Calls: []
  158. m_Sprite: {fileID: 21300000, guid: a7b3f914c0e8c47dba1f7c0ac485ffaa, type: 3}
  159. m_Type: 0
  160. m_PreserveAspect: 0
  161. m_FillCenter: 1
  162. m_FillMethod: 4
  163. m_FillAmount: 1
  164. m_FillClockwise: 1
  165. m_FillOrigin: 0
  166. m_UseSpriteMesh: 0
  167. m_PixelsPerUnitMultiplier: 1