Character_50.fbx.meta 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502
  1. fileFormatVersion: 2
  2. guid: 924062766b6086f48bc40bf50ccc1a52
  3. ModelImporter:
  4. serializedVersion: 19301
  5. internalIDToNameTable: []
  6. externalObjects: {}
  7. materials:
  8. materialImportMode: 0
  9. materialName: 0
  10. materialSearch: 1
  11. materialLocation: 1
  12. animations:
  13. legacyGenerateAnimations: 4
  14. bakeSimulation: 0
  15. resampleCurves: 1
  16. optimizeGameObjects: 0
  17. motionNodeName:
  18. rigImportErrors:
  19. rigImportWarnings:
  20. animationImportErrors:
  21. animationImportWarnings:
  22. animationRetargetingWarnings:
  23. animationDoRetargetingWarnings: 0
  24. importAnimatedCustomProperties: 0
  25. importConstraints: 0
  26. animationCompression: 3
  27. animationRotationError: 0.5
  28. animationPositionError: 0.5
  29. animationScaleError: 0.5
  30. animationWrapMode: 0
  31. extraExposedTransformPaths: []
  32. extraUserProperties: []
  33. clipAnimations: []
  34. isReadable: 0
  35. meshes:
  36. lODScreenPercentages: []
  37. globalScale: 1
  38. meshCompression: 0
  39. addColliders: 0
  40. useSRGBMaterialColor: 1
  41. sortHierarchyByName: 1
  42. importVisibility: 0
  43. importBlendShapes: 0
  44. importCameras: 0
  45. importLights: 0
  46. fileIdsGeneration: 2
  47. swapUVChannels: 0
  48. generateSecondaryUV: 0
  49. useFileUnits: 1
  50. keepQuads: 0
  51. weldVertices: 0
  52. preserveHierarchy: 0
  53. skinWeightsMode: 0
  54. maxBonesPerVertex: 4
  55. minBoneWeight: 0.001
  56. meshOptimizationFlags: -1
  57. indexFormat: 1
  58. secondaryUVAngleDistortion: 8
  59. secondaryUVAreaDistortion: 15.000001
  60. secondaryUVHardAngle: 88
  61. secondaryUVPackMargin: 4
  62. useFileScale: 1
  63. tangentSpace:
  64. normalSmoothAngle: 5
  65. normalImportMode: 0
  66. tangentImportMode: 3
  67. normalCalculationMode: 4
  68. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
  69. blendShapeNormalImportMode: 1
  70. normalSmoothingSource: 0
  71. referencedClips: []
  72. importAnimation: 0
  73. humanDescription:
  74. serializedVersion: 3
  75. human:
  76. - boneName: spine
  77. humanName: Hips
  78. limit:
  79. min: {x: 0, y: 0, z: 0}
  80. max: {x: 0, y: 0, z: 0}
  81. value: {x: 0, y: 0, z: 0}
  82. length: 0
  83. modified: 0
  84. - boneName: thigh.L
  85. humanName: LeftUpperLeg
  86. limit:
  87. min: {x: 0, y: 0, z: 0}
  88. max: {x: 0, y: 0, z: 0}
  89. value: {x: 0, y: 0, z: 0}
  90. length: 0
  91. modified: 0
  92. - boneName: thigh.R
  93. humanName: RightUpperLeg
  94. limit:
  95. min: {x: 0, y: 0, z: 0}
  96. max: {x: 0, y: 0, z: 0}
  97. value: {x: 0, y: 0, z: 0}
  98. length: 0
  99. modified: 0
  100. - boneName: shin.L
  101. humanName: LeftLowerLeg
  102. limit:
  103. min: {x: 0, y: 0, z: 0}
  104. max: {x: 0, y: 0, z: 0}
  105. value: {x: 0, y: 0, z: 0}
  106. length: 0
  107. modified: 0
  108. - boneName: shin.R
  109. humanName: RightLowerLeg
  110. limit:
  111. min: {x: 0, y: 0, z: 0}
  112. max: {x: 0, y: 0, z: 0}
  113. value: {x: 0, y: 0, z: 0}
  114. length: 0
  115. modified: 0
  116. - boneName: foot.L
  117. humanName: LeftFoot
  118. limit:
  119. min: {x: 0, y: 0, z: 0}
  120. max: {x: 0, y: 0, z: 0}
  121. value: {x: 0, y: 0, z: 0}
  122. length: 0
  123. modified: 0
  124. - boneName: foot.R
  125. humanName: RightFoot
  126. limit:
  127. min: {x: 0, y: 0, z: 0}
  128. max: {x: 0, y: 0, z: 0}
  129. value: {x: 0, y: 0, z: 0}
  130. length: 0
  131. modified: 0
  132. - boneName: spine.001
  133. humanName: Spine
  134. limit:
  135. min: {x: 0, y: 0, z: 0}
  136. max: {x: 0, y: 0, z: 0}
  137. value: {x: 0, y: 0, z: 0}
  138. length: 0
  139. modified: 0
  140. - boneName: spine.002
  141. humanName: Chest
  142. limit:
  143. min: {x: 0, y: 0, z: 0}
  144. max: {x: 0, y: 0, z: 0}
  145. value: {x: 0, y: 0, z: 0}
  146. length: 0
  147. modified: 0
  148. - boneName: spine.004
  149. humanName: Neck
  150. limit:
  151. min: {x: 0, y: 0, z: 0}
  152. max: {x: 0, y: 0, z: 0}
  153. value: {x: 0, y: 0, z: 0}
  154. length: 0
  155. modified: 0
  156. - boneName: spine.005
  157. humanName: Head
  158. limit:
  159. min: {x: 0, y: 0, z: 0}
  160. max: {x: 0, y: 0, z: 0}
  161. value: {x: 0, y: 0, z: 0}
  162. length: 0
  163. modified: 0
  164. - boneName: shoulder.L
  165. humanName: LeftShoulder
  166. limit:
  167. min: {x: 0, y: 0, z: 0}
  168. max: {x: 0, y: 0, z: 0}
  169. value: {x: 0, y: 0, z: 0}
  170. length: 0
  171. modified: 0
  172. - boneName: shoulder.R
  173. humanName: RightShoulder
  174. limit:
  175. min: {x: 0, y: 0, z: 0}
  176. max: {x: 0, y: 0, z: 0}
  177. value: {x: 0, y: 0, z: 0}
  178. length: 0
  179. modified: 0
  180. - boneName: upper_arm.L
  181. humanName: LeftUpperArm
  182. limit:
  183. min: {x: 0, y: 0, z: 0}
  184. max: {x: 0, y: 0, z: 0}
  185. value: {x: 0, y: 0, z: 0}
  186. length: 0
  187. modified: 0
  188. - boneName: upper_arm.R
  189. humanName: RightUpperArm
  190. limit:
  191. min: {x: 0, y: 0, z: 0}
  192. max: {x: 0, y: 0, z: 0}
  193. value: {x: 0, y: 0, z: 0}
  194. length: 0
  195. modified: 0
  196. - boneName: forearm.L
  197. humanName: LeftLowerArm
  198. limit:
  199. min: {x: 0, y: 0, z: 0}
  200. max: {x: 0, y: 0, z: 0}
  201. value: {x: 0, y: 0, z: 0}
  202. length: 0
  203. modified: 0
  204. - boneName: forearm.R
  205. humanName: RightLowerArm
  206. limit:
  207. min: {x: 0, y: 0, z: 0}
  208. max: {x: 0, y: 0, z: 0}
  209. value: {x: 0, y: 0, z: 0}
  210. length: 0
  211. modified: 0
  212. - boneName: hand.L
  213. humanName: LeftHand
  214. limit:
  215. min: {x: 0, y: 0, z: 0}
  216. max: {x: 0, y: 0, z: 0}
  217. value: {x: 0, y: 0, z: 0}
  218. length: 0
  219. modified: 0
  220. - boneName: hand.R
  221. humanName: RightHand
  222. limit:
  223. min: {x: 0, y: 0, z: 0}
  224. max: {x: 0, y: 0, z: 0}
  225. value: {x: 0, y: 0, z: 0}
  226. length: 0
  227. modified: 0
  228. - boneName: toe.L
  229. humanName: LeftToes
  230. limit:
  231. min: {x: 0, y: 0, z: 0}
  232. max: {x: 0, y: 0, z: 0}
  233. value: {x: 0, y: 0, z: 0}
  234. length: 0
  235. modified: 0
  236. - boneName: toe.R
  237. humanName: RightToes
  238. limit:
  239. min: {x: 0, y: 0, z: 0}
  240. max: {x: 0, y: 0, z: 0}
  241. value: {x: 0, y: 0, z: 0}
  242. length: 0
  243. modified: 0
  244. - boneName: spine.006
  245. humanName: RightEye
  246. limit:
  247. min: {x: 0, y: 0, z: 0}
  248. max: {x: 0, y: 0, z: 0}
  249. value: {x: 0, y: 0, z: 0}
  250. length: 0
  251. modified: 0
  252. - boneName: spine.003
  253. humanName: UpperChest
  254. limit:
  255. min: {x: 0, y: 0, z: 0}
  256. max: {x: 0, y: 0, z: 0}
  257. value: {x: 0, y: 0, z: 0}
  258. length: 0
  259. modified: 0
  260. skeleton:
  261. - name: Character_50(Clone)
  262. parentName:
  263. position: {x: 0, y: 0, z: 0}
  264. rotation: {x: 0, y: 0, z: 0, w: 1}
  265. scale: {x: 1, y: 1, z: 1}
  266. - name: Character_50
  267. parentName: Character_50(Clone)
  268. position: {x: -0, y: 0, z: 0}
  269. rotation: {x: 0, y: -0, z: -0, w: 1}
  270. scale: {x: 1, y: 1, z: 1}
  271. - name: metarig
  272. parentName: Character_50(Clone)
  273. position: {x: -0, y: 0, z: 0}
  274. rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  275. scale: {x: 100, y: 100, z: 100}
  276. - name: spine
  277. parentName: metarig
  278. position: {x: 0.00002787821, y: 0.000016678869, z: 0.0014519675}
  279. rotation: {x: 0.74948066, y: -0.00000015783925, z: -0.00000017869002, w: 0.6620262}
  280. scale: {x: 1, y: 0.9999999, z: 0.99999976}
  281. - name: spine.001
  282. parentName: spine
  283. position: {x: -1.738052e-11, y: 0.00075519946, z: -0.000036449568}
  284. rotation: {x: -0.055501375, y: 0.00000011902542, z: 0.000000019848821, w: 0.9984586}
  285. scale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
  286. - name: spine.002
  287. parentName: spine.001
  288. position: {x: -3.995614e-17, y: 0.00077848666, z: -1.862645e-10}
  289. rotation: {x: -0.006167926, y: 0.00000011920703, z: 7.352572e-10, w: 0.999981}
  290. scale: {x: 1.0000001, y: 0.9999999, z: 0.9999998}
  291. - name: spine.003
  292. parentName: spine.002
  293. position: {x: 1.2940112e-18, y: 0.00097517174, z: -4.3510227e-11}
  294. rotation: {x: -0.024828313, y: 0.00000011917248, z: -0.000000002959774, w: 0.9996917}
  295. scale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
  296. - name: spine.004
  297. parentName: spine.003
  298. position: {x: -2.323831e-12, y: 0.0016808985, z: 0.000009746845}
  299. rotation: {x: 0.030086938, y: -2.1316282e-14, z: 0.00000000717329, w: 0.9995473}
  300. scale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
  301. - name: spine.005
  302. parentName: spine.004
  303. position: {x: 3.1832428e-17, y: 0.0018780425, z: 7.712515e-12}
  304. rotation: {x: -0.00071775174, y: -0.0000002384187, z: 1.4210856e-14, w: 0.99999976}
  305. scale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
  306. - name: spine.006
  307. parentName: spine.005
  308. position: {x: 3.1746474e-17, y: 0.003025992, z: 2.0954757e-10}
  309. rotation: {x: 0.0025445002, y: 1.2789768e-13, z: -6.0664845e-10, w: 0.99999684}
  310. scale: {x: 1, y: 0.9999999, z: 1}
  311. - name: spine.006_end
  312. parentName: spine.006
  313. position: {x: -1.5958439e-18, y: 0.0033154478, z: 9.3132255e-12}
  314. rotation: {x: -0.0024986512, y: -0.00000011920891, z: 8.9360674e-10, w: 0.99999696}
  315. scale: {x: 1, y: 1, z: 1.0000001}
  316. - name: spine.006_end_end
  317. parentName: spine.006_end
  318. position: {x: -0, y: 0.005052109, z: 0}
  319. rotation: {x: 0, y: -0, z: -0, w: 1}
  320. scale: {x: 1, y: 1, z: 1}
  321. - name: shoulder.L
  322. parentName: spine.003
  323. position: {x: -0.0002899819, y: 0.0013077247, z: 0.00013519578}
  324. rotation: {x: -0.5647156, y: 0.41240233, z: 0.48479375, w: 0.52535295}
  325. scale: {x: 1.0000002, y: 1.0000002, z: 1.0000001}
  326. - name: upper_arm.L
  327. parentName: shoulder.L
  328. position: {x: -0.000029728757, y: 0.0012760992, z: -0.00006452872}
  329. rotation: {x: 0.09311333, y: -0.7113744, z: 0.017246673, w: 0.69640434}
  330. scale: {x: 1, y: 1.0000004, z: 1}
  331. - name: forearm.L
  332. parentName: upper_arm.L
  333. position: {x: -0.0000000010467193, y: 0.0018527847, z: -4.6566128e-12}
  334. rotation: {x: 0.022061294, y: 0.04859128, z: -0.004596881, w: 0.9985645}
  335. scale: {x: 1, y: 1.0000001, z: 0.9999998}
  336. - name: hand.L
  337. parentName: forearm.L
  338. position: {x: -8.610368e-10, y: 0.00150739, z: 6.519258e-11}
  339. rotation: {x: -0.00833302, y: -0.02962514, z: 0.0097566685, w: 0.9994787}
  340. scale: {x: 1.0000002, y: 1, z: 1}
  341. - name: hand.L_end
  342. parentName: hand.L
  343. position: {x: -0, y: 0.0011164509, z: 0}
  344. rotation: {x: 0, y: -0, z: -0, w: 1}
  345. scale: {x: 1, y: 1, z: 1}
  346. - name: shoulder.R
  347. parentName: spine.003
  348. position: {x: 0.00028998175, y: 0.0013077247, z: 0.0001351959}
  349. rotation: {x: -0.5647155, y: -0.41240236, z: -0.4847939, w: 0.5253529}
  350. scale: {x: 0.99999994, y: 0.99999976, z: 0.9999998}
  351. - name: upper_arm.R
  352. parentName: shoulder.R
  353. position: {x: 0.0000297288, y: 0.0012760982, z: -0.00006452841}
  354. rotation: {x: 0.08136868, y: 0.71160877, z: -0.0059769833, w: 0.6978227}
  355. scale: {x: 0.9999998, y: 1.0000002, z: 0.9999999}
  356. - name: forearm.R
  357. parentName: upper_arm.R
  358. position: {x: -3.4204276e-10, y: 0.0017165055, z: -1.16415315e-11}
  359. rotation: {x: 0.03708821, y: -0.0485174, z: -0.0012366659, w: 0.99813277}
  360. scale: {x: 1.0000002, y: 0.99999976, z: 0.9999998}
  361. - name: hand.R
  362. parentName: forearm.R
  363. position: {x: 1.4319085e-10, y: 0.0016768479, z: -2.7939677e-11}
  364. rotation: {x: -0.005999836, y: 0.006937715, z: 0.018396037, w: 0.99978876}
  365. scale: {x: 1.0000001, y: 1, z: 0.99999976}
  366. - name: hand.R_end
  367. parentName: hand.R
  368. position: {x: -0, y: 0.0010592866, z: 0}
  369. rotation: {x: 0, y: -0, z: -0, w: 1}
  370. scale: {x: 1, y: 1, z: 1}
  371. - name: pelvis.L
  372. parentName: spine
  373. position: {x: -1.8444496e-10, y: 3.183959e-10, z: 5.1222828e-11}
  374. rotation: {x: -0.21846895, y: 0.7134846, z: 0.42590162, w: 0.5116824}
  375. scale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
  376. - name: pelvis.L_end
  377. parentName: pelvis.L
  378. position: {x: -0, y: 0.000735208, z: 0}
  379. rotation: {x: 0, y: -0, z: -0, w: 1}
  380. scale: {x: 1, y: 1, z: 1}
  381. - name: pelvis.R
  382. parentName: spine
  383. position: {x: 1.8444499e-10, y: 3.183959e-10, z: 5.122265e-11}
  384. rotation: {x: -0.21846926, y: -0.71348447, z: -0.42590156, w: 0.5116825}
  385. scale: {x: 0.9999999, y: 0.99999976, z: 0.9999997}
  386. - name: pelvis.R_end
  387. parentName: pelvis.R
  388. position: {x: -0, y: 0.0007352081, z: 0}
  389. rotation: {x: 0, y: -0, z: -0, w: 1}
  390. scale: {x: 1, y: 1, z: 1}
  391. - name: thigh.L
  392. parentName: spine
  393. position: {x: -0.00091119687, y: -0.000054141292, z: -0.000003626508}
  394. rotation: {x: 0.9948899, y: 0.010065436, z: -0.00603082, w: 0.10028187}
  395. scale: {x: 0.9999999, y: 1, z: 1.0000046}
  396. - name: shin.L
  397. parentName: thigh.L
  398. position: {x: -1.3315002e-11, y: 0.0005643578, z: -2.9103829e-12}
  399. rotation: {x: 0.0787856, y: 0.011606142, z: -0.009903728, w: 0.99677485}
  400. scale: {x: 0.99999994, y: 0.9999998, z: 0.99999964}
  401. - name: foot.L
  402. parentName: shin.L
  403. position: {x: -5.6206772e-11, y: 0.00052067544, z: 2.9103829e-12}
  404. rotation: {x: -0.47248036, y: -0.037602272, z: 0.03247591, w: 0.87993956}
  405. scale: {x: 0.99999976, y: 1.0000008, z: 0.9999998}
  406. - name: toe.L
  407. parentName: foot.L
  408. position: {x: -0.0000064174073, y: 0.00049439707, z: -0.00003404759}
  409. rotation: {x: 0.005216287, y: 0.9446914, z: -0.3270128, w: -0.0243642}
  410. scale: {x: 0.9999997, y: 0.9999976, z: 1.0000017}
  411. - name: toe.L_end
  412. parentName: toe.L
  413. position: {x: 6.140489e-11, y: 0.00023016923, z: 1.1917507e-11}
  414. rotation: {x: -0.00000004534376, y: 0.0000104121855, z: -0.00000065192575, w: 1}
  415. scale: {x: 1.0000002, y: 1, z: 0.9999999}
  416. - name: toe.L_end_end
  417. parentName: toe.L_end
  418. position: {x: -0, y: 0.00023017032, z: 0}
  419. rotation: {x: 0, y: -0, z: -0, w: 1}
  420. scale: {x: 1, y: 1, z: 1}
  421. - name: heel.02.L
  422. parentName: foot.L
  423. position: {x: 0.00012559036, y: -0.000042753116, z: 0.00043032877}
  424. rotation: {x: -0.6951553, y: 0.6377907, z: -0.27857536, w: -0.17993875}
  425. scale: {x: 0.99999785, y: 1.0000002, z: 1.0000018}
  426. - name: heel.02.L_end
  427. parentName: heel.02.L
  428. position: {x: 2.990363e-11, y: 0.0002627768, z: -4.8849814e-16}
  429. rotation: {x: 0.05938089, y: 0.0000006854534, z: -0.0000002682209, w: 0.99823546}
  430. scale: {x: 0.9999999, y: 1, z: 0.9999999}
  431. - name: heel.02.L_end_end
  432. parentName: heel.02.L_end
  433. position: {x: -0, y: 0.00026277654, z: 0}
  434. rotation: {x: 0, y: -0, z: -0, w: 1}
  435. scale: {x: 1, y: 1, z: 1}
  436. - name: thigh.R
  437. parentName: spine
  438. position: {x: 0.0008554404, y: -0.000054141146, z: -0.0000036274157}
  439. rotation: {x: 0.99488986, y: -0.010065188, z: 0.0060302345, w: 0.10028193}
  440. scale: {x: 0.9999998, y: 1.0000004, z: 1.0000019}
  441. - name: shin.R
  442. parentName: thigh.R
  443. position: {x: 5.0458766e-11, y: 0.0005643581, z: 1.7462298e-12}
  444. rotation: {x: 0.07878566, y: -0.011605781, z: 0.009903752, w: 0.99677485}
  445. scale: {x: 1.0000001, y: 0.99999994, z: 1.0000001}
  446. - name: foot.R
  447. parentName: shin.R
  448. position: {x: 5.8917066e-11, y: 0.00052067573, z: 5.2386893e-12}
  449. rotation: {x: -0.47242495, y: 0.039342195, z: -0.030319195, w: 0.87997025}
  450. scale: {x: 1, y: 1.0000007, z: 1.0000005}
  451. - name: toe.R
  452. parentName: foot.R
  453. position: {x: -0.000007794323, y: 0.00049425603, z: -0.000034896788}
  454. rotation: {x: 0.00969738, y: 0.9446674, z: -0.32667398, w: 0.028170371}
  455. scale: {x: 0.9999999, y: 0.99999887, z: 1.0000005}
  456. - name: toe.R_end
  457. parentName: toe.R
  458. position: {x: -6.175163e-11, y: 0.00023017002, z: 4.6350124e-12}
  459. rotation: {x: -0.000000014959367, y: -0.000012386588, z: 0.00000016484408, w: 1}
  460. scale: {x: 1.0000002, y: 1.0000002, z: 1}
  461. - name: toe.R_end_end
  462. parentName: toe.R_end
  463. position: {x: -0, y: 0.00023017034, z: 0}
  464. rotation: {x: 0, y: -0, z: -0, w: 1}
  465. scale: {x: 1, y: 1, z: 1}
  466. - name: heel.02.R
  467. parentName: foot.R
  468. position: {x: -0.00012437713, y: -0.00004213062, z: 0.0004303058}
  469. rotation: {x: -0.67464525, y: -0.6613197, z: 0.21113776, w: -0.2508605}
  470. scale: {x: 0.99999887, y: 0.9999996, z: 1.0000002}
  471. - name: heel.02.R_end
  472. parentName: heel.02.R
  473. position: {x: 7.86183e-11, y: 0.00026277665, z: -3.5527136e-17}
  474. rotation: {x: 0.000000044703484, y: 0.000000059604645, z: -0.00000011920929,
  475. w: 1}
  476. scale: {x: 1.0000005, y: 1.0000005, z: 1.0000004}
  477. - name: heel.02.R_end_end
  478. parentName: heel.02.R_end
  479. position: {x: -0, y: 0.00026277677, z: 0}
  480. rotation: {x: 0, y: -0, z: -0, w: 1}
  481. scale: {x: 1, y: 1, z: 1}
  482. armTwist: 0.5
  483. foreArmTwist: 0.5
  484. upperLegTwist: 0.5
  485. legTwist: 0.5
  486. armStretch: 0.05
  487. legStretch: 0.05
  488. feetSpacing: 0
  489. globalScale: 1
  490. rootMotionBoneName:
  491. hasTranslationDoF: 0
  492. hasExtraRoot: 1
  493. skeletonHasParents: 1
  494. lastHumanDescriptionAvatarSource: {instanceID: 0}
  495. autoGenerateAvatarMappingIfUnspecified: 1
  496. animationType: 3
  497. humanoidOversampling: 1
  498. avatarSetup: 1
  499. additionalBone: 0
  500. userData:
  501. assetBundleName:
  502. assetBundleVariant: